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CakeInferno

CakeInferno

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CakeInferno posts

Spooky Zoe - August Preview (Rough)

A little sneak peak at the upcoming August mini animation! It's still a bit early to present, but I kind of wanted to post what I'm currently on that isn't related to the recent animation!

In this small loop Zoe is going to grab the viewer's collar before giving them a good look at her maw! Setting wise it's going to be a spookier scene at a bonfire in the forest at night. This was supposedly something I wanted to release during Halloween, but I guess I made a habit of always missing th...

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Zoe Noms U 2 - Free Version

Here's the free version of the animation! Phew... this one has probably been the most elaborate thing I've ever animated here. I've already had some small snippets of Zoe talking in one of the more recent animations, but this new POV project was done after a lengthy script and has Zoe talking for almost the entire animation! The film was planned to be released quite a bit earlier, which has me admitting that I've underestimated the time that goes into hand-animating speech quite a bit. There ...

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Zoe Noms U 2 - Extended Version (1080p)

Here's the extended version of the new animation! This one features an additional 3rd person gulp, as well as a post-credits scene. Both were originally planned for this animation, but scrapped for the initial release to get it done in a somewhat timely manner. I sadly didn't find the time to animate a burp, but I'll make sure to have that in a future animation. For now I hope you enjoy this extended version of the probably most elaborate piece yet!


1080p/60FPS: View Post

Zoe Noms U 2 - Extended Version (4K/HDR)

Here's the extended version of the new animation! This one features an additional 3rd person gulp, as well as a post-credits scene. Both were originally planned for this animation, but scrapped for the initial release to get it done in a somewhat timely manner. I sadly didn't find the time to animate a burp, but I'll make sure to have that in a future animation. For now I hope you enjoy this extended version of the probably most elaborate piece yet!


True 4K/HDR/60FPS:...

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All Gone - Additional Scene Preview

Here's a look at one of the first bonus scenes that the new animation is going to be extended by. It's a fairly brief scene that however has a lot of detailed animation going on, which is why this one was cut from the initial release. The scene takes place roughly between the last "In mouth" scene and the last gulp, which is currently just transitioned via a couple of black frames, means the transition isn't probably going to be longer, but probably a bit more satisfying!


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Zoe Noms U 2 (1080p Version)

Apologies for the horrible temporary cover, will make sure to replace it with something fancier later on! The punny title will stay whatsoever~

Phew... this animation has probably been the most elaborate thing I've ever animated here. I've already had some small snippets of Zoe talking in one of the more recent RAADD animation, but this new POV project was done after a lengthy script and has Zoe talking for almost the entire animation! The film was planned to be released quite a bit ear...

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Zoe Noms U 2 (4K Version)

Apologies for the horrible temporary cover, will make sure to replace it with something fancier later on! The punny title will stay whatsoever~

Phew... this animation has probably been the most elaborate thing I've ever animated here. I've already had some small snippets of Zoe talking in one of the more recent RAADD animation, but this new POV project was done after a lengthy script and has Zoe talking for almost the entire animation! The film was planned to be released quite a bit ear...

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Final Render Previews

As always before the animation release I'm posting a render strip that shows the animation's final quality. Post production is pretty much done and I've already started doing the sound work this weekend, which should be finalized in the upcoming days. I already hoped to have the animation out last month, before remembering how much of an endeavour sound design always is. I had Hestia do the last recordings today, and from here I'd say we're 2 - 3 days away from the animation release since the...

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EVEN MORE render previews! (Not mobile friendly)

Post production of the new animation is slowly nearing completion! But with that still being a couple days away I wanted to show some further progress shots that show the nearly final quality of the film! It's probably hard to see on these small gifs, but with this animation there's going to be a bit of a leap in image quality, as I've rendered and edited the entire film at an internal resolution of 8192 x 4608 (8K) before sampling it down to 4K. It was quite painful to edit the dozens of lay...

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More WIP Render Playblasts

Here's some more progress on the rendering! Note that these are just quickly put together to show the progress of the rendering process, once all layers are rendered out, I can start compositing and tweak until everything looks right! There's a few small things that I'm still going to improve, such as Zoe's shadow moving a little stiff in the first sequence. There's still the occasional clipping issue with the 1st person model's arms and legs, as well as some broken frames here and there, whi...

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Cheeky lil' thing - Render Snippet

Rendering the new animation is progressing quite decently with roughly half of the layers done! I already wanted to post a more elaborate preview, but since Miss Zoe's extravagant fur is still taking a bit more time to render, I'm instead posting one of the later scenes, which my secondary workstation has already finished rendering earlier on! This one has all of the layers rendered out, including proper depth of field, SSS, volumetric light, and oh, look at those new dynamic saliva strings t...

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Rendering!

Yep, it's that time again! I've officially started rendering yesterday night and things are coming out quite decently! There's a couple more layers (and frames oh gosh) to render than in the recent animations since I had to break this film up a little more due to its complexity. They're all pretty well optimized though, so I'm hoping that makes up for it. For the first time I'm actually using my extreme fur preset for Zoe, which I've only used for stills so far. Luckily I can be a bit more ge...

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Cheeky lil' thing - Playblast

Wow, Zoe has no manners talking with her mouth full! :c

Here's the final playblast showing one of the last scenes, I still need to put the environment back in place, so apologies for the plain white background for now! I'm preparing to start polishing the entire animation, which I'm hoping to get done this weekend so I can move to rendering soon! I might be able to show the first early render playblasts late next week, so you can get an idea of how everything looks with fur and all the ...

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Update: Review is positive!

Good news! I just received two messages about my page regarding the review and things turned out positive. I got a notice that my page is fully functional again and my ticket got a reply from a Trust & Safety member that everything is good to go! I'm still a bit uncertain what they've been investigating, but for now I'm happy everything is back to normal! (:


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Page under review

Hey guys! I just realized that my account is under review by Patreon's trust & safety team. Right now I don't know why it's under review, which is why I sent them a mail to check with them. My page still seems to be accessible just fine, so I can't tell whether it's just a small routine check they're doing, or if it's about something they found that needs to go. Should the later be the case then I might have to remove some content, as I've intended to run this Patreon for another while. =...

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Come here! - Playblast

Zoe gets a little more up close and personal in this playblast, so let's hope you can keep doing the Sam Fisher and stay above her inside the glass! I've made a couple more edits to the lighting in the meantime for a more vibrant look, which is a lot closer to the recent wallpaper I posted! Right now I'm done with roughly 1:40 of animation, with the first sequence being pretty much done! There's about two more cuts to come, which will likely have the animation end up above 2 minutes. This pro...

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Take me out? - 4K Wallpaper + Composite Breakdown

In addition, here's a layer breakdown of the rendering, as well as a 4K version of the wallpaper itself! Since I get a lot of PMs from animation students I'm aware that there's a couple of people interested in these! The wallpaper you see here is compromised of 4 layers. For the final animation I tend to export a few more to have additional control, but for this one, 4 layers where enough to properly build the image.

2019-03-17 19:37:36 +0000 UTC View Post

Take me out? - Zoe Wallpaper

Here's a little wallpaper to give you guys something while I'm still animating! This image is loosely tied to the animation progress, as I've been experimenting with a new alpha layer rendering method where I separate Zoe's fur from the rest of the environment to work around computational limitations, especially with this animation being more demanding than ever in terms of rendering resources. Zoe's fur has significantly increased in density throughout the recent animations, and things have ...

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Render Target-ish

As always, here's a little preview at how the animation's final quality could come out! Note that some effects such as volumetric lighting are still missing, while some other effects are improvised to get this out in a timely manner, means that the final result is likely going to look a bit fancier! For now though it should serve as a solid preview of what to expect! In terms of progress I'm currently at the 1-minute mark, still have a long way to go though regarding the animation!

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Do you use Discord?

Totally asking for a friend!

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Giant, evil, villain - Playblast

Felt like I owed you guys a follow up to that last cliffhanger, so here we go!

At last, there's lighting! I wouldn't say it's final just yet, but it should certainly be enough to get the point across! Now I only have to make sure I don't completely spoil the entire animation with these playblasts. To prevent doing so I'll try to reduce them to maybe once a month, which I hope is still enough to keep you guys updated!

Despite already getting close to the 1-minute mark, there's stil...

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Unusual for a girl - Playblast

Here's a new playblast showing some more of Zoe's monologue in the first part of the new animation. I've been grinding hard this month to get the most complicated sentences done, with most of the challenge being Zoe's expressions and getting them right while she's talking. The head movement in the last sentence gave me such a hard time that I actually needed a few references for it, but I think that in the end it came out properly. I'm slowly starting to realize why most solo artists resort t...

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Just as large as an action figure (Rough Playblast)

Here's a new playblast, right from the first person perspective outside of the glass! Don't mind that weird strand hanging from Zoe's thumb, will have this removed later! (:

This clip should illustrate that with this animation I'm moving from implementing small voice clips, to full voice acting throughout the entire animation. I've been planning on doing something like this for a while, but have often shied back from it due to the lack of experience with animating lips. Having learned a...

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Happy New Year!

A bit late, but I hope you all had a lovely transition into 2019 and were able to celebrate it with your friends! It's been a bit stressful here due to some traveling that is still ongoing for a bit, but nevertheless it was quite good. As always, thank you guys so much for the amazing ongoing support, I'm quite happy to see this patreon running for such a long time already, especially with how unsure I was about it when first starting out! (:

I admittedly didn't get as much work done as...

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You're awake - Early Playblast (No lighting)

First playblast for the new animation, for those curious what it's going to be! This was originally based on a Patron's idea, which has been altered a bit to allow for a little more interaction! It might be hard to make out from this clip since there's no effects or lighting, but the prey is actually captured in a glass! There's once again going to be a decent bit of voice over in this one, so far the most I've planned for an animation, here's hoping it's going to make Zoe as alive as ever for y...

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TV Night - Mini Animation (HDR/4K/60FPS)

4K/60FPS/HDR: Link 

At last, here's the mini animation with wide color gamut and high dynamic range! It's a bit of an experiment right now since I know that not many people own an HDR capable display at this point, it should still future proof these animations and make sure that high tier patrons get these new films at the highes...

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TV Night - Mini Animation (4k/60FPS)

And the glorious 4K version, also rendered at native 60FPS!

4K/60FPS: Link 


HDR10 version in HEVC format will be added tomorrow!

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TV Night - Mini Animation (1080p/60FPS)

 1080p version for the $10 tiers, rendered at native 60FPS!

1080p/60FPS: Link 

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TV Night - Mini Animation (HD Gif)

Higher resolution gif for $5 tiers! Make sure to do a right click on the image and select View Image to see it in higher resolution!

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TV Night - Mini Animation

Here's another mini animation with Zoe having a typical night! I never really used the night time lighting for the apartment before, so here's finally a small animation that makes use of it! There's quite a large amount of deformers going on here, which ultimately ended up taking the longest time to animate. Zoe's weight basically had to bend the cushion down in a somewhat believable manner while at the same time the couch had to slightly deform her tummy as well, rather than just clipping th...

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