I'm at the end of what must be a 20-pomodoro day, but fuck it, I only have to be at my real job tomorrow. :-D I love you guys
Here is a dev test version that lets you play up to the end of university. The big news is that I added a new scene, right at the end – your agent can now rock up to her graduation ceremony naked under her gown.
Please let me know what you think here or on Discord.
(As requested by Falloutbabe, I left some dev...
2019-07-02 00:06:03 +0000 UTC
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Now all the avatar art has been created, it needs to be implemented into the game before 1.5 can be released. I'll report at the end of each dev day on what was achieved.
Today I finished adding cloathes to the university section of the Lifepath. THANK THE GODS. I need to do a bit of polishing, but will get a dev test version out to Operators+ early next week that will let them play up to the end of university.
Some questions were raised in the comments ...
2019-06-29 18:30:00 +0000 UTC
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Now all the avatar art has been created, it needs to be implemented into the game before 1.5 can be released. I'll report at the end of each dev day on what was achieved.
Phew! It's been a long day, but a very productive one.
This morning, I discovered that two avatar outfits had been overlooked in the wardrobe malfunction, both for Rock Chicks who join a band at university: her stage outfit and the rucked-up version of her dress for the morning-after-the-afte...
2019-06-28 18:56:09 +0000 UTC
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Hi guys! Sorry for the rushed dev report; I had to rush out and help a family member whose car had broken down. Today's dev work was yet moar cloathes. The university section of the Lifepath should be completed very soon.
During testing, I've been referring back to version 1.4 for wardrobe references, and the difference between the two avatars is startling when you see them side-by-side. I think this will be a big step forward for the game.
2019-06-26 21:38:12 +0000 UTC
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Now all the avatar art has been created, it needs to be implemented into the game before 1.5 can be released. I'll report at the end of each dev day on what was achieved.
Another good, solid day of artwork processing today. I now have most of the university scenes completed and working; these are the most complex avatar scenes, because she can have so many different looks.
Progress should speed up once all the university scenes are coded, as the agent ma...
2019-06-25 20:25:08 +0000 UTC
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Now all the avatar art has been created, it needs to be implemented into the game before 1.5 can be released. I'll report at the end of each dev day on what was achieved.
More art processing today. I encountered a few weird avatar bugs during testing today (including a bug that could crash the game if the agent removed her lipstick), but was able to fix them all.
Speaking of bugs – Tommygun and Hyneman have been working hard to eradicate them from the g...
2019-06-24 18:55:17 +0000 UTC
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Now all the avatar art has been created, it needs to be implemented into the game before 1.5 can be released. I'll report at the end of each dev day on what was achieved.
Just more art processing today! During testing, something about the eyeshadow art was gnawing at me, so I reworked it using some gradients and transparency. It blends much more naturally now; I'm happy with it. I promise not to touch it again until after the 1.5 release.
Victoria ...
2019-06-23 17:25:13 +0000 UTC
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Now all the avatar art has been created, it needs to be implemented into the game before 1.5 can be released. I'll report at the end of each dev day on what was achieved.
I had a really productive day today! I coded in all the rear view assets for the avatar, and implemented a bunch moar cloathes.
Sorry for the short dev report, but I've got to rush out now! Next dev day is Sunday.
2019-06-21 19:18:08 +0000 UTC
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Now all the avatar art has been created, it needs to be implemented into the game before 1.5 can be released. I'll report at the end of each dev day on what was achieved.
Finally finished the makeup! It's a big improvement over the makeup in the previous version (which I felt looked a little clownish in some scenes).
While some might say this is just a cosmetic feature – hahahaha! – I personally think the heroine having to shift her professional focus from...
2019-06-20 14:40:07 +0000 UTC
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After a fabulously productive Monday, my plan was to finish all the makeup today, and make a big dent on the remaining Lifepath clothes. I just had to get a breakfast meeting out of the way, and then I would hit the game hard.
The meeting went long, and I didn't finish even the makeup today. :-( I thought about trying to pull an all-nighter to catch up, but a friend advised me to finish and get some rest tonight, and hit tomorrow with my mojo restored.
Sorry for ...
2019-06-19 19:21:29 +0000 UTC
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Now all the avatar art has been created, it needs to be implemented into the game before 1.5 can be released. I'll report at the end of each dev day on what was achieved.
Today I implemented lipstick and eyeshadow templates for all 5 mouth and eye shapes. All of the different skin tones, eye colours and mouth positions meant I had to create 250 artwork assets today! Phew!
I also made a small improvement to the base (i.e. makeup-fr...
2019-06-17 17:48:35 +0000 UTC
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Now all the avatar art has been created, it needs to be implemented into the game before 1.5 can be released. I'll report at the end of each dev day on what was achieved.
Today I coded more lifepath clothes into the game. It's satisfying being able to play further and further along without the avatar breaking.
One of the scenes I worked on today was the nude scene in the Likes Rough Sex Kink Vignette – testing using agents with different body...
2019-06-16 17:35:34 +0000 UTC
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Now all the avatar art has been created, it needs to be implemented into the game before 1.5 can be released. I'll report at the end of each dev day on what was achieved.
I finished implementing avatar tattoos today. In 1.5, your agent can pick up the following tattoos during the Lifepath:
- A starry swirl on the back of her neck
- Her zodiac symbol, or a hanzi character representing her Chinese zodiac animal, on her left shoulder blade
- A r...
2019-06-15 17:51:54 +0000 UTC
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Hi guys! I've nearly finished on the tattoos, but I've been called in for an urgent meeting at my real job. I have meetings there tomorrow, too, so the next dev day will be Saturday. Sorry for the interruption. :-(
2019-06-13 12:31:35 +0000 UTC
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Now all the avatar art has been created, it needs to be implemented into the game before 1.5 can be released. I'll report at the end of each dev day on what was achieved.
I was planning to code more Lifepath clothes today, but this morning our artist Victoria finished her work on avatar tattoos, so I switched over to that instead. I uploaded several of her designs into the game.
2019-06-12 17:27:25 +0000 UTC
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Now all the avatar art has been created, it needs to be implemented into the game before 1.5 can be released. I'll report at the end of each dev day on what was achieved.
Today I worked on coding Lifepath clothes into the game. I coded in a whole bunch of clothes and got part way through university.
One cool thing I was able to implement today was special swimsuit artwork for agents with nipple piercings.
2019-06-11 17:21:26 +0000 UTC
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Short dev test version demonstrating:
- Bikini lines
- Piercings
- Some new avatar outfits
- UI improvements to character creation screen
Please let me know what you think here or on Discord.
As usual please don't share this file with others – it's incomplete, and would give new players a terrible first impression of the game (because it ends immediately after character creation). I would hate to see copies of...
2019-06-10 18:23:49 +0000 UTC
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Now all the avatar art has been created, it needs to be implemented into the game before 1.5 can be released. I'll report at the end of each dev day on what was achieved.
I survived my weekend off! It was nice to have a break, but it feels good to be back.
Today I finished implementing body piercings for your agent. She can now have a nostril ring (in either nostril), an eyebrow barbell (in either nostril), nipple barbells, and/or one of...
2019-06-10 18:20:35 +0000 UTC
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Now all the avatar art has been created, it needs to be implemented into the game before 1.5 can be released. I'll report at the end of each dev day on what was achieved.
Today I worked on body piercings for your agent. I coded in nose rings, brow piercings, navel piercings, and got part way through the nipple piercings.
This task was a bit of a drag because of all the varieties of nose, brow, body and breast shapes, but it's nearly complete. ...
2019-06-07 18:31:16 +0000 UTC
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Now all the avatar art has been created, it needs to be implemented into the game before 1.5 can be released. I'll report at the end of each dev day on what was achieved.
The previous version used four art assets to support one bikini line style (one for each hair colour). Version 1.5 offers a choice of five bikini line styles, using 165 art assets to support every hair colour and body type.
We completed and fully implemented this feature toda...
2019-06-06 17:27:39 +0000 UTC
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Now all the avatar art has been created, it needs to be implemented into the game before 1.5 can be released. I'll report at the end of each dev day on what was achieved.
Today we implemented the agent's "O Face". Each of the 5 different mouth and brow shapes contort into a sexy new expression when the agent is close to orgasm.

The code and art can be used as the basi...
2019-06-05 17:15:29 +0000 UTC
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Now all the avatar art has been created, it needs to be implemented into the game before 1.5 can be released. I'll report at the end of each dev day on what was achieved.
I worked today on implementing all the different facial expressions the game now has.
The last version needed 33 art files to support the avatar's facial expressions. 1.5 has customisable eyebrow and mouth shapes (and more hair colours), so 138 art files are now require...
2019-06-03 16:48:01 +0000 UTC
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This month's billing cycle is over and I just want to say a quick and sincere "thank you" to all patrons past and present for investing in the game.
I’m normally the biggest expense, but for the past two months Victoria has been creating avatar art with pretty much all of her time. Your money has allowed her to turn away her other clients and focus on Female Agent instead. Without your investment, the Wardrobe Malfunction would still be miles away...
2019-06-02 20:04:43 +0000 UTC
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I added two more HD outfits today. Victoria is drawing the remaining four, so I'm officially declaring the Wardrobe Malfunction complete.

I know that creating all these clothes caused a massive delay to 1.5, but I hope that when you see it, you'll agree it was worth the effort – both as an improvement to the existing aesthetic of the game, and as a new foundation for th...
2019-06-01 14:57:49 +0000 UTC
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The Wardrobe Malfunction is a special project. We're concentrating on uploading HD avatar clothes into the game, which takes longer than we thought it would and is required before we can release the next version.
I added 4 more HD outfits today. I'd saved these for the end of the sprint since they were all outfits I'd struggled with conceptually, but I'm really pleased with how they all turned out.
2019-05-31 17:00:09 +0000 UTC
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The Wardrobe Malfunction is a special project. We're concentrating on uploading HD avatar clothes into the game, which takes longer than we thought it would and is required before we can release the next version.
I added 4 more HD outfits today, including a fan favourite. :-)

Next Wardrobe Malfunction day is Tomorrow. See you th...
2019-05-30 16:47:06 +0000 UTC
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The Wardrobe Malfunction is a special project. We're concentrating on uploading HD avatar clothes into the game, which takes longer than we thought it would and is required before we can release the next version.
Well, we're getting there! I added 4 more HD outfits today. It feels like the end is in sight.

Once this is done, we still need severa...
2019-05-28 17:41:30 +0000 UTC
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The Wardrobe Malfunction is a special project. We're concentrating on uploading HD avatar clothes into the game, which takes longer than we thought it would and is required before we can release the next version.
I added 4 more HD outfits today. This included the mission lingerie (5 bras in 18 sizes, plus 10 pairs of knickers in 3 sizes – 120 artworks!) and the university hoodie (1 for each uni in 3 sizes – 171 artworks!).
2019-05-27 16:30:51 +0000 UTC
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The Wardrobe Malfunction is a special project. We're concentrating on uploading HD avatar clothes into the game, which takes longer than we thought it would and is required before we can release the next version.
I added 3 more HD outfits today, while mostly listening to Marilyn Manson, Danzig and Anthrax.

I have to do some personal admin tasks tomorrow, so...
2019-05-25 19:20:05 +0000 UTC
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The Wardrobe Malfunction is a special project. We're concentrating on uploading HD avatar clothes into the game, which takes longer than we thought it would and is required before we can release the next version.
I added 5 more HD outfits today. This really sucks, but the thing is even if I'd known in advance how much it would suck, I'd still do it.

V...
2019-05-24 19:03:16 +0000 UTC
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