While I've been busy drawing clothes, Hyneman and Tommygun improved the game by fixing more than 30 bugs! Post praise for them here.
I've updated the free version and the Patron version to 1.4.8.
2019-05-23 18:07:17 +0000 UTC
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The Wardrobe Malfunction is a special project. We're concentrating on uploading HD avatar clothes into the game, which takes longer than we thought it would and is required before we can release the next version.
Sorry this is taking so long – creating so many different versions of each outfit is painstaking. I added 4 more HD outfits today.

Th...
2019-05-23 15:30:57 +0000 UTC
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The Wardrobe Malfunction is a special project. We're concentrating on uploading HD avatar clothes into the game, which takes longer than we thought it would and is required before we can release the next version.
I added 4 outfits today! We're getting there.

Victoria has created all the new clothing artwork! She's moved on to creating bikini lin...
2019-05-22 18:41:54 +0000 UTC
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The Wardrobe Malfunction is a special project. We're concentrating on uploading HD avatar clothes into the game, which takes longer than we thought it would and is required before we can release the next version.
I added 1 outfit today. This was more work than it seems to be, because I needed to do lots of work on the shirt (to convert it from the age 16 body to the age 18 body) and the tights (to create a workaround in Illustrator that enabled me t...
2019-05-20 16:56:11 +0000 UTC
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The Wardrobe Malfunction is a special project. We're concentrating on uploading HD avatar clothes into the game, which takes longer than we thought it would and is required before we can release the next version.
Today (and yesterday morning) I added 2 outfits to the game.

They were both quite complex, so it took time to make them in all the different bra s...
2019-05-18 19:22:16 +0000 UTC
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The Wardrobe Malfunction is a special project. We're concentrating on uploading HD avatar clothes into the game, which takes longer than we thought it would and is required before we can release the next version.
Today I added 4 more outfits to the game.

The "morning after" boob bruises can appear in the Likes Rough Sex Kink Vignette at university....
2019-05-16 18:18:59 +0000 UTC
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The Wardrobe Malfunction is a special project. We're concentrating on uploading HD avatar clothes into the game, which takes longer than we thought it would and is required before we can release the next version.
Today I added 6 more outfits to the game.

This is a real grind, but we're getting there. Soon Victoria will have finished creating new asset...
2019-05-15 19:40:47 +0000 UTC
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The Wardrobe Malfunction is a special project. We're concentrating on uploading HD avatar clothes into the game, which takes longer than we thought it would and is required before we can release the next version.
This afternoon I added 4 outfits to the game – including fan Dmitri's favourite clothing item!

A cool little feature we're...
2019-05-14 17:37:07 +0000 UTC
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We've got lots of ideas about the brothel our heroine has to infiltrate. But what about you? What are you expecting, and what do you want your agent to experience?
Share your thoughts here or on Discord.
2019-05-13 16:19:22 +0000 UTC
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The Wardrobe Malfunction is a special project. We're concentrating on uploading HD avatar clothes into the game, which takes longer than we thought it would and is required before we can release the next version.
Today I crossed another 10 outfits off the list. This was a fun day because I was adding some of the clothes she'll start with in Bangkok, so it felt more interesting than just reworking old outfits.
2019-05-13 16:08:12 +0000 UTC
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The Wardrobe Malfunction is a special project. We're concentrating on uploading HD avatar clothes into the game, which takes longer than we thought it would and is required before we can release the next version.
I had a productive day today and ticked 10 outfits off the list.

This is so boring but it will soon be over PLEASE GOD LET IT SOON BE OVER
N...
2019-05-11 19:20:35 +0000 UTC
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The Wardrobe Malfunction is a special project. We're concentrating on uploading HD avatar clothes into the game, which takes longer than we thought it would and is required before we can release the next version.
Progress is going to be slowest at the start of the Wardrobe Malfunction. This is because I'm working on old outfits that were made to fit the old avatars, so they take the longest to edit.
Today I finished the Waitress outfit.
2019-05-10 22:09:24 +0000 UTC
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The Wardrobe Malfunction is a special project. We're concentrating on uploading HD avatar clothes into the game, which takes longer than we thought it would and is required before we can release the next version.
Progress is going to be slowest at the start of the Wardrobe Malfunction. This is because I'm working on old outfits that were made to fit the old avatars, so they take the longest to edit.
Today I finished the Pizza Crew outfit.
2019-05-09 18:10:12 +0000 UTC
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The Wardrobe Malfunction is a special project. We're concentrating on uploading HD avatar clothes into the game, which takes longer than we thought it would and is required before we can release the next version.
Progress is going to be slowest at the start of the Wardrobe Malfunction. This is because I'm working on old outfits that were made to fit the old avatars, so they take the longest to edit.
Today I finished the Valedictorian Robe and the High School C...
2019-05-08 19:46:29 +0000 UTC
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Short Beta test version of these new 1.5 features:
- Select your agent's body type
- Customise her facial features
- HD avatar and new clothing artwork (to high school)
- New hair styles, hair & eye colours
- The avatar fucking blinks
- Foot shape changes dynamically based on heel height
This version ends during high school so it's mostly a chance to check out the character creator and see some of the new high schoo...
2019-05-06 21:56:43 +0000 UTC
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At the start of this sprint, our aim was to get the 1.5 early release out today. As I warned last week, we're running behind schedule, and are unable to hit this target.
Situation
The reason is the new body shapes. One of the features we've added in 1.5 is avatar rear view, allowing you to turn your avatar around to see her from behind, and a very popular user request related to this was "selectable ass sizes". Before the sprint started,...
2019-05-06 21:49:41 +0000 UTC
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Sprint target: release 1.5 (avatar upgrade)
Days worked: 34/31 | Pomodoros logged: 286
Task points completed: 108/248
Yet more avatar clothes today and yesterday. Victoria is drawing cool new stuff, I'm reworking existing art assets so they fit on the new body shapes.
As previously explained, production of HD avatar clothes is taking a lot longer than anticipated. My plan is to draw as many more ...
2019-05-04 20:30:55 +0000 UTC
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Sprint target: release 1.5 (avatar upgrade)
Days worked: 32/31 | Pomodoros logged: 270
Task points completed: 108/248
Moar avatar clothes today. They look great! Reworking all the existing avatar art to fit the new body types and bra sizes is very time consuming and tedious, but I'm just going to grind through as much as I can.
We'll release a beta on Monday 6th with as much in there as we can, t...
2019-05-02 21:02:32 +0000 UTC
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Sprint target: release 1.5 (avatar upgrade)
Days worked: 31/31 | Pomodoros logged: 258
Task points completed: 108/248
I spent today coding in more avatar clothes. While Victoria continues to create new clothes for the main game, my job is repurposing existing clothes from the Lifepath to fit the new body shapes and boob sizes. It's time consuming work, but your teen/university agents w...
2019-05-01 21:38:44 +0000 UTC
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Sprint target: release 1.5 (avatar upgrade)
Days worked: 30/31 | Pomodoros logged: 250
Task points completed: 108/248
More avatar clothes today. There's a ton of work still to do, but it's very rewarding seeing the outfits making their way into the game. We're grinding them out as fast as we can!
I have to work at my real job tomorrow, but I'm clear for the rest of the week. The next dev da...
2019-04-29 22:05:16 +0000 UTC
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Sprint target: release 1.5 (avatar upgrade)
Days worked: 29/31 | Pomodoros logged: 242
Task points completed: 108/248
I've been working on avatar clothes this weekend. Clothes are taking longer to produce than they did in earlier versions – this is because there are now more body shapes to fit the clothes to.
For instance, in the previous version, there was one pair of
2019-04-28 20:15:16 +0000 UTC
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Sprint target: release 1.5 (avatar upgrade)
Days worked: 27/31 | Pomodoros logged: 224
Task points completed: 108/248
I was hoping to start a big push on the avatar clothes, today, but last night while I was sleeping Victoria stayed up and redrew all the avatar breast art. Yesterday, there were 12 breast shapes in the game, today there are 36 – lean, hourglass and curvy agents now each hav...
2019-04-25 21:23:53 +0000 UTC
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Sprint target: release 1.5 (avatar upgrade)
Days worked: 26/31 | Pomodoros logged: 216
Task points completed: 108/248
Today I finished coding the age 16 avatar into the game. She comes in three body shapes, so she was the most complex of all the young shapes to code in. That's all the avatars into the game now – whew!
This was a really boring task, but it's quite rewardin...
2019-04-24 19:47:22 +0000 UTC
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Sprint target: release 1.5 (avatar upgrade)
Days worked: 25/31 | Pomodoros logged: 208
Task points completed: 108/248
More art grinding! Today I completed the age 12 avatar with all hair colours, skin tones and facial features. This has been really tedious and time consuming work, but it's nearly done – just the age 16 avatar to upgrade, and this part of the grind will be over.  ...
2019-04-23 19:19:50 +0000 UTC
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Sprint target: release 1.5 (avatar upgrade)
Days worked: 24/31 | Pomodoros logged: 200
Task points completed: 108/248
I'm still feeling the effects of the surgery, so I was working really slowly today, but I managed to code in all the "age 5" avatars. Like the baby, the avatar inherits unique eyebrows, eyes, nose and mouth from your adult agent, so this is a much more complex piece of art than it was in the ...
2019-04-22 20:16:13 +0000 UTC
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...but feeling a little bit run down after yesterday's surgery, so today's not really a dev day. I'll get into it properly tomorrow.
Female Agent is being built using extensible systems, which is a fancy way of saying that we can add an unlimited amount of content to some areas – including content created by our amazing fans!
One of those areas is the Kink Vignette system. There are five in the base game, but there could easily be 50, a...
2019-04-21 14:40:45 +0000 UTC
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Sprint target: release 1.5 (avatar upgrade)
Days worked: 23/31 | Pomodoros logged: 192
Task points completed: 108/248
Today I coded in the "breasts in bra" art and the new Lifepath baby art. The baby has individualised facial features based on your adult agent's eyes, brow and nose shapes, so it's a much more complex piece of art than the baby was last time. It's all working now and your precious littl...
2019-04-19 18:57:26 +0000 UTC
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Sprint target: release 1.5 (avatar upgrade)
Days worked: 22/31 | Pomodoros logged: 184
Task points completed: 108/248
Today I coded in the new front and rear body shapes (with new shoulders) and the combat trousers and boots for each nation. Coding in trousers now takes three times as long (because they have to fit three different body shapes), but the new body shapes really do allow you to individualise the...
2019-04-18 20:28:13 +0000 UTC
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In news that will excite the important "military nerd" fan demographic (known population: 2), Female Agent now features regional camouflage! On the start screen and during agency training, US agents will wear UCP, Canadians CADPAT, Brits DPM and Aussies and Kiwis "jelly drop" AUSCAM.
Besides hopefully pleasing both ArsenalJacob and Bobby Bromeliad, the camo pattern is the main visual change that occurs when you switch nationalities ...
2019-04-17 08:27:14 +0000 UTC
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Sprint target: release 1.5 (avatar upgrade)
Days worked: 21/31 | Pomodoros logged: 174
Task points completed: 108/248
We worked on the avatar muscular version today. While we haven't quite nailed the look yet, we're confident from our prototypes that we'll be able to produce a "ripped" version of the avatar using contours and shading instead of having to create (yet another) body shape. That's really g...
2019-04-15 15:27:56 +0000 UTC
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