Metal Max is a long living series of strategy RPGs that started in 1991 on the Famicom, initially created by a rather obscure company known as Crea-Tech and published by Data East. Metal Max was quite a revolutionary and ambitious game for its time, being one of the first open world games on the Famicom, with a big world to freely explore, different missions to complete in any order and multiple endings depending on your choices. After the 2D chapters on the Famicom and Super Famicom, in septemb...
2017-09-12 13:36:29 +0000 UTC
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In the mid and late ‘90s 989 Studios / Sony Interactive Studios Los Angeles developed many popular games for the first Playstation, titles such as Bust A Groove, Cool Boarders 3, Jet Moto 3, Cardinal Syn, Twisted Metal 3 and Syphon Filter. Unfortunately they also worked on many other projects that never seen the light of day, such as Dark Guns, Sorcery, Warhawk 2 and The Diabolical Adventures of Tobu. Another unseen game they were working on was labeled as “DR”, possibly the initials for s...
2017-09-06 08:51:48 +0000 UTC
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Ciao Everyone! After a slow August in which we were mostly away from our homes, September finally arrived and we’ll be soon back in full to keep working on new Unseen64 adventures.
If everything will go as planned, there will be a couple of major projects in the next few weeks.
One year ago we published our book, to celebrate 15 years of existence of our archive of games we’ll never play, and this month we’d ...
2017-09-03 10:19:33 +0000 UTC
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The original Hired Guns was a First Person sci-fi tactical RPG developed by DMA Design (the team that created GTA and later became Rockstar North) and published in 1993 by 2017-08-31 06:17:14 +0000 UTC
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Hellion: Mystery of the Inquisition is a cancelled first person action RPG set in a medieval world, in development in 2009 by Flying Fish Studios, a small team composed of developers who previously worked on The Witcher and Two Worlds. The game was planned for Xbox 360, PC and PS3, set to be released sometime in 2011: https://www.unseen64.net/2017/08/22/hellion-mystery-i...
2017-08-23 14:17:41 +0000 UTC
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Elveon is a cancelled action adventure, originally planned to be released for Xbox 360 and PC. The game was conceived in 2003 by 10Tacle studios in Bratislava (Slovakia) until their parent company (10Tacle group) had to close down for financial problems in 2008. The project was then acquired by Climax Group and development focused on console (Xbox 360 and PS3), but unfortunately even Climax fell into financial problems and Elveon was canned again: 2017-08-16 15:48:43 +0000 UTC
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Heartland (originally titled “Homeland” in its early stage) is a cancelled FPS in development by Incognito Entertainment / SCEA, planned to be released on the PSP. The project was conceived by David Jaffe as a mature shooter focused on making players thinking about their decisions and the consequences of war, with political themes related to George W. Bush’s administration and their “war on terror”: 2017-08-08 11:03:11 +0000 UTC
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Deprived is a cancelled first person horror game that was in development by Diesel Games in 2007 / 2009, planned to be released for PC and Xbox 360. The game was conceived as a collaboration with GenAudio to showcase their “4D sound technology” known as AstoundSound. As far as the settings and gameplay promised, Deprived could have been similar to Condemned: Criminal Origins – another first-person horror game developed by Monolith Productions and released in November 2005 on the Xbox 360: ...
2017-08-02 09:51:44 +0000 UTC
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Avenida Dos Aliados (named after a famous avenue in Portugal) is a small demo developed by Portuguese team Gamelords (later renamed Seed Studios), created as a pitch to potential investors for the development of a full open-world adventure game in the style of Grand Theft Auto, using the UEFA Euro 2004 football competition license: https://www.unseen64.net/2017/07/25/avenida-dos-aliados-ga...
2017-07-26 11:29:55 +0000 UTC
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What happened to Jade Empire 2 and what is Revolver, the ambitious but forgotten Bioware RPG we'll never play? In the mid '90s BioWare was a favorite team to western RPG fans thanks to cult classics such as the Baldur's Gate and Neverwinter Nights series. At the end of the ‘90s they wanted to enter the console market and developed MDK2 for Interplay, but unfortunately that did not set the market on fire as they could have dreamed for. After Star Wars: Knights of the Old Republic, Bioware decid...
2017-07-24 11:09:41 +0000 UTC
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In this new video article by Liam we can look at an interesting game concept that was in early planning at Junction Point Studios, the same team lead by Warren Spector that created both Epic Mickey games for Disney and cancelled many other ambitious projects, such as Sleeping Giants, Ninja Gold, Necessary Evil and their Half Life: Episode. Could this have been a new successful IP that could have saved the studio from closure? Unfortunately, we'll never know..
2017-07-21 10:20:46 +0000 UTC
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Kyskrew (also known as "Call Of Destiny") is a cancelled RPG for Dreamcast and PC, originally meant to be released sometime in fall / winter of 2001. Even if the game seems to have been mostly a fan-project in early concept stage, it’s quite interesting to learn about it because before this article there were not many evidences about its existence online: for sure it’s one of the most forgotten unseen games planned for Sega Dreamcast: 2017-07-17 10:39:49 +0000 UTC
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Indy the Magical Kid (Shounen Majutsushi Indy) is a cancelled Famicom (NES) turn-based RPG that was meant to be published by IGS Corp. Somehow it looks like a mix between Dragon Quest and Mother / Earthbound. It was based on a short series of “choose your own adventure books” with the same title, published in Japan by Futabasha / Recca-Sha. By searching for more details about these gamebooks, it seems Indy the Magical Kid was written by the same author as the Final Fantasy 2 gamebook and fan...
2017-07-10 10:52:41 +0000 UTC
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Two more obscure, unseen games are now saved to the Unseen64 archive: the cancelled Holy War and Ride to Hell beta.
Holy Waris a cancelled game that was in development between 2003 and 2005 by Gamelords, a portuguese team that would later become Seed Studios. Holy War was set in the conflict between Israel and Palestine, reproducing real world locations, weapons and people. A multiplayer mode was also planned, allowing players to choose which faction to fight for: 2017-07-04 10:26:29 +0000 UTC
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Eden is a cancelled psychological horror game that was in development in 2009 by Zentropa Games as a tie-in / epilogue of the Antichrist movie directed by Lars Von Trier. Zentropa Games was part of Zentropa Entertainments, the Danish film company started in 1992 by Von Trier and producer Peter Aalbaek Jensen and from an interview published on Eurogamer DK it seems that Aalbaek was the one to suggest making a game related to Antichrist: 2017-06-27 15:51:27 +0000 UTC
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In 2002 Electronic Arts commissioned Criterion Games (the team mostly known for their Burnout series) to develop a 3D sequel / reboot of Skate or Die, the popular skateboarding game published by EA in 1988 for many home computers and the NES. Unfortunately this Skate or Die sequel for Xbox and Playstation 2 was cancelled after just 1 year of development: https://www.unseen64.net/2017/06/2...
2017-06-20 10:17:30 +0000 UTC
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Most cancelled games you see on Unseen64 are made by North American or Japanese teams, but there are a lot of small, obscure development teams all around the world. Thanks to a collaboration with Jump/Error we are going to archive a lot of unseen games that were in development by Portuguese studios, and if there's something we really love is to save memories from the most obscure and forgotten projects no one else is going to write about!
As the first game in this series, Blitz & Massive i...
2017-06-20 08:22:06 +0000 UTC
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Final Fantasy Fortress is a cancelled action RPG that was being developed by Grin in 2008 and 2009 to be published by Square-Enix on Playstation 3 and Xbox 360. While Grin were developing Bionic Commando for Capcom, Yoichi Wada from Square Enix visited their offices and loved what he saw and proposed to Grin to create a new game together. Initially Square Enix invited Grin to pitch a game based on their japanese card game Lord of Vermilion, but later they decided to use the Final Fantasy name.
2017-06-13 15:06:16 +0000 UTC
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Cutie Poo is a cancelled action / platform game planned for Mega Drive and Amiga that was in development in 1990 by the legendary DMA Design team (Lemmings, GTA, Body Harvest), and it’s probably one of the lost games with the most bizarre titles ever. Cutie Poo was conceived from a character animation created by Gary Timmons just for fun and inspired by Disney cartoons and their smoothly animations: when David Jones (DMA founder) saw Gary’s animation he was so impressed that proposed him to ...
2017-06-06 10:47:05 +0000 UTC
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Warren Spector entered the video game business in 1989 when he joined ORIGIN, co-producing Ultima VI and Wing Commander, then producing System Shock and many other classic RPGs. After working a year at Looking Glass Studio on Thief: The Dark Project, in 1997 Spector received a call from John Romero: it was the start of the new Ion Storm Austin team and the conception of another classic title, Deus Ex. In March 2005 Warren Spector officially announced his new company: Junction Point Studios, a te...
2017-05-30 10:32:05 +0000 UTC
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Chase is a cancelled action adventure with RPG and racing elements that was in development around 2010 for Xbox 360 and Playstation 3, possibly to be published by Evolved Games. Described as a “cinematic and emotional action RPG and Driving game”, Chase could have mixed some interesting gameplay mechanics from different game genres, within modern day real world settings: https://www.unseen64...
2017-05-30 10:12:08 +0000 UTC
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As always our list of cancelled games still to be added to Unseen64 is huge, we have hundreds, maybe thousands of games that just wait in queue since many years ago... but slowly, we are adding them all.. and one day, maybe we'll finally complete the archive till the 7th generation of consoles :)
Today we added two less know games, Death to Spies 3: Ghost of Moscow (PS3, Xbox 360) and Project Exile (GBA): https://www.unseen64.n...
2017-05-22 19:46:22 +0000 UTC
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It is not the first, but one of the more memorable failures in Keiji Inafune’s growing history of cancellations and shortcomings: “Kaio: King of Pirates” was announced for the 3DS in 2011, and was planned to not only be a launch title for Nintendo’s wildly popular handheld, but also to spawn an own multimedia franchise with anime, manga and toys. The project was the first game that Comcept, Keiji Inafune’s new studio, should develop. Inafune left Capcom in 2010 after Mega Man Legends 3...
2017-05-16 09:00:14 +0000 UTC
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Project V13 was the codename originally used for Interplay‘s original attempt at creating Fallout Online, an overly-ambitious MMO that was initially in development in 2006 by Engage Games Online, then by Micro Forté and in the end by Masthead Studios, before to be finally cancelled. The original Project V13 MMO was canned after a lengthy court case with Bethesda as Interplay lost the rights to make the MMO using the Fallout IP. Interplay coul...
2017-05-09 09:04:38 +0000 UTC
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The first Fighting Force was developed by Core Design and published by Eidos Interactive for PlayStation and PC in 1997, the same year in which they released Tomb Raider 2. Core Design was at the vertex of their popularity, becoming one of the most recognized teams in the gaming market, their Tomb Raider franchise was a money-making machine. Fighting Force was popular enough to get a sequel in late 1999 for PlayStation and Dreamcast. Fighting Fo...
2017-05-08 08:58:17 +0000 UTC
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Before to became a hugely popular studio among Playstation fans thanks to successful games such as Heavy Rain and Beyond: Two Souls, Quantic Dream was a somewhat obscure French studio mostly known for their cult adventure games Omikron: The Nomad Soul and Fahrenheit. In early ‘00s Quantic Dream was trying to expand their portfolio with many different projects for the 6th generation of consoles (Dreamcast, PS2, Xbox, GameCube), announcing a few titles that never seen the light of day: Omikron 2...
2017-05-02 09:04:09 +0000 UTC
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There are many more cancelled games than released ones, thousands and thousands of lost project we'll never see, but at least two more of them are now remembered in the Unseen64 archive: Swords of Yi, an unreleased fighting game by Artoon and Melbourne House for Playstation 2, and the cancelled Xbox 360 / PS3 version of Devil's Third https://www.unseen64.net/news/
2017-04-26 18:34:33 +0000 UTC
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Project Nano – also known as Blueprint – is a cancelled third person, open world cooperative shooter being developed by Epic Games. The project was going to become their new major IP following the popular Gears of War series, and was scheduled to be released for Playstation 4, Xbox One and PC. Nano started development in 2008, around the same time Epic were also working on Gears of War 3. GoW3 was later released in September 2011 as an Xbox 360 exclusive title, but Nano was meant to be Epic...
2017-04-17 10:50:33 +0000 UTC
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The story behind The Outsider is closely linked to David Braben, a prolific game designer, recognized as one of the most influential figures in the industry, and to the company he founded, Frontier Developments. Braben started actively working in video game development in the early eighties while still being an undergraduate at Cambridge University and delivered his first title Elite in 1984, in a joint effort with fellow university colleague Ian Bell: 2017-04-11 14:19:49 +0000 UTC
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After trying many possible solutions, we finally found a good way to have an advanced filter and search module for the Unseen64 archive! This means that it should be easier to find beta / cancelled games archived in our website.
You can use this new filter to search for unseen games planned for a specific console / PC, genre of game, publisher or development studios. You can choose one option or a mix between the two: keep in ...
2017-04-04 12:07:19 +0000 UTC
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