XaiJu
kuttoe

kuttoe

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kuttoe posts

Mod Updates 3/14/23

Career Overhaul Suite has been updated:

  • Updated for compatibility with the new patch
  • New "MusicianOutfitChange" addon, changes the career outfit for the Musician branch of the Entertainer career to random Party outfits instead of a formal suit/gown
  • For players with High School Years, certain jobs now require the Entrepreneur skill<...

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Mod Updates 3/9/23

mini-mod: Front Desk has been updated:

  • Receptionists are now allowed through VIP rope doors while on duty
  • Receptionists will no longer join a yoga class while on duty
  • Receptionists now wear different uniforms if they work in a Spa, Gym, Pool, Onsen, Wedding Venue, Magic HQ, or any kind of venue in Granite Falls

🖥️ ...

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Home Regions Modder Resource

⚠ This information is for modders. It is not necessary to understand this for everyday use of the mod. Tampering with code you don't understand can have unintended results. âš 

Home Regions includes code that gives other modders the ability to add their mod’s NPC roles to Home Region’s systems, including the global bypass and soft filter. The “HomeRegionInjectionHook” snippet will add your situation job tunings to any ...

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Home Regions Update 2/27/23

Home Regions (formerly Keep Sims in Home Region) has been updated!

This includes all the features in the Patreon Early Access version, as well as some additional fixes and polishing. All users should update their version ASAP.

Thank you to all patrons who took part in the Early Access period and offered feedback! 

Download and more info here: 2023-02-27 19:43:06 +0000 UTC View Post

Early Access - Home Regions Update

Keep Sims in Home Regions has received a big update! Check out all the new features below. This update will be in Early Access for a short time to gather feedback from Patrons before public release. Please let me know if everything is working as expected for you and if you notice anything off.


Total Revamp of the Mod's Code

LeRoi has worked his magic, an...

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Mod Updates and Patch Report 1/17/23

Happy New Year everyone! Patches have starting up again for the game, so I hope you are ready for mod updates again, too. Lots of small fixes all over the place. 


⭐The following mods have been updated:

Random Texts and Calls

Fixed an issue for players without Parenthood installed where random Sims would call the active Sim, pretending to be their parents.

2023-01-18 05:25:39 +0000 UTC View Post

Mean Socials Fix

NOTE: This bug has now been fully fixed as of Jan. 17th's patch and the mod is no longer needed. The download link has been removed.


This mod will stop Sims from constantly choosing to do autonomous mean socials in every single conversation.


What was wrong and how does this fix it?

Mean interactions test a number of things to see if it's appropriate for a Sim to perform it. Stuff like their current mood...

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Mod Update 10/26/22

Keep Sims in Home Region has been updated:

  • Fixed an issue preventing the game from spawning firefighters 
  • Fixed an underlying issue with Soft Filters being too restricting

Download here: https://kuttoe.itch.io/keep-sims-in-home-region


Please update ASAP. Happy Simming!

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New Mods, Mods Updates, and Reorganization 10/22/22

FYI: I have reorganized all my mini-mods into just three pages instead of a page for every project. Please download from these pages from now. I will be taking the old pages down and updating my links to point to the new pages. 

small additions: https://kuttoe.itch.io/mini-mods-small-additions
tweaks and changes: 2022-10-23 02:44:25 +0000 UTC View Post

Mod Updates 10/15/22

Keep Sims in Home Region has been updated:

  • Stopped Greg from appearing as a random walkby in other Worlds 
  • Added Chinese (Traditional) translation by vitahush

Download here: https://kuttoe.itch.io/keep-sims-in-home-region 


New Emotional Traits has been updated:

  • Updated mean and romantic social interact...

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Mod Updates 10/6/22

Keep Sims in Home Region has been updated:

  • Added better error catching when a user's settings file is corrupt or contains unexpected data, this should no longer cause an LE
  • Fixed an issue with prom guests when the High School Toggle is disabled 
  • Fixed an issue with yoga classes not filling up properly

Download here: https://kuttoe.itch.io/keep-sim...

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Early Access - Restored NPC Invites

THE EARLY ACCESS HAS ENDED. PLEASE DOWNLOAD FROM MY ITCH.IO PAGE.

https://kuttoe.itch.io/random-texts-and-calls 


When I recently updated my Random Texts and Calls mod, I discovered that Maxis had recently changed something about the code that schedules drama nodes, that is, the things that schedule stuff like phone calls and festivals. As a result...

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Early Access - A few small mods

THE EARLY ACCESS HAS ENDED, AND THESE MODS HAVE BEEN UPDATED SINCE THEN. PLEASE DOWNLOAD FROM MY ITCH.IO PAGE.

https://kuttoe.itch.io/list-of-mods 


Between other big projects, I work on a small things to maintain my sanity, usually to fix little annoyances I encounter in the game while testing something else. Here is a crop of my recent efforts:

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Mod Fix (9/21/22)

Keep Sims in Home Region has been updated:

  • Fixed some issues with custom wedding events that would prevent Sims who aren't local to the venue's World from taking part in the ceremony

Download here: https://kuttoe.itch.io/keep-sims-in-home-region

Happy Simming!

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Mod Updates 9/7/22 & 9/8/22

Keep Sims in Home Region has been updated:

  • Fixed an issue that would prevent Sims who aren't local to Copperdale from voting for Prom Royalty
  • Fixed an issue that would cause non-local Sims to immediately leave pre-Prom or post-Prom parties

Please note that to fix these issues, because of the way the game populates Prom events, teen Sims attending Prom and Prom-adjacent parties won't be affected by the mod's filter (at least for now). Adult cha...

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Patch Report and Updates 8/30/22

All my mods appear to be compatible with today's patch. Still, there's a couple new additions.


Alternate Phone Icons is now available to everyone, on my Everything Else page:

This replaces the new phone icons with things that look like contemporary apps instead of moodlets. I tried to use similar color schemes as the originals to keep a sort of familiarity, but the icons themselves are all new. This is just a cosmetic change, there is n...

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Mod Updates 8/26/22

A few small fixes today as well as lot of translations:

Keep Sims in Home Region has been updated:

  • Fixed an issue that would cause Sims who do not live in Mt. Komorebi to stand at the trailhead indefinitely and never start hiking
  • Fixed an issue that caused Sims who do not live in the local world to ignore indoor shoe/slipper rules
  • Added Spanish translation by LeRoiDeTout
  • Added Polish translation by Astercholik

Download ...

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Mod Updates 8/23/22

The new version of Keep Sims in Home Region is now available for everyone! Thank you to everyone who participated in the Early Access period and gave feedback!

And once more, a massive thanks to LeRoiDeTout for his help on the script overhaul that makes the mod run faster and enables all of these new features.

New features:

  • Assign Townies to Worlds - crea...

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Mod Updates 7/28/22

Another round of updates for this patch and more now that the pack has been released. 


All of my traits have received another update to fix some stuff with Wants & Fears that I missed the first time:

New Emotional Traits
https://kuttoe.itch.io/new-emotional-traits

New Hobby Traits
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Early Access - Alternate Phone Icons

This is a quick project I mashed together last night in between fixing mods because I needed a break from looking at XML. I mostly made this for myself and to see how the new icons worked, but I figured you all might appreciate them, too, and it would be a nice treat for my patrons.

This replaces the new phone icons with things that look like contemporary apps instead of moodlets. I used the sa...

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Early Access - Home Regions Expanded Features

Update 7/28/22 - Added functionality for the new world, Copperdale.

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This version of "Keep Sims in Home Regions" contains all the new features laid out in the recent blog post, but in case you missed it or need a summary here is a short list of everything it should do now:

  • Assign Townies to Worlds
    Make your own townies and tell them wh...

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Mod Updates 7/27/22

The following mods have been updated for compatibility with the new patch:

New Emotional Traits
https://kuttoe.itch.io/new-emotional-traits 

New Hobby Traits
https://kuttoe.itch.io/new-hobby-traits 

New Spa Day Traits
2022-07-27 17:51:44 +0000 UTC View Post

Upcoming Changes to Keep Sims in Home Regions

While I have a few assorted updates to my mods ready to go, there doesn’t seem to be much of a point publishing anything just yet with an expansion pack and giant patch on the horizon that’s threatening to break everything. So I’ll keep my cards in my hand for right now, and just let you know about what’s been going on with the “Keep Sims in Home Regions” mod and the details of the update it will be getting soon.

I want to start off by saying the vast majori...

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Bug fixes and updated translation 6/30/22

New Emotional Traits has been updated to fix a couple of errors and update the Spanish translation. Change notes below:

  • Fixed an issue with the Stoic trait for users without the Strangerville pack 
  • Fixed an issue with the Coward trait for users without the Snowy Escape pack
  • Updated Spanish translation by tyttamarzh

Downl...

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Mod Updates 6/16/22

The following mods have been updated for patch and pack compatibility:

New Emotional Traits

  • Cowardly Sims now respond to werewolves 
  • The Stoic trait now conflicts with Goofball 
  • Updated Italian translation by ISY

https://kuttoe.itch.io/new-emotional-traits 

New Hobby Traits

    ...

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6/5/22 - Mod Updates and New Mini-Mod

My trait updates are now available for everyone, as well as another update and a new mini-mod. Read on for more details:

New Emotional Traits:

  • NEW Coward Trait
  • New socials and interactions added to several traits
  • Reworked the systems for how Restless and Stoic work
  • All icons should now be base-game compatible
  • Added Holida...

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Mod Update and Patch Report 5/27/22

Keep Sims in Home Region has been updated:

  • Added compatibility with SimRealist's Real Estate mod 
  • Testing out a measure to keep Dog Walkers in their local region (especially when a mod is installed which adds them to worlds besides Brindleton Bay). Let me know if you see anyone get through.

2022-05-27 23:06:25 +0000 UTC View Post

Mod Updates 5/17/22

In addition to the Early Access post, there are a couple updates and fixes, as well as a new set of translations.

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Early Access - New trait, trait revamps, future plans

This latest project has definitely been the subject of feature creep. This started as me going into the files to make sure all the icons either used base game assets or my custom assets so that users without certain packs wouldn't end up with those "missing icon" llamas, but I found myself disgusted with some of the old code being in the "New Emotional Traits" pack. I took the opportunity to redo the systems b...

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Mod Updates 3/25/22

I spent some time this past weekend rewriting the code I use to summon custom NPCs to the active lot. It's much more elegant and consistent now, and should fix some of the weird behaviors and bugs that have been popping up. For now, this affects my Front Desk mod and the Sketchy lot trait from Basemental Addons, but it's easy for me to repurpose this code for future ideas.


Basemental Addons<...

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