A couple of quick updates today:
New Spa Day Traits now uses a custom settings file. It can be found in your saves folder (Documents\Electronic Arts\The Sims 4\saves\Kuttoe).
- You can set the number of days before Health Nuts get stressed out from not exercising (default is 1.5 days)...
2021-05-03 18:54:21 +0000 UTC
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Just a couple of updates necessary after today's patch: the Bite the Dust mini-mod, and Random Texts and Calls. All my other mods appear to be compatible with the patch; it was pretty small all things considered.
As always, if you find any bugs or odd behavior with my mods, please let me know. The best plac...
2021-04-28 03:44:50 +0000 UTC
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A small update on the surface today, with most of the work done under the hood.
- New Hobby Traits now uses a custom settings file. It can be found in your saves folder (Documents\Electronic Arts\The Sims 4\saves\Kuttoe).
- You can set the number of days before a Sim with a hobby trait gets bored or stressed out from not doing their hobby.
- There is a separate setting for the Worldly trait since taking a vacation every two days is unrealistic.
Please n...
2021-04-16 22:19:56 +0000 UTC
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Today we are happy to announce the opening of the new Sims After Dark Discord server!
Sims After Dark is a joint mod support server for LeRoiDeTout, Shinobu Nox,
2021-04-14 15:28:07 +0000 UTC
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I hope you enjoyed this very silly trait I made for April Fool's Day. This was mostly made as an inside joke between my friend ISY and me, but I think it should be amusing for everyone to play with, and I had great fun messing with my Sims and all the patrons of the community lots where I took them to test it. While this trait is fully functional, obviously it's pretty disruptive to normal gameplay and I don't really have any plans to continue supporting it in the future. However, if it prove...
2021-04-01 04:02:53 +0000 UTC
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I've updated two mods today to ensure compatibility with the new trait changes in today's patch: New Emotional Traits and New Spa Day Traits. Everything else appears to be fine in my initial check.
As always, if you find any bugs or odd behavior with my mods, please let me know here or on my 2021-03-24 02:43:57 +0000 UTC
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What would you most like to see next?
2021-03-16 23:24:27 +0000 UTC
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In case you missed them, here are the updates I have published recently:
New mini-mod collection: Bite the Dust - this includes a number of small tweaks to the dust system and vacuums introduced in the new "Bust the Dust" gameplay kit
Career Overhaul Suite - Adde...
2021-03-16 23:14:54 +0000 UTC
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The Career Overhaul Suite mod has received a sizeable update. It restructures how the files are set up so that you can do a little more picking and choosing of the career goals and degree changes, adds a few features from my to-do list, and fixes a couple of things.
For more details, check out the patch notes on my itch.io page for the mod.
Enjoy!
2021-03-04 04:49:58 +0000 UTC
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Thank you for your patience for this post-patch report, and for the past month. My real life work ended up taking a lot more of my time than usual, so progress on my mods was slower than I hoped for.
The good news is that all my mods appear to be fully compatible with patch 1.71. In case you didn't see it, I've published an update for Basemental Addons to add a couple new features: beer in fridges and...
2021-03-02 02:36:35 +0000 UTC
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I'm happy to announce that my mods appear to be fully compatible with patch 1.70. Additionally, I have put out several minor updates to my traits to take advantage of the new Scared mood and make a few other improvements. For more details, check out my itch.io pages here, here, and 2021-01-22 04:54:10 +0000 UTC
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I hope you all have been enjoying the Career Overhaul so far. I wanted to fill you in on things I still want to add to it in the near-term. I can see this being something I continuously add more to over time. If you have any more ideas for additions, please leave them here for me to see.
1. Perform a Deeper Investigation on Gigs
The first release of the Career Overhaul Suite has dealt with a lot of pay rates in the game, but more work remains. I need to...
2021-01-15 16:13:44 +0000 UTC
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This mod is a comprehensive overhaul of the game’s careers aimed at making career progression more difficult and engaging. This includes a crunch down of all pay rates at lower levels, more exponential pay growth with promotion levels for most careers, a re-thinking of top level pay rates to better align careers with their real life counterparts and game requirements, higher skill requirements across the board, and brand new promotion goals like degrees, friends, and fame level.
2020-12-08 17:14:32 +0000 UTC
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I'm happy to announce that my mods appear to be fully compatible with patch 1.69.
As always, if you find any bugs or odd behavior with my mods, please let me know here or on my itch.io pages, and I will look into the issues ASAP.
Enjoy!
2020-12-08 03:17:18 +0000 UTC
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I've published updates for the following mods to my itchi.io page. Check out the change notes below. All mods have received small fix ups for new content related to the Snowy Escape pack.
New Emotional Traits
https://kuttoe.itch.io/new-emotional-traits
- Insecure Sims no longer worry about firs...
2020-12-04 23:21:08 +0000 UTC
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Hi everyone, I hope your holiday was nice and you've been enjoying the Snowy Escape pack or at least building with the new platforms in the patch.
I've been working on several things these last few weeks and I wanted to share a few details about what's around the corner.
First, I've been checking out the new pack content a little bit to see where I should add new checks in my existing trait mods, along with fixing little things here and there. Those are ready now and should be goi...
2020-12-04 05:23:26 +0000 UTC
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This is quick mod I made for Cel on the Deaderpool Discord server.
This mod removes the notification that was added in the Eco Lifestyle patch that you get whenever you enter a lot with the Off-The-Grid lot trait. This can get annoying if you frequently travel between lots and it can quickly fill up your notification wall. If you add the lot trait to a lot, I assume you know what you're doing and how it works, and if not you will pretty quickly figure it out when the appliances stop wor...
2020-11-23 16:01:48 +0000 UTC
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The Worldly trait is now fully base game compatible!
New features for the Worldly trait:
Compatibility changes for patch 1.68
- Worldly Sims now get bonuses as long as they're on vacation in any world, not just in Destination worlds.
- Worldly Sims are immune to the Homesick moodlet.
- Going to a beach no longer counts as a vacation, unless you also rent a home in Sulani.
...
2020-11-11 20:28:02 +0000 UTC
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I'm happy to announce that most of my mods appear to be fully compatible with patch 1.68, the pre-patch for the Snowy Escape expansion pack.
The Worldly trait from the New Hobby Traits pack needed some edits to take the new vacation changes into account, but I have been able to fix it and will upload it shortly along with the other fixes listed in the Beta post from a few weeks ago. Even better, the Worldly trait is now Base Game compatible.
In general, my traits avoided the...
2020-11-11 18:56:16 +0000 UTC
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After a smooth testing period, Responsible Trait Nerf is now ready for full release! Thank you to my patrons for your support!
For the longest time, I thought this was a bug, it's not really well documented or telegraphed by the game. Responsible Sims, from the Parenthood character value, only need to do their career home task once. I guess the idea behind it is that these Sims wouldn't goof during their workday and get these tasks done before leaving, but a lot of task...
2020-10-26 16:23:49 +0000 UTC
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With the announcement of the Snowy Escape expansion pack and another vacation world, I decided now was a good time to update the Worldly trait, part of the New Hobby Traits pack.
Right now, there is sort of an exploit in the trait. If your Sim goes on vacation for just a minutes and then immediately leaves, they will get the full benefit of traveling, which currently is a day long bonus to the Happy mood. Th...
2020-10-25 20:42:50 +0000 UTC
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I opened a old household recently with a Sim in the Gardening career and realized how annoyed I was by all the career interactions it dumped on the computer's pie menu without any categorization. The computer interactions are already a mess and it added a lot more clicking through the pages to find what I wanted. It made more sense to me that those interactions about writing should go in "Writing" and those about socializing should go under "Web".
Are there any interactions ...
2020-10-17 00:15:36 +0000 UTC
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After a small rework, Parenthood Hard Mode is now ready for full release! Thank you to my patrons for your support!
If you had previously downloaded this mod, please delete the package file as this is now a pure script mod. This will lower the chances of mod conflicts and mostly future proof the mod against changes Maxis makes to statistics. Additionally, the penalty to character values from negative traits was too strong before so this should rectify that.
...
2020-10-13 20:37:03 +0000 UTC
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This is part of a larger look at how careers work that I want to do. This is small and self-contained enough to put out in the world now, though.
For the longest time, I thought this was a bug, it's not really well documented or telegraphed by the game. Responsible Sims, from the Parenthood character value, only need to do their career home task once. I guess the idea behind it is that these Sims wouldn't goof during their workday and get these tasks done before leaving, but a lot of ta...
2020-10-10 23:46:35 +0000 UTC
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I'm happy to announce that all of my mods appear to be compatible with v1.67 aka the Hispanic Heritage Patch.
As always, if you find any bugs or odd behavior with my mods, please let me know here or on my itch.io pages, and I will look into them ASAP.
Enjoy!
2020-10-07 00:53:09 +0000 UTC
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Also known as the "Little S#1ts" mod.
Pre-release instead of Beta because this is a simple mod and basically complete as-is. I'm considering adding more to it, like difficulty settings, based on feedback.
As much as I love the Parenthood pack and the character values system, it's a bit easy. Most of my Sims max out their Manners and Responsibility traits without much active effort on my part, and those two are the most overpowered in my opinion. Children rarely seem to act o...
2020-09-22 23:59:32 +0000 UTC
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After taking on feedback and fixing bugs, Random Texts and Calls is now ready for full release! Thank you to my patrons for your help and support!
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This mod adds a plethora of random text messages and phone calls from NPCs to make your Sims' relationships with others feel more alive. You can expect phone calls from your Sims' parents, friends, and lovers as well as an assortment of strangers. Some of them are funny, others are wholesome, and some are just desi...
2020-09-17 18:11:30 +0000 UTC
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Hello and welcome to my brand new Patreon page!
If you're already a patron, that's amazing! Thank you so much for having enough faith in me to contribute without even reading a post yet. If you're not a patron, that's no problem, all my mods will be staying free to download.
I plan on using this space to show off some development pictures and details of how newer mods will work. Occasionally, I may also post polls for patrons to vote on when I'm not sure how to handle a certain fe...
2020-08-06 19:05:42 +0000 UTC
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