Hello everyone and welcome to another Vanilla Expanded 1.5 mod updating... update. I bring to you good news: Most of Vanilla Expanded mods are now compatible with RimWorld 1.5.
While there will inevitably be some bugs, I think it's safe to say we will manage to have the entire suite ready for the public release of the new update and the DLC. If you encounter any bugs what-so-ever, make sure to report them using the google form link provided on every workshop page.
There's a few mo...
2024-04-07 21:53:49 +0000 UTC
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Hello everyone and welcome to another Vanilla Expanded mod updating post. We have had significant progress when it comes to updating our mods. There are still a few outliers left - but we're trying to work on them as smoothly as we can.
All in all I am very optimistic that we can update all currently scheduled for updating mods before 1.5 comes around, and then we will immediately start work on Insectoids 2 and Medieval 2. That being said, these two mods will take some time, so I recomm...
2024-04-02 18:41:49 +0000 UTC
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Due to Kikohi leaving the modding scene, we had to reupload the mod on my account. 1.5 and forward, you will need this one instead of the old one.
2024-04-02 11:26:03 +0000 UTC
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Hello everyone! Just a quick teaser before I head off for a short Easter break.
We're doing a mild april's fools joke this year. No new mods, just a texture swap.
All cheese* is becoming a cube.
Enjoy.
*This will support Vanilla Cooking Expanded and any cheeses added by Sarg in any other mods.
2024-03-30 20:11:14 +0000 UTC
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Hello everyone!
I know everyone is very excited to start playing their 1.5 RimWorld save, and we're working in overdrive to ensure that everything is as smooth as it can be.
You probably remember the infographic I posted when the 1.5 announcement first appeared. Well, just today we have pushed quite a few, very standard mods out, which should allow you to start enjoying Vanilla Expanded on your experimental 1.5 branch!
The mods that have been updated to 1.5 already:
Va...
2024-03-27 21:30:11 +0000 UTC
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This is our final promised release for 1.4, and we are now going full steam ahead into updating everything to 1.5. I'm sure you will enjoy Temperature Expanded - it's a simple mod, but I think it adds quite a lot of QoL features.
Introducing "Vanilla Temperature Expanded," a mod that adds a detailed and controllable central heating system to your game. This mod brings in a new feature called Efficiency, which affects how well your heating system runs. It's all about giving you more cont...
2024-03-26 19:34:24 +0000 UTC
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Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike.
This mod introduces a brand new style, inspired by that of the Empire from Royalty DLC. Featuring numerous new textures for many structures and weapons in the game, this mod also features built-in interactions with many of the Vanilla Expanded mods, changing furniture from Vanilla Furniture Expanded, or weapons from Vanilla Weapons Expanded, to...
2024-03-21 15:12:28 +0000 UTC
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Hey everyone!
Welcome to another development blog. We are wrapping up our work on Vanilla Temperature Expanded, finally, which means it will be releasing within a few days. We really want to release it as soon as possible, so that we can all fully focus on updating VE mods to 1.5.
I will only mention briefly that updating is going very smoothly. A very large number of mods is already internally ready for 1.5, which means that the moment the framework is updated, you will see a lot...
2024-03-20 12:51:54 +0000 UTC
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Hello everyone and welcome to an updated roadmap, which accounts for the upcoming 1.5 update.
The update didn't catch us by surprise - it was about time RimWorld received a new update, but that does not mean that it will be an easy feat to update all the mods. While I knew about the update ahead of time, the same can't be said about the rest of the VE team - due to NDAs, I was not allowed to tell them anything, which means we couldn't preemptively update any mods.
The mod updating...
2024-03-15 13:54:20 +0000 UTC
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I’m over the moon to chat about the latest bombshell from Ludeon Studios: RimWorld - Anomaly, their brand-new horror-themed expansion. I won't lie, since I'm a Ludeon graphic artist, I knew about it for quite some time, but I am very excited to tell you about all the mods we have planned for it.
2024-03-13 19:28:57 +0000 UTC
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As you have probably seen, Tynan Sylvester has dropped a little teaser.
https://twitter.com/TynanSylvester/status/1767219961326375166
2024-03-11 16:49:50 +0000 UTC
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Hey folks and welcome to a development blog outlining our focus for Vanilla Temperature Expanded.
A lot of people have always told me that they love my smaller, more focused Vanilla Expanded mods. You know, the ones that take a very narrow slice of the game and sufficiently expand it. For example, Vanilla Nutrient Paste Expanded is a super popular mod simply because it's a very narrow in scope modification that only aims to deliver what's on the box, and nothing more.
As such, a n...
2024-03-03 21:55:03 +0000 UTC
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Hey folks and welcome to a brand new roadmap post, in which I will give you a quick catch up as to what exactly we have been working on.
As some of you may know, my game, called Cursed Crew, has released on 26th of February. If you haven't seen it already, I really recommend it! Roolo, Smash Phil and I have given 110% of ourselves, and there is still loads of stuff we're working on and plan to add to it.
As such, the development of Vehicles Expanded
2024-02-29 22:29:43 +0000 UTC
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Hey everyone! The game I worked on with Smash Phil and Roolo is out now! You can get it HERE.
Cursed Crew is a really cool 'high stakes' rogue-like crew management game where you're a captain of a pirate ship drifting through the seas set in a fantasy setting of the Golden Age of piracy. You need to ensure everyone is well fe...
2024-02-26 17:09:23 +0000 UTC
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Hey everyone and welcome to a very important survey that will help shape our remake of Vanilla Factions Expanded - Insectoid.
I come to you with a very critical question, and since you play this game quite a lot, you should be able to advise me on the correct direction.
Vanilla Factions Expanded - Insectoid 2 will feature unique genelines of insectoids that you will be facing. They will appear alongside the standard insectoids (megascarabs, spelopedes, megaspiders and megapedes), ...
2024-02-22 19:50:36 +0000 UTC
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Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.
Our goal for Vanilla Races Expanded - Pigskin was to make the pigskin xenotype a little bit more unique and to have it tie to the existing pigskin lore and their origin. You can expect to get access to a variety of new genes that w...
2024-02-20 15:34:50 +0000 UTC
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Hello you beautiful people. I come to you with a brand new typical tuesday suggestions thread in which you get to tell me exactly and specifically what you're looking for from one of our upcoming projects.
I have previously mentioned that we are planning to remake Vanilla Factions Expanded - Insectoids.
2024-02-20 10:56:33 +0000 UTC
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Hey everyone and welcome to another devblog. The work on Pigskin xenotype is wrapping up and we are slowly progressing to release. The mod has just now entered testing on our testing discord, which you can join by following the link below:
https://discord.gg/54BjnT4

The development has been quite smooth - we did not encoun...
2024-02-15 12:10:39 +0000 UTC
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Hello everyone!
This time, the survey is a little bit different.
I am trying to help a Law student with their thesis. They are writing their work about Modding, and how paid mods affect the community.
I'd like to ask you for your opinion: Do you think allowing modders (lets use RimWorld as an example) to charge some courtesy fee for their work would be a good thing?
I encourage leaving comments about your opinion on the matter too. By leaving a comment you accept that ...
2024-02-14 09:44:20 +0000 UTC
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Hey everyone and welcome to a brand new development blog.
This time, I'd like to talk about Porky. I think this is a subject we definitely need to discuss - there's no going around that. Whether you're vegan or carnivore, VRE-Pigskins will make you question everything you know about your moral compass.
We all know that pigskins have been genetically engineer to serve as walking organ farms. At some point, however, something went wrong (or right), and many years later pigskins form...
2024-02-08 18:13:02 +0000 UTC
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Vanilla Recycling Expanded is our spin on recycling in RimWorld. No longer you will be left with hundreds of wastepacks that you will try to send away into distant parts of the world to forget about them. No longer you will have to try and cheese the game to get rid of pollution. Vanilla Recycling Expanded actually gives wastepacks a purpose, and will let you convert them into a variety of useful new resources!
Players will be able to create improved pumps to drain even more pollution, ...
2024-02-07 09:55:10 +0000 UTC
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Yo ho! You can now play the free Cursed Crew demo during Steam Next Fest until Feb 12!
If you don't know what Cursed Crew is - it's a game I'm developing with Roolo, author of What the Hack and Giddy Up, and Smash Phil, author of the Vehicle Framework!
You can download the demo by clicking the link above!
The demo lets you explore a section of the Cursed Crew world - sail across the untamed seas and fight to survive! Give orders, manage the ...
2024-02-05 18:51:32 +0000 UTC
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Hey there everyone and welcome to a brand new roadmap post, in which I will tell you a little bit about the progress for the upcoming few mods!
Vanilla Recycling Expanded has entered beta testing. So far, the feedback has been positive - it's not completely bonkers or OP, but it's always hard to balance a mod that lets you turn waste resource into useful resources, so we're trying to stay on top of making sure it's not only fun, but also balanced. You can check what's coming ...
2024-02-01 15:16:58 +0000 UTC
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Hello everyone to this short and sweet new Typical Tuesday Suggestions thread.
This time around, I am interested in your thoughts about Vanilla Races Expanded - Pigskins. What sort of functionality would you expect from them? How would you expand the pigskin xenotype to make it more unique?
I can't wait to hear what you have to say!
2024-01-31 12:40:14 +0000 UTC
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Hello everyone and welcome to another development blog!
As I have previously mentioned, we're back on track with mod development, tackling quite a few mods at the same time. My first priority is to get Recycling Expanded out to you, and then continue working on Vanilla Exploration Expanded, as well as Vanilla Factions Expanded - Megacorps.
I'd also like to spend a day or two working on the Insector xenotype, so that I can hand it off to the programmers so tha...
2024-01-31 12:19:43 +0000 UTC
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Hello everyone!
I'm writing to you from Poland now, where I'm back in action with my fancy PC. I have resumed work already and the first thing I want to deliver to you is the update to Vanilla Persona Weapons Expanded that I have announced quite a while ago.
This update adds a new weapon to the game - a persona eltex staff. You can now get it by reaching the rank of a Baron with the Shattered Empire.
Whilst it also has a persona just like any other persona weapon, if you hap...
2024-01-23 17:52:35 +0000 UTC
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Hello everyone!
The day of my move is approaching fast - in fact, tomorrow I'm packing up my laptop and the day after I will be on my way.
That being said, I know I'm your favourite workaholic, and I have been hard at work coming up with cool upgrades for a different vehicle: Mule.
Mule is a great way to deliver resources early in the game, but it suffers from the fact that it's terrible when it comes to off-roading, it has very little armor, it has very little fuel capacity...
2024-01-18 00:29:13 +0000 UTC
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Hello everyone and welcome to a brand new development blog.
Sorry for the radio silence - as I mentioned before, January is incredibly busy for me. For the last 2 weeks I've been packing everything into cardboard boxes and everything I own, more or less, has been shipped to Poland already, as I'm moving there in 5 days.
Right now I'm working on a very old laptop and things are not as smooth as they should've been, but in 5 days I will be back with my tower PC and we should resume ...
2024-01-15 16:11:19 +0000 UTC
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Hello everyone and welcome!
This is yet another roadmap update for Vanilla Expanded mod series, this time however with some additional interesting statistics.
Last year has been a blast. Despite me wanting to slow down with mod releases due to the stress it causes, we have still managed to release 19 great mods that enhance our Vanilla Expanded collection.
I cannot imagine taking this journey without such a great community, so I would like to thank everyone who chose to sup...
2024-01-03 19:15:23 +0000 UTC
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Hello everyone!
We have launched a brand new platform for reporting bugs related to Vanilla Expanded mods.
From now on, we will NOT be accepting any bug reports anywhere outside of that Google Form.
Please make sure you submit your bug reports, whenever you catch any, using that form, because I worked very hard on it haha!
Happy new year everyone and I will see you very soon with some amazing development blog!
2023-12-29 16:15:29 +0000 UTC
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