XaiJu
Battletits

Battletits

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Battletits posts

Battletits Interactive (0.06) [BASIC VERSION]

Interactive version ready for public consumption of the things you've already seen in the video demos. First public release.

https://mega.nz/file/Yxs0ERza#t9iPracby5TPSmPvTkkNut6ZllZe2t_CBhu9lgzwOmE

THINGS *NOT* INCLUDED IN THE BASIC VERSION

- UI Panel which contains sliders that can change in-game values, ie, Customisation of character values such as lust accumu...

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Latest Playable Release (0.06)

Battletits Interactive 0.06

Free Version and Patreon Version

New versions ready for release, Interactive version which is an accumulation of all the things on the videos that you've seen thus far. Includes both scenes, the cock rubbing and the ass touching, with more to cum down the line.

The free version will include the standard features, and the Patreon version will include the premium ones, such as customization of color, in-game values, and eventually, size/shape e...

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22.09.2021 Unity Update

https://drive.google.com/file/d/1GL3FBFI_ltK3-ja8cYvmPb38fEpINxEP/view?usp=sharing

As promised, Here I have a working demonstration of my ideas in motion. In short;

>Rubbing the phallus increases lust/arousal

>once the Arousal bar is fully maxed out by rubbing the phallus it will begin to ejaculate

Now that I have completed this I will begin ...

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16.09.2021 - Video Update

https://drive.google.com/file/d/1BKPxmfFj1l_tyY_geeb9HdQJ3nX78p8Z/view?usp=sharing 

Color Scheme!!

As promised, I managed to port the color picker over from the character creator to the sex section in order to change the characters color. I haven't *yet* implemented this for the futa model, but it should work in exactly the same fashion, c u m string incl...

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Physics Based Animated Sex Scenes (Both Scenes)

As promised here is the 2nd video following from the first. I'll post links to both down below;

https://drive.google.com/file/d/1H_n3XoRWZmWJz-p_kUoDewerqAzT-XmW/view?usp=sharing 

https://drive.google.com/file/d/1wtpi9IUOZKLpLmlKT6Lv5C_8A...

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**UPDATE!**

NEW CONTENT: CUMMING SOON --->>

https://drive.google.com/file/d/1wtpi9IUOZKLpLmlKT6Lv5C_8ASlNQ4SZ/view?usp=sharing

This one goes out to all you futa people out there, I haven't forgotten you nor have I forgotten my tastes either!

&& 

Latest version of the Character Creator, available to EVERYONE.

2021-09-10 09:15:10 +0000 UTC View Post

Version 0.06 Battletits [Character Creation]

https://mega.nz/file/Y1UiFDba#XOCq5B7TSG03_OuVUSI-lILqYbgEmZADQdpO1FdYkpE

Version 0.06

https://drive.google.com/file/d/1v_jJSVjynjPEYp3g5V2v08lp2fdLOqO9/view?usp=sharing

- latest video

Specs - 40 mb download but 2 GB of space required.<...

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23.08.2021 -- IT'S HERE!

https://www.patreon.com/posts/55228326 



https://drive.google.com/file/d/1v_jJSVjynjPEYp3g5V2v08lp2fdLOqO9/view?usp=sharing 

Yes you read that right. It's been a long wait, but the game is now ready for public consumption! Once again, apologies for the...

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Hello my Beautiful People! Here's a nice little update for you all!


Text only update for today, video pending, tomorrow potentially. 

At the moment I would just be showing off a fresh coat of paint in certain art/animation areas as well as NEW sizes (thigh only at the moment) but all of which have been implemented and are raring to go!


Big news.

You should all expect something released from me that will be interactive and playable from me (early character creator) within the next 2-3 weeks. View Post

Unity Update {29.06.2021}

G'day everyone! (I censored the screencaps from the video because I want to be fully certain of Patreon's policy on full nudity ON the site itself before posting.)

Video here

So this is the next update for the character creation suite, and one step closer to a potential release. As you can see, I've also ported some of the animations from the RPGMaker...

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Character Creation Video Update 06.06.2021 *PLUS* NEWS of first Initial UNITY RELEASE.

G'day everyone! (I censored the screencap from the video because I'm still not 100% sure of Patreon's policy on full nudity ON the site itself.)


Video here 

So this is a WIP Character Creation window for the player Character.

Everything that you see ATM is very much WIP, but I still managed to get plenty of footage of me trying ...

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Update(10.05.2021)

CAPTAINS LOG


// Just a quick little update regarding progress, during the month of April my computer was out of reach to me for a period of roughly 3/4 weeks or so during the month of April for the sole reason that I was searching for a new place to live during that period. 

Due to the nature of covid restrictions and such this took a lot more time than I had originally hoped, but regardless, I can confirm that progress is being made, and that, work on the project ...

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UPDATE 29.03.2021

https://drive.google.com/file/d/1V8HexNeHd0X-yA_Gjz168JM0jVbbIaDP/view?usp=sharing 

29.03.2021

Certain  animations are still missing from attacks, I apologise, I wanted to  take a break from animating (attacks anyway) in order to focus on other  things that needed to be done SUCH AS inventory. The system is still in  the works, but for...

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[Unity] Video Update: 06.03.2021 {ANIMATION}

https://drive.google.com/file/d/13FzMojMqoFxenjdpjhV6RGl-fwJNWHsX/view 

New Video, this time detailing the progress made in animations etc for  the player character, and in turn, all other characters down the line as  well as they will all be using this body/model as a template. As a  note, I DO intend to try to incorporate body sizes etc if  possible/f...

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NEW UPDATE 05.02.2021

Greetings folks! 

https://drive.google.com/file/d/1jGpHjKG5LUrDg8p4VWrcLzDyx__n7DR_/view?usp=sharing

Another Month, and another new update to show! So, as promised after the last update (and with a little delay thanks to the little extra fiddling around with animations to ensure they looked at least.. Fluid enough/cohesive, to show -- or of whatever amoun...

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Screen

You might get a better look at the latest screenshot here;


Video coming soon! Stay tuned!

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Unity Update 20.01.2021

:UPDATE:


Salutations everyone!


Sorry about the delay of this update, I let myself get carried away with what I was working with and lost track of the date somewhat, so in light of this 

I think we're due for another update!


So in this bulletin, I have both good and bad news about my progress. First of all, lets start with the good (Which ...

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New video!

New video!

https://drive.google.com/file/d/1JcQ0WK14v9J_pJ9KGP3UuLs6gPMfvZLw/view?usp=sharing 

(If embed isn't working)



I must admit, it had been a while longer than I had originally anticipated since my last update, but rest assured - and as you can plainly see - I am still working on this project and will continue to see it through,...

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Unity Update 28.11.2020, Mouse Control and Damage System

*Patreon embed appears to be having trouble, so please use this link instead!*

https://drive.google.com/file/d/1MVFfCoeJUbOWIBuFLm7_hhVSSeSGI9kJ/view?usp=sharing 


So I have another update today on the progress in Unity, and it's quite significant; it marks the start of the des...

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Hello All!

For the past few days I've been working on replacing old art assets with new ones, and then integrating them into unity. 


"Beth" is the latest prototype, and rest assured this is just the beginning of these additions, and of course, nothing you see here is final. Regardless, I thought I would share this update/progress with you all -- looking for any thoughts shared, opinions, etcetera because once the leg work of getting these sprites down is done I'll be working on int...

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Interactive NPCS and Direction Facing 09.11.2020

Sorry about the delay in posting any new content, It took me a long while to figure out the methods in which to implement the things you'll see in the video; mainly

- Interactive NPCS

- Speech Bubbles

- NPC's that follow the player's direction/orientation

- NPC's that track the player's direction

- Animation integration with Vector 2/3 (THIS was the hard part)

If most of that information is just technical lingo to you then rest assured, let me tell you in l...

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UPDATE! Interior/Exterior Transitions in Unity

I've been working a little on Exterior to Interior transitions this time, after that I'll likely start work on map based NPCS and (Map based) AI.
As you can see in the video, how I intend to handle small rooms in Unity, and exterior to interior transitions will also be far different to how they would normally be handled in RPGmaker. Breaking scenes up into segments like this also feels far more beneficial from a developer perspective because this way things are easier to control/keep track...

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Video link below(CAUTION: **MOCKUP** **NOT FINAL**)

At the risk of being chewed out I think I might have something to show for tonight, bearing in mind this is whilst I wait for photoshop to download which is literally like watching paint dry, but at the same time I don't have any intention of coding anymore for tonight so I wanted to hop onto working with 2d Rigs, and by extension photoshop (and the import feature used by Unity for PSD files):

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Unity Update 10.10.2020

Sorry for the lateness of this latest update, for a short while I was ingraciating myself with how code functioned in Unity, mainly with area transitions.. As you can see, in the video there are two transitions between the two separate scenes, but I wanted to create a script which moved the entrance of the scene to a different portion of the level, and setting that up was by itself a headache.. It's amazing the things you take for granted when you have to start from scratch!! Anyway, next up ...

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Unity Showcase 26.09.2020

New footage from Unity build!

Sorry If it seems like I'm kind of rushing around in the video, I was just so excited about my animated grass! I felt like a giddy youngster just running around in that virtual grass

I also have collisions now, and the reactive animated grass of course. If it seems like the player is running around too fast, I think that's because previously I had the idea that the player would need to cover a lot of ground more quickly but now I'm not su...

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Battletits 0.3.0.55

https://mega.nz/file/AxlwwDgT#ECoT8Su3E-63fMmew2zkLR7t_xn-96FXlsjqzGMuhPE 

0.3.0.55

>Fixed small segment of code that was possibly preventing the decrease of lust whilst battlefucking

>Enemies in the bandit dungeon should now respawn incrementally each time you leave the dungeon before beating Jeren in her sanctum

>Slightly ed...

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Battletits 0.3.0.55 Demo

https://mega.nz/file/F8FCGZSA#L1RJHFw7ZPnLjqd9f1Tll6HXF-9C-_G57jMN-Hz_fOA 

As promised there has been a rollback of features available inside the demo version of the game. Sex content outside of battles (that should includes ALL closeups now) are now patron exclusive.. I'm cautious/wary that this might have the potential for breakage/errors etc, but I'm always open ...

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Battletits Demo (Available content)

 Addendum: Demo version + available content.

It should also be noted that I don't intend to keep the demo *as is* in terms of available content. I think it's safe to assume that the next gameplay demo I release *will not include sex of any kind outside of battles, and will be more limited in terms of available content.* Essentially it will be as it was when it was originally released in terms of content; You won't be able to play past the orig...

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Quick Update

 Hi everyone! I'd just thought I'd keep you all in the loop on what I've been doing/what my thought processes have been in the last two-three days or so..

After reaching a (somewhat reasonable) level of stability (less crashings, errors etc) with the RPGMaker version of the game, and even during development of the game on RPGMAKER itself, I came to the logical conclusion; there is no possibility that I can bring this game to full fruition with the wrong game en...

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Battletits 0.3.0.54

0.3.0.54

https://mega.nz/file/Bw1nwA6A#8O9TfTOYYp9inMRTv864TfJBQkWdeeuFtfmr-M4kD0c 

Spent this version just trying to sort out errors and discrepancies of the previous versions

>Lust out in battles should no longer be a permanent affair (this is currently in testing)

>Fuck Party Member is no longer tied to visibility, and should ...

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