XaiJu
CarnalCoup

CarnalCoup

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CarnalCoup posts

State of the Game - Planning a Heist

Merry December all, it's time again for another game update! As noted before, my primary focus for this release was story development, although I did have a few distractions. As patrons know, I had to put up a hotfix release earlier as a change I made had broken savegame backwards compatibility, and there is one additional fix in this release that should fully fix that for even older savegames. I also got myself a new toy in the Unity Store Black Friday sale, which I'll get to in a bit. I'll ...

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v0.3.2 Hotfix

Hey all, here to make one of my least favorite kinds of announcements: a hotfix release. In v0.3.1 I made a minor change to the storage of the game progress flags which may have been fine had I set it like that from the start, unfortunately it appears to cause lost progress in older save files, which I did not notice in the scenes I was testing with at the time.

v0.3.2 has been pushed to the Patron itch.io page with the change reverted, it should load games from v0.3.0 and older correct...

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Carnal Voyages v0.3.1 Game Update

Evening all, it's mid-month update time! As I mentioned earlier, my focus for the first half of the month has been on functionality stuff - in particular, I've gone though a number of the more complex panels in the game and added Help sections to them. It's nothing too fancy, but should hopefully help make things a bit easier to get into. The second main feature of this update was the creation of a gallery system! I'm glad to say it's much better put-together than the version I had in Carnal ...

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Carnal Voyages v0.3.0 Links and Cheats

Hey patrons, you can now find v0.3.0 up at this itch.io link!


This month's cheat code is 'SwornDuty'.


Enjoy!


Edit: My apologies, the link had not actually updated in the first posting. The current link is: 

2022-11-01 23:58:18 +0000 UTC View Post

State of the Game - Getting a Grip


Evening all, it's time for another update! For starters, we're now fully back on our usual monthly schedule, with v0.2.0 now up for the public at the itch.io page. As for v0.3.0, it's now here for supporters with a focus on two main areas. 

First off, the duty system is now fully functional with a full stock of repeatable duty assignments. These are duties which can spawn in any system,...

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Carnal Voyages v0.2.1 Game Update

Evening all, it's mid-month update time! As this was a pretty short work period, not even two full weeks, updates have been pretty targeted on two things: setting up game functionality for the more sandbox-y phase of the game, and bug fixes.

To start with, for actual playable content, there are now a number of scenes available when you first visit the Harman system. While the story isn't progressed a great deal, there were a number of code systems that had to be set up to track story pr...

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Carnal Voyages v0.2.0 Links and Cheats

Hey all, here with your game link! I will be using itch.io as my file hosting provider from here on, so you'll be able to find both the WebGL and Windows versions here! (Scroll down for the downloads)

This month's cheat code is 'AlphaFlight'.


Thanks for your support!

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State of the Game - Patreon Reopening

Evening folks - it's time, and the Patreon is back open for business! For those new to the place, the way things will be working is that status updates and patch notes, like this one, will be posted to the public. A patron-only post will be following with game and cheat code infofor those of the appropriate tiers, so keep your eyes open for that. Also, before I get into the latest update, let me announce that the Overseer's Edition of Carnal Coup is currently on sale, both to celebrate the 1 ...

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Mid-Month Update

Hey all, time for a mid-month update! First off, if you're here you're probably noticing that the Patreon page has gotten a new coat of paint, and the blogspot page has been updated as well. I do want to note again that the new tier rewards will not be taking effect until October, also I want to add that Liberator and Overseer tiers will get supporter credit in the game, starting in Oct, which I left out of the previous r...

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State of the Game: Ramping Up

Evening all, it's monthly State of the Game time, and I hope you've all been enjoying the first playable taste of Carnal Voyages! As I mentioned earlier, my current plan is to revive normal Patreon business at the start of October, and I've got a lot on my to-do list before then. I haven't had a lot of time for the project in recent days due to day job busyness, but fortunately I've got some time off coming up that should help me keep up, especially in doing the Patreon overhaul. Since I last...

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Carnal Voyages v0.1.0 Public Release

Hey all - it's time! The first v0.1.0 alpha release of Carnal Voyages is now up for the public, with both WebGL and Windows versions available at the new itch.io page! This release covers the 'Introduction Sequence' of the game, where the player will be introduced to the setting, establish their character, and experience some of the game systems awaiting them. It currently concludes at the end of the introdu...

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State of the Game - Planting Seeds

Evening all, it's State of the Game time! And things are looking pretty good! I did spend a little time this month going back to Carnal Coup to patch up a few bug reports, but I did hit my goals of finishing up the main writing tasks for Carnal Voyages' initial release, including a 3-branch sex scene. As the first sex scene in the game there was a bit more to it than just writing, these kinds of scenes tend to have a lot more code mechanics going on to manage variables and such.  So, I h...

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Mid-Month Update - Interfaced

Evening all, it's time for a mid-month update! And the current state of things is that I'm feeling pretty decent about the game's current GUI. It's not perfect, or finished - I'd still like to replace some text with icons and such, for example - but I am just aiming for an initial alpha release here, not a finished state. My primary work the past few weeks has been on the main window - a lot of functionality's been set up to generate and display portraits to go along with scenes, as well as a...

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State of the Game - Slightly Furry

Hey all, it's State of the Game time! Work continues on the Carnal Voyages GUI update, which was slightly delayed recently - but for a good reason, as the Harian portrait assets have come in and required a few days to get into the game. I've attached a few examples of the Harian chargen options to preview, and I should note that these portraits are from a new artist on the project, Kaki! These portraits are also notable as they represent the last artwork the game requires for the introduction...

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Summer Sales

Hey all, just wanted to give a quick notice that Carnal Coup - Overseer's Edition is now on sale on both Steam and itch.io, for 30% off! Tell your friends!

Steam 

itch.io 

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Mid-Month Update

Evening all, time for a mid-month update! Things are going fairly well with the GUI update, if a bit tediously due to the sheer number of windows and such requiring updating. I'd estimate that I'm probably about 70% done with the graphical side of things - I'm currently working on the encounter windows (which share most of their assets between each other), and other windows still needing work are the romance scene, options, and the main game window. After that I'll need to do another pass for...

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State of the Game - Building Character

Evening all, it's time for another State of the Game! And I'm glad to say that not only is the character generation/portrait creation functionality now complete, but we've also gotten in the Schen portrait assets and those have been added in as well. At the moment only the Harian assets remain for the playable races, and I'll be returning to finish this off when those are in. If you would like a quick video preview of the available assets 2022-06-01 23:51:27 +0000 UTC View Post

Mid-Month Update: The Sexy Part (SFW)

And here we have a sample collection of Figura and Human portraits! As you can see, different species will have some different options available to them. More androgynous species like the Figura and Schen will only have a single base body frame available, while most others will have two. Body parts aren't linked to frames, however, and breasts and genitals can be assigned as desired (with the exception of the Roth). The colors shown here are random, to demonstrate the flexibility of the unifo...

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Mid Month Update: The Boring Part

Evening all, here with a mid-month update! In general, things have been going pretty well this month! I've now gone through and implemented all of those various GUI menus I mentioned previously, and am now beginning to process the art asset files to get them ready for the portrait system - including Human portraits, which I have recently received. While most of the functionality is fairly straightforward, I'll go ahead and get into a few details to note some differences from Carnal Coup.

<...

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State of the Game - Alone in a Crowd

Hey all, time for another State of the Game post! I have no real surprises to talk about tonight, as in the past few weeks I've completed pretty much exactly what I listed out in my last post, along with a few changes to move Romance Scenes from 'debug mode' to being tied in to the scenario sequencing. To go into the updates in a bit more detail, however:

  • Solo Position: There are two ways for a character to end up 'solo' during romance scenes. The first way is to not be assigned t...

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Mid-Month Update

Evening all, here with a short mid-month update! First, as you can see above, the art assets for the Vox character portraits have now been delivered! Coloring is again preliminary, and does not match the final in-game appearance. Development wise things are pretty straightforward, I've spent the entire month so far doing the 'data entry' work of setting up the romance positions and actions, which I have now completed. I still have the remaining things on my Romance Scene to-do list:

    <...

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State of the Game - Getting Romantic

Evening all, it's time for the monthly State of the Game! Tonight I'll be talking mostly about what I've been working on for the past month, which is the player-directed 'Romance' scenes. (Note: in case you can't tell, a few terms have been adjusted to keep things public-post friendly.) A few pics have been attached and a short gameplay vid can be found here, as usual, all graphic...

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Uniform Previews (SFW)

Evening all! We're still a few days off from the next State of the Game post, but I figure there will be enough to talk about with Romance Scene updates, so I've decided I'd break things up a bit and give you a small art preview a little early!

The to-do list for artwork for Carnal Voyages is very long, but the first thing on my priority list was the playable race portraits. NPC character portraits in CV will work very differently from Coup, due to the fact that these art assets will al...

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Positions Poll

Evening all, here with a mid-month status update, and a poll! So far, I've spent most of the month analyzing Sex and scientifically breaking it down into its component parts, as one does when making a porn game. To create a system for managing player-driven 'romance' scenes, I have created for myself a current list of about fifteen core positions (such as Missionary, Doggy, 69 and so on), each containing up to 6-7 different participants, and about 26 different Sex Acts (such as Blowjobs, Span...

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State of the Game - Seduced

Evening all, it's time for another monthly status update! And I'm glad to say that after a solid month's effort, the game's combat mechanics are now functional! As mentioned, this month I've focused on the ground combat and the 'seduction' encounters, and I've captured a video of the seduction mode below. Again, all GUI is extremely preliminary and will be redone before the first release:

2022-03-02 00:23:35 +0000 UTC View Post

Mid-Month Status Update

Evening all, just thought I'd drop by with a quick mid-month update. No gameplay screencaps tonight (perhaps with the next State of the Game), but the short version is that ground combat is now functional! For the long version of what I've done so far this month:

  • Wrote a few short scenes to connect the space and ground encounters
  • Updated my 'character' classes to track various combat information as ships do
  • Set up generating an enemy team of combatants
  • S...

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State of the Game - To Battle

Evening all, it's time for another monthly status update! This past month I both got quite a bit done, and also not as much as I'd originally hoped. I spent pretty much the full month working on the space combat encounters without getting to the other types, but a lot of that was due to adding in various bits and pieces of functionality I hadn't originally planned for. (A few days were also lost to PC issues, as I mentioned before.) The good news is, my combat system is now fully functional! ...

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Lunar New Year Sale

Hey all, just wanted to give you a heads up that Carnal Coup - Overseer's Edition is currently on sale for 20% off in the Steam and itch.io Lunar New Year sales, if you haven't picked it up already!

Steam 

itch.io 

Also, don't forget that the species selection...

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Progress Update and Content Poll

Hey all, here with a mid-month update and a poll! Progress on the space combat encounters is going well enough, although even with the shared functionality I was probably being optimistic when I hoped to get to all three encounter types this month. I've currently implemented most of the things on the player's side of combat - selecting your station actions, drawing and using your 'hand' of Command options, applying Commands to friendly stations, and running through turns. The primary remainin...

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Game Jolted

Hey all, just wanted to give you a heads up that I've been notified that GameJolt is now banning sales of adult games, including Carnal Coup, effective...immediately, apparently.

While this doesn't affect the project greatly - GJ was the least trafficked of our postings, and to be honest I've gotten as much funding out of GJ as from our free posting on Newgrounds - I am a little disturbed that the change was made with no apparent warning.

In any case, I've updated our lists of gam...

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