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CarnalCoup

CarnalCoup

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CarnalCoup posts

February in Review

Evening all, time for the monthly State of the Game! As usual, you can find the latest free release, v0.37.1 now up on the usual blog page!

My main announcement for the month is that I've decided to change some of my scheduling plans. A few months back I mentioned that I had acquired some 3d Unity assets which I was going to try and use as a basis for mission background images, so that I could keep ...

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v0.38.1 Game Links

And now, your game links. Thanks for your support!


Windows 64 Bit 

Windows 32 Bit 

itch.io WebGL 

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v0.38.1 Game Status

Evening all, time for our second release of the month!

This release has a nice spread of content: Octo's first romance scene, finishing out round 1 of the romances, two new CG sets, and the first set of 'bonus' encounters in missions. I didn't have time to assign NPC portraits to the challenges, but I'll be getting to that soon, and I'll probably be adding to them for a while in between other tasks.

I haven't talked about them much, so just to lay out the purpose of these encounte...

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NSFW Art Preview

Hey guys, one more post tonight for our patrons! It's been a few since we've had a proper art preview, with the recent commission slowdown and whatnot, so to pick it up a bit, a Double D and Hellfire double helping! These are two of the nine CG variants currently going into the next release. Enjoy!

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Quick Update

Hey all, just a quick status update! Our next Patron release is currently aimed for Friday, including the new Octo scene, and I've spent some time setting up some new artwork as well. I'll be continuing work on mission bonus objectives, but that will probably be something ongoing for a while in between scene work, rather than just a matter for this release. Meanwhile, I'm currently planning for the next free release to be up around next Monday.

Look forward to it!

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February Cheats

This month's cheat code is 'Flygirl', in honor of Octo. Enjoy!

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v0.38.0 Game Links

And now, your game links. Thanks for your support!


Windows 64 Bit 

Windows 32 Bit 

itch.io WebGL 

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v0.38.0 Game Status

Evening all, and Happy Valentine's Day! For those of you not otherwise occupied this evening, we have our first release for the month!

I'm glad to say that an explorable map has now been added to Missions with all of the features I was aiming for in this release - not the most elaborate exploration system a game's had, but not bad for a few days of work if I say so myself. The patch notes gives a summary of how it works, but to go into more detail:

  • All maps are on a 5x7 grid...

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Poll: Specialist Romances, Round 2

Evening all! Time for our monthly development poll! Plans are still in place to write up an Octo scene for this month's second release, which means next month it'll be time to start on round 2 of the Specialist romances. And that means getting to start all over again with picking your favorite Specialists! Who should go next?

This poll will run for two weeks, good luck!

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January in Review

Evening all, here with the monthly State of the Game! Also, here to say that v0.36.1 is now up for free at the usual blog page!

As I'm sure you're aware, February is a bit of a short month. On top of that, my main focus this month will be mostly a code task: implementing randomized mission exploration. This will involve creating map generation functions, implementing a minimap GUI, navigation and co...

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v0.37.1 Game Links

And now, your game links. Thanks for your support!

Windows 64 Bit 

Windows 32 Bit 

itch.io WebGL 

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v0.37.1 Game Status

Evening fans, here with our second monthly update! This release we have a few items to go over.

First up, we have Switch's first romance scene! Switch is rather unique among Specialists - as a newly christened shapeshifter, Switch has two forms they're willing to share with their Overseer companion. This comes in the form of an additional scene variant for this release's encounter, and likely will for their future scenes as well. Picking a form in one scene won't lock you out of the opt...

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January Cheats

This month's cheat code is "2020". Enjoy!

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v0.37.0 Game Links

Below, your game links. Thanks for your support!


Windows 64 Bit 

Windows 32 Bit 

itch.io WebGL 

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v0.37.0 Game Status

Hey all, it's time for our first release of the month! This cycle I had a bit more time than usual to do some play testing and code diving, so while there isn't a great deal of new content, there is a fair bit for me to discuss tonight. So, let's get into it!

First off, all of the Specialist 'Loyalty' missions have now had rewards added to each encounter. I want to note that there was no particular balancing in mind when rewards were assigned - recruits aren't evenly distributed per spe...

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Art Poll

Evening all, here with the monthly poll! Due to some personal matters that I'll go into later this week, art will be on a bit of a hold this month, however that said we are getting close to having art done or in progress for most Hellfire scenes. Last time we had an art poll, Random Encounter Scenes and Specialist scenes were tied, so here's round 2! Which type of scenes would you like to see artwork done for, once Hellfire's checked off? 

As a reminder, random encounter scenes as ...

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v0.35.1 Free Release

Hey all, just here to announce that v0.35.1 is now up for free on the usual blog page!


Though while I'm posting, I'd also like to add on to the game's known issues that I've been looking into some odd behavior with random encounter scenes, and have already fixed a few issues for the next release. Apologies to anyone who's had issues!

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December in Review

Hey all, welcome to a special State of the Game! As it's the turn of the year, I'll be doing a more big-picture look at where we are and where we're going.

Looking back a year ago, I'm reminded that for a brief moment in time, I thought Carnal Coup might be finished this past year. Haha, ha...ha...okay, not going to say that again. My estimate got put off by a few months when I needed to rework how Unity scenes/levels were set up, and then much more by my underestimating how long it wou...

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v0.36.1 Game Links

And now your game links. Thanks again for your support!


Windows 64 

Windows 32 

itch.io WebGL 


...

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v0.36.1 Game Status

Evening all, welcome to our final post and release of the decade! Squeezed in a few last-minute additions for this one, in addition to the second batch of Figura Wildlands mission encounters and a Hummer romance scene, we've got three sets of Hellfire-themed CGs!

This is our last planned batch of main mission encounters, and from here I'll be switching tracks back to the functionality side of missions. I'll be talking about that more in our State of the Game post planned for tomorrow, h...

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Status Update & Preview (NSFW)

Hey all, just wanted to give a status update as we go into the end of the month, and a late xmas present from Hellfire. ;-)

Currently the final set of mission encounters are ready to go, as are two new sets of Hellfire CGs. I have a couple busy days ahead of me, but I will try to get in Hummer's romance scene in time for a New Year's Eve release. I'll let you all know if holidays or other events change the schedule, but otherwise, I'll see you on Tuesday!

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December Cheats

This month's cheat code is "IntoTheWild", caps sensitive. Thanks for the support!

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v0.36.0 Game Links

And now, your game links. Enjoy!


Windows 64 

Windows 32 

itch.io WebGL 

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v0.36.0 Game Status

Evening all, time for our latest update!

As I mentioned last week, this was a pretty short calendar cycle for me with not a lot of development time, so everything went into a single task - setting up a playable mission in the 'Figura Wildlands' theme. This update we have two secondary and one main encounter in the theme of Figura villages and forestlands, including some sexytimes content.

Our second release this month will feature another batch of mission encounters (perhaps our f...

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Opinion Poll: Endgame

Heya poll-takers, have an opinion poll for you this month as development for the next month or so is pretty set at the moment (expand missions). While the end-game phase of development is still some time off and so I can't call this vote binding, I am somewhat curious what sort of things people might like to see in end-game/post-game content. Free feel to chose multiple options or add comments if you have other thoughts. This poll will run for ~2 weeks, good luck!

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Quick Update

Hey all, just wanted to make a quick update since mid-month releases are usually aimed for Fridays and I don't want anyone to be watching the clock for an update. While I do have several new mission encounters written up already, I'll be needing a little more time to get enough done, in the game and tested to have a fully playable mission with, therefore the next release will likely be up on Saturday.

Thanks for your patience!

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November in Review

Evening fans, time for the State of the Game! First off, as usual, release v0.34.1 is now up for free on the blog!

In December, things will be following the theme of the past few months as we get to the final Mission theme: Figura Wildlands & Villages. After this month is over we'll still be on missions for a while but focusing on functionality, including fixing up some stuff with the older miss...

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v0.35.1 Game Links

And now, your game links. Thanks for your support!


Windows 64 

Windows 32 

itch.io WebGL 

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v0.35.1 Game Status

Evening all, here with our second release for the month! We've got a mix of updates in for you tonight.

First off, we have our final Department background art in the game, added to all the main scenes, and I'll probably be looking at adding those into the introduction sequence soon as well. Also speaking of backgrounds, I've added a bit of an outline to the main texts, which should make things a little more readable against the various colors. While I had a bit of a schedule delay last ...

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Quick Status

Hey all, just wanted to make a quick update on the status and schedule!

  • Our next main release will be tomorrow night (Saturday). We currently have in the rest of the science lab mission encounters and some art, and I'll be working on finishing up some specialist content and other fixes for tomorrow.
  • As Sunday is a busy day for me, our next free release and monthly status post is currently planned for Monday.

That's all for now, enjoy your Black Friday!

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