XaiJu
Quests Of Change

Quests Of Change

patreon


Quests Of Change posts

Bridal Nymph (Alpha 0.1)

Unlike many fairies within the Midnight Grove that intentionally transform others in order to simply entertain themselves, Bridal Nymphs temporarily transform others in order to gain help with their goals.

Beautiful creatures known for their ornate flowing white gowns and headdresses, Bridal Nymphs are created when other powerful fairies gain a significant longing for love and companionship, to a point where this desire consumes the majority of their thoughts.

Though Bridal Nymphs...

View Post

Races Part Five (Alpha 0.1)

Pintling

Alongside Goblins, Pintlings are among the shortest races in the Realm of Mortals. Pintlings stand about half as tall as humans but tote notably sizable body proportions which they can naturally manage with ease. Though they may be short in stature, the lifespans of Pintlings are among the longest of races, rivaling those of elves. Due to their long lives, the majority of Pintlings perceive time in a different manner than most other races, adopting laid-back an...

View Post

Vessel-Cursed Genie (Alpha 0.1)

In ancient times, Genie were among the most powerful beings within the Realm of Mortals, fueled by potent magics and capable of casting spells at the  granting wishes at the requests of other creatures (though often at a twisted price). However, after an intervention of Solys and Lunys, the vast majority of Genie had their powers put in check as they were each bound to crystalline vessels such as bottles and lamps.

Genies are incredibly beautiful and idealized creatures, often appe...

View Post

Reveler (Alpha 0.1)

Revelers are demigods of unparalleled energy, brought forth in rare circumstances by ancient goblin tribes.

Appearing as idealized and well-endowed goblins with faintly glowing eyes and hair, Revelers are a source of seemingly limitless energy. Moving with incredible speed, these Demigods' don't require the need to sleep and are said to perceive the rest of the world at half of the speed as other creatures. 

In addition to moving and speaking incredibly fast, Revelers exhibit...

View Post

Goblin Tribe-Mother (Alpha 0.1)

Though Goblins can be found across a multitude of cities within the Realm of Mortals, a small number of goblins form tribes that practice ancient traditions of the race, most notably including rituals that attempt to convert a goblin into a special type of demigod known as a Reveler.

Due to the vast majority of goblins being driven to fulfil their personal desires, the vast majority of goblins have no interest in joining one of these tribes and returning to the race's ancient origins. F...

View Post

Seer Of Smiles (Alpha 0.1)

A Seer of Smiles is a title allotted to members of the Cult of Conformity who have been tasked with ensuring that a town under the cult's influence maintains a squeaky clean image.

At first glance, a Seer of Smiles may appear to be nothing more than a friendly and welcoming member of a town with a somewhat influential position, such as a mayor's assistant or a town apothecary. Regardless of the position they appear to hold, these Seers regularly speak to members of their community in or...

View Post

Races Part Four (Alpha 0.1)

Restentian

Known as the "Keepers of Order," Restentians are said to be descendants of the first knight orders and lawmakers of the Realm of Mortals. Standing about a foot taller than the average human, Restentians tote skin in cool shades ranging from pale blue to lavender, though always accompanied by hair the color of fresh fallen snow.

Viewed as stoic by some and claimed to be emotionless by others, Restentians are capable of emoting, though their emotional spe...

View Post

Duplicate (Alpha 0.1)

While the vast majority of fairies take on appearances comparable to humanoids, Duplicates are an uncommon creature found within the Midnight Grove that initially sports a far different appearance. Occasionally spawned forth when a powerful fairy excessively uses magic to alter its appearance, at the time of its creation, a Duplicate looks like little more than a small, inky, purple blob with an appearance more akin to an ooze than a fairy.

While incapable of posing much of any kind of ...

View Post

Corruptor Class: Proportionist (Alpha 0.1)

Practitioners of physically transformative magics, Proportionists  are capable of altering the body proportions of themselves and others.

As a Proportionist, if a character is trained by a creature with levels in this class, they can forgo levels in Classes they currently have, replacing those levels with levels of Proportionist. One month of training is required in order to replace one's first level with a level of Proportionist. Upon gaining your first level of this class, yo...

View Post

Bust Fiend (Alpha 0.1)

Bust Fiends are among the most common demons found within the Realm of Corruption. Whenever a larger, more powerful demon invades the Realm of Mortals, it is quite common for several bust fiends to squeeze their way into this realm as well.

Though they have the proportions of a full-grown human woman, these small-sized red-skinned imps stand about three feet tall, flying with ebony wings. These demons get their name from their massive chests that in most cases prevent them from wearing ...

View Post

Baroness of Booty (Alpha 0.1)

For those traversing the seas of the Realm of Mortals, adventurers should be warry of transporting notable sums of riches or risk attracting the attention of a Baroness of Booty.

The result of an ancient curse placed upon a greedy pirate lord, a humanoid creature corrupted by demonic magic plunders and steals enough gold, gems, and other valuables when traveling across the sea runs the risk of transforming into a Baroness of Booty. Appearing comparable to humans with teal skin and hairs...

View Post

Magic Items Vol. Six (Alpha 0.1)

Core Stones

Magic Item (Uncommon) Core stones are faintly glowing slender oval gems that contain a substantial amount of power. While these stones are often used in order to power golems and other machines, they can be wielded by adventurers to great effect. Two iterations of Core Stones exist: Material Core Stones with an appearance akin to a ruby, and Ethereal Core Stones with appearances akin to Sapphires. As long as a creature is holding a core stone in one of their...

View Post

Advanced Classes Part Eleven (Alpha 0.1)

Raging Storm (Berserker + Elementalist)

Berserkers capable of converting their raw emotion into potent elemental attacks, Raging Storms specialize in close-quarters elemental combat and potent counterattacks.

Upon becoming a Raging Storm, distribute 3 additional points to your choice from among Awareness, Diplomacy, and Physicality.

At Level One you gain the following abilities:

Elemental Fervor: As a one-handed action, you can channel...

View Post

Additional Rules Update (Alpha 0.1)

In addition to the core rules of Quests of Change, the following rules are used to define Back Attacks, size categories, creature types, and a character's body proportions

Back Attacks

When engaging in combat, character's are more likely to strike a foe's weak point when attacking from behind. If a creature is attacked from behind with a melee weapon attack or unarmed attack, that attack gains Critical Potential if it didn't have it already. If that attac...

View Post

Advanced Classes Part Ten (Alpha 0.1)

Physician (Priest + Inventor)

Blending the healing expertise of a Priest and the crafting capabilities of an Inventor, Physicians are capable of brewing their own potions to help their allies and know the perfect ways to administer medicine.

Upon becoming an Physician, distribute 3 additional points to your choice from among Awareness, Diplomacy, and Knowledge.

At Level One you gain the following abilities:

Potion Recipes: Upon gaining...

View Post

Advanced Classes Part Nine (Alpha 0.1)

Mastermind (Thief + Esper)

Blending mental magics and a knack for stealth and subtlety, Masterminds are adept at putting schemes into motion, commonly serving as tacticians and kingpins within the criminal underworld of the Realm of Mortals.

At Level One you gain the following abilities:

Telepathy Network: As a one-handed action, you can touch a willing adjacent creature, adding that creature to your Telepathy Network. You may have a maximum...

View Post

Bunny Queen (Alpha 0.1)

Bunny Queens are powerful seductresses that are known to own casinos across the Realm of Mortals. While often quite charming and kind, looking primarily to have their own fun whilst making the patrons of their Casinos as happy as possible, a Bunny Queen is not to be taken lightly. Those that look to take advantage of a Bunny Queen, her casino, or her personal bunnies will quickly find themselves in her employ, serving as the bottom of her casino's totem pole. 

A Bunny Queen appears...

View Post

Magic Items Vol. Five (Alpha 0.1)

Whip Of Domination

Magic Weapon: (Rare Whip) While quite rare within the Realm of Mortals, they are a common sight within the Realm of Corruption and are frequently wielded by high ranking fiends and those that aim to bend other to their whim. In addition to boasting the long rang that whips are known for, a Whip of Domination can be used to ensnare a target's body or their mind, allowing allowing the whip's wielder to restrain a threat or gain a temporary ally. Within ...

View Post

Casino Warden (Alpha 0.1)

Found in every casino within the Realm of Mortals, Casino Wardens are constructs that serve as both security, attendants, and even slot machines for the customers of a given casino.

Casino Wardens are bound to the service of either a Casino Kingpin or a Bunny Queen with appearances reflecting their master. While functionally the same, Casino Wardens that serve Casino Kingpins appear as bulky golems with a silvery finish, a lack of humanoid facial features, and a screen within their ches...

View Post

Magic Items Vol. Four (Alpha 0.1)

Bovine Brew

Potion (Uncommon) Bovine brew is a potion with a milky taste and appearance that was first created by Bovine Beastfolk Arcanists in an attempt to enhance the potency of their magic; specifically catering the potion's effects to their lineage. While this potion can be used effectively and practically, it has several side effects. When this potion is consumed by a Bovine Beastfolk, for the next hour, whenever that creature deals damage to a target with a spell...

View Post

Corruptor Class: Conformity Cultist (Alpha 0.1)

Members of the Cult of Conformity, a Conformity Cultist wields magic of assimilation, aiming to transform others to either fit a specific role, or to be more like the Conformity Cultist themselves.

As a Corruptor Class, if a character is trained by a creature with levels in this class, they can forgo levels in Classes they currently have, replacing those levels with levels of Conformity Cultist. One month of training is required in order to replace one's first level with a level of ...

View Post

Spell List Part Three (Alpha 0.1)

These are some examples of spells commonly used by early level spellcasters. New spells will be added to the game's ever-growing spell list several times a month.

(Spells shown are listed alphabetically. While these Alpha 0.1 versions of spells only state their mechanical uses, flavorful descriptions for each of these spells will be added at a later date. Additionally, as these are early alpha versions of spells, damage and MP costs of every spell listed is subject to change.)...

View Post

Web-Weaver (Alpha 0.1)

Large and imposing demons that can be found in remote caves and within the depths of foul swamps and jungles riddled with demonic energy, Web-Weavers are a corrupting force that aims to ensnare prey within transformative webs.

With legs akin to that of a massive spider, from the torso up, these demons have the appearance of an Arancrian from the waist up, albeit with an additional set of eyes and pupils that perpetually glow crimson. The first of these creatures were formed thousands of...

View Post

Cursed Class: Ballerina (Alpha 0.1)

Ballerinas are lithe and feminine dancers that exude elegance and grace with every move they make. As incredibly graceful dancers, Ballerinas can be found performing in high end districts of the most affluent cities within the Realm of Mortals. While many with a passion for dancing train their entire lives to become professional ballerinas, others are forced into the role when their other talents are replaced with those in ballet by a Mistress of the Troupe.

If a character's class level...

View Post

Troupe Mistress (Alpha 0.1)

The spirit of a former dancer that was never able to reach the heights they'd hoped, a Troupe Mistress is a being sustained by their desire to create the ultimate ballet troupe, creating what they were never able to attain in life. While the troupe mistress aims to bring as many talented dancers into its troupe as it can, it will attempt to recruit and indoctrinate any talented individuals it sees, converting any notable skills they possess into ballet talent. Many famed dancers and entertain...

View Post

Bovine Succubus (Alpha 0.1)

A bovine succubus is a fiend that appears quite similar to the most common of succubi of the Realm of Corruption, yet with white skin covered in black spots, a cow tail, massive k-cup breasts, and much larger horns.

The first Bovine Succubi were a result of Bovine Beastfolk spending prolonged decades within the Realm of Corruption, becoming twisted into these heinous demons over time.

Foul beings that tote a potent curse, simply being near a bovine succubus can cause one to be in...

View Post

Cursed Class: Bunny (Alpha 0.1)

Known for their iconic and revealing uniforms made up of tight bodysuits, heels, cuffs, and bunny ears and tails, Bunnies can be found in casinos and risqué establishments across the Realm of Mortals. While in some rare cases an individual will actively pursue this class, in most cases, it is forced upon an indebted individual in order to help them work off their owed funds to a given casino or club.  While bunnies are far from adept in combat, they are known for their ability to charm ...

View Post

The Collector of Dolls (Alpha 0.1)

Though fashionable and sweet and first glance, a Collector of Dolls is a potent type of giantess in the Realm of Mortals that has put a stop to many an adventurer. These creatures are physically imposing, with chiseled physiques covered expensive and elaborate ensembles. They are absolutely obsessed with all things frilly, cute, and girly. As its name would imply, The Collector of Dolls wants nothing more than to collect as many dolls as it possibly can. Rather than collecting traditional dol...

View Post

The World Of Quests Of Change: Part One (Alpha 0.1)

The setting of Quests of Change is sizable and varied, home to a wide range of environments and cultures. The world is made up of three fractured realms: the Realm of Mortals, the Realm of Corruption, and the Realm of the Pure. While the vast majority of mortals will spend the entirety of their lives within the Realm of Mortals, some of the most experienced and powerful adventurers may trek into the latter two realms. While the Realm of Corruption and the Realm of the Pure are each compar...

View Post

The Perverter Of Form And Thronemaker (Alpha 0.1)

No matter how powerful an individual believes themselves to be, if one comes in contact with a perverter of form, they should flee as quickly as possible. The progenitor of the transformative fiends that plague the land, the Perverter of Form seeks to fill the multiverse with perverted beings for its own amusement. The only thing that the Perverter of Form likes more than bimbofying a creature, is to turn the creature into a demon that will spread bimbofication and corruption in its name.
...

View Post