From left to right we have: Captain Karolyn, Krik, Notch, Drip and Neuron. These are the main characters of Pikmin Bits, pillaging the land to make pokos and build bio-mechanical creatures to dominate the land. They're the good guys!
MEET THE STARS
Captain Karolyn - Often dreaded by her boss and co-workers for her overwhelming persistence and the chaos it brings. But damn, she gets the pokos to spare. She often disregards conditions, rules or concerns, and ...
2024-05-11 09:21:45 +0000 UTC
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Keaton, Sanguine and Vi. Keaton and Vi are mine, Sanguine belongs to FanOfCulture96, my very first supporter~
i bet he's-a-readin' this right now, hehehe, hiiiiiii
For each $5 Membership, they can get a quick portrait done of their OC, and they'll be in the ending card of the animations. Hope to see ya there!
2024-05-07 06:51:10 +0000 UTC
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(EDIT: This Bit is hereby COMPLETE!
LINK: https://mega.nz/file/vQsBFQ5T#WE31OizlTbuDntlUYrkMSKrBqGhYWgGODyK0Aiuj2iY)
I want to get a good backstock of Pikmin Bits, so I started another one right after finishing up "Krik's Kid". I drew out a 3-point outline, and doodled faces next to them. POINT 1 would be the need, POINT 2 would be the conflict, and POINT 3 would be th...
2024-05-06 10:35:00 +0000 UTC
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(EDIT: This Bit is hereby COMPLETE!
LINK: https://mega.nz/file/fd8wxIqY#NFArG1GFK3ab1aS_cQmXvrAHXDQmmhPgz4-rwAa9_Nw)
This idea has been sitting on the backburner for a bit, actually being slated for the bi-week I was working on "The Bulbear Gets Bul-BOMBED". I initially shelved the idea, since I wanted to do something with the Yellow Pikmin instead.
The id...
2024-05-04 05:04:10 +0000 UTC
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WHAT UP, SUCKAS!
The poll I made had Vi as the second most requested behind Pikmin Bits, and while I'm still working on Pikmin Bits, I lined out the next Vi Bit quickly in a storyboard.

And here's the animation for this version.

I was on the way to finishing, but I felt it was going too fa...
2024-05-03 18:39:20 +0000 UTC
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Seeing as how Karolyn could pass as a Pikmin character, I wanted to take on The Legend of Zelda with another character, so I chose Maple. I wanted to try animating something that was primarily action-oriented, while also simplifying a TOTK design. The Solider Constructs looked like they'd be fun to see get bashed, so I chose those.
Here's some early sketches for the Constructs. It was pretty easy to ...
2024-05-03 05:26:37 +0000 UTC
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Heyo! These two were much shorter and simpler than the previous Pikmin Bit, so they're gonna be bunched together. These two Bits weren't changed drastically, just a few light pose changes and an update on how Karolyn's hair was drawn.
We're starting with "Swooping Snitchbug Snipe". I wanted to exact my vengeance on the Swooping Snitchbug, especially after they became insufferable in Pikmin 2. Karolyn had her design changed in this Bit to look more fluffy like a Persian cat.
2024-05-03 01:53:39 +0000 UTC
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Welcome! This time, we're looking into production deets on "When a Bulbmin Grows Up".
This idea came from reading the Piklopedia entry on the Bulbmin, and noticing a horrid detail. I sketched out some initial poses and gestures to get a good feel down.
I texted the idea to a friend, "I've had this thought that might be a bit unsettling - Considering that Bulbmin are behaviorally Pikmin i...
2024-05-01 17:42:42 +0000 UTC
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HEY-HO! Let's take a peek into production pieces from the very first Pikmin Bit!
As I've mentioned in the description for the YouTube upload of this Bit, this was a brief animation based on when I was first playing Pikmin, and I wanted to draw it. I started doodling a page worth of poses and expressions on Pikmin and a Bulborb.
This was around a time I was trying to sanitize my art-style to be ...
2024-05-01 08:47:16 +0000 UTC
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