For this update i had originally planned to be able to release a new patreon only build of OH Episode 2 with the new and improved UI - unfortunately I hit somewhat of a snag, the new UI is different enough to the old that a few functionality changes have had to me made, it wasn't as simple as switching out the UI images.
Because of that I unfortunately don't have the build ready quite yet, but Ill be working hard to get it ready some time this week^^
Aditionally once the patreon b...
2019-11-04 10:38:47 +0000 UTC
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As I'm sure many of you have noticed there hasn't been an update for a while. The reason for the lack of updates is that I wanted to make the next one a bang, and while that hasn't gone exactly as planned, we're making progress~
For a while now a new UI has been in the works for Occupational Hazards Episode 2, and as of two days ago I have received all the assets. I wanted to make this update the reveal of the new UI, but a combination of misjudging how much time it takes to fu...
2019-10-27 19:56:25 +0000 UTC
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For those who read the last update I would like to let you know first and foremost how things have worked out with my day job. I have managed to not get laid off for the time being. The pay is currently pretty dogshit, but I'll survive^^
Now onto more interesting matters. This week I have written a few new scenes for Occupational Hazards Episode 2; the 6th job for both the military and the cartel factions, as well as an additional scene for the milk bar on planet 2. Additiona...
2019-09-30 21:24:03 +0000 UTC
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Hi everyone!
It's been a while since the last update now, and for that I must apologize. The following two paragraphs will be an explanation of the late update, but if you'd rather get on with the actual news feel free to skip to paragraph 4^^
I'm not happy about this whole situation. I've not been able to do nearly as much as I wanted to the last month or so, and while this is not by any means meant as an excuse I feel you all deserve an explanation. As you all hopeful...
2019-09-09 20:16:24 +0000 UTC
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A little late on this one, but I wanted to get some things confirmed before I started talking about them~
Last week I published a new public alpha of episode 2, and between then and now I've been keeping track of bug reports and general feedback, as well as the regular talking to artists. And to get straight to the point eluded to in the opening sentence; one of those artists has just agreed to help me - finally - do a complete UI overhaul!
From our initial chats it seems likely t...
2019-08-21 16:02:50 +0000 UTC
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Its time for another public alpha of Occupational Hazards Episode 2!
The game is still pretty bare-bones, and not very polished. But I think there is enough new content for a public release.
Most notably for this version a new music system has been constructed, it may not work perfectly yet - but I'm hoping it is more enjoyable than a looping background track. Any feedback on how the new music feels is greatly appreciated~
I still have not found a way to explain this well in...
2019-08-12 18:18:47 +0000 UTC
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Hello everyone~
First of all I feel like I should apologize for my relative silence recently, things have been rather hectic lately and I've not had much spare time and energy to do all that much work on my projects :c
That said, it's not as bad as it seems. It is true that I have been unreasonably slow with the next planned public build due to writings not being finished, but in the grand scheme of things the acquisition of art is still going to be the thing that takes the most t...
2019-08-11 17:52:40 +0000 UTC
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Last week my plan was to get a new location added to episode 2, and release a new public build. The first part of that has gone swimmingly, but there has been a change of plans for part 2. While the addition of the milk bar, the media office, and the dynamic sound system are big changes to the game there is a distinct lack of new lewd events, and as such I don't feel justified in releasing a new public build yet.
So this week my plan is to touch up some details with the three factions o...
2019-07-21 21:56:23 +0000 UTC
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So!.. for the past couple of weeks I have been a little bit stressed out between the dayjob, occupational hazards, and learning how to drive. As such I haven't been able to do quite as much as I would like to have. That said though I'm doing the final driving test on Wednesday, and the summer holidays have started now, so hopefully that leaves me with some more time to work~
Notably last week I released a new patreon build of Episode 2, the main purpose of which was to test a couple of ...
2019-07-14 14:41:06 +0000 UTC
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Alright then! It's finally time for another devbuild, and it is as scary as always xP Finding enough time to work on the game has been a bit of a challenge lately, but hopefully the new content I have been able to add since last time proves enjoyable.
Notably I've spent a good bit of time designing a couple of new systems (Dynamic events for the new milk bar location, and a dynamic soundtrack) - unfortunately though that means there is likely not as much new story content in this as opp...
2019-07-06 17:06:25 +0000 UTC
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Last week (and the week before) my plan was to keep in touch with the artists from Episode 1 and keep sorting things out in regards to the eventual Steam release. It looks like things are going to take a little while on the account of needing a couple of art replacements and some additional music, but things are moving forwards~ Additionally I have been working on the milk bar for Episode 2.
The milk bar is my most ambitious location yet, featuring what I consider to be a buttload of ev...
2019-06-23 19:58:49 +0000 UTC
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For the last couple of weeks now I have been sorting out the details in regards to having Episode 1 published on steam, I am now able to report that out of the 24 artists I worked with for the episode 23 have gotten back to me with positive responses, the last person has so far proven to be unreachable. in regards to that it looks as though I will have to get a couple of replacement images commissioned.
This week I'll be getting back in touch with everyone I already spoke to for final c...
2019-06-09 20:35:21 +0000 UTC
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So for the last two weeks now I have been figuring things out in regards to publishing episode 1 on steam. I've had talks with all but three of the artists who's works were used for the episode, and we have worked out everything that needs to be worked out for now in regards to permissions and whatnot. Furthermore I have gotten steamworks all set up, so once the last couple of artists get back to me all the pieces should fall into place~
This week I'll be doing the rounds again keeping ...
2019-06-02 18:43:10 +0000 UTC
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Several people have recommended I put Episode 1 on steam, and I have for a while considered doing just that. Publishing on steam could bring in a larger audience that can help fund the production of Episode 2, and if the artists who's work is in the game are okay with it; maybe even some direct funding in the way of sales.
That being said; should Episode 1 end up on steam with a pricetag higher than "free" I would do what I can to give all my current patrons a free key, for you it would...
2019-05-17 22:37:51 +0000 UTC
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Early progress update this weekend~
Last week my plan was to do some more work on the milk bar location, as well as some faffing about with a side project. I've worked a bit on the side project, and I've come to a realization.. that side project is unlikely to bear fruit. In regards to that I will let you all know some more details about it.
The idea was an "unfolding" style idle game inspired by the likes of "Crank" and "A Dark Room", focused around alchemy and featuring ingredie...
2019-05-17 22:37:43 +0000 UTC
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Last week my plan was to continue working out the details of the cameo I've been struggling with getting right lately, As well as doing a little bit of work on a sideproject I've started. Something to work on every now and then while waiting for Art to come in for Episode 2. Steady progress is being made with the cameo, and hopefully I'll be able to put the new faction in some time soon, meanwhile I've got a very simple prototype of the side project going.
This week I will be doing most...
2019-05-12 20:08:57 +0000 UTC
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Last week my plan was to do round 2 of character confirmation for the WIP cameo. New drafts have been written and we're slowly working our way towards something that works~ Additionally I managed to get a new public build together, and the general public can finally say hi to the military faction.
This week I'll be continuing to work out the details of the cameo I've been working on lately. also if everything goes well I'll also have a little side project to announce by the end of the w...
2019-05-05 18:37:22 +0000 UTC
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Its time for another public Alpha of Occupational Hazards Episode 2!
The game is still pretty bare-bones, and not very polished. But I think there is enough new content for a public release.
Most notably for this version a new faction has been added, the military. I hope the game even in its current state is moderately enjoyable, and any feedback is greatly appreciated <3
I still have not found a way to explain this well in the game itself, so I will mention it here. once...
2019-05-04 18:19:08 +0000 UTC
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So last week my plan was to write a couple more events for the milk bar. Unfortunately real life has been kicking my ass a little bit lately so I haven't been able to do quite as much as I wanted. I have however re-written quite a lot of the scenes I wrote last week in order to make a cameo character's personality more in line with the owner's wishes, which always happens with the larger cameos~ Additionally I've managed to negotiate a few more pieces of art, and with that being ...
2019-04-28 21:42:55 +0000 UTC
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First of all this is a little late, easter is always exhausting.. sorry about that.
Last week my plan was to set up a new location and the introduction event for a third faction on planet 2. I have made the new location, but instead of writing the faction introduction scene I have written three scenes for the location itself. For those curious the location is a milk bar, and with this being an adult game I am sure you can all guess the implications of that ;3
This week I'm gonna ...
2019-04-22 19:10:57 +0000 UTC
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Last week my plan was to... plan xP The idea was to take some time to figure out the third and final faction for planet 2. As I've eluded to before it's going to be a local news corporation that Samantha will get the opportunity to work at and earn herself a press pass to get through the blockade~ Their introductory event will be meeting a reporter at a certain as of yet unannounced location on planet 2 and going from there~
I've also managed to make a bit of a commission deal with an a...
2019-04-14 20:56:58 +0000 UTC
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Time for a new debvbuild~
Quite a lot of story had been added since the last one, so I believe this will soon be another public build, but you lovely patrons of mine at the very least get early access to it with this build :3
Links to the game:
V0.4.1 - Windows
2019-04-07 14:06:48 +0000 UTC
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Last week my plan was to finish up the 5th military job, and prepare a new devbuild. Its been a little stressful trying to juggle that with a new job, so I haven't been able to be as thorough in checking if everything is as it should be in the devbuild, but the 5th job is complete and the devbuild is ready~ Hopefully without any major mistakes xP
This week I'm gonna be doing planning for the most part, now that the military is as complete as the cartel it's time to work on the neutral f...
2019-04-07 13:56:06 +0000 UTC
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Last week my plan was to add the nightclub location to planet 2 as well as write job 4 for the military. All that went really well and I even had time to write about half of job 5. I was hoping to get it all done by today but real life has been keeping me busy lately x.x
This week I'm gonna finish up job 5, and do what I can to prepare for a new devbuild, whether it will be a Patreon only build or a public one remains to be seen, I'd like to have a look at finding a way to keep saves be...
2019-03-31 17:51:16 +0000 UTC
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Last week my plan was to have a look through and add any finished scenes that hadn't been implemented yet. As a result I have added two more sex scenes as well as some relationship building scenes to the brothel. Additionally I have added a new location to Planet 2 where you will eventually be able to hang out with Artica. This new location also contain a host of world building scenes, written by the wonderful ...
2019-03-24 18:51:56 +0000 UTC
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Last week my plan was to keep writing for the military, and for the most part I have done just that. My illness kicked back in on Tuesday and has royally fucked me over, but I've still managed to get one more job written. Additionally I have added a new sublocation to planet 2 (the one hinted at at the end of the currently implemented cartel questline), and a $10 cameo to said location.
Furthermore I've recently concluded the first part of a cooperation with a sound engineer, and ...
2019-03-17 18:42:55 +0000 UTC
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Last week my plan was to implement the new brothel scenes and get on with the military jobs. I had intended to write 2-3 of the jobs, but in that estimate I had forgotten that I still needed to write the intro as well, so instead of the 2-3 jobs I have written the intro, and 1 job. The workload is roughly the same, its just different scenes.
This week the plan is to simply keep going with the military jobs and make as much progress as possible. Short update this time, but the routine is...
2019-03-10 09:57:00 +0000 UTC
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Last week my plan was to not really do much and focus on recovering from my seasonal illness. That seems to have worked out pretty well, and I'm optimistic that by the end of next week I should be back to full health as it were, fingers crossed.
Still managing to get a little bit of work though I have written the connecting scenes for the brothel I mentioned in last week's update, and given the response to the poll regarding side projects I took some time to get a rudimentary prototype ...
2019-03-04 07:30:49 +0000 UTC
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As most of you know I've been sick for a while now, and while that has made me unable to get much work done it has given me plenty of time to think, and I have come up with an idea for another - very different - game that I would like to try to make. I am however of a split mind in regards to devoting any time to getting a prototype built.
So here is the deal, on one hand with the current income from this patreon the art for Occupational Hazards is severely lagging behind the finished t...
2019-02-25 10:11:26 +0000 UTC
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As I mentioned in the last update I have gotten pretty sick. For those of you who may not be in the discord server where I gave a bit of extra info after a doctors visit; I have viral tonsillitis. Its pretty much harmless and it goes away on its own, but it takes a while and the fever has a way of making me stick to the bed. That being said I'm finally starting to feel a little bit better, and hopefully I will be back to full force by next week.
That being said I haven't been comple...
2019-02-25 09:26:56 +0000 UTC
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