Hello all, I've been brainstorming new and improved benefits for the patreon and I'd like to take a poll to gauge interest!
Here's a few things that have been suggested, and few I've thought of. Please vote for all the ones you would like to see!
I'm not going to simply implement the most popular ones, but I'll be taking it into consideration when I update the patreon tiers later on.
2019-04-03 19:23:40 +0000 UTC
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A minor update: items!
Play the latest version here!
- Added items. Items have a cooldown of 2 seconds and behave similarly to adventures. If they have an ability, they use that ability. If they have a food type, they can temporarily alter an adventurer's favorite food type, or permanently add to an enemy's list of food types.
- Fixed a bug where the heal ability still reset ...
2019-04-02 21:27:47 +0000 UTC
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tfw when you finally find a cute dress in your size
Thanks for voting!!!
2019-03-29 21:13:08 +0000 UTC
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Hello! Since its been about 3 months since the Patreon began, I think this is a good time to talk about what's working, what's not working, and what you guys want to see from me in the future.
First off, I'm going to review what I think about the current Patreon rewards. Let me know in the comments how you feel about the current Patreon Tiers and their benefits.
Apprentice
I think this is a really good tier, with a lot of value. When...
2019-03-27 18:38:39 +0000 UTC
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No update for the public version, but I'm working on adding items!
2019-03-26 20:56:48 +0000 UTC
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I'm sure that chair will be fine.
Thanks for voting!
2019-03-22 21:10:02 +0000 UTC
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A minor update! I threw in a new level because it sounded fun!
Play the latest version here!
- Sweets Tutorial Enemy hp reduced from 12 to 10
- Runner enemies are in the game now. They will run away when their timer expires.
- Two new enemies: Cheese Ghost and Fast Fries
- New level: Bonus Round
- Fixed a bug where the Witch's AOE would sometimes hi...
2019-03-19 22:01:38 +0000 UTC
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If only there was some recent meme I could reference regarding normally stealthy characters who currently find it difficult to sneak due to the size of their butt. Oh well!!!
Thanks for voting!
2019-03-15 19:31:40 +0000 UTC
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To be more clear about what's coming and when, I'm going to try to post updated schedules every once in a while. Since we haven't hit the $700 goal yet I can't commit to any timings, so this is more of just a list of what order I plan on doing things in.
Upcoming Updates:
Major Update v0.2:
Minor Update! This is mostly just setting up the groundwork for more diversity in adventurer types for later!
Play the latest version here!
- Adventurers now have maximum attack range. For instance, adventures with range 1 can now only attack enemies in the first column. Warrior and Thief have range 1, Priestess and Witch have range 3.
- Enemies move forward when there's no enemy i...
2019-03-12 21:00:13 +0000 UTC
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I couldn't decide on what to post here so please enjoy this selection of extremely original jokes:
"More like 2B (Butt)"
"More like 2E (Eat)"
"More like 2F (Fat)"
"I feel like I'm carrying the weight of the world"
"something something 2B's canon weight is 148.8kg something"
"Hrrrrnnggh 9S, I'm trying to defeat the machine lifeforms but I'm dummy thicc and the clap from my ass cheeks keeps alerting me to the futile and meaningless nature of mortal exis...
2019-03-08 18:23:08 +0000 UTC
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Hello! If you backed the patreon at $25 this month, or the last, please get in contact with me about your rewards!
If you backed the patreon at $10 or $25 this month, and your name isn't on the credits page (or it is and you'd like to use a different name) please contact me and I'll fix it!
2019-03-08 01:18:30 +0000 UTC
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It's a minor update for ETD! Mostly I'm just fixing all the stuff I broke last week!
Play the latest version here!
- Fixed a bug where the Priestess could not be KO'd if she went over capacity from using her Heal ability
- Added tutorial text for the out of dungeon screen
- Priestess heal now only siphons from fullness, not weight
- Fixed a bug where you could d...
2019-03-05 20:59:14 +0000 UTC
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Thanks for voting!
2019-03-01 23:34:35 +0000 UTC
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Hi! I've performed a minor update on Eat the Dungeon!
Play the latest version here!
- Ability power now increases with weight tier.
- Heal ability now reduces attack timer by its strength value, instead of resetting timer completely.
- Heal ability transfers weight/fullness from its target to its user.
- Fixed a bug where the Heal ability would heal an abi...
2019-02-26 19:27:54 +0000 UTC
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vs Pants
Thanks for voting!
2019-02-22 22:53:48 +0000 UTC
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Hi! I've performed a minor update on Eat the Dungeon!
Play the latest version here!
- Updated combat UI elements, including enemy defense bars
- Metabolism and Capacity level scaling increased from .5 per level to 1.0 per level
I thought the combat UI layout in the redesign was actually super busy! I like this a lot better.
2019-02-19 21:52:48 +0000 UTC
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Thank you for voting!
2019-02-15 18:16:34 +0000 UTC
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Hi! I've performed a minor update on Eat the Dungeon!
Play the latest version here
- Rework of the level up screen.
- Added credits screen.
- New Metabolism and Capacity stats. Stomach max and digestion rate no longer increase automatically.
- Fat penalty reduced from 2.5 seconds per level to 1.0 second per level.
- Level up price increase reduced from 25 to 10...
2019-02-12 21:46:37 +0000 UTC
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Sorry about posting this later than usual. Yesterday was crazzzzzzzzzzzzy.
Thank you for voting!
2019-02-09 02:42:06 +0000 UTC
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Now that payments have cleared for February, I will begin contacting Legendary Tier Patrons about this month's character designs for upcoming character classes. These designs will be held until their corresponding class is put into the game. There will be a poll with all the character designs, and the winning design will be the one used in game.
EDIT (4/5/19): I just want to clarify that you are not required to draw anything! You can simply submit to me a text descripti...
2019-02-08 19:20:48 +0000 UTC
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Read about the alternate versions here!
Hello! Next week I'm going to begin implementing the redesign, the only question is: which one?
Now that everybody's had the chance to look all all the redesign proposals, I'd like patrons to vote on which version they'd like to see. The winning design is the one I'll go with.
2019-02-06 21:06:01 +0000 UTC
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Hi! I've performed a minor update on Eat the Dungeon!
Play the latest version here
- Added controls and optimization for mobile browsers
- Fixed an error where the Nut Knight enemy had the sweets-type background
Next week I'll begin implementing the redesign changes for the v0.2 update. I don't know how long it will take but I'll be posting weekly gifs of my progr...
2019-02-05 18:54:41 +0000 UTC
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I don't know if you've heard, but apparently this month patreon is processing payments a lot slower than normal. They say everything will be done processing after Wednesday this week.
I'll start getting in contact with Patrons at the $10 and $25 levels as their payments clear.
Sorry for the inconvenience!
2019-02-04 16:27:57 +0000 UTC
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I messed with her design a little for this one. To be honest, the Warrior is my least favorite out of the four of them and I wouldn't mind going back and redoing her.
Thank you for voting!
2019-02-01 20:53:09 +0000 UTC
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Hi! This is the final part of the v0.2 proposal. This mostly focuses on alternate ideas, concepts that were popular and I thought were cool, but I'm still on the fence about. Probably next week I'll put up a poll for patrons to gauge interest is which version to pursue (Default design, Enemies Do Damage, and Fast/Simple)
This also includes a note about the weight/power feature, which is something I forgot to include in part 1. Sorry about that!
Let me know what you think!
2019-01-29 21:59:45 +0000 UTC
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Hello! Here is part two. It mostly details changes to improve the UI and accommodate the new features already described in part 1.
The biggest change that hasn't already been covered elsewhere is that now digestion rate and stomach capacity are attributes you level up now.
Please let me know what you think!
2019-01-29 21:55:22 +0000 UTC
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She's got her hands full right now
Thank you for voting!
2019-01-25 22:03:06 +0000 UTC
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Here's the first part of my proposal for the v0.2 Redesign. Part 2 will be out-of-combat and leveling, and part 3 will be alternate ideas. I'd like to get both done next week, but who knows!
Most of the feedback honed in on four main problems:
It's hard to tell what's going on. This is just solved with reworking the UI and putting good animations in. There will be more of this in Part 2.
There's no stakes because victory is inevitable....
2019-01-22 23:42:59 +0000 UTC
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She might have bitten off more than she can chew.
Thank you for all your votes and suggestions!!!
2019-01-18 21:00:45 +0000 UTC
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