Flyinghead has made another breakthrough! The arcade versions of Crazy Taxi, Zombie Revenge and Power Stone finally work on Reicast Libretro through RetroArch!
Vertically oriented games are now properly orientated.
Shootout Pool, Virtua/Dynamic Golf and Sega Marine Fishing should all be playable now!
Disclaimer:
Power Stone 1 might crash right now at the second stage, so be aware of this.
2018-10-18 00:06:13 +0000 UTC
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Flyinghead has succeeded in merging both renderers into one. As a result, we no longer require a separate core for Reicast OIT, and there will be only one Reicast core from now on, simply called Reicast Libretro.
Recommendations
Moving forward, we recommend that you remove the Reicast OIT Libretro core from your cores directory, and leave only the regular Reicast Libretro core instead. This file should be called reicast_oit_libretro.{so/dll/dylib}. You can also remove the ...
2018-10-06 00:50:41 +0000 UTC
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RetroArch Switch NSP


We now provide an NSP file for Switch straight from our Download page. The main reasons for using this are:
- Being able to launch RetroArch straight from the main menu instead of having to boot Hbmenu first...
2018-10-05 01:57:06 +0000 UTC
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RetroArch 1.7.5 has just been released! Grab it here.
This latest version has also been uploaded to the Google Play Store. This is the 32bit version. We also have a brand new 64bit version for users with 64bit capable devices. You can grab that one 2018-10-02 17:43:35 +0000 UTC
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Thanks to the hard work of the RetroNX devs (natinusala and m4xw), we now have an official RetroArch release for Switch!
You can download RetroArch for Switch here.
Installation instructions
You will need a Nintendo Switch capable of running homebrew for this to...
2018-10-02 15:31:29 +0000 UTC
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Thanks to the great efforts of people like @natinusala, RetroNX/m4xw and others that we have collaborated with over the past few months or so, we are finally getting ready to have a version of RetroArch for the Nintendo Switch as part of the rolling releases from now on!
Some things you can expect:
<...
2018-09-28 15:12:35 +0000 UTC
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Keyboard support has now been implemented by flyinghead! In this video you see us testing the game Typing Of The Dead, which relies on a keyboard as its primary input device..
In order to play this game, make sure the keyboard is set to Port A of the Dreamcast. You can see us doing this in the video by going to the Quick Menu, selecting ‘Controls’, and setting the first port to ‘Keyboard’. Now restart the core and the game. You should now be able to play the game.
G...
2018-09-26 17:59:04 +0000 UTC
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Reicast Libretro has now gained modem and PPP support. It leverages dreamcastlive.net which makes it possible to still play these games while their original servers are down.
Grab the latest core from the buildbot in order to use this! It should work on Windows, Linux, Android, and potentially even macOS seamlessly without having to input an IP address, thanks to true zero-configuration multiplayer! To our knowledge, this is the first time a Dreamcast emulator offers true zero-configurat...
2018-09-25 17:02:38 +0000 UTC
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Allow me to expand on our collaboration with Bliss-Box for a moment here and why we feel the need to feature this product on a regular basis. Bliss-Box has bigger aspirations beyond just being a controller adapter system. While people using original controllers of old videogame systems is obviously a big step forward in terms of bringing that authentic feeling of playing the real game, there still remains missing elements that serve to break the cognitive dissonance that you are playing on the r...
2018-09-19 14:21:43 +0000 UTC
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The Space Harrier game that can be played at the arcades in Shenmue 1 has now been finally emulated! It relies on the render to texture buffer feature, but it had one distinguishing feature - the texture extended past the VRAM, which requires us to clip it in order to get a valid output image. With that taken care of, Space Harrier finally displays a proper image instead of just a black screen. Note that the ingame speed of the game still appears to be a bit on the slow side, and tha...
2018-09-18 10:57:13 +0000 UTC
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Since this subject just came up, I felt this is important to address in order to clear up any confusion//misinformation -
https://github.com/ekeeke/Genesis-Plus-GX/issues/249#issuecomment-421091846
We have been contacted sometime ago by a representative from AtGames. They wanted to use the libretro API in conjunction with the Genesis Plus GX libretro core and ...
2018-09-13 21:01:39 +0000 UTC
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There is only one day left before MEPs will vote on this!
Not only will it be a threat to open source software in general, it will have hugely detrimental effects for anything revolving around fair use. Every Youtuber/Twitch streamer WILL be negatively affected by this. Anybody in the news that happens to link to other news stories WILL be negatively affected by this.
If you want to run a service revolving around user-generated content that is uploaded to a server, you as a company will ...
2018-09-11 16:14:49 +0000 UTC
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https://www.youtube.com/watch?v=ut9d1JtgFvk
Display VMU screens ingame!
NOTE: This feature currently works properly in Reicast Libretro non-OIT. Reicast Libretro OIT will require some more work before this feature will start rendering properly.
Thanks to RetroSven, here is another major new feature!
It is now possible to display the VMU screen ingame! You can also spec...
2018-09-09 22:28:23 +0000 UTC
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RetroArch with Metal 2 support for macOS High Sierra users!
Up until now, we had three versions of RetroArch for macOS/OSX users:
- RetroArch for OSX PowerPC (10.5) – For users with an old PowerMac or iBook/Powerbook. You should have at least Mac OS X version 10.5 (Leopard) installed in order for this version to work. Cores are packaged with this version because our buildbot does not serve fresh 32bit PowerPC cores for OSX.
- RetroArch...
2018-09-05 02:01:06 +0000 UTC
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Download it here -
http://retroarch.com/index.php?page=platforms
Read the article here -
https://www.libretro.com/index.php/retroarch-1-7-4-released/
Note to our Android users - we have a 64bit version of RetroArch out now! You can get that...
2018-08-30 16:37:26 +0000 UTC
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Raw framebuffer write support
Raw framebuffer writes have been implemented successfully now in Reicast Libretro (non-OIT) courtesy of flyinghead. This means that games which rely on this, such as Last Hope, now play properly! You will also see the produced by Sega enterprises screen now after the Dreamcast swirl. Hint: Set Last Hope to VGA cable type for proper performance.
https://youtu.be/ax78RsTFoO...
2018-08-27 20:06:38 +0000 UTC
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Previously, it was only possible to download complete thumbnail packs per system/game category. The most obvious complaint about this for many people was that they only needed thumbnails for specific games they actually have in their collection.
Now with RetroArch 1.7.4, from inside the Desktop UI you can right click on any content from any playlist, select 'Download thumbnails', and it will try to fetch the thumbnails for this content from the Github thumbnail repositories.
2018-08-26 22:26:24 +0000 UTC
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Post written by RetroSven
RetroArch 1.7.4 will have built-in cheat code searching/creating. Additional cheat system updates:
- “Load Cheats” has been broken into two separate options. One will replace the list of cheats with what is being loaded whereas the other will append to the list of cheats with what is being loaded.
- Cheat list is now automatically saved and loaded for each game
- When using left/right to change the values of numbe...
2018-08-23 22:43:40 +0000 UTC
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Blog post written by Tatsuya79
A new option will be added to RetroArch 1.7.4 that will be especially advantageous to users of variable sync display technologies, such as G-Sync/FreeSync. We call it “Sync to Exact Content Framerate (G-Sync, FreeSync)”.
This option is the equivalent of forcing x1 speed while still allowing fast forward.
There will be no deviation from the core requested refresh rate alongside sound Dynamic Rate Control ...
2018-08-23 10:34:27 +0000 UTC
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RetroArch 1.7.4 will have extended Discord RPC integration! Previously before 1.7.4, RetroArch would act as any other game in Discord: as a simple “Playing” status that said you had RetroArch open. It wasn’t very descriptive or helpful other than displaying the name “RetroArch”. With the 1.7.4 update, RetroArch will display more information beyond a simple “Playing” status! Below is the full list of new features this new extended integration brin...
2018-08-23 01:09:12 +0000 UTC
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Originally posted by cuttlefish:
Hello friends, the bounty is up to $145. This is great but we need your help, this is a huge undertaking. I am asking for any and all help to get this funded, so a dev will pick this up and make this feature a reality.
I do know this wont work the best, but i think it will be a great addition and make many games more playable. I dont expect it to translate a whole story game that well. But hopefully it will help with some games.
2018-08-21 18:33:19 +0000 UTC
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From at least February to mid August there was a bug on beetle-psx’s GL renderer that only affected users with AMD GPUs.
This bug was exposed when user ‘orbea’ corrected a mistake in glsm (an OpenGL state manager, made by libretro, used in beetle-psx), where it would it would hint that beetle-psx wanted a version 3.1 core profile OpenGL rendering context but, by specification, the ‘core profile’ is only from version 3.2 onward.
It is still unknown why, but after or...
2018-08-19 09:17:33 +0000 UTC
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N64 is one of the last strongholds that needs some love and attention. Several individuals have already donated to the cause of updating ParaLLEl and / or mupen64plus cores to their latest revisions of GlideN64. As you may know, GlideN64 is almost complete and becoming renowned as the default plugin for emulators such as mupen64+ and Project 64 respectively.
The cores are years out of date, and several refactors have transpired from upstream making the portability a challenge to take on....
2018-08-15 19:51:20 +0000 UTC
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Reicast Libretro (the Dreamcast emulator core) is now working on Android and ARM-based systems! We also have a threaded renderer option (disabled by default) which should make things much faster at the expense of maybe some very tiny judder!
Oh, and Naomi arcade games works too!
In addition to this, it also works on 32bit versions of RetroArch on both Windows and Linux.
2018-08-14 13:20:08 +0000 UTC
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Lakka 2.1.1 is out!
This new version of Lakka retro gaming operating system now supports the new Raspberry Pi 3 B+ and Amlogic S912 based boxes.
The images have been pushed to our servers about two months ago. But we didn’t want to release this new version publicly yet in order to try to fix a few remaining issues. It turn out these issues are taking too long to fix, and it’s better to not hold the release any longer. Especially now that a lot of users have RPi3 B+.
2018-08-13 06:22:29 +0000 UTC
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Reicast Libretro now works on 32bit Windows and is available on our buildbot. You can grab it for your 32bit RetroArch version by going to Online Updater, Update Cores and selecting either Reicast or Reicast OIT.
It manages to be a little faster than the 64bit version as well! 264fps for 32bit (without DSP dynarec), 300fps for 32bit (with DSP dynarec) vs. 201fps for 64bit with Soul Calibur (without DSP dynarec).
2018-08-10 11:10:39 +0000 UTC
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- Rich Discord Presence support!
You can enable or disable this feature by going to Settings -> Privacy and toggling the Discord setting.
For this to work, you need to go to the Discord app, click User Settings, go to Games, and make sure that 'Display currently running game as a status message' is enabled.
Will be available for Linux and Windows. macOS...
2018-08-08 08:31:41 +0000 UTC
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These are going to be small status updates so everybody knows what we are currently working on -
Daphne - This is an arcade LaserDisc emulator. Still a work in progress, and it was kindly donated by a contributor called Seismal. It still required heavy work though to make it conform to the confines of a libretro core, though, which is what we are currently doing.
Supermodel - The Sega Model 3 arcade emulator. This will be an OpenGL-only core for now sinc...
2018-08-01 21:44:39 +0000 UTC
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This is a snippet of the article posted on our blog. Check out the full blog article here.
Dolphin and Ishiiruka cores
The Dolphin libretro bounty has led to this rebasing of the Dolphin libretro core. It is now up-to-date with the latest sourcecode, and it...
2018-07-26 11:46:39 +0000 UTC
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Reicast Libretro and Reicast OIT Libretro have recently been updated.
Here is a listing of all the changes/fixes/improvements: