So far we only have one species, with 2 possible choices for each of the fields... Yet the "randomize" button continues to surprise me with variations!
Right click on the image and choose "open in new tab" to view it in full resolution.
2016-05-27 17:55:35 +0000 UTC
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Woo! We just reached 101 patrons! This is amazing... Thank every one of you... soo so much! This project is definitely becoming a reality much faster than I ever dared to imagine, all thanks to your support.
As of how things are going now, me and Hopfel are very busy on the character customization system. There's lots of these small details that still need to be programmed, while all the graphical stuff is already done. So because of that there is not a lot of things we could just sc...
2016-05-21 19:05:20 +0000 UTC
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Not sure if animated gifs show up on Patreon, but... it display that the color system is working now! When you change color, it is not just a simple color, it's a preset of gradients that are applied to the character's selected region (there is 8 regions).
When preset is selected, you can adjust it's Y parameter, usually it's brightness but can be defined per the gradient preset! :}.
Now I just need to start producing hundreds of these gradients! Dx
2016-05-12 18:15:54 +0000 UTC
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These rewards will be dispatched personally, via the Direct Messages on Patreon! So keep an eye for that! :}
2016-05-08 03:13:49 +0000 UTC
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While I still work on the character customization and creating models for the species, I can't really create different and unique statues just yet.
But! While I'm modeling them anyway, you could suggest me what customization options you would like to have for them!
Please answer these questions:
1) Which species are you going to have for your main character? I already talked about planned species for the game, so you can name them!
2) What customization opti...
2016-05-08 03:08:24 +0000 UTC
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Yay for upcoming art galleries within the game!
Please provide me with a 512x512 *.TGA or *.PNG image of your choosing. You need to have all the rights for the image, and most likely you do if it's your own picture, or if it's a commission made for you!
You can post the link to the image in the comments, Dropbox and GoogleDrive are preferred.
If it's an NSFW, naughty, or a violent picture, please use direct messages instead, we'll put them under special content filters ...
2016-05-07 18:17:09 +0000 UTC
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I'm ready to start collecting your stories! For that will assemble a big csv table with all your lovely messages, which will be read by the game.
Please post in the comments what message should I put into the game to randomly appear throughout the world.
Also, tell me what display "bias" it should have. Like, a glyph message on a rock, a story in a book, an advertisement, etc. Just go crazy, funny, and creative, it only benefits the game! There is no limit in message length, it c...
2016-05-07 18:15:34 +0000 UTC
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How about some Work-in-Progress things? Here is one of them!
It's a very simple sketch, a plan of the interface, which later gets refined to something like you can see in the previous post I just made.
By keeping it simple like that it allows me to iterate ideas very fast, I can make lots of changes and modifications while it's being in that sketchy form, or start over all together. The details are really just filled in by my imagination at this stage!
When ...
2016-05-04 18:36:49 +0000 UTC
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Image is pretty self-explanatory!
What do you think? :}
2016-05-04 18:01:11 +0000 UTC
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Hurray! Thank everyone so much for support, this is the first paid month just happened!
The game update should be coming very soon, we're still working on some of the things to put in the new build:
Character customization is still in progress, I couldn't finish it due to having to work on other projects. This is because I needed to financially support myself during April + a necessary trip (which also took a solid week). But thankfully, this time, with the Patreon working, this ...
2016-05-01 13:24:03 +0000 UTC
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Thank you so much for the support this month!
2016-04-30 23:59:00 +0000 UTC
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Here's the update video of how things are going up to date!
Also, there one important change I'm making to Patreon. I'm switching to monthly campaign.
Actually it always was monthly, because updates are released every month anyway, but I set the campaign to "Per Creation", thinking that this way I'd allow myself a "floating deadline" aka whenever update is released.
However, with my last update I realized that it doesn't work that way. The "payday" h...
2016-04-12 07:51:41 +0000 UTC
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Dear Gatekeepers, Patrons, our beloved supporters! I Still can't thank you enough for all your support...
However, I screwed up! Whoops, I should've pushed the "update" button before first of April!
Apparently, Patreon only withdraws the pledges only on the 1st of every month... Even for "per creation" mode I am using. I should've read the help section better instead of trusting advises from questionable mouths who convinced me...
2016-04-04 19:49:08 +0000 UTC
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This month was very busy, but unfortunately I wasn't very focused directly on the actual development, so don't expect huge changes in the game just yet, but I assure, more will come after the Patreon actually fires for the first time. This is scheduled on April 4th, exactly a month after it all started.
So, I wanted to give a summary for this month. A global project changelog, so to say:
1. Thanks to awesome and talented Hopfel, who joined the project and makes invaluable ...
2016-04-01 20:22:36 +0000 UTC
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First of all, this is not April fools joke! :}
These are some portraits of the playable species that are going to be in the game. Colors/accessories is something that you definitely can change, the portraits are here to just give a general idea.
I'm sure you can name at least a couple of these guys, but what about the rest? At least three of these species don't even have proper names yet, so you could be all creative and suggest some ideas in the comments! Your input is always ap...
2016-04-01 11:44:14 +0000 UTC
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Since I'm working on UI I decided to also make the character customization interface ready for future implementation.
It's not currently functional, but this is the thing I'm going to be busy with the next month, after the Patreon Update, will be working on new species and the customization system!
To enlarge the picture, right click and View Image (Open Image in new tab).
The portrait bar is for the selection of species, little bit further up,...
2016-03-30 16:42:14 +0000 UTC
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Been busy working on commissions, but this is something I was doing in parallel as well. This is a little, short update post, a sneak-peek of sorts :} I will have more information up when it's done!
Please don't be too harsh with right-side window. It's a mess of all the UI layout components I will be using throughout the main menu and character customization interfaces.
To enlarge the picture, just right click and View Image (Open Image in new tab).
And also, as usual,...
2016-03-22 17:46:23 +0000 UTC
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This is my vision of how the game can look like after it gets into the beta stage. I plan to add not only different species to be/play as, but also show their life.
<Right-click on the image and choose View Image or Open Image in new tab to open it in full screen>
There will be building, crafting, farming, gathering aspects in addition to simulation and combat. I want to let you create your own settlements where you can ...
2016-03-11 06:25:39 +0000 UTC
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Sometimes making commissions is just a necessary side track, but not in this case! Right now I'm working on three commissioned models, which will directly help the development of Visualisator, the interactive 3d comics-making thingy I'm also making.


2016-03-07 16:39:32 +0000 UTC
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Greetings, Gatekeepers!
I'm so glad to see you all here!
I wanted to ask you... Have you downloaded and tried the early-game build?
If so, let me know how it went, did it have any crashes, etc.
What is your opinion about how the dinosaur character is handled (I know he has a pretty big turning curve at full speed).
I will be adjusting these parameters later, as well as introducing strafing and backwards walking to make it easier to do jumping puzzles :}&n...
2016-03-05 06:27:08 +0000 UTC
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Thank you so much for supporting me!!!
Thanks to your help, I can continue working on the subject of my life passion! And, of course, sharing it with you.
At the moment Planes of Existence is very-very-very early in development, I basically had time to only put visuals in the game... This is not by any shape and form a representation of what the gameplay will be like, well, except the camera perspective and the g...
2016-03-03 08:36:14 +0000 UTC
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So you might be wondering, what does the Gateway stand for? Where does it lead, and what are the Realities like? Well, let me try to briefly explain it here.
The Gateway is not a device, it's an ancient god-like creature that exists beyond time, beyond any physical limitation. It can lead you to any place you can imagine. Dreams or books can be your guidance, and imagination is your Key to open a passage into another Reality. It's sort of like a search engine ac...
2016-03-03 08:21:18 +0000 UTC
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When I decided to start making videos of various TGOR stuff, I realized, to make it look somewhat more professional I'd need to make a cool intro that fits the theme... And well, I just didn't want to make up something in After Effects, everyone does that!
So as a 3d guy I thought of setting up a nice animated scene, but soon it became obvious that I'd spend weeks setting it up, ...
2016-03-03 08:14:37 +0000 UTC
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Greetings, Gatekeepers! I'm Salireths and I welcome you to The Gateway of Realities!
It's been a while since you probably seen an update from me, but now you know why! I was really focused on this project and I wanted to make it presentable,
so I could share faster it with you guys :}
Now, as I can freely speak about it, expect more news and regular updates! For now, here is the video that presents the Planes of Existence and Visualisator in a more entertaining way t...
2016-03-03 08:00:53 +0000 UTC
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