Talon of Khonsu
Melee Weapon (Martial, Scimitar), Artifact, Requires Attunement
Damage: 1d6
Damage Type: Slashing
Properties: Finesse, Light
“Forged in a far off land, and imbued with the blessing of the god of the moon, this blade is one half of a powerful set of weapons. Unfortunately, these blades were separated long ago, and their locations lost to time. It is said if the two bl...
2024-09-13 19:50:21 +0000 UTC
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Censword
Melee Weapon (Martial, Shortsword), Rare, Requires Attunement
Damage: 1d6
Damage Type: Piercing
Properties: Light, Finesse
Created centuries ago by a powerful militant religious sect, these blades were distributed among their fantastical army during their crusade against the ‘outsiders’. Beings not native to the material plane. While the sect was ultimately wiped out, a handful of these swords s...
2024-09-13 19:46:57 +0000 UTC
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Chef’s Kiss
Melee Weapon (Martial, Greatsword), Very Rare
Damage: 2d6
Damage Type: Slashing
Properties: Heavy, Two-Handed
"Who has time to break down that pesky griffon into steaks, when you have a dungeon to delve? Not you! That’s why we’ve created the Chef’s Kiss, for an adventuring chef on the go! This blade is GUARANTEED to process all of your prey into perfectly prepared ...
2024-09-09 21:07:26 +0000 UTC
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Heaven’s Reversal
Melee Weapon (Martial, Short sword), Artifact, Requires Attunement by someone with Sorcery points.
“Legends say that this strange relic was gifted by a god to a sorcerer born of a powerful celestial bloodline, but cursed to be unable to cast spells. The magical nature of the blade allows a sorcerer to channel their power to change the nature of its attacks.”
You gain a +2 to Attack and Damage rolls with this mag...
2024-09-04 18:25:24 +0000 UTC
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Melee Weapon (Simple, Dagger), Legendary, Requires Attunement
Damage: 1d4
Damage Type: Piercing
Properties: Finesse, Light, Thrown (range 20/60)
"An ancient bone blade of legend, carved from the bones of a celestial being. Having the power to bind the souls of even the most powerful beings, it has been used for great good and even greater evil. While the nature of the b...
2024-09-04 18:14:23 +0000 UTC
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Melee Weapon (Martial, Rapier), Very Rare, Requires Attunement
Damage: 1d8
Damage Type: Piercing
Properties: Finesse
Created for a dashing swashbuckler who favored form, as much as function. This rakish rogue was known more for his dalliances with married individuals, than for his swordsmanship, which is why he paid extra for a little back up baked into the bouquet.
...
2024-09-02 21:37:09 +0000 UTC
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Skyfish
Melee Weapon (Martial, Longsword), Artifact, Requires Attunement
Damage: 1d6
Damage Type: Slashing
Properties: Versatile
This strangely constructed sword is home to an even stranger creature, one that seems to live within the blade somehow, treating it as a snail or mollusk would its shell.
As the wielder bonds with the creature inside and gains its trust, the power of the sword grows. Actions such as feeding the creature (its diet consi...
2024-09-02 18:47:55 +0000 UTC
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Medium Fey
AC 20
HP 225 (30d8+90)
Speed 30ft., Fly 60ft.
STR 16 (3) DEX 20 (5) CON 16 (3) INT 17 (4) WIS 20 (5) CHA 30 (10)
Saving Throws: Dexterity +12,Inte...
2024-08-30 22:27:42 +0000 UTC
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Hey y'all, Christian here. I wanted to touch base and give you some updates/a little framework of what our plans are going forward for the rest of the year.
June - Summer Court of the Feywild
We have one more post for our lovely double star and up patrons, and then the collection zine that we'll be doing for each of the seasonal courts.
July - Dark Sun
We originally wanted to follow the same format, but this month of cont...
2024-08-28 18:09:57 +0000 UTC
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August Summerisle
Medium Humanoid (Half-Elf), Chaotic Good
AC 18
HP 120 (16d8 + 48)
Speed 30ft.
STR 12 (+1) DEX 20 (+5) CON 16 (+3) INT 14 (+2) WIS 12 (+2) CHA 18 (+4)
2024-08-27 17:33:36 +0000 UTC
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The Oath of the Keeper calls to those who seek balance between the land and seas. Guardians of the shorelines, like Lifeguards, and Lighthouse keepers who keep other sailors safe from rocky shoals and deadly reefs. While Sailors and Swashbucklers are amongst their ranks, you don’t necessarily need to be one to take the oath. The sea calls us all in its own way.
The warriors who take the Oath of the keeper follow the example of the waves, and as such the ebb and flow of life. ...
2024-08-22 17:45:21 +0000 UTC
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Casting Time: 1 Action
Range: 120 ft.
Target: A point you choose within range.
Components: V S M (1 ounce of salt, which the spell consumes)
Duration: Concentration, up to 1 minute.
Classes: Druid, Sorcerer, Warlock, Wizard
A blindingly bright orb appears at a point within range, rising 120 ft. into the sky and baking everything in a 60 ft. cylinder beneath it. Sources of water that are not in a sealed container are destroyed at a rate of 20 ga...
2024-08-20 17:28:31 +0000 UTC
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Eldritch Invocation
Prerequisite: 9th Level, Archfey Otherworldly Patron
You can cast Find Greater Steed at will, without expending a spell slot. When cast in this way, the steed is always considered Fey, and in addition to understanding one language of your choice, the steed is also able to speak that language.
2024-08-12 16:49:15 +0000 UTC
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Wondrous Item (Crown), Artifact, Requires Attunement
“The crown of the ruler of the Feywild’s Summer Court, High Queen Titania. This beautiful symbol of the fairy queen’s rule is woven through with golden branches from the world tree, and adorned with a jeweled oak leaf. It’s said that any being who wears this crown will be granted a measure of the Summer Queen’s power.”
Lady of Summer - As an action, you may cast the spell Dominate ...
2024-08-05 18:12:54 +0000 UTC
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Simple Melee Weapon (Spear), Legendary, Requires Attunement
Damage: 1d6 (1d8)
Damage Type: Piercing
Properties: Range, Thrown, Versatile
Range: 20/60
“This legendary spear has a history that stretches longer than even the 4 great seasonal courts. Some say that it is the first spear, others claim that it’s a solidified ray of the sun itself, or a bolt of lightning called to arms. Whatever the truth may be, it has been passed through the leader...
2024-07-31 17:12:26 +0000 UTC
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Wondrous Item (Ring), Very Rare
“This golden band is set with a gleaming peridot, and engraved with the visage of a hawk in flight. Touching the metal of this ring fills you with a need to roam and experience the freedom of a soaring bird. The field of endless blue calls to your heart like a lost love.”
Once per long rest, you may cast the Polymorph spell, targeting only yourself. When cast this way, you may only take on the form of a hawk but the spell does not ...
2024-07-29 17:11:56 +0000 UTC
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Wondrous Item (Whistle), Rare,
“This enchanted golden whistle is a boon from the Lord of the Hounds, Nodens. Its high pitched tone carries the canine lord's authority allowing you to command the respect of his subjects. Dogs are fiercely loyal after all.”
The Bark at Noon - As an action, you may blow this whistle. All canines in a 1 mile radius are immediately Charmed by the person blowing the whistle for 8 hours or until you ...
2024-07-27 16:56:02 +0000 UTC
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Wondrous Item (Arcane Focus), Very Rare, Requires Attunement
“A branch of the World Tree that has been blessed by the Oak Princess, Verenestra herself. Its silvered surface shines brightly in the midday light, and is an excellent conductor for arcane energy.”
While wielding the Branch of the World Tree you gain a +1 bonus to spell attack rolls, as well as a +1 bonus to your spell save DC.
The Branch of the World Tree has 5 charges. When casting a spell, yo...
2024-07-22 16:39:54 +0000 UTC
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Martial Melee Weapon (Longsword), Legendary (Vestige of Divergence), Requires Attunement
“This Sword is a symbol of the pact between the Estival Queen, and her mortal knight. Its very presence commands respect from anyone with fey heritage, or knowledge of its court hierarchy. Anyone who stands in the way of the Summer Knight will quickly see their end by this blade.
Diabrand itself is crafted from magical gold, its edge enchanted with the blazing heat of the summe...
2024-07-17 16:46:55 +0000 UTC
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If you didn't figure it out from our March theme, we plan to take you through the seasonal courts of the Feywild (or at least our idea of it.) this year.
So come join us on our sponsored tour of the golden lands under the blazing sun. We'll meet the fey of this verdant realm who burn as brightly as their symbolic time of the year.
2024-07-08 17:10:51 +0000 UTC
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So we have/had plans to release our first base class, but it still needs some workshopping. We're gonna start posting the content for the next theme "The Summer Court of the Fey" for the month, and once we're satisfied with our "Elementalist" class it'll be released to our backers.
Thanks again for all your support!
As a treat, here is a preview for the class' splash art.
2024-07-08 16:55:44 +0000 UTC
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“Despite the stereotype of most artistic pursuits belonging in the halls of the Bardic colleges of the land, The School of Fine Art Wizards are just that. Wizards. These mages find solace in the rigorous study of the visual arts, and the rote memorization of skills and techniques as opposed to the flashy showmanship of the bards.
There’s a specific trait that Artists and Wizards share. Arrogance. The Arrogance to create entire worlds from nothing but ...
2024-07-02 17:38:02 +0000 UTC
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Seeker
Medium Humanoid, Usually Lawful Good or Neutral
AC 17
HP 75 (10d8+30)
Speed 30ft.
STR 16 (3) DEX 15 (2) CON 16 (3) INT 18 (4) WIS 14 (2) CHA 11 (0)
2024-06-23 17:30:37 +0000 UTC
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Rockslide
Level 4 Conjuration
Casting Time: 1 action
Range: 120 ft.
Target: 5 ft. Radius centered on a point within range
Components: V S M (A stone weighing at least 1lb)
Duration: Instantaneous
Classes: Artificer, Druid, Ranger, Sorcerer, Wizard
You point to a spot within range, causing rocks to appear and cascade down onto the target area. Any creatures within the area must make a Dexterity saving throw. ...
2024-06-18 16:00:12 +0000 UTC
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Wind Blade
Level 3 Evocation
Casting Time: 1 action
Range: Self (30 ft. Cone)
Target: Each Creature in a 30 ft. Cone
Components: V S M (A raptor’s feather)
Duration: Instantaneous
Classes: Artificer, Druid, Ranger, Sorcerer, Wizard
A scythe of solid wind streams out in front of you from your fingertips. All creatures caught within the 30 ft. Cone must make a Strength saving throw. A creature takes 6d6 Slashin...
2024-06-17 16:00:12 +0000 UTC
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Brine
Level 2 Evocation
Casting Time: 1 action
Range: 60ft.
Target: A creature within range.
Components: V S M (A pinch of sea salt)
Duration: Instantaneous
Classes: Artificer, Druid, Ranger, Sorcerer, Wizard
You blast a salty stream of water at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d6 Piercing damage. If the creature is missing any of its hit po...
2024-06-16 17:11:11 +0000 UTC
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Cauterize
Level 1 Evocation
Casting Time: 1 action
Range: Touch
Target: A creature you touch who is below maximum hit points.
Components: V S
Duration: Instantaneous
Classes: Artificer, Druid, Ranger, Sorcerer, Warlock, Wizard
A willing creature you touch has their wounds painfully cauterized, dealing 1d4 Fire damage. They then gain 1d12 temporary hit points, as they are bolstered by your magical ener...
2024-06-14 20:56:46 +0000 UTC
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Personalized Focus
Adventuring Gear (Arcane Focus, Variable), Rarity (Variable), Requires Attunement by a Spellcaster
“They say the wand chooses the wizard, but that’s not expressly true. Many practitioners of the arcane find themselves drawn to specific materials, or fields of study for a reason, and these things have shaped the way they interact with the weave of magic itself.”
The different materials used to craft a fo...
2024-06-11 20:30:20 +0000 UTC
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Torques de Manos
Wondrous Item, Very Rare, Requires Attunement by a creature missing an arm or other Limb
“This thick band of enchanted gold holds an arcane that gathers recharges its energy from the ambient magic that surrounds us, allowing the low level enchantment of “Mage Hand” to be active constantly, replacing any lost limbs if the recipient can not afford the “Regeneration” spell.”
While attuned to this item, a spectral arm a...
2024-06-04 14:00:10 +0000 UTC
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Familiar Collar
Wondrous Item, Very Rare, Requires attunement by a person who can cast the Find Familiar spell.
“Said to be crafted by the elves of old, this golden ring is covered in ancient runes, and symbols of their culture. While wearing this ring you are filled with a feeling of companionship, reminded of your favorite pet and the times you shared.”
Perfect Bond. After casting the Summon Familiar spell, you may sa...
2024-05-30 17:49:22 +0000 UTC
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