XaiJu
Zollock

Zollock

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Zollock posts

Sprites sneak peek

Hot pepper, Sumo, Angry, and brain freeze
This sprites will be used for special forms, power ups and minigames to keep the gameplay fresh
I will also feature animations with them in the next youtube animation
Stay tuned for that, and thanks you for your support

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Planet Gaiabell

Assets for an exclussive level of the character Chlodie, for absorption vore

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New enemy archetypes

I really like this concepts, I plan on repeating them in other factions
They are meant to affect the main gimmick of the game

This archetypes are:

The staller: This character is meant to annoy the player, forcing him to plan their attacks instead of eating the first enemy he can get his hands in
That is because the staller is too heavy to be combo-ed in the air, and her hips are so thick her animation of being eaten will be slow the rest of enemies will have a lot of time ...

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The haunted house enemies, and their future usage

This ones belong in a small faction that might show up in a single stage, and bonus modes
For a stage set in the past that explains why Pherl lives in an abandoned mansion

In short, she didn't had anywhere else to go, and was hungry. So she broke-in in the haunted mansion and ate every monster
The citizens were so glad about all the monster being gone that they allowed her to live in there.

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First public video release

https://www.youtube.com/watch?v=ddh9sEkz3C4&ab_channel=AnglerGirlGame
After some thought we decided to call the game Angler Girl
Stay tunned for some exclusive content from this animation soon
And thanks a lot for your patience

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I'm very very sorry for my tardiness, video in the following 24 hours

If nothing unexpected happens in the middle
I've got very tangled up with work
in the future I will concentrate more in a single task instead of doing so many different things at once, cause I would like to make special videos for different holydays and such

This following video will have:
4 new brand new enemies from a new faction, with different attacks and actions they will do
5 new "after eating" animations for Pherl
For the first time, an animation with background s...

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Anticipated content,Chlodie and Pherl by one of our artists

For some reason my friend keeps drawing Chlodie with a poker face instead of an air head face
But I guess that is ok

Another artist of mine made a very cool design that will work very well with the game's theme
And we are working in new animated loading screens with yet another artist

Late halloween video is just around the corner, just some shading and animation is left, some new sounds and a bit more of background tiles, that will be our first public youtube video
Wel...

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Slow month

Have you seen this comic already? I think it is pretty good, I have other two like this one planned for the near future
This month I mostly talked with the musician, 3 different artists, the programmer, made game research. And I worked in the late halloween animation, I think I will just call it Pherl's vs haunted house
I have been very busy recently, but you might like the animation I mentioned since it will have more content than usual

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New robot enemy, almost there with late halloween animation

She haves a vacuum cleaner tail!

Only 3 animations left to finish Halloween's late animation
After that I might need a bit more of time for editing and sound design
That will be my first public youtube video

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Another KO soldier

is the reference pose too obvious? if yes, you think that would be too much of a deal?

Advances are still being made in the halloween video, I could just not call it a halloween video and publish it anyways

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Soli doesn't feel very good. "KO" feature, late halloween video info

Today I made 3 animations of enemies being eaten for the late halloween animation
To finish the animation I need another 3, and a new animation of Pherl eating, and 3 after eating animations

The music has been completed, it is very good
And I made some advances in the background I will use

Now lets see the KO feature

it is what happens when the eating animation of some character gets interrupted (Pherl, Lilac and Oliv)
The enemy gets released, but it is too stres...

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is it normal to upload halloween stuff 2 or 3 days late?

I did my best but I overestimated my skills
What is left for me to finish the halloween animation is
3 after-eating animations for Pherl
1 new eating animation for Pherl
and 5 or 6 new animations of new enemies being eaten

Those are not so hard to make

Aside from that
I'm thinking in new names for the game, since the rest of my team told me the name I came up with sucks! You can suggest me your ideas and later I will make a poll

While working in this animat...

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Winsol knock down and get up animation

I've been working a lot in the special thing im doing for the end of the month
it will be a an animation for halloween
But as I clarified before, it is not time waste, since the assets I'm making for that will be useful for the rest of the game

So far I made:

4 new characters
3 new animations, 3 still sprites
Many special effects
5 new sound effects

And our musician made a very good new song I will use for that

There are not a lot of time to finish s...

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Walk start for Winsol, more jumping frames for Aiby

I've been also working hard in something special im making for halloween
Don't worry, all the assets Im making for that will be used in game.
I just came up with the idea thinking in exclussive character stages and the origin of some things in the plot.

Also I've came up with a cool idea to facilitate some information being delivered in the game
I'll show you as soon as I have the assets, it will not be hard to implement
Have you ever wondered what does the KO mean in the l...

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New knock out animation for Winsol

I think the only things missing for her to appear in game are:
A landing animation, both stunned and fine
Animation of being eaten, vertically and horizontally
and Animation of waking up

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City Background WIP

Making this one as good as I would like it is being quite tough
But I can do it

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Public demo checklist update

Advances in music, Pherl, the nurse, Soli, Dada and Winsol

Aside from that I've got some cool new designs done for something I'm planning to show you at the end of the month
New city background is going well btw, soon I will show you
Something im very hyped about is seeing the city with different weather conditions and times of the day, the music of the place will change deppending on that.
Well, there are many things left for me to do, stay tuned for more, and thanks a lot fo...

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New animation for the nurse

I like the name "Ivy" that Vik Virtue suggested
Maybe it should be written differently tho, to avoid coincidences

Ah well, I have full animations planned for Polyand, Oliv and Pherl
the background art is going very well too, im sure the city will look very good

Also I forgot to update the completion chart for the demo!!! I've got too tangled up with work
I'll have it updated in a bit

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Nurse's new knock out animation

I'm reading the suggestions for her name

I also made some promising advances for the new city tileset
We have many things cooking, stay tuned for more content

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New turning animation for Winsol and the Nurse

im still yet to think in a pun or word combination for the Nurse's name

Acknowledging the results of the results of the poll I will start working in the City Hub World
it will be fun, I have been gathering many references and ideas

Days ago I have been testing a new build of the game, we are working in the ai of the sword soldier "dada", the gimmick of spitting the skulls, and the butt tackle attack, it looks promising

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Next new background for game testing

That river tileset is getting old
I thought in a list of backgrounds I will need in the future, so lets see

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Jumping frames for the nurse

I thought about making her use her syringe as a pogo stick to jump, but maybe it would look too silly

Also I should had made the winter soldier jump too (Winsol) but figured out she is a defense character more than a pursue one, so she would not need to jump around and just patrol a little area instead

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Pherl's house (wip)

Pherl lives in an abandoned mansion
it was actually a haunted mansion back then, but she broke-in and ate the ghosts and monsters.
The people of the city was so grateful they allowed her to live in there.

in the game the house will work as the base the player can choose to return to between stages
in it you can see collectibles, talk with the other characters, do quests for them, or tell them to do other things for you.

There are scripted events planned to happen in the...

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First animation showcase for Chlodie

Here you can also hear the first theme song for the normal stages in the game
We are working on making different versions of it for the adaptative soundtrack

Next we will proceed to implement the new attack for the regular enemies in the game, the mines.
Egypt will probably not appear in the game, I only used that old background I made because I like every animation looking different
But if enough people wants to see Egypt in the game I can think in something.

I hope yo...

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The Noxsidians, little update

Well another month goes, we are all working hard
What do we have for the near future?
Adaptative soundtrack is about to be finished, the first song already sounds very good, and the system of the music changing in-game works perfectly
We just need to finish the first song, and make some different versions of it

In the following days I will have Chlodie's first animation showcase, there are only 2 or 3 animations left to be made for that

And the programmer is polishing t...

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Exclusive teaser

Chlody is a poser
Almost there with newest animation for Chlodie's first showcase

The music of the game is going very well too
I will make some sound editing now, then the remaining animations
Stay tuned for new content soon, and thanks you for your support

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Chlodie's rivals, open for suggestions

Hello there
I designed another kind of space girls like Chlodie.
This one would be from her rival species, we in the process of designing more members now.
Like Chlodie, this ones would have a slimy vore type. I think you will like it if you liked Chlody's

I plan on using one of this as a secret boss for her
But im also thinking on using them in a separate mini-game to expand a bit in the lore of Chlodie's planet
I would not derail or delay the main game tho, I just had ...

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The Clodian Queen

Hi there
Still working in the new animations for the new attacks for the common soldier "Soli"
This new attack will consist in she thowing a landmine in the floor, and activating it when Pherl is close to it
So far I made a new very cool explosion effect, 4 sound effects for that, I made a detonator and 3 Button press sound effects for it too, the animation of Soli throwing the mine
And now im making the animation of Soli using the detonator for the attack

Soon I will have ...

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Perfect landing

New landing sprites for Winsol and the Nurse
I'm also working in new attacks for Soli, since her handgun attack is just too annoying for a basic enemy, but I will still keep it for special situations

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First public demo checklist update

We have a litte bit of progress in general stuff, Pherl, Soli and Dada
A bit in the nurse too

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