Hello everyone, Dogson here with a picture of our giraffe girl Mizu created by Custom Offset with clothes, ready to hit that tennis court ^^
We're also excited to show our revamped areola/nipple system. Instead of projecting textures through vector displacement mapping and using a lot of tessellation, we've instead gone for mesh projection which is not only easier to use but also improves performance and allows for more customization in the form of user authored nipples that can be impo...
2021-06-30 18:19:26 +0000 UTC
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A user in our forum has problem with FurryVNE, and I'm trying to find out the cause of this issue.
Does anyone have an AMD Radeon 550 - 590 (Polaris) GPU?
Does the app work for you? Specifically, are you able to load "Viola" character?
Please let us know, as that will help us solving this problem!
Thank you.
2021-06-21 02:53:02 +0000 UTC
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Pushing and pulling around what is possible. This time I did a anthro Kitsune from Japanese folklore. Sly, scheming and completely unapologetic of her curves, shame is for mundane humans either way.
- Dogson
2021-06-01 16:59:36 +0000 UTC
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A Wolf-Gnoll or Werewolf thing! Had so much fun doing this guy, I basically took the male wolf template and gave the mesh a real flipping over in blender sculpt tools, I wanted to create a rather extreme body type, and it works!
While the arms and legs works really well, We've discovered that you need to take extra care in positioning the wrists, finger digits and ankles so that they match the original pose or else the skinning might not work properly and some artifacts may aris...
2021-05-28 15:48:37 +0000 UTC
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Edit: after talking to Cracket I think I needed to be more specific; This basically allows users to modify their own bodytypes, faces and limbs to very large extend using our pending export/import plugin for Blender. Custom blend shapes essentially, skeleton adapts to shapes.
What's this? A new character? A new bodytype? Nope, something even better, a tech called Custom Offset! The idea behind this tech is to provide even more control over bodytypes, heads and limbs then before. I'...
2021-05-23 14:50:55 +0000 UTC
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Hi all!
Important bug fixes and some new features.
The next major release has been significantly delayed because of these bugs which now should hopefully be fixed.
As always, you can find the build at our download page:
>> CLICK HERE TO DOWNLOAD <<<
Download instructions
The app comes in a self-extracting archive. You can either run the exe to l...
2021-05-13 23:45:44 +0000 UTC
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We have been made aware of a bug that causes the app to crash on older systems and some laptops. With the help from some users that kindly have been assisting us, we have been able to see where the app fails, but the nature of this failure is still shrouded in anomalous behavior from Unity APIs, and we haven't been able to figure out a solution yet.
Since relying solely on output logs, builds and reports from users is a very slow process (make change -> build -> zip -> upload -...
2021-05-08 05:22:02 +0000 UTC
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Hi all!
Some bug fixes.
Unless a significant problem is discovered, it's unlikely that we'll publish any more patch releases for a while now. Our focus is on the next major release.
As always, you can find the build at our download page:
>> CLICK HERE TO DOWNLOAD <<<
Download instructions
The app comes in a self-extracting archive. You can eithe...
2021-04-26 23:17:54 +0000 UTC
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Hi all!
Bug fixes.
As always, you can find the build at our download page:
>> CLICK HERE TO DOWNLOAD <<<
Download instructions
The app comes in a self-extracting archive. You can either run the exe to let it extract itself, or extract it with 7-zip if that makes you feel better.
Windows doesn't seem to like unknown EXEs, so it may block you from...
2021-04-22 19:17:30 +0000 UTC
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Hi all!
Some new features in regards to appendage groups and some bug fixes in regards to fur cover maps (clothing).
As always, you can find the build at our download page:
>> CLICK HERE TO DOWNLOAD <<<
Download instructions
The app comes in a self-extracting archive. You can either run the exe to let it extract itself, or extract it with 7-zip if tha...
2021-04-17 03:47:22 +0000 UTC
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Hi all!
A new part "Flip" feature and some bug fixes.
As always, you can find the build at our download page:
>> CLICK HERE TO DOWNLOAD <<<
Download instructions
The app comes in a self-extracting archive. You can either run the exe to let it extract itself, or extract it with 7-zip if that makes you feel better.
Windows doesn't seem to like unk...
2021-04-12 19:36:46 +0000 UTC
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Hi all!
New screenshot mode and some bug fixes.
As always, you can find the build at our download page:
>> CLICK HERE TO DOWNLOAD <<<
Download instructions
The app comes in a self-extracting archive. You can either run the exe to let it extract itself, or extract it with 7-zip if that makes you feel better.
Windows doesn't seem to like unknown E...
2021-04-09 22:05:18 +0000 UTC
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Screenshot mode has been revamped. It now clearly marks what area the final screenshot will use, and it also has a crosshair. Furthermore, you can change the FOV for more fine-tuning of the screenshots.
Publishing build soon.
2021-04-09 21:57:45 +0000 UTC
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Hi all!
Patch release fixing some issues.
As always, you can find the build at our download page:
>> CLICK HERE TO DOWNLOAD <<<
Download instructions
The app comes in a self-extracting archive. You can either run the exe to let it extract itself, or extract it with 7-zip if that makes you feel better.
Windows doesn't seem to like unknown EXEs, s...
2021-04-08 17:35:15 +0000 UTC
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Hi all!
Patch release fixing some issues.
As always, you can find the build at our download page:
>> CLICK HERE TO DOWNLOAD <<<
Download instructions
The app comes in a self-extracting archive. You can either run the exe to let it extract itself, or extract it with 7-zip if that makes you feel better.
Windows doesn't seem to like unknown EXEs, s...
2021-04-07 16:42:05 +0000 UTC
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Hi all!
Just keeping 'em coming as long as there are issues needing to be fixed.

As always, you can find the build at our download page:
>> CLICK HERE TO DOWNLOAD <<<
Download instructions
The app comes in a self-extracting archive. You can either run the exe to let it extract ...
2021-04-04 17:31:58 +0000 UTC
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Hi all!
Pardon the many releases as of late, but another issue snuck in there and avoided detection until now, so we feel compelled to make this patch release.

As always, you can find the build at our download page:
>> CLICK HERE TO DOWNLOAD <<<
Download instructions
The app co...
2021-04-03 23:58:37 +0000 UTC
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Hi all!
As always, you can find the build at our download page:
>> CLICK HERE TO DOWNLOAD <<<
Download instructions
The app comes in a self-extracting archive. You can either run the exe to let it extract itself, or extract it with 7-zip if that makes you feel better.
Windows doesn't seem to like unknown EXEs, so it may block you from running the self...
2021-04-03 12:27:24 +0000 UTC
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Hi all!
We hope you're all doing well!
This is probably the biggest release we've done so far. A lot of changes internally, plus a lot of new features and a lot of new content. If you only knew how much troubles we've had during this period, but we're happy to finally have a release for you guys!
>>> CLICK HERE TO READ THE RELEASE NOTES <<<
You can find the downloa...
2021-03-30 20:30:02 +0000 UTC
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Hi all!
As always, you can find the build at our download page:
>> CLICK HERE TO DOWNLOAD <<<
Download instructions
The app comes in a self-extracting archive. You can either run the exe to let it extract itself, or extract it with 7-zip if that makes you feel better.
Windows doesn't seem to like unknown EXEs, so it may block you from running th...
2021-03-30 20:23:45 +0000 UTC
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A lot of issues this month, but we're getting ever closer to a release. Important that we ironed these issues out. We have daily builds and it's so much more stable and better now than just a week ago. We're aiming for release before the end of the week. Easter is a bit untimely but I think we should make it.
In the meantime, enjoy this demonstration of transparency.
Enjoy your weekend!
All the best.
- odes
2021-03-26 18:29:00 +0000 UTC
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Release is coming along, but it's going to take some time still. We might be able to get a release out this weekend. It depends on how many problems we run into.
In the meantime, enjoy this clothing demonstration/tutorial!
All the best.
- odes
2021-03-19 03:26:07 +0000 UTC
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Hi all!
The upcoming release of FurryVNE introduces three new systems for blending meshes with eachother. You can use these systems individually or stack them all together to create a unique effect. Experiment to see what works best for you and your character projects!
Pixel Offset
This is the most basic type of mesh blending. It works by exploiting the depth buffer by offsetting pixels in a dithered pattern. As an object affected by this tech approaches ano...
2021-03-05 17:44:48 +0000 UTC
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Hi all!
Sorry for being quiet as of late!
I wanted to tell you guys that progress on clothing tools and mesh fading tech are progressing nicely. We're getting very close to a release.
In terms of the complexity of features and what they will enable, I think this will be the biggest release so far!
I posted a sneak peek on one of our mesh fading systems on my twitter:
http...
2021-02-17 15:26:19 +0000 UTC
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Seems to be trouble at google (our hosting platform), so our service cannot connect to database. Hopefully it's resolved soon.
All the best.
- odes
UPDATE 19:55 CET:
The issue seems to have been resolved.
UPDATE 20:25 CET:
Spoke too soon. Seems like the issue is still there. DB connection is sporadic.
UPDATE 21:35 CET:
Seems to be stable now.
2021-01-29 18:28:49 +0000 UTC
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Surprisingly, Unity's built-in render pipeline (the one we're using) does not support transparent objects receiving shadows. This is a major problem, since it essentially means any transparent, indoor object would be lit as if outside, even when it's inside. Clearly, that is not a good thing!
This is a problem that goes way back, and has always caused headaches. However, now when we're implementing clothing, we knew we had to solve this problem, since we want users to be able to create ...
2021-01-26 21:16:30 +0000 UTC
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Just a quick share on the Humaniod feet that I did after it's been frequently asked for that we feel we could throw in to this coming release. Hope you all like it :)
- Dogson
2021-01-18 23:33:32 +0000 UTC
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Hi all!
We hope you had a wonderful holiday and new year!
I wanted to write this to give you an update on our progress.
Quite some time has passed since our last release (Nov 13). Ideally, we'd have a new build out by now. The goal has always been to try and publish a new build every month. But this time, the release is turning out to be a rather big one (as far as tech features are concerned), and we need some more time.
As you may know, what we're working on right no...
2021-01-15 20:26:20 +0000 UTC
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Hi all!
We hope you're still surviving out there!
This past month, we've been hard at work implementing a custom clothing system. This system is coming along well, but there have been significant bumps along the way. There were many times when we were almost ready to give up and go with a different approach, but luckily we persevered.
We wanted to write something sooner to keep you guys updated, but at the same time, we also wanted to be sure that our ideas actually worked b...
2020-12-21 17:38:04 +0000 UTC
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Hey everyone, been working for some time on the initial big feline head. I struggled a bit since I was dissatisfied how the various iterations ended up but now I feel I've found a form that looks good in broad terms.
Still some work to be done but I'm really liking how it's shaping up.
- Dogson
2020-12-12 12:25:29 +0000 UTC
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