Hey friends!

November is gonna be a rough month for me, not only I had the issues with the programmer that I’m still trying to fix, but also I had someone pass away yesterday. A lot of the time I spent in hospitals last years were related to this, and well, stuff happens. Nonetheless this is my job, so I will add new stuff, but I will also shift focus a bit and focus on fixing/adding small quality of life improvements this month.
What’s coming on november?
Threesomes
This will be the big feature, I -think- I have found a way to make it work without changing to the new AI. I want to add the threesomes and test it as much as possible this month. There is no way that I can get the new AI working and tested for this month’s update, but at least getting the threesomes to work will help in playtesting stuff to find more stuff to fix in the future. The threesomes will include three different animations, one for male x female, another for female x female and another male x male.
An important thing about threesomes. All enemies on a threesome will have the same Role. If the first enemy is active, then the second that joins will also be active. This is a self-imposed limitation, as this way each threesome can only have 4 possible variations (which means a maximum of 24 animations required). Without this limitation each threesome could theoretically have up to 8 possible variations which means making twice the amount of animations for each single position. This would lead to every threesome taking excessively long to make, so yeah, 4 variations per position (if possible) maximum.
Character Randomization
I’m currently working on making two new possibilities for the player. One for randomizing the costume. The results are hilarious sometimes, but it is good to give ideas to build new costumes out of. I will add two buttons, one in the clothing tab that will randomize the clothing, and another one in the character tab which will randomize most of the character stuff such as eye and hair colors, face sliders, etc.
This will always work with your unlocked stuff, so the more stuff you have unlocked the more random it becomes!
Enemy randomizer
I’m also working on making a randomizer that will randomize the skin of non-boss enemies. When enabled this feature will randomize the skin tone, hair color, hair style and stuff like that, giving a lot of variation between basic enemies. It will not change the costumes. This system will also include two different settings: human and fantasy. Human or classic or however I call will only include natural skin tones and hair colors, while fantasy will include…well fantasy colors, such as bright pink for hair, but also include skin tones of colors red (devil), purple (succubi), and green (goblin) and some variations of those.
Bondage: New blindfolds
I'll be adding two new types of blindfolds!
Simulation: Bondage
I'll be adding the bondage tab to the combat simulation, so you can “challenge” yourself and start a simulation with some restraints… You know, just for testing how good of a hero you are to escape from sticky situations!
Heavy bondage traps
I will try to get these working. For the record the heavy bondage traps work already. These are like the bondage traps but put you in heavy bondage, they are deadlier. The only problem right now is that sometimes the enemy can get stuck if two try to grab you at the same time, causing one of them to become invulnerable and unkillable. I will try to fix this, so I can add heavy bondage traps to the simulator (and in the future to some enemies that throw them and in some stages)
Sorting the items
I’ve spent a bunch of hours improving and reorganizing both the shop and the preferred sex positions objects. Starting on the next update clothing (mostly differentiating between the normal and hero versions) will be better organized, and sex positions will also be better organized.
Save system improvement
I don’t know how yet, but I will try to improve the save system. Over the last two months I got like 20 messages of people who lost their save due to the file getting corrupted. In most cases it was due to a computer crash, which I honestly find super weird, but I’m not completely surprised that an old notebook would overheat with this game. Nonetheless I wanna build a secondary system that attempts to prevent data loss, so in a worst case scenario you will be losing one play session of progress rather than the whole character. I will also add icons to display while data is being saved, just to make it more visually that data is being stored so people dont close the game while data is being saved (and corrupt the save)
New martial style
A new martial style, with its associated talents will be available to learn! This one related to MMA and combining punches and kicks!
Bugfix
As always I will be fixing all the stuff you guys and gals reported in the last weeks!
And that’s all I have planned for this month.

Together with that I write above I will also be trying to get the AI working and prepping the sex system to handle it correctly as that is something that hasn’t been done (and should have been done) by the previous programmer.
You may see that this month there is no new stage or enemies. This is the first time, but it is an interesting time to replay all the previous stages with the new enemy settings, and possibly threesomes (and maybe even heavy bondage traps!)
If for some reason, stuff goes very well I may be able to add more than one threesome position (including variations) I can’t tell for sure, because right now I have a lot of IRL stuff to do, so yeah.
I’m also trying to rename stuff, but I’m terrible with names so I would like for sex positions to have better names than “doggy 1-2-3-4” and so, so if you know the real names for some positions that aren’t completely random just let me know. The same goes for hairstyles, if you guys and gals know the specific name of some of the hairstyles please let me know, I wanna have the hairstyles have their own names rather than “hairstyle 44”
As always I wanna thank all of you who support the development of this game, without you this wouldn’t be possible! Thank you!
And that’s all coming this month
Have a good month fellas
Cheers!
2022-11-01 12:33:54 +0000 UTC
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Hey friends!

I’m back with some questions for you! It’s time to do research!
This is a public poll so I’m interested in gauging the interest of people over this matter, as this is something important for the next project.
The topic I want to research today is the gender of enemies!
Currently in Solas City Heroes you can select the gender of your enemies, either only allowing male or female enemies, or allowing both options. Also no Solas City Heroes all bosses are genderless (with the exception of Mastermind who is male as a default) they are written as not being male or female, and instead being whatever the player set up.
For the next project(s) I wanna improve the writing on the games, so this is an important task to research. So here are some options for you friends to vote on!
Keep the selection for enemy spawns: This is the SCH mode, you select to spawn either male/female or both enemies.
Spawn enemies of both genders: Enemies are spawned with their genders set up, however only enemies of the selected gender in the settings will interact sexually with the player
These two are for most non-boss enemies, what do you think about bosses?
Keep making most bosses genderless: Bosses gender will always be the selected by the player. As it is on SCH. This makes writing harder, because I have to use several tricks to avoid as much as possible any possible gendered interaction on the dialogue (such as using he or she pronouns, and using they as a pronoun makes everything very hard to read, at least for me - a non native english speaker-)
Make bosses have their own set gender: Boss characters for the story will have their gender set up, however only those matching the player settings will interact sexually with the player. This is better for writing, but could cause some players to never be able to interact sexually with certain characters.
Make bosses have their gender only for story: Boss characters will have their own gender for story purposes, but for gameplay purposes they will be genderswapped to whatever the player setting is. This could be a median point between the two previous ideas, but it could lead to a break of immersion at some points…
With the gender stuff out of the way, I have been wondering lately about the utility of undressing mechanics in games. As it has been a topic of discussion over the years. Which of these options sound better for you?
Keep dressing/undressing as a “status”: Similar to how it is currently on Solas City Heroes, where the dressed status is only used to see if the player can be targeted with sexual interactions or not.
Have a dressing gameplay elements: Instead of just getting undressed once and that’s all, add the possibility to completely redress (instead of just visually) and have a system to interact while enemies try to undress the player (like a quicktime event, or having a time to escape before it happens)
Just ignore dressing: Just completely remove the part of being dressed or undressed as a gameplay element, and only make it become a visual element.

And that’s all for today, friends!
As always, I'm open to read your ideas, feedback and suggestions, so if you have a cool idea regarding either the gender or undressing systems, feel free to write it down here or on discord!
Have a great week!
2022-10-22 18:48:51 +0000 UTC
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Hey friends!

I’m here once again with a quickfix. There is no much news, Ill take a few days off to decompress a little. Anyway here is everything fixed today:
EDIT: Updated to 0.7.1F
which is just a fix for the issue I caused on 0.7.1.
Changelog Solas City Heroes 0.7.1
- Enemies with jackets will now properly remove them with the move away undress setting
- Fixed an issue with the Ruby club starting area
- Fixed an issue with the factory starting area
- Fixed an issue with the side view skirt’s mesh
- Fixed an issue that allowed Arousal to go below 0
- Fixed an issue that caused the game to sometimes forget the character should be naked after escaping from a capture scene
- Fixed an issue with the fire fence door not being destroyed properly
- Fixed and rebalanced issues regarding enemies reducing too much ecstasy once the player cums
- Fixed an issue that caused the animations to sometimes be interrupted by the taunt end effect
- Added a new effect for the Special energy pickups
- Changed the textures from both new pickups so they look more different (Special energy pickup and pew pew pickup)
- Updated enemies on the capture areas 3, 4 and 5.
- Fixed an issue with one of the new hairs not being able to swap colors
- Adjusted columns on the Succubus dungeon to reduce their visibility
- Fixed an issue with bondage traps being turned on the Succubus Dungeon
The download links have been updated on the download post (here).
Have a great week friends!
2022-10-17 16:02:35 +0000 UTC
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Hey friends!

I hope you are having a great start to the weekend!
I’m here to make it even better with this month’s update!
But first, I wanna say that I’m really amazed by the great support I got from you guys and gals. I just posted to tell the news about the programmer but it made me really happy to read your comments and some of your ideas!
Thank you!
Now, let’s get into this month’s update!
Heavy bondage update
I added horizontal furniture for heavy bondage (also known as tables). There are 4 variations so far, where the variation is in the position of the handcuffs. Bondage tables include 17 new sex positions (had to do lots of variations for f/f and m/m) and will be available on the captured stages, as before. However starting on this update, you will have a 50% to be bound to the vertical bondage furniture, or 50% to be bound to the horizontal bondage furniture. I may change this in the future and add the possibility to select what kind of bondage furniture to be used.
I also remade 6 animations on the vertical heavy bondage, and these now look way better (just added more…hips movement)

Bondage update
I added a new hand restraint, called (if someone knows the real name of this thing just let me know) “Straitbinder”, which is handcuffs tying the hands to the body in a similar fashion to straitjackets!
I also added punishment hoods, which are hoods that cover the whole face except for the mouth. These count as blindfolds.
And lastly (not part of bondage per se but were added by a request related to this) I added 4 new hair styles which are just ponytails, and look great when using any full face mask or the new punishment hoods!

Tier 4 Clothing!
I added 174 new clothing options to the shop! These Are unlocked after completing Area 4 in the game!
New fighting style: Traditional!
I added a new fighting style, which you can unlock via talents. This one focuses more on using karate style strikes to beat up your enemies.

Fighting styles preview in character customization
I added the 5 fighting style positions to the list of animations that you can preview during customization!
New Stages!
Two new stages have arrived to the game: The factory, and the bonus stage The Ruby Club.
The Ruby club is part of the goal we reached on august!
Guess who you will be able to find in the Ruby club…
The factory includes a new enemy type, and also a new capture stage! (with its own heavy bondage furniture!)
New enemies!
Four new enemies will be joining the game: A techie enemy and three dominators on the Ruby Club!
New sex positions!
6 sex positions will be imported from previous games
And two completely new and original sex positions wil be added to the game: Facesit 2, and Prone Doggystyle 5!
Simulator update!
I added new options to the simulator:
You can now spawn environmental hazards (explosive barrels and stuff like that) and you can now also spawn bondage traps!
I also fixed a bunch of issues related to the simulator and the one issue that caused the Sex simulator to get stuck sometimes.

Greater bugfix!
We have been working and fixed a lot of bugs, almost everything that was reported, including loading issues , animation errors, and fetishes not working as intended.
And that’s all for this month’s update!
I wanna thank all of you for supporting the development of the game, your support makes this game possible! Thank you!
I’m sorry I couldn’t deliver on the AI update, it’s a long story but basically, the programmer screwed me and had me “wait” for a month. I was crunching a bit over the last week in order to try to get everything working again for this update. The new AI will have to wait, as I will end up making it myself, for better or worse. On the other hand, I will learn new stuff to make this, so hopefully everything will be better.
You can find the download links for this update HERE!
Have a great weekend friends!
And as always, if you have any issues, feedback, ideas, suggestions or bugs to report, let me know in discord!
Cheers!
Changelog Solas City Heroes 0.7
- Added the option to spawn environmental hazards on the Simulator
- Added the option to spawn bondage traps on the Simulator
- Fixed an issue that caused cumming moans to ignore the mute moan mechanic
- Fixed an issue with removing boots for footjobs and some leg restraints
- Added a new fighting style: Traditional!
- Credits, Enemy & Sex data pickups now display a message on the console
- Foods now restore a bit of Arousal as well.
- Added a new Stage: The Factory!
- Added one new enemy: The techie villain!
- Added a new Capture stage! (This one will be filled with villains!)
- Add the Tier 4 clothing items to the Shop! These add 174 new clothing options!
- Added a new type of restraint: Punishment hoods! This type of blindfold covers most of the face!
- Added 4 new hair styles designed to work in tandem with the newly added punishment hoods!
- Added a new type of restraint: Straitbinders! Taking the idea from a straitjacket type of binding but removing the jacket, and only forcing the hands of the wearer to be hugging their own body!
- Added 6 new sex positions, imported from previous games.
- Added a completely new original foreplay position: Facesit 2!
- Added a completely new original sex position: Prone Doggystyle 5!
- Added a new stage: The Ruby Club!
- Added three new enemies: Go find them in the Ruby club!
- Added the new enemies to the capture stage (bonus area)
- Fixed an issue with some restraints in the Sex Simulation
- Improved some animations for the vertical Heavy bondage
- When cumming, enemies will lower their Ecstasy by an amount related to their prowess stat, with more sensual enemies lowering it more!
- Fixed an issue with the simulator sometimes getting stuck when cumming
- Fixed an issue with missing voice on Ground Oral 3
- Fixed an issue with some textures not loading properly
- Fixed an issue with the fetish Bondage not working properly
- Fixed an issue with having no fetish not working properly
- Fixed an issue with the fetish Exhibitionism not working properly
- Fixed an issue with one destructible not being properly destructible visually
- The player attacks now have a 75% chance to stagger enemies instead of 100%.
- Increased the regeneration for Marauder and his minions by 15%.
- Added the current (and future) fighting positions to the list of animations you can change during customization
- Added a new option for heavy bondage: tables! (horizontal). This new option is added to the possibilities of heavy bondage on each of the captured stages, and includes 17 new sex positions! (and 9 new non-sex animations)
2022-10-14 14:36:41 +0000 UTC
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Hey friends

Here are the download links for this month's update!
I wanna thank all of you for support, your support made this possible!
Edit: Links update to 0.7.1F!
Donwload links
Solas City Heroes 0.7.1f Mega
Solas City Heroes 0.7.1f mediafire
Have a great weekend friends!
Cheers!
2022-10-14 14:35:48 +0000 UTC
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Hey friends!

I’m here with some questions. Today I wanna ask your preferences for the sex systems and sexfights and stuff.
Why am I asking this now?
Over the last year I took several courses of game development. Usually I take small courses related to what I need to learn at the moment in order to fix or improve something, but one of the things that I learned is that to make a better and less chaotic game it is better to prepare stuff before starting to work on it.
This is called pre-production. Solas City Heroes had minimal pre-production, while Kinky Fight Club and Dungeon Coup had none. For the next project I wanna start with the right foot and have everything better organized, so I wanna take the time to slowly design most of it, in order to make the game development faster, more precise and reduce the chances of having to re-do something.
What is the next project? I can’t tell for now, but you will hear more about it in a few months, for now all I can tell is that it is being reborn from the ashes of project nexus (I never completely stopped working on that project, I just set it aside, and now I want to get back to it after completing SCH).
So my questions today are about sex and sexfights.
The next project will involve sexfights, as that is basically my signature move. I have three major options right now, I’m open to feedback and suggestions in case you find a different or cool ideas.
Sexfight idea 1: The player is slightly more powerful than enemies when participating in sexfights, but when they do they get the Exhaustion debuff that reduces their stats, making them weaker after some sexfights. This is the current system in Solas City Heroes.
Pros: You know you may be able to beat some enemies, but not when there are too many of them to sexfight.
Cons: You know you are likely to beat enemies in 1 on 1 if you don’t have the exhaustion debuff. It can also lead to moments of not being able to defeat enemies.
Sexfight idea 2: The player has roughly the same power as enemies in general, but enemies have set stats based on their class and level. This is similar to the one in SCH, however without the Exhaustion mechanic and with the enemies being on par with the player.
Pros: You will be able to beat or be beaten by enemies based on their stats and level. Makes the game more predictable.
Cons: Once you beat one enemy, you know you will be able to beat all other enemies of the same type. Makes the game more predictable.
Sexfight idea 3: Player and enemy have roughly the same power, but some of the values on the enemy stats are pseudo-randomized. This is similar to the previous one, but enemies will have some variance on their stats. Stats wouldn’t vary more than 20%, so enemies will keep their stat distributions.
Pros: Introduces some unpredictability, while still being somewhat predictable.
Cons: It may make the game still too predictable once you figure out the stat distribution of enemies.
These are mostly the three big ideas that I have for the Sexfight system. This game will be more tailored to the one vs many idea, as Solas City Heroes, rather than the balanced one vs one of Kinky fight club.
Another thing that I wanted to ask you guys is, for those of you who may not be a great fan of sexfights, would you enjoy a variant where instead of trying to escape and dominate, you only have the possibility to escape, but if you fail you get dominated?
And the last one related to the sex systems. For those who want a maybe less interactive sex scenes, would you be interested in having sex as a lose state where your character gets fucked and there is no gameplay there?
All of these are just options, I want to have the widest possible experience for the players so they can choose how to play their game!

And now some bad news.
Remember how hyped I was about the new AI? Yeah, fuck that. Turns out that, for the fourth time, I was bamboozled by a programmer. The dude that I've been working with for three months, decided that he wasn’t motivated enough and dropped out of the project without uploading the content he was being hired (and paid) to do. I was waiting on him for almost a month to upload the “finished” product so I could fix anything that wasn’t working as expected, and now it’s been almost two weeks of radio silence almost, so yeah, I got screwed…AGAIN!
The chances of having heavy bondage outside of the captured scenes for this update is 0, unless the dude decides to reappear out of nowhere and uploads everything working perfectly, which is extremely unlikely.
This has been super stressful for me, and I just wanted to tell you guys the truth, it does not matter what I try to do now, I cannot do it in time, and I wasted a lot of time waiting on him to upload the “finished product”. All that I have of the “new AI” is just a prototype that works in an isolated scene, without interacting with half of the stuff.
So yeah, I’m starting to hate programmers.
Nonetheless I will start a course on AI and do all of this myself, just, not for this update, maybe not even for the next. I will try my best, because at this point, bringing someone new to the project will be just wasting more time.
That’s all I had for today friends, so please vote, and tell me your ideas and what you would love to see in future projects, even if it is a small, or a crazy idea. A lot of the features you guys and gals love today on my games came from suggestions from players, so feel free to give me crazy ideas, I can’t promise I will be able (or willing) to add all of them, but sometimes I get some amazing ideas that I love to implement.
Have a great weekend friends, and I'll see you next week for this month’s update!
(which will include pretty much everything else, except the new AI)

Cheers
2022-10-07 20:08:26 +0000 UTC
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Hey friends!

I hope you have a great start of the month, I feel like september was getting eternal…
Anyway, here is what is coming this month!
AI Rework!
Still unfinished, and causing a lot of trouble, but we will have the AI working correctly and being way better than before. This will make the game more fun as the AI no longer just clumps and rushes to the player. There is more to do, but it will make the game better, and will also (very important) allow the enemies to pick up the player and put it on any close bondage furniture, or even start threesomes (in the future).
Heavy bondage Improvement!
A new type of heavy bondage will be added to the game! We will be adding tables, where the captured character is resting horizontally while having their hands tied on different positions to the sides. This will not add over 20 new animations to the game, but we are also adding heavy bondage traps (only standing for now), and adding the possibility for enemies to carry the player to any close bondage furniture.
Tier 4 Clothing!
We added 174 new clothing options to the shop! These Are unlocked after completing the Area 4 in the game!

Bondage Improvement!
New Bondage restraints will be added: The first one is the punishment hood. This is a hood that covers most of the face of the wearer, and counts as a blindfold. We also added 4 new hairstyles that are just ponytails and work amazingly well with these new restraints (and other full-head masks). And we added a new type of hand restraint:: The Straitbinder! (I completely made this name up). These are a pair of cuffs tied like a straitjacket, you are gonna love this one!

New fighting style: Traditional!
A new fighting style will be added to the game. This one focuses more on using karate style strike to beat up your enemies.
New Stages!
This month we will be adding two stages: The factory, and the bonus stage The Ruby Club.
The Ruby club is part of the goal we reached on august!
Guess who you will be able to find in the Ruby club…
New enemies!
Four new enemies will be joining the game: A techie enemy and three dominators on the Ruby Club!

New sex positions!
6 sex positions will be imported from previous games
And two completely new and original sex positions wil be added to the game: Facesit 2, and Prone Doggystyle 5!
Greater bugfix!
We have been working and fixed a lot of bugs, almost everything that was reported, including animation issues on the simulator, and fetishes not working as intended.
And that’s all for this month’s major features!
We are still battling with the AI, so I cannot tell much more about this, I hope we can get everything working on time so we can have the demo around the 13-14th. I can’t stress enough how annoying and hard it is to work with AI, especially for the whole picking up and carrying the player thingy.
On a funnier note, the new stage will be filled with environmental hazards… I mean it is a factory, so watch out for stuff that can blow up!
As always I wanna thank all of you who support us, you make it possible that we do what we love and we can constantly add new stuff and improve the game! Thank you!
I will be making a poll next week to ask some questions about the game!
And hey, if you haven’t, please wishlist Solas City Heroes on Steam!
https://store.steampowered.com/app/2060170/Solas_City_Heroes/
Have a great Sunday, friends!
Cheers!
2022-10-01 11:04:17 +0000 UTC
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Hey friends

Today I wanna write a bit about what work we have been doing in Solas City Heroes this month, as well as some stuff coming in the future.
This last month was very chaotic. I moved to a different province, which is a lot harder than just moving from just inside the city, and had to get all the services and stuff done, and other non-gamedev related stuff that consumed a lot more time than I expected. This together with me learning to work with a programmer caused some very interesting work schedules.
Most of you may not be familiar with how working in gamedev is, or how is working with other people, basically I’m used to have access to everything in the project -all the scripts-, but in order to prevent mismatches and stuff like that when you work with more people you have to avoid touching some files, so you don’t overwrite your partner’s work (or he overwrite yours).
This is easy if you and the other people work on different things, but when the game has one big main script and the stuff that both have to do is with the same script, it becomes very…complicated. So I definitely learned something about future project organization!
But what was the focus during last month?
During last month the focus was to complete the player character controller. During the 0.6 updates we changed a bunch of things, some major, some minor, but all together make for a huge difference. Most of the things were related to how the game reads the inputs and then processes them. When I started Solas City Heroes I used an asset for a basic beat em up gameplay, which over the months we were replacing with our own stuff. Similar to the ship of Theseus but instead of replacing all parts for the same ones, we replaced them for improved versions, and then added some lasers and naked people. So if you open the 0.1 versions you can see that the general idea looks similar, but once you start playing with it you will feel the huge difference in smoothness, sliding and stopping. (Also a lot of features were added like dashing, charged punches, etc)

Another thing that took us a lot of time was the controller setup. Although this was added a bit before, there were some functions that weren’t properly made in the original asset for handling gamepads, so we (actually he did, I only hard tested it) had to make a bunch of changes in the code to allow controllers to work, and even still we can’t get the game to work 100% with controllers.
We plan to have a second pass at controllers around november. The big focus that we have been working during this month and the last half of the previous month was remaking enemy AI. Which, this is the third attempt, with me failing completely on the first one, doing a decent job on the second one to provide a basic AI that won’t bug out and ignore the player, and now with a [real] programmer that is completely remaking it from scratch so we don’t have to deal with limitations from the starting asset.
The new AI isn’t finished yet, we still have a lot of testing and changes to do, but now it takes more factors into account that only if it can see or not the player. We are also adding the possibility for different types of attacks (including enemies having a firearm or throwing grenades), and even retreating for a bit.

I have to admit that I massively miscalculated how much time and effort this would take. I just thought that AI was hard for me because I suck at it, but turns out, even for professional programmers with university degrees it takes a lot of time to get to work perfectly. AIs seems to be one of the hardest areas of programming as it is extremely prone to generate bugs or erratic/random behavior if even the tiniest detail isn’t taken into account.
But things are advancing at a steady rate, slower than I anticipated, but still advancing, so next month we will see the first iterations of the new AI.
Now for the most interesting part of this: The new AI not only will make the combat more interesting, but will be able to pick up a defeated player and put it into a close heavy bondage furniture, or even join in during a sex interaction to turn it into a threesome!
I can’t promise that both features will be ready for next month, but will be ready before the end of the year, and the IA will be able to make better real time decisions rather than just charging the hero at all times!
And on a different note, to show something more visual that I've been working on. This was a suggestions by a challenger tier patron which I really liked and turned into this:

Previously there were no hairstyles that would look more on the general look of when people wore full head masks with a ponytail, so I made some!
I made these 4 ponytail styles where you can use them as your haircut and play a hero that has a monk-ish haircut. Or you can use it as a part of some very cool looks with some head items.

But also! I was going to add a bondage mask anyway, so I pushed it earlier to get it out for next month’s update, and I have to say, it looks great when combined with the new hairstyle!

(Colored bondage is one of my favorite features I ever added!)

(That's how a full set looks, the punishment hood counts as a blindfold)
That’s most of the recent news of what happened during August and September. I will come back with more news.
And I wanna thank all of you who support the project and make this possible!
But also to all who voted in the last poll, I now have a better understanding of what animations you are interested in seeing and this is very useful to decide and schedule what animations to do in the future (and when).
Have a great weekend friends!
And I'll talk to you next week with the objectives for October!
Cheers
2022-09-24 15:04:45 +0000 UTC
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Hey friends!

I hope you are having a wonderful day!
Lately I have been working and searching for more possible animations and positions, as there are a limited number of ways to interact with genitals and I already animated over 120 different positions. So every time it gets harder (no pun intended) to find new positions to make.
And here is where I want to ask you friends for some feedback on this topic. Due to the nature of the game (basically the first game, kinky fight club) I usually made positions based on the physical part of the domination (like grabbing hands, pinning down, etc) and I’m wondering what other variants I haven’t made much… And the answer is seduction “domination” style positions. As in, rather than dominating your partner physically is more around the idea of them being so turned on that they just cannot resist.
I made some animations like these, but there are few. These kind like the most classic sex positions (as in, not competitive, more romantic even).
Would you guys and gals like to see more animations of this style? or would you rather see more “exotic” wrestlerish positions? (Like the wheelbarrow doggystyle)
I also have a question about "anal-exclusive" positions. Right now I leave some stuff to the imagination of the players as for example in male and male interactions all penetrations animations are anal. Is there enough interest for some anal exclusive sex interactions? or I just keep making the animations as I'm currently?
I will also ask some other questions, just to keep testing out what works well and what not so well on the game.
I’m also open to suggestions and ideas, as soon I will have to start planning for next year’s content!
So if you have a cool idea, let me know, and if you can put videos or images for reference on the discord, even better!
That's all I got for today friends!
Have a great start of the week!
Cheers!
2022-09-18 22:45:31 +0000 UTC
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Hey friends!

I’m back! And with an update for Solas City Heroes! I’ve spent the last two weeks packing and unpacking stuff, and working between boxes, but I finally have internet again and here is this month’s update!
What’s new?
Bondage Improvements
I added a new type of restraints: Garter binder! I don’t know the original name, but it is like a garter belt with handcuffs attached. So yeah, garter binder!
I also added a new type of restraint: The “other” gags. These include different gags that are not like the previous ones. In this update I added the Bone gag.
And here is the big bang of this update: Colored bondage!
Starting on this update you can select the color for all the restraints that enemies will put on you! Make sure that you enable the option after selecting the color!
I’m so happy with this feature, right now you can select not only the restraints you want to wear, but also the color and the material! There is no other game where this is possible!!!!

Improved Cum
I reduced the time it takes to cum. The whole animation now runs at around 9 seconds, instead of almost 30, and it transitions smoothly to the next animation. I made some fixes and changes under the hood here, but everything should work the same or even better with the cum system. This change was made mostly after hearing feedback and seeing the results of the last poll. I also added the Cum together feature you voted for, which will cause that whenever the player or the enemy cums and the other is at or above 90% Arousal both of them will cum!
New talents & Fighting style
I added most of the Tier 4 talents. these include new combat and sex talents, as well as the first different fighting style: The Juggernaut style! Once you learn that talent your fighting style will change!
I also changed several talents on the right side of the ero talent tree. These talents now focus more on the “powerful hero with a secret weakness to sex” trope, so they give huge damage bonuses but also make the character weaker to sexfights!
Let me know what you think of the new talents!

Special selection
After several months of not finding how to trigger the bug I finally found how! And I fixed it. But I also added the possibility for characters to change their Specials while in a combat stage. Just press pause and you will be able to change your special without needing to return to base. You can even use different specials based on your current requirements! (Like having berserk, regeneration and clear mind at the ready)
Shooting lazers
Well, not really lazers, but energy projectiles. I added a new Special that allows the characters to enter a focused state where they shoot lasers instead of their punch attacks. This lasts for several attacks and stacks with talents that increase the damage of Specials (not punch attacks!)
There is also a weaker version of this talent available as a temporary buff that drops from destructible objects on the Mafia house stage. I will later put this item on other stages according to the lore.
Let me know your opinion on these, as they are new and I wanna balance them accordingly!
Change Positions in Customization
You will be able to change the position of your character while on the customization screen.

Simulator Improvement
The Simulator now includes all the missing stages and background music. And whenever you complete a stage in the game it gets unlocked instantly in the Simulator (both the stage and the music!)
I also made some improvements and the Simulator should run slightly better on older computers.
New Stage
Get ready to enter the Mafia house and face Da Boss!
New enemies
Two new enemies joined the game: The mafia goon with a jacket, and the maid!
These new characters as always include new animations!

Área 4 Bundles
As always, whenever an area is completed the bundles are added to the shop. This includes Enemy bundle, Bosses bundle and Sex data bundle.
Game Optimization
I did a bunch of coding and improvement to reduce the amount of memory needed. For now this is the best that I can do, but I’m happy with the results, seeing a 31% reduction on memory needed on this computer!
New animations
I improved all the animations in the Ground titfuck position.
I added two completely new and original animations: Wrestler’s handjob and Standing Footjob 2, both of these with F/F and M/M variants!

Bugfix
I fixed a bunch of stuff, including most of the recently reported issues like inaccessible drops, missing buff icons, a whole missing wall, and many more.
And that’s all for this month’s update!
This month’s update includes a lot of work under the hood. It may look like a smaller update, but it’s more of a normal size update (I can’t keep making giant updates all the months tho!). This month also includes a bunch of new features which I would love to get some feedback on, does the new fight style feel good? Do you feel like a tanky fighter when using it? Do the new energy blasts feel fun? Do you like them? etc!
I plan to add more fight styles in the future! (you can guess by the talent icons/locations)
As always this wouldn’t be possible without your support, so I really wanna thank all of you for your continued support! You make this possible! Thank you!
You can find the download links to the game Here!
And if you have a minute to spare, go and wishlist Solas City Heroes on Steam!
Have a great weekend friends!
Cheers!
Changelog Solas City Heroes 0.6.3
- Added some missing data to the codex.
- Fixed an issue with the NSFW settings not hiding the roles sometimes.
- Updated All the stages from Area 2 (Alleys, Bar and Police station!)
- Added missing stages to the Simulator!
- Stages on the simulator now unlock as you progress through the game.
- Music on the simulator is now unlocked as you progress through the game.
- Updated the credits to properly reflect all the team working on the game.
- Charged attacks now deal 12% more damage
- Iron skin duration increased from 7 to 12 seconds.
- Added the poll winner feature: Cum together! Whenever your character or their partner cums, if the other one is at or above 90% Ecstasy they will cum together!
- Added a new Stage: The Mafia house!
- Added two new enemies: A mafia goon with a jacket (also known as Mafia jacket) and a maid!
- Added new enemies to the capture stage of Area 4.
- Added Área 4 enemies, bosses and sex bundles to the shop.
- Added a new Capture area for Bonus missions! This area will only include bonus enemies, found only in bonus missions!
- Reduced memory consumption during game stages by roughly 10% by forcing unity to unload some assets
- Reduced memory consumption during main menu by roughly 27% (23% on the fast computer, 31% on the older one)
- Improved performance on combat stages by roughly 10%.
- Improved the sex position “Ground Titfuck” by replacing the old animations with a full new set.
- Added 7 new sex positions, imported from previous games.
- Added a completely new original foreplay position: Wrestler’s handjob, this movement includes FF and MM variants! (In the future this position will be moved to an actual wrestler)
- Added a completely new original foreplay position: Standing footjob II, this movement includes FF and MM variants! (In the future this position will be moved to an actual wrestler)
- Added the last costume slot to the shop, we now have 5 costume slots!
- Added a new feature: Change positions on customization!
- Fixed an issue with the texture of the harness dildo gag.
- Added a new type of restraint: “Other gags”. This type of restraint includes all other gags that don’t fall in other categories, like the bone gag I just added.
- Added a new type of hand restraint: Garter binder! (I’m still making up names yeah)
- Added a new Feature: Colored bondage! You can now select the color for all the restraints that are gonna be put on you! This is one of the goal features!
- Added tier 4 talents, and the first variant martial art style.
- Improved Cum animations and cum time. Average Cum time reduced by 9.5 seconds.
- Update some combat talents and added a new talent in the defensive tree: Precision.
- Replaced the “Losing Focus” talent for a new talent “Inexperienced Sexfighter”.
- Lewd recovery talent moved from tier 6 to tier 5.
- Ahegao face talent moved from tier 7 to tier 6.
- Added a new tier 6 talent (not available currently) High sensitivity
- Added a new tier 7 talent (not available currently) Secret weak spot
- Added a new tier 5 talent Archon mode: This talent unlocks a special that allows players to shoot energy balls!
- Added a new tier 7 talent: Energy Mastery. (not available currently) This is an upgrade for Archon mode.
- Fixed an issue with Special selections being reset on the character hub.
- Fixed an issue with one talent not resetting properly (only visually)
- Added a new Feature: Special selection while in game! You can now pause the game and swap your special!
- Buffs are no longer displayed in the HUD while in the Simulator
- The Demo text is no longer displayed before the Codex (this will be seen on the next demo update as the demo text isn’t shown in the patreon versions)
- Fixed an issue with the mouse disappearing in the Simulator
- Fixed an issue with the anal plug icon missing when continuing
- Fixed an issue with occlusion in the nightclub
- Fixed an issue with a missing F/F animation.
- Fixed an issue with a missing collider on the Warehouse.
2022-09-15 20:51:19 +0000 UTC
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Hey friends!
Thanks for supporting the development of the game!
So here are the links for you!
If you happen to find any issue let me know so I can fix it!
Solas City Heroes 0.6.3 Mega
Solas City Heroes 0.6.3 Mediafire
Edit: I found out that the Game still says 0.6.2.1 on the main menu, ignore that I forgot to change it lol.
2022-09-15 20:50:57 +0000 UTC
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Hey friends!

I hope you are having a great day. I’m still in the middle of moving to a different city, so stuff is still kinda chaotic, at least until the 12th.
So let’s get to what is coming this month!
Improved Cum
I reduced the time it takes to cum. The whole animation now runs at around 9 seconds, instead of almost 30, and it transitions smoothly to the next animation. I made some fixes and changes under the hood here, but everything should work the same or even better with the cum system. This change was made mostly after hearing feedback and seeing the results of the last poll. I also added the Cum together feature you voted for, which will cause that whenever the player or the enemy cums and the other is at or above 90% Arousal both of them will cum!
Bondage Improvement
I will add a new type of restraint: Garter binder! I don’t know the original name, but it is like a garter belt with handcuffs attached. So yeah, garter binder!
I will also be adding a new type of restraint: The “other” gags. These will include different gags that are not like the previous ones. In this update I will be adding the Bone gag.
And as a part of the Goal we reached last month, I will add the colored bondage feature.
This feature allows players to pick the color for all the restraints they will wear! There is no feature like this in any other game!

New talents & Fighting style
I will add the Tier 4 talents (most of them) these include new combat and sex talents, as well as the first different fighting style. Once you learn that talent your fighting style will change!
I also changed several talents on the right side of the ero talent tree. These talents now focus more on the “powerful hero with a secret weakness to sex” trope, so they give huge damage bonuses but also make the character weaker to sexfights!
Special selection
After several months of not finding how to trigger the bug I finally found how! And I fixed it. But I also added the possibility for characters to change their Specials while in a combat stage. Just press pause and you will be able to change your special without needing to return to base. You can even use different specials based on your current requirements! (Like having berserk, regeneration and clear mind at the ready)
Shooting lazers
Well, not really lazers, but energy projectiles. I added a new Special that allows the characters to enter a focused state where they shoot lasers instead of their punch attacks. This lasts for several attacks and stacks with talents that increase the damage of Specials (not punch attacks!)
There is also a weaker version of this talent available as a temporary buff that drops from destructible objects on the Mafia house stage. I will later put this item on other stages according to the lore.
Change Positions in Customization
You will be able to change the position of your character while on the customization screen.

Simulator Improvement
The Simulator will be updated with all the missing stages and background music. And I will set it up so whenever you complete a stage in the game it gets unlocked instantly in the Simulator (both the stage and the music!)
New Stage
Get ready to enter the Mafia house and face Da Boss!
New enemies
Two new enemies will join the game: The mafia goon with a jacket, and the maid!
Área 4 Bundles
As always, whenever an area is completed the bundles are added to the shop. This includes Enemy bundle, Bosses bundle and Sex data bundle.
Game Optimization
I did a bunch of coding and improvement to reduce the amount of memory needed. For now this is the best that I can do, but I’m happy with the results, seeing a 31% reduction on memory needed on this computer!
New animations
I improved all the animations in the Ground titfuck position.
I will be adding two completely new and original animations: Wrestler’s handjob and Standing Footjob 2!
And that’s all the big stuff coming!
This month’s update features two totally new systems, and together with the new talents there is a lot of playtest here, so please be patient if something isn’t working 100%. I tested it as much as I could with the little time I have currently, but everything should be working. And if it isn’t please report it so I can fix it!
I also did several updates and changes to things I did a while ago (like the whole cum system) based on player feedback, I hope you like the changes!
And as always I really wanna thank all of you who support the development of the game. We are growing as a studio, being able to do more stuff and with better quality and all of this is thanks to you! We wouldn’t be here without your support! Thank you!
Lastly, Solas City Heroes is coming to Steam!
There is already a demo to try there, so if you can, please go and Wishlist the game on Steam!
https://store.steampowered.com/app/2060170/Solas_City_Heroes/

Have a great month friends!
Cheers!
2022-09-01 18:08:17 +0000 UTC
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Hey friends!

We reached another goal, woohoo!
What does this mean?
This means that, to celebrate, I will add two new things to the game: The first (and more complex/important) is colored bondage, and the second one is a new bonus stage (that will include their own bonus enemies!). But the main goal of the patreon goals, is that now I can have a better overall pay for everyone on the team, and that I can start looking for a lewd writer. I want future projects to have a better erotic narrative and dialogues, and I know that I kinda suck at those things, so I want to have someone that is good writing those for the games.
What is colored bondage?
When I planned this feature originally I meant it as creating variations of the textures in the most classic colors (white, black, red, blue, green, maybe teal) but as we advanced a lot in knowledge and skills in the last year, I will be making the possibility to pick the color for the bondage elements in the same way you pick the hair or clothing colors. This is gonna be huge, as there is no other game capable of this right now!
And now, let's select the next bonus levels!
As previously, patreon bonuses apply here!
Here are your options!
- Vi’s funhouse:Vi's own stage, where she is the final boss, and you get to fight some villains from her own crew!
- Ruby club: The Brotherhood of lust's dungeon, a place very kinky, where most enemies will be naked or wearing kinky outfits, and the final boss is someone they call "The master".
- Bunnyfort: Most bunnygirls and bunnyboys works on the Golden district, but this group has a different idea, instead they train to become the most powerful bunnies and convert others to their ways!
- Engen labs: A secret laboratory where some kinky experiments go on, and the uniform is 100% made of catsuits!
- The octagon: It’s just our classic and beloved octagon, but you will be fighting random enemies!
- Reborn’s temple: The enemies of the brotherhood of lust, this religious group believe that lust is a sin, and they must punish everyone who has been kinky!
- Noble’s arena: A big and pretty arena, where you fight random enemies to entertain the richest millionaires!
- Guardian's brawl: In this small arena inside the Guardian's tower you can fight the other heroes in friendly (or kinky) training matches!
The poll will be open until september 15th, so I have time to work with the level designer to make the stage for the october update!
As always I wanna thank all of you, this wouldn't be possible without your support!!!!
Have a great week friends!
Cheers!
2022-08-23 08:53:40 +0000 UTC
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Hey friends!

I’m back with a new quick fix and update for Solas City Heroes.
I did fix quite a bunch of stuff, so thanks for reporting every issue you find!
I also added some small things:
Bondage traps!
They were already in the game, I just forgot to add them to the changelog and announce them. Right now the bondage traps are only on the Succubus dungeon (and only works if the Bondage and NSFW features are enabled)
Non-dominant counter!
I added a new feature, under the Sex settings that allows players who like to stay in the bottom/victim/submissive positions to keep those positions when they use the Counter ability.
I also added an auxiliary system to prevent and solve save-issues, these happen someties due to the evolving nature of the game, hopefully with this system the number of instances of these issues will be drastically reduced.
You can also see that Stages 1, 2 and 3 look now better, this wasn't intended to be in this fix but it is a byproduct of the studio growing and having the level designer working on updating the older levels! (So yay for studio growth!)
And that’s all I got, plus all the bugs and issues fixed!
You can find the download on the download post (I also edited the link in the previous post)
The changelog is below, and it is short-ish. So make sure to read it to find everything fixed.
I just noticed that we reached another goal, yay!
So tomorrow I will make a poll for the next Bonus Stage, and I will start working on the colored bondage feature as soon as possible!
Have a great weekend friends
cheers!
0.6.2.1 Changelog
- Fixed an issue with some bras having fucked up blendshapes (like the bra of the female hooker enemy)
- Added missing tooltips
- Ground thighjob now properly transitions when using the counter ability.
- Fixed an issue when escaping the capture areas coming from the succubus dungeon
- Fixed a small issue with the capture stages.
- Fixed a small issue with one combat animation.
- Fixed an issue with the corruption toggle being able to be turned off once enabled (this could cause issues if your level is more than one and you turn it off!)
- Fixed an issue with clothes not being removed when starting the capture scene.
- Fixed an issue with the Lustful prevention system (prevents lustful from triggering within 5 seconds of the last time it triggered)
- Fixed an issue with the hand restraints not working properly on the sex simulation mode when you add enemies after selecting the bondage elements.
- Improved the amount of Special generated while no a bukkake scene
- Added a failsafe system to “fix” save files with issues on clothing.
- Increased the volume of the sex, handjob and oral sound effects by 150%
- Added Bondage traps (they were added in 0.6.2, but I forgot to include them in the changelog, right now they are only in the succubus dungeon)
- Reduced time needed to charge attacks by 25%.
- Succubus dungeon now has the correct music.
- Adjusted the spawn point of Succubus dungeon
- Added a new feature: Non-dominant counter! When you enable this option you can use the counter ability the way it was before: you retain the bottom/submissive/victim state instead of taking a dominant position.
- Charged attacks are now using the correct animations.
- Updated All the stages from Area 1 (Streets, Warehouse and Hideout!)
2022-08-20 17:08:27 +0000 UTC
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Hey friends!

I hope you are having a great day, because today is an update day!
It almost wasn’t because my computer decided to stop working yesterday, so I had to rush to get it working again, but hopefully the crisis was averted!
Now let’s get into everything that is new and shiny!
Corruption!
The big feature of this month. This is a system similar to the Submission system, however this one is focused on the character making their opponents cum! In order to level up corruption you will need to have spent talents on the ero talent tree! Be warned, the more powerful you become the more you likely will be for you to become lustful!

Player combat improvements
We retouched some of the elements for the player and how it flows with the combat. Most of the changes were small, almost imperceptible on an individual level, but they help make the combat smoother. We will keep making small adjustments in the next months as well. We also added 2 new features: The charged attacks and the dash!
You can hold and then release the punch or kick button to charge a powerful punch or kick! Charged attacks always knock down enemies and cannot be blocked!
Also you can now press left or right + defend to perform a quick dash in the selected direction. Dashes ignore enemy attacks (but not traps or environmental hazards like fire) and are very useful to get you out of dangerous situations!
Bondage update
I added a few more restraints: Dildo gags with a mask on top, and a bondage classic, the yoke!
Also I added more harnesses (5 for female characters, 1 for male characters), and I implemented the previous poll winner option for leg restraints.
Starting on this update Leg restraints will prevent the character from not only kicking, but also running, jumping and dashing!
Lastly, when being damaged by an environmental hazard you have 20% chances to break a restraint!
Simulation: Survival mode
You can now use the Combat simulator to make a survival simulation! Just set up the timer, your enemies and beat them up!
Animal print
I added the animal print texture to some clothing options that didn’t have it and should have had it, but also I will be adding a new animal print: cow print!

Gendered role Selection
You can now select the roles for male enemies and for female enemies separately! This is a player suggested feature.
Edit: Important, you will have to re-setup the role for your enemies, as there is no data for gendered roles in previous saves!
New Stages
Are you ready to enter the casino?
But also I will be adding the Succubus dungeon! (as the last part of the last goal we achieved!)
New Enemies
In Solas City the casino is located in the golden district, and do you know what else is in there? Bunnygirls and sexy dancers!
And also the Succubus dungeon, where 6 new enemies await!

New Positions
I completely remade the old Ground Blowjob animation, now it not only looks and flows better, but it has a better player-alignment. I also remade the Ground titfuck animation, the changes on this are slight, but it looks better now.
I also added 2 original and completely new sex positions: Ground assjob, and Laying titjob 3!
And lastly I imported 5 sex animations from previous games to this one!
Performance improvement
In my quest to optimize the game as much as possible, I have made an improvement that reduces memory consumption by 30% while in the game stages. However I still cannot reduce the memory consumption on the main menu and character hub areas. But hey, an improvement is an improvement! Those of you who have fast computers won’t notice this at all.
Quick shop fix
I added to the shop the missing succubus items, as well as the 4th outfit slot!
Bugfix
I fixed a bunch of stuff including bald spots, talent bugs and issues with animations.
I also did a lot of cleaning on clothing clipping.
Bukkake when captured
I added a new feature suggested by a player a while ago. You can now set up a chance to have enemies perform a bukkake (instead of fucking you they just masturbate in front of you) to you when you are captured! You can set this up on the Other tab of the character hub. Sadly I still couldn’t get a working “mess” system, but hey it’s something!
And that’s most of the stuff coming this month!

I did some smaller changes that you can find in the changelog below.
I wanna say sorry for the delay, it’s not usual that I upload this late, but this month has not been easy, I’m moving to another city and my computer decided to take a break from me, so yeah, things didn’t work as expected.(plus all the usual medical drama and stuff)
As always, this wouldn’t be possible without your support, so I wanna thank all of you who support us and the development of the game, because you guys and gals make this possible! Thank you!
Download links are on THIS post!
I will be back with more news soon (and also a Steam demo!).
Have a great week friends!
Cheers!
Changelog - 0.6.2
- Fixed an issue with some of the dresses, qipaos and ninja vestments.
- Fixed an issue with one of the new talents.
- Fixed an issue with the hairstyle 65, it was in the wrong position and had a bald spot
- Added missing Succubus items to the shop.
- Added 5 new female harnesses, and one new male harness.
- Added a new type of restraint: Dildo gags with a mask on top! (Includes 2 variations!)
- Added a new type of hand restraint: Yoke!
- Added two new enemies to the game: Bunnies and Dancers!
- Added a new stage to the game: The casino
- Added missing animal print textures to some cloth pieces
- Added a new animal print texture: cow print!
- Added a completely new original foreplay animation: Ground Assjob.
- Added a completely new original foreplay animation: Laying titjob 3.
- Added 5 new sex positions, imported from previous games.
- Improved the sex position “Ground BJ” by replacing the old animations with a full new set.
- Improved the sex position “Ground Titfuck” by replacing the old animations with a full new set.
- Reduced the clipping on thigh high stockings at bigger thigh sizes
- Reduced the clipping with one of the new collars
- Fixed an issue with facial animations after using counter
- Added a new texture variation for the boots and fixed some missing textures on the male boots
- All the restraints now have the same chance to be broken when using a Special! (previously restraints other than hand and leg restraints had half the chances to break)
- Added the 4th costume slot!
- Fixed a typo on the submission description text
- Added the Corruption system
- Improved enemy Role selection: Now you can select the role for enemies based on their gender, so you can select a role for male enemies and one for female enemies.
- Added a new Feature: Bukkake when captured! You can enable this feature in the Settings > Other, and set up the chance for enemies to masturbate in front of you instead of having sex with you!
- Female night workers have a better outfit now (with 100% more cleavage!)
- Added the missing animations to the “enemy cheering and laugh” feature
- Fixed an issue with the ground titfuck animation.
- When taking damage from an environmental effect you have 20% chances that the damage will also break one restraint!
- Fixed an issue that caused masturbation to be able to trigger while trying to break a restraint.
- While wearing leg restraints you can no longer run or jump
- The second kick of the kick combo no longer knock back enemies
- Added a new feature: Dash! You can now dash by pressing Defend + left or right!
- Added a new feature: Charged attacks! You can now press and hold Punch or Kick to deliver a devastating strike!
- Added a new Stage: The first bonus stage: The Succubus dungeon!
- Added 6 new enemies! 2 servants and 4 succubus!
- Slightly reduced the player damage scaling on higher levels
- Added a new feature: Survival mode! Set the timer and see if you can survive!
- Fixed an issue with the capture system spawning minions that would screw up everything
- Reduced memory consumption while on combat stages.
- Fixed an issue with the exhibitionist fetish being triggered even when you didn’t had that fetish
2022-08-17 11:34:35 +0000 UTC
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Hey friends!

Below you can find the download links for the update!
Thank you for supporting the development of the game!
(mediafire is still loading, so give it a minute if you want to download at the exact momento I upload this!)
Solas City Heroes 0.6.2.1 Mega
Solas City Heroes 0.6.2.1 Mediafire
Cheers!
2022-08-17 11:34:15 +0000 UTC
View Post
Hey friends!

Sorry for the delay, I’m in the middle of having to move to a different city and reorganizing stuff and all of that things. My life is a bit chaotic right now, so yeah let’s get to it.
This month I wanted to ask for your feedback on the counter changes I made.
Right now when you use your counter ability you change from being the target of a sex position to be the starter/caster, as in you take on a more dominant role. As this does give the intended effect for most of the gameplay experiences that I wanted to give, but not for all, so I wanted to ask if you actually like the new counter or the old one.
Sex Length
This has been asked a bit over the last months, some people feel the cum sequences are too long, and some told me they were short, so I wanted to ask you about this. Right now cum sequences last for around 12 seconds.
Shorter cum animations would mean more action-packed, while not appreciating the moment too much, while longer cum animations may make the game slower. So please vote and tell me how you prefer this one!
And last but not least, Cuming together!
This was an idea, and I think it is one, but I’m undecided if it is worth the time changing these things. (As with everything, it may produce bugs, so everything can be a time investment)
This idea would work like this: If the player Cums and the enemy Ecstasy (white bar) is at or above 90% then both will cum, instead of just the player cumming and the enemy lowering their Ecstasy a bit (like it is right now).
Keep in mind, cumming together may make the sexual interactions shorter if you have submissive levels or talents that increase the damage taken when cumming!
And that’s for this month’s poll!
I’m running a bit late on the update, but I think I can get it ready for Monday (15th),worst case scenario for Friday (19th).
Have a great week friends!
Cheers!
PS: The option to have different cum durations as an option is not really an option here, not at this point.
2022-08-10 10:00:51 +0000 UTC
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Hey friends
Once again I have a recommendation for another adult game. In this case it’s The Last Barbarian, a third person adventure game with a lot of content.

The game features a bunch of fetishes that my games don’t, so if you are into some more dark stuff you should definitely check his game, as he includes stuff like tentacles, breeding, pregnancy, and even demons and other fantasy creatures.

You can smack stuff, choose different story progressions, customize your character, learn professions, and even end up dancing for orcs!


If this sounds cool, you should check the demo for his game on his patreon page, or on subscribestar.

And that’s all I had to tell you for today friends!
On a side note, everything seems to be going ok with the new features for this month, so expect the update for around the 15-16th!
Cheers!
2022-08-05 16:01:05 +0000 UTC
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Hey friends!

It’s so crazy that we are already at august! Time flies when you do what you enjoy! Solas City Heroes has been in development for around a year now, man it is incredible how fast we progressed this year!
Anyway, let’s see what it is coming this month!
Corruption system
Similar (yet opposite) to the submission system will be the corruption system. Where the submission system focuses on the player cumming and being dominated, the corruption system focuses on dominating your opponents and making them cum!
The system will work in a similar way, but it will provide not only some buff but also additional talents every two levels, however in order to level up your corruption level you will need not only exp but also having spent talents in erotic talents. (In other words, to reach Corruption level 4 you will need to have spent 4 talents on the Erotic talent tree)
Numbers are being tested and tweaked, but the concept is the character becoming so proficient in sex that it can melt everyone with their touch, however their resistance to becoming lustful decreases the higher corruption levels they get!
New restraints
At this point we are almost running out of ideas for restraints to add, but this month we are adding yokes (hand restraint) and gags with a mask on top!
We also are going to add the last variations for the previous Goals that we didn’t get to finish in time: 5 new harnesses! (5 harness variations for female characters, 1 for male characters)
Gender specific role
After getting some feedback on some particular setups, I decided to try to make a separate toggle for male and female enemies, so each can have their own roles. This way you can set up male enemies to be active and female enemies to be passive for example, rather than all being passive or active. I still haven’t started on this, but hopefully I can get it done working and bugless for this update.

moo
Animal print
I will be adding the animal print texture to some clothing options that didn’t have it and should have had it, but also I will be adding a new animal print: cow print!
Simulation: Survival mode
I will be making a survival mode for the Combat simulator, where you can fight until you are defeated!
New Stages
A new stage will be coming: Are you ready for the casino?
But also I will be adding the Succubus dungeon! (as the last part of the last goal we achieved!)
New Enemies
In Solas City the casino is located in the golden district, and do you know what else is in there? Bunnygirls and sexy dancers!
New Positions
As usuall I will be adding new sex positions, and even remaking one of the old ones. The GroundBJ animation will be remade to better adjust to the new characters, and I will be adding two completely new foreplay animations: one breast play movement, and one teasing(other) movement!
Quick shop fix
I will be adding to the shop the missing succubus items, as well as the 4th outfit slot!

Bugfix
Most of the reported issues will be fixed, including some bald spots, talent bugs and cleaning as much clothing clipping as possible.
Bukkake when captured
For those who enjoy bukkake I will be adding a toggle that when enabled will give enemies a chance to instead of fucking the player when captured they will instead touch themselves in front of them. The downside is that I still couldn’t get a working “mess” system. Actually I haven’t even started this system yet, so maybe it doesn’t work at all heh. But the idea is to have this option for those who want it.
And this is all I have for now!
This month I will be focusing on cleaning clipping from clothing options, as well as improving the player character’s controller. I found a programmer and we are working to make everything smoother and have a bigger control over stuff so we can add more fun stuff to the gameplay, like a dodge-dash, charged attacks and even throws!
I don’t know if we will be able to have all that this month, but we are working on it, and after that we will be working on reducing the memory footprint of the game, so it runs smoother (currently it is a bit on the heavy side for ram), and once we get that done we will start a massive rework of the AI, to make it more interesting and fun.
So, yeah, a lot of work to do, we want to make this game as great as we can, and this is thanks to all of you who support the project and allow everyone on the team to work in what we love! Without your support the team wouldn’t be able to put as much time as we do in the game! Thanks!
As always, feedback, criticism and ideas are welcome!
Have a great day friends!
Cheers!
2022-08-01 09:09:19 +0000 UTC
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Hey friends!

I made a quick update for Solas City Heroes. Sorry for the issue, it seems in my attempt to fix the furies spawn in the Simulator I broke the spawn in the normal game. The good thing is, I fixed it, and fixed a bunch of other things and even added some new thingies.
So here is the updated version!
Have a great week friends, and thanks for supporting the project!
Changelog Solas City Heroes 0.6.1
- Fixed an issue that caused the Furies to not delete themselves after being defeated (and blocking the completing of the stage)
- Fixed an issue that allowed sometimes enemies in the dojo to be knocked out of the entrance door and get stuck.
- Slightly improved main menu performance
- Added missing animations to the preferred/disliked sex previews
- Fixed an issue that caused the plug debuff to not be properly removed and kinda screw the whole buff/debuff icons
- Fixed an issue that caused the gag debuff to not be properly removed and kinda screw the whole buff/debuff icons
- Fixed an issue with female Dickson’s hair.
- Fixed an issue with bondage putting the wrong corset on male characters when continuing from one stage to the next
- Fixed a case of a flying box in the Hideout.
- Fixed one enemy that was getting stuck on Stage 1
- Starting on this update, when you use the Counter or Improved Counter feature, the game will take into account your role when swapping positions!
- Mastubartion should no longer be able to trigger to reduce your maximum hp if it would cause you to be defeated.
- Fixed an issue with the textures on most face masks and head masks
- Added new textures to masks and headgear with ears to enable more customization options
- Added more succubus items: A winged headband, bodysuit, monokini and catsuit (both for male and female)
- Fixed an issue with some explosive barrels
2022-07-20 17:26:55 +0000 UTC
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Hey friends!

I hope you have a great day, because today is an update day! This month started very bad, I got sick and lost almost a whole week in bed, but I managed to get almost everything I wanted in this month’s update. So if you find something not being completely done, I’m sorry about it!
Let’s see what’s new this month!
Submission system!
The submission/trained system is here! What this system does is give you buffs and debuffs based on if you are collared or not, and your submissive level. While you are not collared you get buffs for more of a rebellious playstyle, but while you are collared you get buffs for a submissive playstyle. What are those buffs? Well you can see them in the Submission tab, in the settings, but the most important aspect is that while collared when you cum you make enemies take a lot of arousal (because you became such an amazing submissive that your cumming turns them on even more!).
The system may need tweaks along the way, but this allows for a more submissive gameplay where your focus should be on stuff that lets you regain your maximum hp or lose less maximum hp when cumming, and this way you can win a level by making most of your enemies cum while they dominate you!
You gain more submissive exp (and levels) whenever you cum while collared, and some other things grant you more experience, like being in full bondage, being completely dominated, etc.
Tell me later your experiences with the system, this is something completely new, so I don't have any data to compare it with, so all feedback is welcome! (don’t expect to reach level 10 sub in one run tho)

Bondage update!
I added a bunch of new bondage items, these include new blindfolds, new collars , new wrist and leg cuffs, 3 new hand restraints (all three categorized as backbinders) and a new type of restraint called corset collar! These are part of the monthly updates and the bonus bondage for the goal we completed! I also updated the textures on bondage boots and gloves A, so you can now see the restraint parts more clearly.

Here you can see most of the new bondage items on Lucy! (the ringed set)
Hair update!
This thing took most of the time for this month’s update. I basically remade the hair system, now you can select the anisotropy of the hair and the alpha value. I made it so you can select the alpha value because there are many hairs, and many use different values, and in some cases you can drastically change the look of a single hairstyle by changing the alpha. I also added 73 new hairstyles, and reorganized them, so you now have like 120+ hairs to pick from! I also updated the texture quality for most of the old hairs. This was one of the bonus for the goal we completed!
Enemy updates
As a part of the hair update I also updated the enemies to use the new hairs, and added the missing hair to the male fighters (they were all bald, lol) As you can imagine this took a while. But on this update we get a completely new area: The golden district, which includes the first stage: The Nightclub!
In the nightclub you will find two new types of enemies, who are there to “protect” the business!

New sex positions!
This month includes two new original sex positions: Backbreaker handjob and Ground Oral III!
I also imported 6 sex positions from previous games to this game, for a total of 8 new sex positions!
Tier 3 clothing!
After completing the dojo you can now buy sport/combat themed clothing! (The character in the picture below is wearing all new tier 3 clothing!) There are a total of 215 new items to choose from!
Tier 3 talents!
You can now select talents and sex talents from the tier 3! These include some interesting and powerful new choices!
Environmental hazards!
Starting on this update you can now find barrels and other kinds of hazards in the stages of the game! Most barrels will blow a few seconds after you punch them! Be warned, environmental hazards can damage your outfit!
Disliked sex positions!
I added a feature, similar -yet opposed- to preferred sex positions, where you can set the sex positions that you don’t like. When these positions are triggered, the game will attempt to switch them to some of your preferred sex positions! Sounds like a win-win. The idea of having a disliked sex position was not mine, it was a player suggestion but I can’t remember who (the second part of this feature however was my idea!)

Partial re-dress!
This player suggested feature will allow players to have a very limited re-dress after ending a sex interaction in the form of recovering their bottom clothing (or just the bottom part of a catsuit/bodysuit), mainly for those who don’t want to with their genitals out all the time. They still count as undressed, so it is just visual but it seemed like something interesting to have.
Change position on cum!
This player suggested feature will allow players and enemies (if the “won’t let go” feature is enabled) to swap positions after cumming.
Bugfix
As always, several bugs were fixed, including the dreaded bug that created empty characters. You can now delete those bugged characters!
And that’s most of the new stuff.
There are more changes and updates, you can find them in the full changelog below. Some more succubus items will be coming next month, together with the succubus dungeon!
I thought this update was gonna be small, but now that I’m writing it seems I may have gone a bit overboard with work last week, heh. I really wanna thank all of you who support the development of the project, without you this wouldn’t be possible… Thank you!
You can find the download links in this post!
As always I appreciate your feedback, so if you have any ideas, critics or wanna show me your heroes, feel free to put them on our discord!
Have a great weekend friends!
Cheers!
Solas City Heroes - 0.6
- Added a new entry to the codex: Strap-ons!
- Fixed the issue of the game creating a blank character!
- Reduced the shininess of the octagon’s fence.
- Fixed an issue with the linked leg cuffs texture.
- Added a new feature: Change position on cum! When either you or the enemy cums (if they have the not let go feature enabled) they will swap to a different position!
- Added a completely new original foreplay position: Backbreaker handjob, this movement includes FF and MM variants!
- Added a completely new original foreplay position: Ground Oral III, this movement includes FF and MM variants!
- Added 6 new sex positions, imported from previous games.
- Improved “Improved Counter” effectiveness and duration.
- Improved the amount of damage taken by your enemies when they cum by 50%!
- Added tier 3 talents and tier 3 sex talents to the game!
- Added the third costume slot!
- Improved bondage gloves A & B so they work better with long sleeves clothing
- Improved the bondage boots 2 mesh.
- Boleros will no longer be removed with undress option 2.
- Added 73 new hairs to the game!
- Added the possibility to customize the shininess of the hair!
- Added the possibility to customize the alpha value of the hair!
- Fixed an issue with the Shininess of clothing in the head slot not saving properly
- Fixed some animations not being properly displayed in the animation previewer of preferred sex positions
- Added a new Feature: Partial re-dress! When enabled after ending a sex interaction you will now put back either your bottom or catsuit/bodysuit pieces of clothing. You still count as undressed for gameplay purposes.
- Added environmental hazards: You can now punch some barrels and tanks that will blow after a while!
- Added a new type of restraint: Backbinder!
- Added a new type of restraint: Corset collar!*
- Added new wrist cuffs, and made variations of wrist cuffs that include upper arm cuffs! (so there are now 4 variations of cuffs!) *
- Added a new Collar! *
- Added two new Blindfolds! *
- Added two new backbinders! *
- Added 215 new clothing pieces to the shop. These become unlocked once you complete the Dojo area!
- Added a new stage: The Nightclub!
- Added two new enemies to the game: Mafia goon and Mafia red shirt!
- Added a new tutorial screen for the Sex simulator (gallery)
- Press the Defend button in the Sex simulator (gallery) will now properly end the simulation
- Fixed the missing hair on the male fighters
- Improved the sex position “Ground Thighjob” by replacing the old animations with a full new set.
- Reduced the amount of Arousal and Special gained with the sadist fetish by 40%
- Reduced the cost of Counter by 30%, now it costs 70% of your Special gauge
- Using Improved counter now selects a new position randomly (from your preferred sex positions) instead of counting. (1 > 2 > 3, etc)
- Added a new Feature: Disliked Sex positons! Similar to the preferred sex positions, here you can select a bunch of sex positions that when the game would use any of those it will instead attempt to swap into some of your preferred ones.
- Improved Bondage Gloves A and Bondage Boots A with better textures!
- Fixed an issue that caused the other furies to not spawn in the Simulator!
- Fixed an issue that caused the Futa status of a character to remain logged after logging out (but not closing the game) and selecting another
- Added the submission system. You can enable it in the character settings.
- Fixed an issue with keep going bondage and bondage gloves and boots.
- Improved female facial sliders
- Added a new Feature: Remove restraints for sexual interactions! This is only visual, but it helps fixing the issues with sex animations and hand restraints!
- Added some new succubus inspired items, these are unlocked with tier 2 clothing!
- Updated all enemies to have the new and improved hairs!
2022-07-16 15:09:04 +0000 UTC
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Hey friends!

Thanks for supporting the game!
Here are the download links! (Mediafire seems to be down right now, so I will update later when I can upload the game there)
EDIT: Links updated to 0.6.1!
Solas City Heroes 0.6.1 Mega
Solas City Heroes 0.6 Mediafire
2022-07-16 15:05:44 +0000 UTC
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Hey friends!

I’m finally ok to work fully again, so let’s get into this month’s poll!
This month I would like to get some feedback regarding the bondage system, so I will be asking several questions about it.
First: The bondage escape system
how do you guys and gals feel regarding the escape system?
- I love how the system currently works
- I would love to just spam punch and kick to break the restraints instead of using Special (but it is interrupted if you get hit and you can only escape from hand/leg restraints this way)
On another note, would you rather have the bondage boots and leg restraints be more harsh to the player?
- No, I love the way they are now!
- I would like if the leg restraints disabled the jump option
- I would like if the leg restraints disabled the run option only.
- I would like if the leg restraints disabled the jump and run options
- I would like if the leg restraints disabled the jump and run options and also slowed us down a bit.
Would you be interested in enemies putting some costume parts as restraints? For example putting a maid dress (that counts as a harness) or a maid collar with the headdress (counts as a collar), or even bunny suit/bunny ears, and stuff like that.
- I’m not interested in costume bondage
- I would love for enemies to be able to put costumes on our heroes!
And that’s all I have for today friends, I wanna hear your feedback on this!
have a great day friends!
2022-07-05 09:06:42 +0000 UTC
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Hey friends!

I’m not gonna make a big post, I still don’t feel very good, so I will try to make it short. (I’ve been with anginas and very high fever/throat pain for the last 6 days)
Thank you for you patience, things will get back to normal as soon as I can!
So what’s coming this month:
Submission system
Due to popular demand, I will be adding it this month, and you will be able to enable it on the character settings.
New bondage items!
This is one of the goal rewards: we will be adding a bunch of new blindfolds, wrist and leg cuffs, collars, and instead of one, three different backbinders, and maybe something else. I also took a bunch of work and modified the bondage gloves to work better with long sleeves clothing.

New hairs!
This is one of the goal rewards: I already added to the game over 70 new hairs. Due to some of these hairs having different “alpha values” I added a slider that lets players control the alpha value of the hair so they can adjust it at their will. I also added an anisotropy slider, so you can control how shiny the hair is!
Tier 3 clothing!
After completing the dojo you can now buy sport/combat themed clothing! (The character in the picture below is wearing all new tier 3 clothing!) There are a total of 215 new items to choose from!

New positions!
As every month, I will be adding two completely new positions to the game!
New enemies and Stage!
This month’s new stage is the nightclub! and you will find there some very nasty “security”!
Tier 3 talents!
New talents, and also new Sex talents!
Disliked sex positions!
I will be adding a feature, similar -yet opposed- to preferred sex positions, where you can the sex positions that you don’t like. When these positions are triggered, the game will attempt to switch them to some of your preferred sex positions! Sounds like a win-win. The idea of having a disliked sex position was not mine, it was a player suggestion but I can’t remember who (the second part of this feature however was my idea!)
Partial re-dress!
This player suggested feature will allow players to have a very limited re-dress after ending a sex interaction in the form of recovering their bottom clothing (or just the bottom part of a catsuit/bodysuit), mainly for those who don’t want to with their genitals out all the time. They still count as undressed, so it is just visual but it seemed like something interesting to have.
Change position on cum!
This player suggested feature will allow players and enemies (if the “won’t let go” feature is enabled) to swap positions after cumming.
And that’s all I have for this month’s update!
All in all this month’s update brings some major customization material!
There are of course some more fixes and minor updates but in general, this is it. I will probably keep playing with the male character until I’m happy with it, and maybe if I have the time and energy add the [new] face variants for the female character
There is absolutely no doubt that the bonus stage will be the Succubus lair, so we already started making some succuby-themed items!
I don’t know if I will be able to add the succubus stage this month, I will try my best to do it, but I’m already a week behind schedule.
Thanks to all of you who support the project, and made this possible!
I’m gonna go lay down a bit now before I get the fever up again
Have a great day friends!
ps: the voting poll for this month will be related to bondage, but I will make it next week!
2022-07-01 11:19:35 +0000 UTC
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Hey friends!

This post is to decide what the first bonus level will be!
This is possible thanks to your support, thanks!
So, you guys didn't provide many new options, so I will put mostly what I had. The stage will include 2-3 new enemies, and depending on the stage will mix up other enemies. These enemies will not include new sex positions, but they will have their own sex positions list!
Note: This poll will end in one month, so expect the new stage to be for august or september (if august is a slow month). Also patron bonuses apply here!
Here are your options!
- Vi’s funhouse:Vi's own stage, where she is the final boss, and you get to fight some villains from her own crew!
- Lust dungeon: The Brotherhood of lust's dungeon, a place very kinky, where most enemies will be naked or wearing kinky outfits, and the final boss is someone they call "The master".
- Bunnyfort: Most bunnygirls and bunnyboys works on the Golden district, but this group has a different idea, instead they train to become the most powerful bunnies and covert others to their ways!
- Succubus lair: A pretty dungeon where an ascended who claims to have become a succubus resides.
- Engen labs: A secret laboratory where some kinky experiments go on, and the uniform is 100% made of catsuits!
- The octagon: It’s just our classic and beloved octagon, but you will be fighting random enemies!
- Reborn’s temple: The enemies of the brotherhood of lust, this religious group believe that lust is a sin, and they must punish everyone who has been kinky!
- Noble’s arena: A big and pretty arena, where you fight random enemies to entertain the richest millionaires!
- Guardian's brawl: In this small arena inside the Guardian's tower you can fight the other heroes in friendly (or kinky) training matches!
And on a sidenote I wanna ask. Did you guys and gals liked the new Slow-motion effect?
Have a great weekend friends!
cheers!
2022-06-18 20:59:55 +0000 UTC
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Hey friends

I hope you are all having a great day, because today is an update day! yay!
I feel like every month I say that I been working a lot, and yet every month it feels like this month I worked even more than before, so yeah, Ill just say that I worked a lot. The changelog is super long (and is at the bottom as usual) so I will just point out major changes in this update:
Heavy bondage!
Finally! Starting on this update, you can enable the option for your hero to be put in heavy bondage when it’s captured. Right now it only works when captured, but I have plans for the future to add bondage furniture that already is in some of the scenes, and the enemies may be able to put you there when you get knocked out, or even when an enemy throws a portable-bondage-trap! This first iteration of heavy bondage includes includes 11 different sex positions and 3 different bondage “furnitures” (each area has it’s own furniture, all of them are vertical and share the same animations in general).
I’m gonna need some feedback on this system so I can improve it in the future!
Bondage update!
I added a bunch of new restraints. Now you can enable the bondage gloves to be used as if they were wrist cuffs (non-linked), I added a completely new variation of bondage gloves and boots, and I added the neckbinder!
Multiple costumes
Starting on this update you can buy space to have a second costume! Just with one button press you can change from your main to your secondary costume while in customization.

Keybind customization & controller support
This took way more time and effort than what I hoped for, but finally here it is! You can change the keybinds in the game in the main menu settings. Partial controller support is added to the game. Honestly navigating through menus and changing stuff with the controller is not the best experience, when the whole thing was thought to be done with the mouse. There are still some things I cannot get to work with the joystick (pick colors and things like that), but the game works wonderfully with the joystick when not trying to customize your character.
Game feel & Quality of life improvements
I changed a lot of stuff to improve the game “feel”. The list is long, some may be very easy to spot, some may not, but I feel the game is more fun to play right now. I also added a Slow-motion effect when you beat the last enemy of each wave. This effect can be disabled if you don’t like it, but damn I’m loving it!
Male character update
After much feedback I decided to update the male model, mostly the face, as the body would require a massive remake of all the male clothing. The face looks way better now, it may get some minor adjustments over time, but I’m happy with the results. I also fixed a bunch of items that had clipping issues with the heavier weights. I also remade the male character’s taunt and downed animations.

New positions, enemies and stage!
I added one new stage: The dojo! Are you ready to face off the Nazuban furies?
This new stage includes two new martial artist enemies, and they come with new animations:
5 sex positions that have been imported from previous games
and two completely new sex positions: (both of these were suggested by patrons months ago!)
Reverse piledriver missionary! Yeah, it was as complex to make as it is to name it, and headscissors handjob, this last one includes FF and MM variants!
Spectator reactions!
You can now set up how enemies will react when you are in a sex interaction: they can do nothing, masturbate or cheer! You can change this in the character’s settings in the Others section.
Skip dialogues!
For some reason you guys and gals want to skip my beautiful dialogues! I won’t blame you tho, but starting on this update you can press the Taunt key to skip the dialogue and advance in the game!

Food pickups give special now!
Starting on this update some food pickups will grant you Special gauge. The less health they recover the more Special gauge they give!
Preferred sex positions updates!
Starting on this update, having a preferred sex position increases your lustful resistance by 5% for all other sex positions, but reduces it by 10% for your preferred position.
Grand Bugfix
As always I fixed as much stuff as I could! See the full changelog for the complete list.
And that’s it friends!
I grouped a lot of things to not make such a huge post, but there have been a lot of changes this month.
On some good news, I found a programmer, which helped me make the keybind system work (it was mostly his work honestly, I only made fuckups there heh) so let’s hope that he is cool and doesn’t disappear or have some random life changing event. With him on the team things that I couldn’t fix myself will be fixed and overall progress will be faster and more polished (code-wise).
Tomorrow I will be putting up the poll for you guys to decide the first bonus stage!
And on that note, I really wanna thank all of you for supporting the project! Without your support this wouldn’t be possible! Thank you!
Download links are on this post!
And if you haven't don't forget to vote in our monthly poll on this post!
Have a great weekend friends!
And hey, keep adding images to the gallery on discord, I love to see your heroes and heroines!
Cheers!
Changelog Solas City Heroes 0.5
- Added a new stage: The dojo!
- Added a new restraint: neckbinder!
- Added a new restraint: bondage gloves (A & B)!
- Added a new restraint: bondage boots (B)!
- Added two new enemies to the game!
- Added the two new enemies to the captured stage 3.
- Added a new feature: Multiple costumes! You can buy the second costume slot in the shop! (more will be added later on)
- Added a new Feature: Heavy bondage! When enabled enemies will be able to put you in heavy bondage! For now this only works when captured, but I want to add more possibilities in the future.
- Added 11 new Heavy-bondage sex positions. As most of these positions are very situational not all of them include FM/MF/MM/FF variations, but there are at least 3 for each type of interaction. These animations have only two stages, instead of five.
- Fixed an issue with some restraints not behaving properly when changing stages.
- Improved the color differences for restraint materials.
- Fixed an issue with facial expressions and cum animations on some oral positions.
- Added 5 new sex positions, imported from previous games.
- Added a completely new original sex position: Reverse piledriver missionary!
- Added a completely new original foreplay position: Headscissor handjob! This new position includes FF and MM variants!
- Starting on this update, Berserk special heals double the amount in hardcore mode!
- Starting on this update, Regeneration special heals double the amount in hardcore mode!
- Enemies now react faster after escaping or ending any sex or restraint animation.
- Strap-ons now look more lubricated…
- The UI in game will now display your Hero name rather than your character name.
- Added a new feature: Spectator reactions! You can select how the spectators will react to seeing you in sex interactions!
- Corrected issues with female tops
- Improved the player mobility speed and reaction in all directions.
- Improved enemy distribution on Stage 2-3 (Police station)
- Added new textures to the hero catsuits
- Improved the responsiveness of the game when hitting, being hit, or struggling in general.
- Improved Visual effects for hits!
- Fixed an issue that caused the SFW mode game to get stuck when the player was supposed to lose.
- Fixed an issue with the helmet shininess slider not working as expected
- Fixed an issue that allowed the player to move before finishing the taunt animation
- Facial animations while cumming will better reflect if the character is either dominated, neutral or dominating (not the cumming character, the partner)
- Added a new feature: Skip dialogues! While in a dialogue you can press the Taunt key to skip the scene (warning: the character will take the default choices if there is an important choice to be taken in that dialogue)
- The mouse cursor will now be hidden when starting a combat stage
- The mouse cursor will now be constrained to the screen to prevent issues with multiple monitors
- Starting on this update the main menu will showcase one of your characters!
- Added an extra wall of info in the Solo training stage
- Starting on this update, the idle variation during customization won’t happen if the camera is zoomed in.
- Added a new message on the top of the screen when you are captured to remind people how to escape
- Fixed an issue with the NSFW logo being displayed when captured in SFW mode.
- The tutorial bar has been increased and now is harder to miss, and lasts longer.
- Added an icon for the anal plugs restraint.
- Added a new slow motion effect when you defeat the last enemy of each wave. You can disable this effect in the settings of your character hub.
- Fixed an issue with the cumming animation of Doggystyle I (updated).
- Remade the male character model to now look a lot better!
- Remade the male taunt animation.
- Changed the male downed animation.
- Lowered the hitbox for the ninjas low kick (it’s easier to jump over it now)
- Slightly improved the amount of Special gauge gained while struggling (fully bound)
- Fixed a rare issue that could cause the restraint system to stop working if you got fully bound and free more than three times.
- Bondage difficulty now only modifies the restraint break chance. Chances to have restraints put will be the same for everyone.
- Weakness improvement: starting on this update, having a preferred sex position increases your lustful resistance by 5% for all other sex positions, but reduces it by 10% for your preferred position.
- Improved skirts (reduced clipping with pantyhoses, legs and stockings)
- Improved male pants (reduced clipping with thigh scaling)
- Improved male shirts (reduced clipping with bicep and torso scaling)
- Reduced the duration of regeneration from 20 seconds to 10 seconds, the healing now happens faster, but total healing remains the same.
- Increased health regeneration while downed by +100% in SFW mode.
- Fixed an issue that caused Dread to spawn enemies while in the captured areas (and the minions will glitch and stay)
- NSFW related pickups (clothing and restraints remover) will now spawn a coffee while in SFW mode before disappearing.
- Chocolate, Coffee and juice now also restore special! The less health they recover the more Special they give!
- Fixed an issue that caused the weakened debuff to keep when countering from a weakened position to another weakened position.
- Added partial joystick compatibility! (The game is playable, but navigating the menus now still requires the mouse)
- Added customizable Keybinds! Heck yeah!
- Masturbating will now properly grant your Special gauge!
- Improved the menu navigation while using the keyboard, the joystick and the mouse-wheel. (It’s not 100% joystick compatible yet, but I’m progressing)
- Improved the character hub background! Now it displays the player room in the Guardian’s tower!
2022-06-17 17:33:00 +0000 UTC
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Hey friends!
Thanks for supporting the project!
Here are the download links:
Solas City Heroes 0.5 Mega
Solas City Heroes 0.5 Mediafire
Have a great weekend!
Cheers!
2022-06-17 17:32:10 +0000 UTC
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Hey friends!

We have reached another goal woohoo! Now I can justify going and spending a bunch of money on getting new hairstyles! And most importantly start searching for an animator, so maybe in the future I can have someone doing animations that is better than me. We are finally reaching the stability needed to start expanding a little more both in amount of people (as hiring one more person) and increasing the workload and pay of everyone working in this project without the risk of incurring into debt if something were to go wrong.
I’m super happy about this, we are growing!
So to celebrate we are not only getting some new hairstyles and a new bondage set, but also the first bonus stage!
Next week I will be making a poll so you guys and gals can vote to decide the theme of the stage. Similar to how we did in Dungeon Coup. So feel free the suggest either here or on Discord different possibilities for the poll!
So far these are the ideas that I have:
- Brotherhood of lust dungeon: It’s the nexus version of the Dungeon coup dungeons!
- Bunnyfort: A bunny girls/bunny boys themed dungeon!
- Succubus lair: A succubus themed dungeon!
- Engen labs: A sci-fi/space themed stage! (note: no aliens, all enemies will still be humans!)
- The octagon: It’s just the octagon, but you will be fighting random enemies!
Reborn’s temple: A holy themed stage, with nun-style enemies that want to punish you for your lust! - Noble’s arena: A big arena, where you fight random enemies to entertain the richest millionaires!.
All these options and a few more that you guys and gals give me will be in the poll next week!
For now I just wanted to say thank you!
Have a great week friends, and expect the update to come on friday!
Cheers!
2022-06-13 11:26:02 +0000 UTC
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Hey friends
I don’t usually recommend other people’s games and stuff like that because it feels a bit spammy to me, but in this case I think it is worth it. Before that I just wanted to say that this month’s update is coming on the 17th, as I’m taking some days to test stuff even more than usual. There are an extremely small number of games with sexfights (sadly), and I think you guys may enjoy Sam’s game because it’s one of those small gems with sexfights!

His game is centered around sexfights and includes LGBTQ content and a bit more rough play, for those of you who like...spanky stuff.
He even has a public build so you guys and gals can test it https://www.patreon.com/posts/60016371
Check it out on https://www.patreon.com/NakedFighter3D
I don't have much more to say because I'm busy improving code like a crazy, but expect news soon!
Have a nice week fellas!
2022-06-09 18:28:09 +0000 UTC
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Hey friends!

Sorry for the delay, I had some real life stuff going on. So last month’s poll had a lot of interesting results, with the top 3 being: The corruption feature, the submission (that’s how I’m gonna call it, since “trained/training” can be misunderstood easily), and the rare enemies feature!
So this month I would like to go deeper into the rare enemies feature, so help me out here with your votes!
A) Rare enemies will have spicy costumes and be NSFW exclusive.
B) Rare enemies will have moderate costumes and be able to spawn in SFW mode.
And also I been tinkering with the vibrator restraints, and after some thought and omse suggestions I came to would like to hear your opinion here:
A)Let vibrators be as they are, passively increasing arousal over time.
B) Reduce vibrators effectiveness but allow them to “stun” the player from time to time (due to the excess in pleasure! You can be grappled while stunned)
These are the two main questions I have this month, if you have any other suggestions on vibrators I will love to hear them, or if you have interesting ideas for rare enemies!
Have a great weekend friends!
2022-06-04 14:12:45 +0000 UTC
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