While I started workin on gettin a new character, Rael, into the mix, I still ended up behind on my game work as I was grinding out work on a couple of animation projects.
I don't feel the work is significant enough to charge for just yet, so I'm letting you all have another free month. I will have a much more significant update this month.... finally and I'm gonna try making sure that I give some solid time each week into the game stuff, as the itch to get back to it has been too strong. The other animation work plus my birthday, then Furpoc23 happened which ate up the rest of my time at the end of the month before I could squeeze out anything more significant.
Rael is another small critter, with a unique full run that counts as in-air, as she lifts off the ground slightly during it. A lot of her gimmicks will be stronger air-game and some ranged type attacks with gadgets. Her air-jump will behave differently as well, more like a float that a full on jump.
I'll have a bunch of WIP animations done for her within a couple of weeks here, and then I'll start programming her and have her mostly functional this month. I'll try to push Shiren a bit further along as well. I kinda hit a wall with Shiren where I wasn't totally sure what I wanted her full kit to consist of but I think at this point I'm gonna throw ideas at the wall and see what sticks.
So keep an eye out for that last this month, it's finally coming!