XaiJu
MizoreYukii
MizoreYukii

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Mod Status: September 3rd (2020) Patch 1.66.139.1020

I forgot to post this yesterday, but all of my mods are compatible (including CC wrench by some miracle)!

As usual with No Fade On Everything, an update will come as soon as I get the Star Wars pack. While I don't like the theme and would prefer not to buy it, I need to keep the mods updated and I need to study the files for future mods (like the new creation and purchase menus, I want to use them for my blacksmithing mod to do custom swords). I also have a couple of mods planned for this pack already, including replacing the lightsabers with swords to start the first version of my sword fighting mod, and a couple of others. For those of you looking forward to the pack, please enjoy it!

In other news, making great progress on mods! Human Ghost has been uploaded finally for Early Access for patrons for two weeks, and No Venue Requirements has been updated to MTS. I also figured out how to get mermaids to use dock ladders finally, and this mod will be released as soon as I figure out a minor annoyance, as well as #JusticeForCowplants soon. Bloody Vampire Bites & Wounds will receive an update soon with new translation strings and a compatibility update, and Mermaid Transformation VFX will receive an update as I didn't realize there was a third transformation animation. Lastly, my functional sewing machine object and animations have been finished and sent to me, all that's left is tuning and Version 1 crafts (EA objects and clothes for V1) and should be done around...the 11th? but I don't want to promise that date in case something go wrong. I want to add more CC objects for V1 but I won't promise that either until I get closer to release date.

If you haven't already, make sure to check out my August 2020 Summary!


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