I finally finished this! I had a lot of problems, but everything turned out well. In the previous WIP (work in progress), I was rendering it in Cycles ( physically-based path-tracing render engine) because nothing looked right in Eevee (Blender’s real-time render engine) when I tried to render it, no shadows at all. Imagine playing Resident Evil 4 with all graphics settings on minimum😆. Luckily, I managed to fix it.
There’s nothing wrong with Cycles, but for this set it looked a bit “too realistic,” so to speak, and lost that in-game screenshot vibe. Eevee felt much closer to how a real game renders.
Hope y’all find it pleasing! ദ്ദി◝ ⩊ ◜.ᐟ
have a great week!
Would you like to see more from this set?
needlecamp
2025-12-17 07:38:21 +0000 UTCArturo Marmolejo
2025-12-15 16:34:27 +0000 UTC