Despite passing up my own personal deadline of having this all done and out by midnight on Friday in my time zone, it was an INCREDIBLY fruitful week. Bugs show up but I'm glad I was able to clear most of the ones up I found without giving up until next week as I so often do.
Time for me to catch at least a few hours of sleep!

Fall of Haven 😇


8 Animations added with sword variants! It's long been my plan to have far more visual feedback for when your sword is ready for some swinging. I'm so happy to finally have these made and implemented!

☀️ NEW Tan System! This was an absolute doozy to make but there are 3 tan levels each. Currently small chance of activation when raising corruption but will likely be triggered differently in the future.

⏫ NEW Weapon Level Up UI! Was also in planning for a long time and I'm thrilled I finally had the experience to be able to pull this off! Should make it far more obvious what weapons actually do and what you can work towards!
Tutorial sword animations removed until you receive the sword. (way more difficult than I was expecting...)

✨ NEW Level 3 Holy Effect! Dashing will now cause holy shards to move much closer to you for easy pickup.
Holy weapon's 4 and on moved higher. This causes a stronger "ceiling" for holy effectiveness but more time to get there.
Lots of background work on holy bounce weapon to work with new melee cooldown.
Electric level 4 bow now works again.
Electric weapons will now flash enemies when hit.
Level 4 Fire Path now spawns beneath player instead of floating.
Water weapon levels up correctly again.
A significant chunk of the standing art has been cropped and re-image pointed to make loading faster and bring down cpu struggles. Over the last few months it's gone from over 2500 mb of memory to 500 mb. This alone took me about 15 hours this week because I had to redo it at least 4 times with a sea of bugs.
This seems to have broken my wings flapping and I can't get my head around why.
Holy censorship is back (sorry I didn't realize it was broken).
Sleeves are not invincible anymore and are now on the correct layer.
Male balls don't grow on their own anymore so they shouldn't look as ridiculous.

Trials of the Succubi 💗

New Anissa Christmas Scene moved from Gold! It's Anissa's turn to spread the holiday cheer. Who knew she had it in her?
Also includes her gift.

Trials of the Succubi 💗

♀️ NEW Nikki and Misty Encounter! This was originally planned as part of the Nikki Winter series. However, I have long needed more ways to get upstairs so I instead decided to put it far earlier in the story. As an added bonus, people have been asking for more sapphic encounters. Not only does it check that box but it allows you to raise that stat on a certain fiancé.
Keystroke ⌨️

🌈 NEW Galda Encounter! I hope you all welcome our thickest and most tattooed new inhabitant of Color World! Part of growing requests to increase the variations in women types.
🕷️ NEW Rare Hack! Allows you to lose less files when finishing. Stack it multiple times for even more reduction! Thanks to coding help from oneiromantica!
Self pleasure hack reworked to synergize with new rare hack AND endurance mode!
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indyc
2025-02-03 15:40:29 +0000 UTCWerewindle
2025-02-02 21:44:52 +0000 UTCindyc
2025-02-01 16:50:30 +0000 UTCXP105
2025-02-01 14:01:12 +0000 UTC