XaiJu
bagoolworks
bagoolworks

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2/21/18 and More Inventory Work

Hey everyone,

Sorry but nothing to show today. Well, there IS stuff I could show, but it isn't in a very stable state at the moment. I spent a ton of time today working with the game, and I made just as much progress. I've made it so that on an item "pickup" the inventory sorts itself depending on the items entry in the database, so your inventory will retain some organization even if you just grab things haphazardly. And if you don't like the standard way of organization, or want to show off certain items at the top of the menu, there is a move option as well that will let you rearrange your inventory as well. Naturally, if you want things to go back to default I included a sort button on the main menu. All of that junk involving arrays was by far the most difficult of the work with this, but the most frustrating work is actually making the menu navigable. I've also put a lot of thought into the items that will be present later as well, such as higher capacity lotion with multiple uses, or certain items that boost strength or endurance. My next update will have much more to show off, possibly even a new demo.

Comments

good work man

A new demo would be so awesome. Thanks for all your hard work, absolutely loving the games.


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