Hi guys! I was hoping to report the MOABS design document would be complete, but tasks don’t always fit neatly into 7-day work blocks. The MOABS is currently 178 pages long!
😮 Why so long?
Firstly it’s in a more readable text size (12pt 🤓), and there are UI mockups and art inspiration throughout. So it’s not this impenetrable bible that no one will ever refer to, it’s designed to be an easily readable guide for each episode.

The episodes are loosely planned – there’s still room for creativity during the execution. But the main backbone of the plot (the story beats) are now properly written out. This enables us to do much better things with pacing, foreshadowing and player decisions than before.
The existing episodes have been given a facelift so they’ll be fun to replay, and new episodes have been sprinkled in around them that I’m really excited about.
Okay that’s it for this short report, I’m going to get this finished so contributors can improve it while I work on other things. Have an awesome week everybody 🦀❤️🔥
Crushstation
2024-07-15 14:57:16 +0000 UTCCrushstation
2024-07-15 14:57:12 +0000 UTCCrushstation
2024-07-15 14:57:05 +0000 UTC0.5joker
2024-07-14 21:25:32 +0000 UTCvladeemer
2024-07-08 19:31:10 +0000 UTCKavalor
2024-07-08 14:36:31 +0000 UTCThefonzy
2024-07-08 13:21:09 +0000 UTCgg
2024-07-08 10:42:32 +0000 UTCDmitriy Bakhtiyarov
2024-07-08 10:04:12 +0000 UTCDmitriy Bakhtiyarov
2024-07-08 10:02:51 +0000 UTC