New Spells to Test
Added 2021-08-14 13:13:03 +0000 UTCAs I mentioned earlier in the week, I've been working on some new spells. Here are four to start with. I will be making a final release of these after they get tested a little while, so there will be another download in the future that will be public.
Earthquake
Adept-Level Untamed Spell
To use, click on the ground, and you'll see a spell come up under the Magic category named Summon Earthquake. It will trigger a major earthquake based on the Quake zone lot trait.
It's a little more powerful than the lot trait, though, since it will not only panic sims on the current lot. It will cause all sims in the area to panic, so you can go ahead and cast it somewhere like the Humor and Hijinks festival.... or a Sim Session... and see what happens.
NOTE: This is the first time I've released a mod with one of my own scripts, so do let me know if it doesn't work for you. Don't forget that it still requires the Spell Injector as well.
Knock
Acolyte-Level Mischief Spell
To use, click on the front door of a residence before you knock on the door (your sim needs to be in the 'ungreeted' state) and you'll see a spell come up under the Magic category named Knock. It will open the door and allow you to enter without being greeted, in a similar fashion to the Vampire 'Always Welcome' perk.
You can also open locked vaults. Click on the locked vault door (it needs to have been locked by some other sim), and under the Magic submenu, you'll see Knock. Select it, and you're in.
Lightning Strike
Adept-Level Untamed Spell
To use, click on an object or a Sim, and select Lightning Strike from the Magic pie menu. A bolt of lightning will strike that object or sim a few moments later. There's currently no range restriction since lightning comes from the sky.
This has the same effect as 'regular' lightning (since it is, in fact, 'regular' lightning). It shouldn't kill Sims, but it might set them up for disaster the next time they try to repair something. It will also short out electronic equipment, which is handy for those times when someone with a Singing skill of 1 takes a turn at Karaoke.
Turn Undead
Master-Level Untamed Spell
To use, click on the active sim that you are playing, and select Turn Undead from the magic submenu. Vampires and Ghosts will leave the lot more or less immediately, and if it's a Haunted House, the Serenity of the lot will increase.
NOTE: I'm experimenting with using one of the animations from seances for casting this one. I kind of like the variety, and it's more dramatic, but am not sure if I should keep that or switch it back to the regular casting animation.
INSTALLATION INSTRUCTIONS
To install, you will need to have the Spellbook Injector and the fixed script installed.
Instructions are available here:
https://www.patreon.com/posts/script-fix-kit-54570021
Then just put the files inside the download into your Mods folder. Same rules apply as for all mods -- don't nest folders more than one level deep. Either put the package files directly inside Mods, or inside one subfolder (eg, Mods/Spells), no deeper.
FEEDBACK REQUESTED
If you have any thoughts about how these might work better, let me know here!