XaiJu
AcademyOfFetishes
AcademyOfFetishes

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Do you wish you could harvest without visiting the field?

First of all, I wanted to let you know I made an improvement so that there are less clicks when taking care of monster girls. Here's a gif of it:

This should reduce clicks.

Now I want to know if you would like a streamlined way of harvesting crops? Imagine you could go to sleep and then there is a button to harvest right there. You wouldn't have to "Front Yard -> Field -> Harvest -> Harvest -> Dining Room -> Bedroom -> Sleep" anymore. It would just be "Harvest -> Harvest -> Sleep."

Would you want that?

Comments

Something like this where you are able to view and understand the annoying aspect which makes the player go “dam this is annoying I wish there was a way to go faster.” Then have a item/task/objective that will implement the quicker way. This could allow the player to feel progression and the satisfaction of unlocking it? Idk.

SirSwagAlot

Another approach is to allow the player to quickly recruit a girl who will do the harvest for you. This both solves the clicks and the energy drain. You have a centaur in planning, so maybe she could do that?

Skunkupine

that's what I thought you meant. Thanks for clarifying!

Bawdy Ink Slinger

Well, it just seems right that you have to go to the field to harvest from it. It works on that level. Unfortunately it is clunky mechanically.

Eugene Sheets

What do you mean by flavor?

Bawdy Ink Slinger

when making a game sometimes you have to make a choice between good flavor and a good gameplay. Having to go to the field to harvest crops is good flavor, but not fluid gameplay. I think this is one instance where the gameplay should take priority.

Eugene Sheets


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