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[Ranger] Weapon - Reignbow

This weapon came together first from the name pun, followed by the idea of seven arrows representing the colors. It's inspired by Nylea's bow (with its four arrows of seasons). From there, the idea for each arrow representing one of seven ranger conclaves came together, now representing the weapons/items elsewhere in the collection.

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This weapon was crafted by master bowyers of the Elder Guardians, made for a time before the world cosmology was fully explored. Each of the seven conclaves gifted a special arrow and imbued the bow with their unique color of druidic magic. Together, the weapon empowers its chosen wielder to repel even the most dangerous of threats from the planes.

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Reignbow
Weapon (shortbow), legendary (requires attunement by a Ranger)

You have a +2 bonus to attack and damage rolls made with this magic bow. Ammunition fired from this weapon counts as magical for purposes of overcoming resistance or immunity to nonmagical attacks and damage. Additionally, you gain a +1 bonus to your ranger spell save DC.

Arrows of the Elders. This weapon is magically intertwined with seven unique arrows, each marked with a color that represents each conclave. When first found, the GM decides how many arrows the bow is currently intertwined with and whether the remaining arrows (if any) need be found.  Once per turn, in place of an attack you make with this weapon, you can summon one of the seven arrows into your hand and fire it. The arrow produces a unique effect when fired and disappears when it ends. Once used, that arrow cannot be summoned again until the next dawn. Any save DC caused by these arrows equals your ranger spell save DC. The arrows are as follows:

[Ranger] Weapon - Reignbow [Ranger] Weapon - Reignbow [Ranger] Weapon - Reignbow

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