- Completed this armor top asset ... finally. This thing felt never-ending, there was always one more thing to do on it.
- I think it looks pretty good overall, maybe even great in certain angles/lighting. Not amazingly perfect, but it's probably as good as I can make it realistically without spending a ridiculous amount of time on it, which ... I still spent a ton on it as is, I think it's 4 weeks now ? Needless to say, I'm pretty burned out and tired of looking at it. I don't think I...
2022-04-17 08:23:13 +0000 UTC
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- Done ... finally. Been at this one for 3 (?) weeks now, hopefully it's worth the effort in the end, I guess you'll be the judge of that. Not gonna lie, I'm a bit burned out looking at it. In fact I've been working on something else alongside this thing just to have a break from it. Not sure if that helped or made it worse since it made it feel and take even longer in the end heh.
- You're actually looking at a 100 million polygon model. I don't think I've ever gone over 100 million b...
2022-04-05 21:22:56 +0000 UTC
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- I made this sometime last year, you might've seen it now and then in some screenshots that I did for other works. I never really intended to release it, it's a pretty standard low quality asset imo that I made for fun in a day or so, but I felt like I should put something out while I work on the current project, since it's taking longer than I thought. Still, even if it's not the best thing ever, some may find use for it or even like it, so I see no harm in leaving it here.
- mod des...
2022-03-25 19:16:47 +0000 UTC
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- quick update, since I've been pretty silent in terms of posting stuff, been focusing all the time in making this. Those images aren't the best, I didn't have time to pretty up the wip images, but they're good enough and show what they're supposed to. Ignore the body and/or fitment on it, that's not the body that is used ingame, so it doesn't match quite right.
- anyway, started working on the top for this armor set 10 (?) days ago and yeah, been chipping away at it almost everyday si...
2022-03-22 20:13:03 +0000 UTC
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2022-03-10 00:02:32 +0000 UTC
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- similar to the boots, textures and/or ingame model might get changed later when I have all pieces done.
- mod description contained in the archive.
- enjoy !
2022-03-10 00:00:49 +0000 UTC
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- Moving up from the boots, pants were next, so I completed the highpoly asset for them.
- I haven't been as productive lately, the highpoly for these should've taken less time and be done 1-2 days ago. I have been spending a decent amount of time following the Ukraine situation, me living in a country that's on its border kinda forces me to, you might never know when some madman decides to start dropping bombs here too.
- I don't have a whole lot to say about these pants, ther...
2022-03-05 18:30:49 +0000 UTC
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- this was mentioned in some of the WIP posts, but worth reiterating here: these boots/set will use a different body than the one used until now, which means a lot of previous releases will be incompatible in terms of fitment with this body. Most of the changes are waist up so pants or anything else bellow waist should still mostly work. Then again I figure this won't matter much as these boots are fantasy themed and won't play that nice with the style of other releases I made anyway.
...
2022-02-27 16:57:11 +0000 UTC
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- completed the highpoly boots model for this armor. I think these look pretty good considering I'm severely limited in what I can do since these have to work with the body and ingame. I would've really liked to do proper highheels that the concept seems to have but I doubt that's ever going to be a thing because of said limitations.
- slightly unsure at the moment of writing this if it's worth integrating the decorative pieces into the low poly of the boot and have 'em be 3d or just b...
2022-02-23 19:43:31 +0000 UTC
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- This armor won the poll so I started working on it a couple of days ago.
- It's using a different body than the usual one I use to model for the first time in a long time. I switched bodies to something that's closer to the concept art to at least attempt to maintain the look partially. Most of the changes are in upper part of the body (smaller breasts, thinner waist, small changes to back and shoulders), the legs are very similar or exactly the same as my usual body. Aside from thi...
2022-02-20 20:55:18 +0000 UTC
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2022-02-13 07:46:39 +0000 UTC
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- this version includes everything from the one in the lower tier and has some extras (badge chain holder and 2 additional texture colors for the top). Use one or the other.
- mod description contained in the archive.
- enjoy !
2022-02-13 07:40:41 +0000 UTC
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- mod description contained in the archive.
- enjoy !
2022-02-13 07:37:43 +0000 UTC
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- this one was a journey ... that probably sounds surprising cause at the end of the day it looks like a very simple asset.
- there is a catch, I wanted a very specific rib knit texture on this, which is quite hard or pretty much impossible to find in any texture library that I've seen and I didn't have one in my own textures. I could've approximated it and it might've been fine, but it wouldn't have looked realistic enough for me, so, I decided to use this opportunity to learn some n...
2022-02-07 20:52:29 +0000 UTC
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- completed badge asset. This is actually part of a top I'm making, so in a sense it's more of a resource, but since the badge itself is done, I thought I should just post it for now :)
- been meaning to do this for a while and since the fantasy armor seems to be winning in the poll, I thought I might as well practice some decorative/ornamental stuff. I initially wanted to make a simpler badge, so that it would go faster, but looking at the image one last time, it kinda looked like a ...
2022-02-03 20:18:19 +0000 UTC
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- I was debating not updating this right now, since I know for sure there's going to be another one soon, buuut ..... eh, one less plugin in my data folder and I don't know how soon is "soon" myself, so until then ...
- mod description contained in the archive.
- enjoy !
Versions:
- v1.4: added Jhair8 to the pack
- previously released version (v1.3): 2022-01-26 14:12:07 +0000 UTC
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New one, PICK !!
Poll is multi-choice like the last few, you can pick as many options as you want, top voted one gets made.
Leaving a slightly longer voting period for this one, while I figure some other things out. Coming off a long 1+ month hair project, where that's all I did, it's always a bit difficult to get my bearings and remember what I was doing and had planned before.
Poll options:
1. Motorcycle Glove/s
2022-01-23 17:34:00 +0000 UTC
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2022-01-22 08:56:45 +0000 UTC
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- I'll also update the hair pack to include this in a couple of days, but I want to get a new poll out first (that should be Monday-ish).
- mod description contained in the archive.
- enjoy !
16/12/2023: V1.1 - Updated normal map
2022-01-22 08:53:47 +0000 UTC
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- aaaand done ... only took like 1&1/2 months ... ez pz (not)
- first 3 images are raytraced renders, wanted to try it with hair for the first time to see how it looks. There's some artifacting in there if you zoom really close, probably could've been avoided if I cranked the setting really high, but my PC was having enough trouble rendering just those so whatever, gotta make do. Honestly it actually looks better in motion, the images don't do it justice. It's actually surprisingly ...
2022-01-17 11:40:59 +0000 UTC
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- Collapsing 2 work-in-progress shots into 1 post. I could've put wip3 up some time ago, but the whole "I'll post it after I tweak this... this could use some tweaking too... okay after I do this"-and-repeat mentality kinda got in the way :P
- Been at this for the past 3 (?) weeks ... it was ... difficult to get it to look like it currently does, "difficult" being the understatement of the year. Endless adjustments, some areas got remodeled once or twice over and that bun ... yikes. Pa...
2022-01-10 22:33:53 +0000 UTC
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Link to release:
https://www.patreon.com/posts/60805343
2022-01-06 12:54:23 +0000 UTC
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- I didn't separate this, even though one of the images has just the black ski mask thingy by itself, you can only use the full thing ingame.
- Also I only made the triangle variation, for the game model at least, needlessly wasting disk space with 4k textures for the others shapes when they're 99% the same didn't feel like it was worth it or adding much.
- mod description contained in the archive
- enjoy !
2022-01-06 12:52:57 +0000 UTC
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Link to release:
https://www.patreon.com/posts/60156463
2021-12-21 02:27:42 +0000 UTC
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- Merry Christmas and happy holidays ... in advance, I guess. Uploading this now just in case I can't on Christmas day, a quick simple Santa hat.
- FO4's engine can't use displacement maps, at least not on skinned models, so it's flat ingame unlike that presentation render, just something to keep in mind.
- Available to all tiers.
- mod description contained in the archive
- enjoy !
2021-12-21 02:27:28 +0000 UTC
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2021-12-19 05:06:21 +0000 UTC
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- original release texture included, you can uninstall that if you're getting this.
- mod description contained in the archive
- enjoy !
2021-12-19 05:03:43 +0000 UTC
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