It's Easter week which not only means school is out several days, but I have more family coming in again. As expected, this slows down things quite a bit but I'm here and working while I can!

The Trials of the Succubi finishes out it's Easter run with even more Nicole! Enjoy the nice spring air with her but don't let it get to your head too much!
For a while there has been a concern with some players of Keystroke that winning isn't nearly as sexy as the alternative. This was on purpose at the beginning to tempt a player into failure but I think I can take a shot at evening things out if only slightly.
With the coding help of oneiromantica (again and again) I can hopefully have the initial version of the "solution" up and running for the Princess Tower!
Nothing big planned for Fall of Haven this week but rest assured I'm still working on it as always! (My main artist also returns from vacation next week so yay!)
2025-04-16 20:09:28 +0000 UTC
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This was another doozy of a week to try to catch up from last week's server going down. As of mid-Thursday I didn't think I could pull it off but here I am and I did!
That means you can enjoy THREE brand spanking new Trials of the Succubi Scenes this week! And that's not even mentioning all the other goodies!
With next week being Easter week, I expect my output to be down somewhat.
I've had some help working on a new Keystroke feature that I'm hoping to have up and running next week so I'll share details as soon as I'm confident!

Fall of Haven π
Ver 0.6.1

πΏ New Golem Attack! It's clobberin time so get out of the way!

π¦ NEW Chest Parasite! A new source of breast expansion don't let the bee infect you!
Weapon pickups fly to UI quite a bit faster now.
Spire death animation in Depths Acts will now be dark to match the Spire.
Spire defensive electricity added to the ones missing it.
New Moose oral standing art added to male. Now the boys can get into the action too!
Female oral standing art layers fixed.
Tattoos are now hidden when player art is hidden.

Trials of the Succubi π


Trials of the Succubi π

π° NEW Anissa Easter Scene! Her bunny outfit was a hit last time so she brought another! Are you going to be able to resist the lagomorph?
π° NEW Optional NTR Anissa Easter Scene! Looks like you were able to resist her pull but she found someone else willing to take your place. You wouldn't stick around to see what happens would you?

πΈ NEW Nicole Easter Scene! To provide even more early game variety find Nicole with her latest attire - Flower panties! Are you going to be able to maintain eye contact? Do you remember what happened last time you looked into her eyes too long?
Keystroke β¨οΈ

𦴠NEW Kelly Spooky Town Encounter! In an effort to flip the expectations a bit of how to get to the sexy stuff, our newest M(onster)ILF has a few bones of protection. Try to figure out how to lower her guard, or maybe the Monster Mommy herself might help you out!
Check your membership tab for links to access all content. Please let me know if you only use phone because that link won't work.
EVERYONE who comments will get free π§© for personalized commissions!
2025-04-12 02:22:06 +0000 UTC
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As some of you may know, the Milovana EOS editor went down for me on Thursday which caused me to lose hours of work. Furthermore, I was not able to work on Milovana projects the rest of that day in hardly any capacity.
It was back today and running quite well. Though I tried my best to deliver everything mentioned in the Wednesday work in progress post, I fell short on the Trials of the Succubi end of things. I'll try to make those up for next week with more Easter content as well.
Usually when there are website issues it lasts a bit longer but the Admin ends up making further fixes. I was hoping that this would hasten the website changes that I so very need to finally make a larger Trials of the Succubi playable version instead of the current previewer stopgap. Sadly, it seems to have passed too quickly for anything of the sort to happen.
That being said - Get ready for a Temple Double (triple sort of) Header and more!

Fall of Haven π
Ver 0.6.0

πΏ New Rock Golem upscale art! Our recent hardened warrior just got a visual upgrade along with slight changes to behavior.
Can't fly over golems or Depths boss anymore.
π¦ NEW Ball Parasite! Getting hit by the bee leg spin attack can implant a foreign object. It will slowly work it's way through until it's final breeding spot. The only way to get it out (for now) is to flush your system. You know how to do that right?
Let me know if such things should be a toggle in options for those turned off by such things, or if I should instead focus on making it easy to remove.
π₯ NEW Ball Expansion! You didn't get it out in time? Well you might get some swollen nads. Will cause your semen meter to rise more quickly as it uses you for it's own nefarious purposes.
πΎ New quicksave restart system after "game over"! (Remember that gameovers are placeholder until I finish more corruption systems)
Depths boss death now won't go black.
Healing drops now heal 20% more.
Semen meter rises more slowly.
Little "start here" tutorial suggestion.
For the fourth time blindfolds broke and for the fourth time they are now fixed.
Holy shard gain effect not hidden anymore.
About 60% of cross section art slightly resized for fit.
Depths act 1 rock layers adjusted so things like bats wouldn't fly behind them. A few visual fixes as well for this stage.
Falling leaves shouldn't be in pause menu anymore.
Removed some objects not fading out when player goes behind player art.

Keystroke β¨οΈ

π New Temple Heart Loss Scene moved from Gold! In a change of pace from the others, what do you think she can offer you that would make you want to lose a SECOND heart?

πΏ New Temple Low Morality Boss moved from Gold! Two big things moved to Early Access? Yes please! The third boss of the Temple zone is here to make you suffer. (Or whatever you think your fate should be from having such low morality)
Trials of the Succubi π

Trials of the Succubi π

Keystroke β¨οΈ

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2025-04-05 02:47:20 +0000 UTC
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It's one of those weeks where you just feel behind the entire time but I'm willing to push through to the end to make things happen. Fingers crossed that I can get it all done!
Fall of Haven gets my first swing at an autosave system along with yet another laundry list of bug fixes. I wanted to take the next swing at a dialog system but it will have to wait another week at least.

Trials of the Succubi gets a much bigger Anissa Easter expansion than I planned on with not one but two large additions. Let's keep the Anissa Easter party going!
Enjoy the fruits of my scope creep that keeps me up late at night haha. It certainly has taken up most of my week not to mention I had to re-do most of the photos once.
The next Keystroke heart loss scene is on the way and headed to the Hospital Zone! Maybe CPR can be sensual after all!
2025-04-02 22:41:49 +0000 UTC
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Brace yourselves! The Easter season is approaching which is normally a time of fasting for several religions. It also means it's time to shift gears into making Easter content again!
I'm also happy to announce that there was yet another commission request to cash in those hard earned π§©. Come enjoy the new 84 picture Police Station encounter!
From what I can tell, I probably won't be able to work as much as I used to any weekend in the near future. At least there haven't been any other mid-week issues though!

Fall of Haven π
Ver 0.5.9

πΊMid were-wolf transformation face adjusted to have more fur conversion.
Venom and Kinetic Weapon Auras now move with standing art when closed and go to pause. (really difficult to accomplish because they rotate)
Kinetic Weapon Auras have a bit more special effect now.
Wolf legs and face show up for female again.
Character art fully vanishes when player moves to far right screen instead of a few floating objects remaining.
UI cleaned up slightly to line up with pixel grid along with several things redrawn. Should be difficult to notice unless you have an eye for pixel art.
Earrings do not disappear during player expression anymore.
Collars and a few other items move with player on pause.
π Treasure chests now give 3 drops instead of 1.
βοΈ Melee attack damage increased by 14%
Several sound tweaks and muting added to those sounds.
Orc shadows should be fixed - again.
Male chest bind size fixed.
Weapon descriptions should no longer show up when hovering over other buttons and objects.
Male hurt arm animation should be slightly improved and to work better with holy gauntlets.
Going to next act zone opacity raised by 30%. (still a placeholder for later art though)

Keystroke β¨οΈ
Trials of the Succubi π

βοΈ New holiday female transformation variants moved from Gold! Come enjoy the Fourth of July, Christmas, and Easter transformations from wearing succubus attire for too long!

βοΈ New Nikki female transformation sapphic scene moved from Gold! Nikki returns to see how her handiwork is faring. Will you lose yourself in the arms of the leader of the Core Four?

Trials of the Succubi π

Keystroke β¨οΈ

Check your membership tab for links to access all content. Please let me know if you only use phone because that link won't work.
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2025-03-29 02:34:14 +0000 UTC
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Our family vacation was in the woods and it went rather well.
The spring break trip is done and while the kids are still out of school, I was able to pick up the work were I left it off. This is a bit lighter of a content week but I'm looking forward to resuming the previous pace!
Fall of Haven π
Ver 0.5.8
I finally took a bigger swing at trying to fix visual art status affects from not resetting from act transitions. This means that body modifications, bondage, clothing states, and MUCH MORE should now persist throughout your play.
The reason this took so long was that I needed to find out different ways to code all the art. Hundreds of reworks later I hope you can now enjoy much more progression!
π§We also have new staff magic aura effects to add lots of theme to what weapon you are using! Have fun combining multiple spell effects to see what look suits you best.
I also stumbled across a bug that prevents the life weapon from leveling up and maybe even from being used. Go enjoy it again!

Keystroke β¨οΈ

π Brittney Color World Encounter moved from Gold! Strap your overalls on if you're ready for the latest color world addition. You might be surprised what that small frame can pack up there!
π Bonus Ashlynn Schoolyard boss bonus pictures moved from Gold!

Trials of the Succubi π

π± NEW Megan Texts and Selfies Part 1! Did you just send her photos to yourself and not cover it up? What do you think she will do about it?
π§π» NEW Megan Texts and Selfies Part 2! Well somehow you played you cards right but your luck is sure to run out soon right? Don't tell me you are going to try to push things further...?
Keystroke β¨οΈ

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2025-03-22 04:38:13 +0000 UTC
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The journey continues for all three games despite the real life speed bumps of March. My goal from the beginning has been to stay consistent as I can for all of you with weekly content.
Unfortunately for my content output next week is spring break in which the kids will be out of school and there are a few days of travel planned. Beyond that, family is visiting yet again today and through the weekend for another event.
I spent much of this week filing taxes as the first year as self employed which took up much of my time. Sadly this is yet another week where I'm sick AGAIN...
Buuuut - Look at all the new stuff that's here to enjoy!

Fall of Haven π
Ver 0.5.7

π NEW Makeup! Another option for any corrupted female players out there. The art had to adjust to tons of expressions, eye positions, and tanned states etc so it required yet again a ton of assets. The eventual fiancΓ© I'll make will be excited about the change - Until it draws too much attention that is...

πͺ NEW Muscles! Has someone been working out? Oh it's just the further effects of corruption? Well enjoy the new multistaged gym bro with a ridiculously low body fat % with all the positions, tan states, and gestures that come with it!
Darkness underwear screen shake and warp effect added.
Double clicking in pause menu causing permanent white effect should hopefully be fixed.
Clothes re-appearing after body modification should be fixed.
Blinking doesn't close eyes as long on average.
Female blue slime coverage art changed (used male ones by accident)
Breast expansion rate now slows down the more expansion you have endured.
New art for massive tanned breast expansion. Was overlooked previously. (How could I ever miss something so big...?)
Darkness nipple clamps play correct facial animation.
Holy weapon levels up again.
Darkness censorship now scales with breast size.

Trials of the Succubi π

βοΈ New Nikki Winter Sapphic scene moved from Gold! She's brought in some backup. Will it be a warning as to what happens when you wear succubus clothing for too long or is the temptation too great?

βοΈ New Nikki Male to Female transformation moved from Gold! To continue the double feature, find out what happens when you wear Nikki's garments for too long. Your new life awaits. Find both from the Nikki winter scenes!

Trials of the Succubi π

π§π» NEW Megan Prequel Variety! Her prologue already had a bit of variety but I wanted to add to it further considering how early it is in the game and how much more Megan the world needs. You're going to leave her some privacy right?
Fixed "Turn around" Megan prologue notification from sticking around.
Keystroke β¨οΈ

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2025-03-15 04:49:54 +0000 UTC
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Somehow I'm sick again. Perhaps this is just what life is like with kids haha. (But somehow they rarely get sick themselves)
Next week is spring break so school will be out. We have some travel planned for it which will greatly hamper that week's progress.
I have to submit taxes for the first time as a business so that will also take some time. (Shakes fist at the awful US tax system)
But on to what I expect to get to all of you this week!

π Fall of Haven has lots of bug fixes as always. You should also expect a new makeup and muscle system! Now in addition to the corruption underwear causing tanning it can also change your appearance. 3 levels of each but this requires tons of art assets to pull these off.

π Trials of the Succubi will get some additional Megan prologue content for variety. I'm also hoping to have some follow-up texting added this week as well.

β¨οΈ I just finished Keystroke's newest Jail boss - Ashlynn is back! Doing bosses in back to back weeks is kind of rough but at least I kept this one a bit more simple than the average. I also returned to a bit more of the traditional censorship so hopefully you are all pretty excited!
Now back to work - I have to utilize the time I have!
2025-03-12 22:32:21 +0000 UTC
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March has been the month were I am not able to work much on Fridays and have to take the weekends off for the foreseeable future. There will even be spring break approaching which will require me to take some time off with the family.
I'm finding it difficult to complete the deliveries each and every week without being able to utilize as much time. I'll let everyone know if something needs to change but for now I'm pressing on!
Ever since I imagined what Fall of Haven would be body modification was at the forefront. I'm so thrilled to finally bring the first round of it to all of you!
Making bosses in Keystroke is tough, doing them all in a single (short) week is tougher but I got it done!
I also know all of you have missed Megan not being around lately in Trials of the Succubi. She is back to continue the story!

Fall of Haven π
Ver 0.5.6.1
Knockdown code changed to hopefully no longer cause you to be knocked down after switching acts. Will also happen a bit more often if you rely on lots of healing.

π΅ NEW Blue Slime Coverage! Careful not to let this one remain on you too long because it will keep growing. After a while who knows? Maybe parts of you might grow as well!

π§ͺ NEW Blue Slime Warrior! Now there is more fodder variety and more chances to get covered in the stuff!

ππ NEW Breast Expansion! Long have I planned to include this mechanic so I'm thrilled I finally had the skill and the patience to pull off the first version of it! Enjoy 5 sizes! This is includes clothing interaction, cross sections, a whole dang lot of art had to go into it!

π NEW Weiner Growth! The males of the world don't want to be left out of the slime's effects - Enjoy three sizes! No cross section yet but it will be on the way.
π¦ NEW Semen Mechanic! To further diverge the male and female experiences, they both gain arousal at different rates now. The male will now accumulate it slower at the beginning but gain semen over time which will multiply the amount of lust taken! Goes back to normal with 'you know what'. Your state is displayed on cross section.

Tutorial map expanded to fit new resolution.
Start menu re-arranged for new resolution.
Several items scaled to new resolution for standing image that I previously forgot.
Tied arms no longer fly off while paused.

Keystroke β¨οΈ

Trials of the Succubi π


Trials of the Succubi π

π§π»NEW Megan Prologue! Somewhat shorter scene but already has a few variations. Set the stage for what happens next!
Lana Gym scene choice and dialog added on top of grammar fixing. Thanks for the help Nighthawk! (4π§©)
Keystroke β¨οΈ

π€ NEW Temple Zone Azrielle Boss! Finally we have a place to rest the souls that have fallen to the pull of evil. Your torment probably won't go the way you expect.
πΏ NEW Second stage of Temple Zone Boss!
βοΈ New Ashlyn Boss Pictures! Why not add to an old classic?
Code change to all Temple Bosses to "judge" you and choose who you will face.
New Music for Temple Heart Loss.
Check your membership tab for links to access all content. Please let me know if you only use phone because that link won't work.
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2025-03-08 02:07:09 +0000 UTC
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Unfortunately I was unable to work whatsoever for much of Friday and all of the weekend. To further the misfortune, that might be what it will look like for the rest of the month. (as in limited Friday's and weekends)
Despite these speed bumps, I'm at my computer whenever I can to get you more and more content!

β¨οΈ Keystroke will hopefully have the third and final? boss of it's Temple Zone this Friday! This is a two stager so hopefully I can knock it all out this week. This was my plan from the original Temple idea so I'm happy to finally get around to getting it out there!
π Fall of Haven has me chasing bugs for much of my time yet again. However so far I am pretty sure I can complete the following:

New semen mechanic that will rise over time. This is one of those things where you just have to look out the window and wonder how things got to this point in my life while I'm putting art and coding together haha.

While the blue slime enemy has existed for quite a long time I'm finally ready to release more slime mechanics and art! (Not to mention a male blue slime re-skin)
If you let these little buggers crawl on you a bit too long it might lead to some body modification. Breast expansion was a core goal of mine since I thought of the game concept so I'm super excited to finally have it be part of the actual experience!
These will not be the only body expansions. π
π Trails of the Succubi will hopefully get a bit of Megan Prologue action. I haven't started it yet or mapped out my entire plans for it but hopefully I can deliver some of it this week.
2025-03-05 19:48:59 +0000 UTC
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This was another shorter week due to family coming into visit. This will also be the second week in a row that I can't work on the weekend.
Hopefully you see that I can still manage pretty good output in just a few days!

The last few giveaways were a bit more difficult than I expected so I tried to make this one easier and went too far!
Enjoy my mistake as I'm giving away a total of 36 π§©!
It was Lana!

Fall of Haven π
βΈοΈ Tons of changes to the pause menu:
Tattoos move with menu functions
Exiting menu will remove standing art if standing art was toggled off previously.
Placement of zoomed character adjusted for all levels.
Blinking will float less often.
Lots of other minor fixes and adjustments including new resolution.
π₯οΈ New 960x540 resolution! This was a big undertaking.
The game was previously running at 854x480 which I didn't realize wouldn't convert as well to the most common setups. The main change is that the field of view will be roughly 14% larger and sprites about that much smaller.
Locations of nearly every object had to be moved.
Nearly all standing art had to be re-uploaded and positioned. (Hundreds of photos)
Some maps will have to be re-drawn to fit the wider field of view. (ran out of time...)
Further image compression of standing art. Other than saving space and potentially causing floating item bugs hopefully you won't notice.
Blinking and bound arms will now be tanned when tan is active.
Necklace goes over tattoos now.

π NEW Corruption effects! Finally a chance to use my new corruption censorship art I've been waiting on! Triggered by taking corruption and not removing it in time.
Tanned effects moved to new darkness censorship if not removed over time.
Player shouldn't switch animations every split second when running into solid object now. (wouldn't be surprised if this fix will create lots of other bugs but I fought this one for about a month)

Keystroke β¨οΈ

π½ New Galda Color World Scene moved From Gold! For those who appreciate the larger ladies your world will now be just a bit more colorful!

New Uncommon π·οΈ Hack moved from Gold to trade a bit of longevity for damage!

New Rare π Hack moved from Gold to make you last even longer!

Trials of the Succubi π

Keystroke β¨οΈ

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EVERYONE who comments will get free π§© for personalized commissions!
2025-02-28 18:30:07 +0000 UTC
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I thought I would switch things up this week and post a bit early in lieu of the fact that I won't be able to work this Friday due to family visiting.
π Who might be the next Trials of the Succubi scene? Win three π§© by guessing in the comments before this week's Funday Friday goes up!
β¨οΈ Keystroke will get the next Heart Loss Scene for the Temple Zone! Unlike the other heart loss scenes your heart is a good as gone. So what does she want to make a deal about I wonder...?
π Fall of Haven will be a big bug busting week for me. Sadly the pause menu has caused a ton of unexpected bugs (like sword to not work) and longtime lingering bugs are starting to bother me. Therefore much of my time will be spent trying to get through as many of those as I can.
I don't know if it will be this week or the next but expect body modification and darkness undergarments/censorship soon!
(Sadly I wasn't able to work last weekend and won't be able to for much of this one)
2025-02-25 21:07:51 +0000 UTC
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Despite spending Monday with family the entire day, I was able to catch up and deliver for another fantastic Funday Friday!
Caprice lovers rejoice! We don't have just one more scene but two this week!
A few changes have been made to the Keystroke Mall Zone based off of a few requests for more cash to spend on all the lovely ladies.
But my personal biggest accomplishment is the fact that I finally have a Fall of Haven pause menu up and running. This is important for a few reasons:
First, It was just really hard to pull off and I'll be fixing bugs for weeks.
Second, status affects will be a huge part of the game but this will work as the central hub for keeping track of all the nonsense you will get into.
Third, I'm just excited to show off the artists work a bit closer for once!

Fall of Haven π
βΈοΈ NEW Pause menu! This is a big one for me because it was one of the 3 main aspects I needed before even considering a semi-public demo to advertise the project. (It was also one of those things that takes my skill level weeks to make when I previously thought it would be a few hours.)
Displays NEW NSFW body cross section art! These will detail the status and cause of different body modifications coming in the future. (This current phase used another )
Gives a scrolling closeup of player art so you can admire your skilled handiwork or the results of lack thereof...
Much of the icons and background are placeholder.
New toggle for removing player art along with animation. Should free up a lot more visual space for those who don't need to enjoy player visuals every second.

New Mechanic! Dashing now makes player temporarily invulnerable! This suggestion came in this week and I loved it enough to put the work in to make it happen. I may split it off in the future to be a weapon or equipment effect but for now it's here to make the game easier for everyone!

οΈπ New Dark Spirit enemy! A new enemy appears in Haven. Previously ancient spirits would vanish when injured by you or an enemy. Now they convert to the dark side and try to corrupt you as well. The Palpatine would be pleased.
Tutorial freeze fixed. (was related to new camera system)
Camera system overhauled for several acts. Dungeon has the most details added.
Golem, wolfgirl, and werewolf can be damaged by earth weapon now.
Sound and fadeouts for layout transition fixed.
Dungeon south lever potential locations added and bugfixed one of the previous ones.
Holy weapon sounds cleaned up.
Wing flapping is back! Took tons of trial and error.
Flying over broken vases with bare feet no longer injures player.

Keystroke β¨οΈ

π New Janelle Schoolyard encounter moved from Gold! Fans of nylon stocking rejoice! The new student is going to wield them and more to see how distracted you get.
Mall encounters have higher chance of dropping cash on defeat.
If anyone had Hack Database issues the last two weeks, they are now fixed thanks to coding help from oneiromantica!
Trials of the Succubi π


Trials of the Succubi π

π NEW Caprice Valentine's Scene! Your fiancΓ© has returned but a little more corrupted than she left. Are you going to be able to wait until the wedding day? She might not be patient enough.

πΉ NEW Caprice Valentine's Prologue! Yet another route you can take to start the day. Good thing you stocked up on some lingerie for her. Will you take the lead or let her play a little with you?
Keystroke β¨οΈ

π² NEW Shazia Mall Encounter! She's heard your cries for more spending money and she is here to help make your wallet heavier. You can stay on track and cash in right?
Hack Database issue fixed thanks to coding help from oneiromantica!
Check your membership tab for links to access all content. Please let me know if you only use phone because that link won't work.
EVERYONE who comments will get free π§© for personalized commissions!
2025-02-22 06:43:11 +0000 UTC
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Monday was President's day here which means the kids were out of school. I expected to spend much of the time with family but I didn't realize it would end up being the entire thing.
I've been playing a bit of catchup since then but here are a few snippets that we can hopefully have by this Friday (If it wasn't for weekend working these wouldn't be possible by Friday):

Trials of the Succubi: So far I've put the majority of my time into these, expect not one but two scenes of Caprice Valentine's goodness to come your way!

Keystroke: Expect to have the next Mall Zone encounter hit a keyboard near you this Friday! The current plan is that she gives you more spending cash for losing to her. (If you trust the girls that is...)
We also have a long awaited bug fix coming your way.

Fall of Haven: I've started to take a swing at that pesky pause menu that has eluded me for months now. I'm hoping that it won't only be a place to show off that fancy art you are all funding, but can finally get my body cross section mechanics implemented. No promises on this end. It has been quite buggy and difficult and these things normally take time. The image is of my initial mockup/plan and I hope to progress it to a few better placeholders.
I also have almost completed a button that can hide the standing art when you want to widen your field of view without waiting for the automatic system.
2025-02-19 21:54:47 +0000 UTC
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Valentine's Day is here! π Before I go off to celebrate with my beloved, I wanted to share the love with all of my fantastic supporters!
I was wrong that school was out for two days this week. It's actually today and next Monday that are off of school.
Fall of Haven art commissioning was slow and I chose not to tackle the new pause menu beast this week so it freed up a lot of time for the Milovana content.

Fall of Haven π

π NEW Blinking Characters! Currently just a visual addition but sets up things like sleeping in the future.

πΏ NEW Golem Enemy! A slow tanky brute is headed your way! Killing them might not even be the end of their threat!
π· NEW Camera system to show you what your goal is at the beginning of each act. Hold down left button to skip.

Additional recolors of electric weapon effects and icons.
When you have staff upgrade hopefully you shouldn't have to double click to switch weapons anymore.
Dungeon blade traps adjusted to look and act more realistic.

Fixed white outline on male hair. (Just for men approved)
Fixed a bug stopping the player from gliding around in idle animation.
Plant bondage size optimized to run faster.

Keystroke β¨οΈ

Trials of the Succubi π


Trials of the Succubi π

βοΈ NEW Holiday Variants of Male to Female Transformations! What better way to celebrate Valentine's Day than to release an Easter Scene, a Fourth of July Scene, and a Christmas Scene? (Valentine's is already out)

π NEW Caprice Valentine's Day Prologue! For those who don't appreciate the humor/irony of releasing those other holiday variants today, here is one that fits! If you want more Caprice content and ways to increase her promiscuity without Anissa, you've come to the right place! (Or maybe you just want to see her in some leggings π)
Keystroke β¨οΈ

π΅NEW Brittney White Encounter! A combination of a few old coding tricks brings you the latest addition (and last one for a long time) to Color World! How does that small frame support such a vibrant bosom?
I am aware that there is a bug preventing any hack found from appearing in your hack database. I need coding help to fix this one so apologies that this will remain for another week.
Check your membership tab for links to access all content. Please let me know if you only use phone because that link won't work.
EVERYONE who comments will get free π§© for personalized commissions!
2025-02-14 23:56:00 +0000 UTC
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It's Valentine's week and Wednesday is upon us!
The amount of FOH commissioning has slowed down a bit this week which opens up more time for Milovana work. I also had a head start so I was able to jump right into most of it.
As a reminder Valentine's Day is Friday AND the kids will be out of school so that will limit my output quite a bit. That being said - I think there is plenty to enjoy coming up this week!
Keystroke has our next Color World Encounter already done!

No real coding wizardry this time around but Brittney's a mix of a few tricks (it rhymes) I've used along the way.
Next up - Mall Zone!

What better way to celebrate a Trials of the Succubi Valentine's day than making 3! non-Valentine's male to female transformation variants!

Realizing that not many would appreciate the humor I've also been pushing through to make a Valentine's day expansion of the Caprice Prologue! (Complete with stockings!) I've also set plans and mapped out more Caprice Valentine's content but it will be for next week. (Sorry it will be late for the Holiday)
On the Fall of Haven side of life there probably won't be too anything outright flashy. I've been working on:
Lost of holy item mechanics
A new camera system
Player blinking
QOL bugfixes
More weapon re-coloring
Started work on the pause menu. This is a huge undertaking and I will be SUPER surprised if even a mockup is done by this Friday. This will also be a huge part of building up my NSFW content.
See you all this Friday!
2025-02-12 18:24:55 +0000 UTC
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February has kicked off with a week that allowed me to put more time into the Milovana side of things due to not having to re-do Fall of Haven really complicated structures for once. I was hoping that I could put in double time on one of them and I was able to pull it off!
Next week the schools are closed for two days and it will have Valentine's Day so that will limit the amount of available time I'll have for creation. However, I hope it is obvious at this point that I'm still going to deliver for you all!

Fall of Haven π

π NEW Aroused Art! Be it perked up clothing or raised things underneath clothing it should be a little more obvious when your character is feeling the heat.


π NEW Holy Items! Enjoy 4 New holy items that increase your armor value and bestow unique effects (some of which are still in process).


β‘ New Reskin of All Electric Weapons! I've long planned to change the color pallet of the electric weapon to feel more "electric" and diversify it further from the holy weapons.


π± New Effects for Life Weapon! The old placeholders were making me sad and didn't give enough visual feedback for how to interact with them. This is my first step into bringing them in line with the rest of the game weapon effects.
Weapon upgrades now arc out of slain enemies instead of just laying there for more excitement.
Self pleasure animation no longer should go to idle animation which was locking player out.
Female blindfold shows up again.
Female no longer goes flat when tanned.
Female arm and male tied arms are no longer tan proof.
Tattoo and other layers going over arm sleeve fixed.
Sleeve gaps and other issues of not lining up well in standing art fixed when in hurt animation.
Plant arm bindings now stop sword swing as intended.

Keystroke β¨οΈ

π’ New Natalia Police Station Encounter moved from Gold! You find yourself where you shouldn't be. Are you going to lay low or risk getting caught to have a little fun? (Optional NTR)

π§€ New Police Station Heart Loss Scene moved from Gold! It turns out those police officers were a bit too much for you. Best thing to do now is to follow instructions and get rehabilitated their way so you can continue your adventure.

Trials of the Succubi π

βοΈ NEW Valentines Day Transformation Scene! Though the actual conversion is quick, I wanted to have holiday specific scenes to introduce the new you. Triggered by wearing Nikki's clothing for too long.
Nikki's Misty/Saphic and Jacket scenes edited to interact with new gender bending.

βοΈ NEW Nikki Gender Bent Scene! I was able to pull off both TOTS scenes in one week! Why not run into the succubus who led to the transformation and see where it leads?
NEW Nikki Gender Bender Ending! (Who could resist such alliteration?)
Keystroke β¨οΈ

πΉNEW Shanice Color World Encounter! Shanice introduces one of my attempts to give more rewards for "winning" based off of feedback. Enjoy having a whirl in the rink!
New π·οΈ Uncommon Hack! Another damage dealer but comes with a risk of increased file loss from fun activities.
Recent new hack that allows you to lose less files when finishing re-hauled.
Check your membership tab for links to access all content. Please let me know if you only use phone because that link won't work.
EVERYONE who comments will get free π§© for personalized commissions!
2025-02-08 04:20:28 +0000 UTC
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Hello all of you wonderful well adjusted wise people! Here I am to show you yet more of what I've been working on in yet another busy week!
Trials of the Succubi is no stranger to Male to Female content but this Friday brings up Nikki's first transformation of you! I'm starting with the Valentine's Day transformation but hopefully I can put out even more by Friday!

Keystroke has another Color World encounter headed your way and it's already complete! There was one point where I thought I might be able to make two entire encounters this week but that is looking not as likely now.
Fall of Haven brings us more visuals for the aroused state now! Variations for clothed and unclothed and different body positions included.
We might not be part of a super hero universe but we still have a few gauntlets of our own! (Finite ones)
Expect to find these and several other holy items coming your way this Friday!
2025-02-05 21:33:55 +0000 UTC
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Despite passing up my own personal deadline of having this all done and out by midnight on Friday in my time zone, it was an INCREDIBLY fruitful week. Bugs show up but I'm glad I was able to clear most of the ones up I found without giving up until next week as I so often do.
Time for me to catch at least a few hours of sleep!

Fall of Haven π


8 Animations added with sword variants! It's long been my plan to have far more visual feedback for when your sword is ready for some swinging. I'm so happy to finally have these made and implemented!

βοΈ NEW Tan System! This was an absolute doozy to make but there are 3 tan levels each. Currently small chance of activation when raising corruption but will likely be triggered differently in the future.

β« NEW Weapon Level Up UI! Was also in planning for a long time and I'm thrilled I finally had the experience to be able to pull this off! Should make it far more obvious what weapons actually do and what you can work towards!
Tutorial sword animations removed until you receive the sword. (way more difficult than I was expecting...)

β¨ NEW Level 3 Holy Effect! Dashing will now cause holy shards to move much closer to you for easy pickup.
Holy weapon's 4 and on moved higher. This causes a stronger "ceiling" for holy effectiveness but more time to get there.
Lots of background work on holy bounce weapon to work with new melee cooldown.
Electric level 4 bow now works again.
Electric weapons will now flash enemies when hit.
Level 4 Fire Path now spawns beneath player instead of floating.
Water weapon levels up correctly again.
A significant chunk of the standing art has been cropped and re-image pointed to make loading faster and bring down cpu struggles. Over the last few months it's gone from over 2500 mb of memory to 500 mb. This alone took me about 15 hours this week because I had to redo it at least 4 times with a sea of bugs.
Holy censorship is back (sorry I didn't realize it was broken).
Sleeves are not invincible anymore and are now on the correct layer.
Male balls don't grow on their own anymore so they shouldn't look as ridiculous.

Trials of the Succubi π


Trials of the Succubi π

βοΈ NEW Nikki and Misty Encounter! This was originally planned as part of the Nikki Winter series. However, I have long needed more ways to get upstairs so I instead decided to put it far earlier in the story. As an added bonus, people have been asking for more sapphic encounters. Not only does it check that box but it allows you to raise that stat on a certain fiancΓ©.
Keystroke β¨οΈ

π NEW Galda Encounter! I hope you all welcome our thickest and most tattooed new inhabitant of Color World! Part of growing requests to increase the variations in women types.
π·οΈ NEW Rare Hack! Allows you to lose less files when finishing. Stack it multiple times for even more reduction! Thanks to coding help from oneiromantica!
Self pleasure hack reworked to synergize with new rare hack AND endurance mode!
Check your membership tab for links to access all content. Please let me know if you only use phone because that link won't work.
EVERYONE who comments will get free π§© for personalized commissions!
2025-02-01 06:34:38 +0000 UTC
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This week had an even better start with school in session throughout and me being able to hit my fitness goals again. For a second week I'm able to give a quick preview for a few items to expect this Funday Friday!
β¨οΈ I've already completed Keystroke's next Color World encounter to continue working on requests for more model diversity.

π Because I'm still finishing the Trials of the Succubi Nikki Winter route I had to consider some of the most requested features: More lesbian scenes and more Nikki physicality. One of the ways to accomplish that was with another short lived guest star. I still haven't figured out the complete structure of it but it's been under way and I'm fairly optimistic that I can have it out to you fine folks this Friday.
π Fall of Haven has a load of things coming. While I would like to show off the 8 new animations, new weapon level up interface, new weapon levels and a glut of other quality of life improvements - The most visually catching would probably be the new tan system with a 3 gradients each.
See you all again in two days!
2025-01-29 20:45:49 +0000 UTC
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Monday was the US Holiday of Martin Luther King Jr. so we had everyone home from school and work. Despite the break "slowing me down", I felt FAR better this week and thought it was pretty productive.
Come check out my productivity and expect more next week as always!

Fall of Haven π

β¬οΈ New Male Knockdown and Breathing Animations! As nice as it is to have the new Male knockdown animation, having him sit motionless didn't quite feel right. Well no longer!
π₯΅ NEW Arousal System! After all this time I've finally implemented most of the framework for the lust system. This allows all the aphrodisiac attacks and related bondage items now have a risk!
When it gets too high you will be locked into NSFW animations to relieve yourself. You may repeatedly click on the heart of the bar to speed it up if you wish to get right back into the action.

If it's moderately high and you want to relieve yourself a bit early, click on the same heart icon of the bar to do so.
π€Έπ½ Movement overhaul! I've long planned to replace the pathfinding in this game with something less CPU intensive. I finally got my first draft up and running and it turns out I didn't save all that much CPU after all... However the player will now run as close to impassible terrain as you point them! This should also make the player feel more responsive during combat.
Feather improvements:

Redone roughly 7 image points for at least 227 picture frames. This means I have to set new coordinates for each of them frame by frame in an animation. This will allow the layering perspective to work far better and effects to originate where they need to. (Though I'm still not done...)

πΏ NEW Spire Death Animation! As sad as it is to see a piece of ancient Haven history get destroyed, I'm finally happy to not simply fade it out anymore. Now soundscape added to it as well.

π¦ NEW Swamp Moose Death! The hammer moose placeholder is no more!
Bondage removal improved but still not perfect. (Still don't try to remove more than one item at once)

πΏ Plant Bondage Early Stages Added! If you tussle with the forest creates without being careful, you might find yourself getting tied up by mother nature herself. They don't do much yet mechanically but you can imagine for yourself what some of the effects will be!
2 Stage arms.
Legs.
Chest.
Crotch.

Keystroke β¨οΈ


Trials of the Succubi π

Keystroke β¨οΈ

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Everyone who comments will get free π§© for personalized commissions!
2025-01-25 04:05:36 +0000 UTC
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Starting to get my feet back on the ground after that rough last week and Friday. The family was all home for Martin Luther King Jr. Day this Monday due to being a National Holiday.
I've remained fairly productive and will be up against a lot of new things (like filing small business taxes). Always moving forward, you all deserve nothing less!
β¨οΈ The New Keystroke Addition this week is heading to the School Yard. Thankfully Janelle is already done and ready!
π Nikki has another Trials of the Succubi winter scene headed to all of us this Funday Friday. I have a few technical concerns to work out but I'm fairly confident I can get it done.
I've been working with the artist for about a month now on plant bondage in Fall of Haven. Because my last bondage code changes, continuing organization, and several new features I'm testing out - there is a chance we will have Plant Bondage this Friday but it is not guaranteed.
My higher priority is actually the arousal system but my planned content there doesn't make as good of a SFW preview haha.
2025-01-22 22:02:32 +0000 UTC
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I know at this point it always sounds like something haha but it was the sickest I've been in about 3 years as I mentioned here. Though today I'm feeling significantly better and was able to get far more done, I'm still not back to normal.
I had 2 meetings this week with consultants to go over how I can execute things I've been previously unable to do. I also wanted to possibly get my pipeline a bit faster. The good news is that I always come away with these with tons of solutions. The bad news is that in the short term that's just a ton of things for me to do or hire out that won't look like much from the outside.
This coming Monday is the American Holiday of Martin Luther King Jr. so the kids will be home from school. Hopefully you can all help me ring freedom in by celebrating this Funday Friday with me!

Fall of Haven π

π€ NEW Darkness Level 4 Weapon! Use your sword and newfound darkness energy to rip a small tear in spacetime. Enemies won't last long in close quarters.
Darkness Level 3 Weapon changed to spawn when you dash backwards instead of strike with sword.
Fixed a bug to allow for Darkness Weapon to reach level 3.

βοΈ NEW Binding Struggle Status Bars! (Speaking of freedom π) Now shows how close you are to getting free for more feedback. Sadly my most buggy addition but I was too far in to disable it. For the time being please don't try to get out of more than one binding at the same time.
Plant Golem AI adjusted.
Earth traps (from Golems) will release player after time.
Arm bondage is back on the menu boys!
Bondage collision maps improved further.
Binding traps (mines) should only trigger once per explosion.
Organization:
Sorted 2271 events (like if statements) into groups but still need to separate on their own event pages.
Sorted virtually every existing object into their own groups and have no idea how to count all of them.
[I was so hoping for my 50th demo release to be a big one but sadly it is not a very stable version. I worked hard to try to get it so but had to call it quits at some point for my own sanity.]

Keystroke β¨οΈ

π° NEW Liya Mall Encounter moved from Gold! The big guns have finally made their way to a wider audience. (Both variants too!) Optional NTR.
π New aggressive hack moved from Gold!
π New counter attack hack moved from Gold!
Hack coding overhaul requires a new link - Find it in your membership tab!
Taboo hack now does damage instead of just saying it does.

Trials of the Succubi π

Keystroke β¨οΈ

π NEW Nia Schoolyard Encounter! Speaking of being overdue, It's been a while since I've added to one of the original fan favorite zones. She doesn't mind how long you took as long as you don't take this typing assignment too seriously.
The Keystroke hack coding overhauls required a new link in the membership tab.
Check your membership tab for links to access all content
Everyone who comments will get free π§© for personalized commissions!
2025-01-18 04:46:37 +0000 UTC
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Guess what? I got a fever and the only prescription is: water, rest, and making content.
It's probably been at least 2 years since I've been sick like this and it's caused it to be really difficult to sleep at night. Even naps are difficult with my mind racing for some reason but at least today has been better than yesterday. Combined with the fact that I can't work out like I'm used to, motivation and momentum have been a slog but haven't stopped entirely.

I'll have at least the new 92 picture Nikki winter scene out to you this Friday but bugs (of all kinds) make it hard to predict what else I can get out to all my lovely supporters for tomorrow.
I'll get better - Thanks for sticking with me!
2025-01-16 15:53:32 +0000 UTC
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As some of you may know from my post here, this week did not turn out as expected. Though the NSFW side of things was a bit lighter, I was still able to pull through and get plenty done.
Much of that work was behind the scenes:
My sound guy is back in action so I spent lots of time building references, samples, and providing feedback
I also think I may have found another Construct 3 consultant to improve things that have been long desires. These will hopefully consist of things that I didn't know how to code, bugs I don't know how to fix, and helping my output get a bit more organized/efficient. I will likely start work with them next week.
A few developers for FOH have also reached out to me and I had discussions with several. I doubt I'll offload that stuff because they would be making more per day than I do.
Work on the new engine for Trials of the Succubi and Keystroke has been paused during the holidays and for the owner to get moved in.
Several crashes caused me to loose several hours of work. Redoing that is sure demoralizing...
But now onto the good stuff!

Fall of Haven π
ποΈ NEW Tattoo system! Having player receive corruption now has a chance to start etching a darkness tattoo on them. Try to remove it before it has potentially permanent effects!
Though there are "only" 20 tattoos, it required 72 separate pieces of art to pull off considering different positions and states.
Required me to use entirely new permutation code that I needed help from 2 other construct coders to do. (After flailing around for hours)
I think I made 4 entire tattoo code and photo reworks to pull it off...

π 23 NEW Sound effects with variations! My sound guy is back in action and nailed it all within a single week! The implementation of sounds is always more difficult than I expect but I got it done.
π€ NEW Darkness Level 3 Weapon! Now generates another darkness skull every time you melee an enemy.

Darkness level 1 and 2 weapon reworks. Level 2 now recalls all near projectiles near you when striking enemy with sword. The start of ongoing plans.
Player will now drop feathers from flying ever so often. The intention is to leave breadcrumbs so they will know better where they have been and where they have not.
Hip leather strap bug fixed to actually show up now. (Another thing I guess I just missed for months...)

Arm straps adjusted for better fit.
Corruption actually records for all current instances now. (apparently most of them weren't previously)
Electric weapon no longer activates when collecting earth.
Allarune death will mirror previous position.
Holy weapon no longer hits enemies in as far of a line. I may bring this effect back for level ups but it wasn't meant to be that long for the time being.
Several item layers changed (like level up animations).
Wildlings spawn weapon pickups again.
Nipple clamp collision map refined to not be entire body.
Moving player under standing art no longer makes weapon bar disappear. (Takes me a while to make new layers to do this)

Trials of the Succubi π

Keystroke β¨οΈ
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2025-01-11 05:34:52 +0000 UTC
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Unexpectedly there's been bad weather which has been shutting things down. Not only were the kids out of school 3 days this week, but I'm also having intermittent internet issues.
I'm still busy and pressing forward but output is slower. The ever present family also forces a lower ratio of NSFW work. A shame I couldn't include a new Nikki snow scene in time to coincide...
We will still have Funday Friday tomorrow of course, but I wanted to keep everyone in the loop!
2025-01-09 15:28:52 +0000 UTC
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Happy New Year Everyone!!!
The new year is upon us as I reflect back through the year and it's 52 Funday Fridays, 48 Fall of Haven Demos, and 278 paid members (not even our record!):
Lots has changed in 2024!
To those who were unaware, this was the year that I adopted 3 children and left my job to see if I could make this a full time gig. It definitely a financial gamble but I saw a shot to take and I believe in myself.
I have high hopes for 2025!
Expect new Trials of the Succubi and Keystroke content virtually every week!
There is a new engine on the horizon which could allow for Trials of the Succubi to bypass the size constraints, allow for potential new features like saveslots, and holding control to skip dialog, and more!
This engine could also potentially allow for a Keystroke version playable with only keyboard!
I am hoping to get the first Fall of Haven semi-public demo out within the next few months despite likely being a year away from initial release of version 1.0. However, to get the demo out, I'll need to make my menu system (complete with body cross sections), dialog system, a whole lot more NSFW elements, and scene/story transitions. I wish I knew how long all of this would take but I'm working hard on it!
I know the current version isn't enough to get most of my audience excited yet but this game will be my big gambit if I can make all of this sustainable or not. Going outside of Milovana for this game was necessary for this step and I'm happy to discuss the whys with anyone.

The two winners of the recent Holiday Giveaway are
MrBaffle and Aiman Haqim
You both have won $10 worth of π§© towards your next commission! Stay tuned for the next one!

Keystroke β¨οΈ
Added tutorial dialog and ability to turn off typing on your first run.
Capri Angel Boss defeat fixed to not switch to Daniella.
Caprice Military Boss variant dialog added.
Fall of Haven π
πΏ NEW Wolf Collars added!

彑 NEW Wolf Claw Melee Attack! Now activates whenever you have transformed wolf claws whenever you run into an enemy. Give you yet more attack strategies. It can make your sword attack stronger. Or if you have hearts to spare let you go full offense over and over to kill faster. (no cooldown!) Higher armor can help this offensive strategy but too bad that wolves can't wear full armor sets.

NEW Level Up Bars! Should make it more obvious what picking up shards and gems do and how far you are to the next level! I was aiming to get updated level up details for the weapons this week. However, the bars alone ended up being a fairly huge undertaking for me.

New Skeleton death animation. The previous death was placeholder and I've finally given it some more... finality to litter the battlefield with when they can no longer revive.

Changed how fonts are exported again so hopefully they work on more devices now.
Sword ready glimmer now goes above the hand and body instead of hiding behind.

Added effect to flight stamina bar.
Mandrake death isn't black anymore and cleaned up the flash from being hit.
Aphrodisiac cloud art shifted slightly for crystals to look like less of a projectile.
Electric button selection lined up again and level up isn't hidden behind anymore.
Phantom projectile doesn't restart when fading out.

Keystroke β¨οΈ

Keystroke β¨οΈ
Trials of the Succubi π
Check your membership tab for links to access all content
Everyone who comments will get free π§© for personalized commissions!
2025-01-04 03:26:40 +0000 UTC
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While Christmas has come and past, many religions believe that it is just the beginning of the Christmas season. As such, I'm still in the spirit of giving and despite me being away for holiday break for a few days, I wanted to continue the Funday Friday giving tradition!
You have just a few more days to make your Holiday greetings for the giveaway so make sure to spread good cheer if you haven't! I've been impressed by the outpouring of wonderful wishes.
At the time of this post I'm still out of town with family but I'll do what I'm able in the coming holidays to keep bringing you the best I can!

Fall of Haven π
πΏ NEW Rock Dude enemy! I know there are a lot of people on the naughty list so Santa has switched from stuffing our stockings with coal to even less valuable rocks.
Our tankiest flying enemy so far! Be careful when they float on over to solid ground because their pound attack will hurt all who aren't in the air themselves! Currently found in Depths Act 1 and 2.

π‘οΈ NEW Armor mechanic! Having clothing now provides damage reduction. This should make the game roughly twice as easy. (If you can remain clothed that is)
Having clothing rip or losing pieces lowers damage reduction.
Losing shoes lowers damage reduction.
Armored shoes increases damage reduction.
Holy armor significantly increases damage reduction.
After months trying to find the source of the bug, I may have FINALLY solved the duplicating standing images (like double wing flaps or arms etc) when progressing to a new act.
Put back the trigger for the depths entrance so now you can move from Haven to Depths again.
Some tooltips switched back to brown from white that were toggled on accident.
Even more collision map work.
Depths act 1 and 2 darkness adjustments on player and enemies to fit the mood better.
It turns out kinetic bombs hurt the player when they hit the enemy (instead of damaging the enemy), well... no longer.

Trials of the Succubi π

Keystroke β¨οΈ
Trials of the Succubi π
π NEW Anissa Christmas Scene! She thought your tree (and you) needed a little bit of sprucing up. Why not make your Holiday the best it can be?

π
NEW Anissa Christmas Cards! A nice little gift from her to you. (as long as your fiancΓ© doesn't find it that is...)
Check your membership tab for links to access all content
Everyone who comments will get free π§© for personalized commissions!
2024-12-27 14:20:00 +0000 UTC
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It's Christmas Eve everyone - Even if you don't celebrate I hope you get some well deserved time off with loved ones!
π In celebration of the season I will be giving out 10π§©! to two random commenters of this post - So give everyone your best Holiday wishes!
You can use these π§© to buy your own commission. This is a 20 dollar giveaway and you don't even have to be a member!
Awards given this Funday Friday.
Though it's a few days late I wanted to work hard to make sure that the promised new Anissa scene was in your hands in time for Christmas! Out now in the Gold Previewer!
If that wasn't good enough, I'm releasing a big Autumn Christmas scene to the Early Access previewer now!

Thank you all for making my Holidays that much better. I'll be traveling for 3 days but plan to keep up the work for you to all enjoy when I return!
2024-12-24 16:28:35 +0000 UTC
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Christmas is coming and while that will affect my schedule for about 3 days, I plan to work as much as I can. The kids are on holiday off of school so I foresee that affecting things as well.
Though planned for quite some time, Fall of Haven has it's most complicated transformation so far!
More testing happened this week on the new engine with Teddibaer making great strides! I'm hopeful that it will be playable on phone along with Milovana crossplay soon.
While I'm not under the weather like last week, I got an injury which made things just as bad for the next few weeks. Things were tough but I'm still quite proud of what I've accomplished this week.

Keystroke β¨οΈ
π NEW offline version of Keystroke 3.03!
Losing files will no longer use the 50% additional multiple and will wait to trigger it when endurance mode turns on. Effectively you will now lose far less files from finishing with a girl. Thanks to coding help from oneiromantica!
Fall of Haven π
πΊ NEW Wolf Transformations! If you are bit by a werewolf you will slowly transform into one yourself. It goes beyond the stage shown and will flirt with the furry line unexpectedly if you let it. It alone is currently taking 44 pieces of art with more to come.
The leg transformation currently prevent you from wearing shoes but let you break out of leg bondage 3x as quickly.
Full arm transformations make you break out from arm bondage 3x as quickly.
Some stages of transformation rip clothing.
More mechanics to come.

NEW Male Knockdown animation!

NEW female hand art.

NEW male hand fist art for when he is not holding sword.

NEW second aroused face art added to female.

Werewolf has idle animation now and bite transitions better.
Werewolf jump improved.
Alarune pollen cloud speed increased.
Nipple clamps, ghost visions, and crystal orc secondary attack now make it more obvious when they raise lust.
Fixed gag, nipple clamps, and collar from using the same variable. (removing one will not remove the other)
Somewhat overhauled the standing art layers and code to be far less buggy when really low on clothing.
Female breasts reverted back to default from flat (not ready for breast expansion mechanics for a bit).
Few sound effects added.
Minor level select improvements.
Fixed initial menu to not proceed without selecting a gender.
Getting knocked down in flight will end flight movement.
Bondage and slime can't be lowered or removed when game paused any longer.
Wolfgirl speed increased HP decreased. Bite damage decreased.
Werewolf speed decreased HP increased. Bite damage decreased.
Zombie HP increased.
Holy weapon no longer selected when starting acts. Was causing double weapon fire when not supposed to.

Keystroke β¨οΈ

Trials of the Succubi π

Keystroke β¨οΈ
π NEW Athena Mall encounter! It's been quite some time since Athena has graced our presence and it won't be the last. I think she just set a record for number of things you can pamper a girl with!

π©² NEW Athena Mall encounter second outfit! That's right, this is a double week with even more Athena to enjoy!

Umeko prompts punctuation and spacing changed with coding help from oneiromantica to actually be typeable. (Was caused by a copy paste issue)
Trials of the Succubi π
Check your membership tab for links to access all content
Everyone who comments will get free π§© for personalized commissions!
2024-12-21 05:37:48 +0000 UTC
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