What’s been done?
BenX
- Finished 2 of the new combat dolls
- Added new art for an old scene
- Fixed some bugs in combat and the game itself
Ecchi Sensei
Honey Select
- Created Charmcaster in HS
- Finalized Gwen in HS
- Started on Shar in HS
- Having issues with her white bits T.T
- Se...
2020-08-17 05:00:19 +0000 UTC
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What’s been done?
BenX
- Partly set up some combat dolls
- Tweaked and fixed a bunch of shit
Ecchi Sensei
- Finished a new feature
- Worked on the previous feature a bunch
- Turns out I’m a dumdum and missed some shit
- Also applied a save compatibility cheat to it
...
2020-07-03 21:11:09 +0000 UTC
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What’s been done?
BenX
- Groundwork for scene gallery
- Set up a new scene (with 40+ layers)
- Added more dialog
- Restructured some of the code for more clarity
Ecchi Sensei
- Finished a feature
- Optimized the day and vote count
Oh? What’s this Ecchi Sensei on the list? :O
It’s a pretty sweet H-game I’ve been playing recently and becau...
2020-06-19 00:25:58 +0000 UTC
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What’s been done?
BenX
- Some dialog
- Tweaked the dialog converter a bit
Misc
- More website stuff
- Set up Git
First off, let’s start with the bad news. Looks like taxes are spreading from Europe and other countries have to pay it now as well. This 2020-05-31 22:20:43 +0000 UTC
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What’s been done?
Shagworthy
- Release of Shagworthy’s first build =D
Misc
- Camp Pinewood 2.9.0
- Website stuff
We finally had a release again! =D Hope you enjoy this first little glimpse into Shagworthy =3. Finally got around to fixing 2020-05-21 22:45:34 +0000 UTC
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What’s this? A build, after all this time?! :O
Indeed, we finally finished the first proper build of our Scooby game “The Mystery of Shagworthy’s Legacy” =D
This build is mostly worldbuilding, you’ll meet some of the cast and get to your start your investigation (With notes, lots of notes!)
You can find the game here (for Windows/Linux, MAC and Android)
<...
2020-05-09 00:40:24 +0000 UTC
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What's been done?
Scooby
- Added music and sound effects
- Tweaking
Misc
Nothing too exciting work-wise. We are in the final stages so it’s mostly just testing and tweaks. Other than crying over Ren’py’s horrible animation system there isn’t much exciting going on. The issue with animations in Ren’py is, they are very static for an animation. You can set up...
2020-05-02 02:01:06 +0000 UTC
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What’s been done?
Scooby
- Clues finished
- Room navigation finished
- Dialog finished
- Tweaked the fear system
BenX
- Made some changes to the new screen system
- Fix a flicker in the UI
- By undoing an old workaround, not sure why it was even there.. Haven’t seen anything break yet though xD
We did a small update to the Sc...
2020-04-20 02:16:03 +0000 UTC
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What’s been done?
Ben X
- Implemented new screens in BenX
- Which Renpy had to fight me on
- Optimized the communicator code
- Long overdue
Misc
- Finished fixing Camp Pinewood 2.6
- Of course they release 2.8 the next day (Yes, they skipped 2.7 for some reason)
Welp, I delayed the last repo...
2020-03-31 22:06:44 +0000 UTC
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What’s been done?
Scooby
- Finished the Scooby animation
- Fixed some Scooby bugs
Misc
- Struggled with Renpy some more
- Stumbled on a better way to do screens
- Fixed some bugs in Camp Pinewood
- Prepared some stuff for recording the tutorial
We're finally back in action! Newman's already been back on Ben X for a bit but I've really bee...
2020-03-02 16:26:50 +0000 UTC
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What's been done?
- Depression
- Dialog for Scooby
- Cursing at Ren’py
- Jumping through 5 hoops to accommodate rotation
- Crying in a corner
- More depression
- Finally fix bug that’s been destroying me for weeks
Fucking.. Hell.. This has bothered me for weeks now.. I’ve talked (complained) about it a bit in the last post.. It was driving me crazy, it made no sense (and still doesn’t) but ...
2020-02-17 01:06:54 +0000 UTC
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What’s been done?
Scooby
Tools
Misc
- Recovering from the Holidays
- Honestly, this took a while T.T
- Started fixing Camp Pinewood
Hey there, sorry for s...
2020-01-16 23:38:28 +0000 UTC
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What's been done
Scooby
- Finished implementing the script available to me
- Finished the remaining animations
- Set up a scene
Tools
- Almost finished the upgrade for BadSpider's tool
Welp, that's it, the list is empty (for the games at least). Right in time for Christmas, which Newman will use to fill it...
2019-12-17 20:24:07 +0000 UTC
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What's been done?
Scooby
- Redid Demona fix
- Added some extra character positions
- So we can fit more characters on the screen
- Finished most of the new mechanic
- Waiting on assets
- Finished most of the prepared script
Was hoping to finish up all of the prepared script before the report, but I found out about a bug in the converter...
2019-11-30 22:39:56 +0000 UTC
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.. It was wet T.T
What's been done?
XIX
Scooby
- Fixed all the dolls
- Redid the intro again
- This got fucked by the doll fix
- Set up the portraits
- Added the fear mechanic
- Minor tweaks, bugfixing and experimenting
2019-11-22 02:56:41 +0000 UTC
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What's been done?
- Finished the first build of XIX (though it's just a proof of concept)
- Finished the character build for XIX
- Finished the opening scene for Scooby for the third time T.T
- Finished a panning shot
- Found the solution for a bug with the dolls in Scooby
- Still need to apply to most of them though
- Set up the first investigation for Scooby
I write this post as ...
2019-10-31 16:17:41 +0000 UTC
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Nothing too exciting, just running Muplur through some stuff, hoping to finish this build for XIX up today =3
2019-10-25 14:14:02 +0000 UTC
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What's been done?
- Positioned the Scooby characters
- Set up most of Scooby's intro scene
- Finished 99% of XIX UI
- Started work on the character code for XIX
- Being horribly ill
I wish I could've done more these past two weeks but a friend was getting married last week and I've been sick ever since the wedding. While I no longer feel super sick, I'm still sensitive to light (so PC time kinda sucks) and my energy le...
2019-09-30 21:34:27 +0000 UTC
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Decided to do a little stream today, hop on to pester me, just no when questions! xD
2019-09-17 15:21:44 +0000 UTC
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What's been done?
- Finished the expression build and dolls for the Scooby game
- Finished about half of UI for Muplur's new game XIX
- Made an interactive CG gallery for BadSpider
- And went way crazy with it
T...
2019-09-17 03:18:53 +0000 UTC
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What's been done?
- Added most of Gwen's assets to combat
- Added the dolls for the new characters to the expression build
- More combat testing
- Export function added to the scene builder
- Added the older scenes to the scene builder
- This caused me to make some coding changes to hem as well
- Applied the changes to the main game as well
- Made an Androi...
2019-08-31 16:34:03 +0000 UTC
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What's been done?
- Finished up combat
- Tweaked some old combat code
- Tested combat
- Suffered
Yep, more combat the last few weeks. Finished adding all the new stuff using placeholder art and most of works or should work. Testing becomes a bit more time consuming with such a big system, changing one line of code can have disastrous results.
As I add new things I also like to take a look at the old stuff and improve wh...
2019-08-02 00:37:40 +0000 UTC
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What's been done?
- Redid the camera system
- Improved on the passage of time function
- Finished most of the new characters
- Improved some combat stuff
The main focus of the last few weeks was combat. I don't have any art assets yet but I thought I'd start on the mechanics while I wait. As you might already know, we are adding Gwen for combat and some more enemies. Gwen's basic moves are done but I realized as I took the screensh...
2019-07-16 13:35:56 +0000 UTC
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What's been done?
- Scene builder
- Aside from the export function
Apologies for the delay but life has been a bit hectic T.T. I finally managed to find some time work though, when life wasn't making me it's bitch and the sun wasn't trying to kill me xD. Finished most of the scene builder so Newman doesn't need to keep going through dozens of layers disabling and enabling various pieces. He can now quickly switch between all th...
2019-06-27 02:55:20 +0000 UTC
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Welp, didn't expect it so soon.. But looks like the Android build is ready.
It has been added to the Mega folder here.
Have fun you mobile pervs!
Akanoes =3
2019-06-06 20:38:44 +0000 UTC
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What a ride this one was. Aside from our personal lives taking a hit we just couldn't stop tweaking everything.. And therefore breaking stuff as well T.T. But here we are, with the public release, we hope you have fun with it =3
You'll find the Windows, MAC and Android release right here!
So what now?
While I wait for Newman to write and draw up everything I'll...
2019-06-06 16:02:21 +0000 UTC
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What's been done?
- A ton of testing and a bug genocide
- Work on save compatibily
- Released 0.04 to patrons
- And squashed some more bugs that slipped past us and our testers (Thanks you patrons =3)
0.04 has been released to the patrons! So it shouldn't be long for the public release. There were some more bugs found though and we wanted to add a bit more dialog so we can't release it just yet. I've b...
2019-05-31 16:35:03 +0000 UTC
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In case you get lost, something to guide you through ;)
The bugterminator,
Akanoes
2019-05-24 11:18:38 +0000 UTC
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Eyo, ya'll can stop asking for a date now, 0.04 is finally here! We got some nice naughty fun this time around! And lot of tweaking and optimizing as well.. Way too much of that T.T
As always, this is a test build so you might run into some issues. If you do, please let me know so I can fix it!
UPDATE: Hopefully save compatible now ;)
UPDATE2: More save friendly and less bugs!
I hope you enjoy =3
A sleeptyping Akanoes
2019-05-24 02:11:19 +0000 UTC
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What's been done?
- Finished a build for Newman
- With all the dialog and scenes aside from the last one
- Fixed a bunch of bugs and corrections found by Newman
- Finished combat for 0.04 and had it tested
- Added proper item support for enemies
- Some enemies now have pipe bombs
- Split Shar's arms in two so w...
2019-05-03 03:37:53 +0000 UTC
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