I ended up running into some issues when trying to apply outfits to the model, so I wasn't able to include some base features that are usually available for my Beta models. So for now, I'm going to release this model as an Alpha model. Expect to run into a few missing parts or minor bugs.
Overall, the model still more or less functions like all my other models and I think it's looking pretty nice. I still need to put some finishing touches on the hair, and I think I also want to make a ...
2024-12-14 01:50:46 +0000 UTC
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The model is coming along better than I expected. I may actually release this as a Beta model instead of Alpha, which means my Power (Chainsaw Man) model will move down from the $10 tier to the $5 tier.
I still need to finish Seiko's hair and make some adjustments to the face. Her breasts also seem to need to be a bit bigger. I definitely feel like I should be able to have this model out sometime this week.
2024-12-10 14:58:38 +0000 UTC
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This model is another Generation 2 Model and will start off in the Alpha stage instead of Beta stage, so it may be a bit less developed than my Yoruichi model I just recently posted. Ideally, this model should be ready in just a few more days.
After I post this model, I want to get back to posting more art of my models. I've gotten a lot of the setup done, so I now want to start building up my brand and posting more to social media in order to show off my models.
2024-12-08 23:15:13 +0000 UTC
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Now that Yoruichi (Bleach) has been added to the 2nd $10 Tier character slot, Yoru (Chainsaw Man) is moving down to the $5 Tier.
Beta Model Download Folder
2024-12-02 13:31:17 +0000 UTC
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Generation 2 Model
This Yoruichi model is the first of the 2nd generation of Radix models.
Generation 1 vs Generation 2
Just a quick update. The Yoruichi model should be ready to enter the Beta Phase by tomorrow.
Yoruichi (Bleach) will enter the 2nd character slot in the $10 Tier, meaning Yoru (Chainsaw Man) will be moving down to the $5 Tier.
I apologize for the long wait, but I changed a lot in my character creation workflow that I feel will have significant payoffs going into the future. Thank you for your patience. ❤
2024-12-01 03:21:50 +0000 UTC
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There's still a bit more for me to do, and I'm currently still using some placeholder shaders, but I just wanted to give a quick update of my progress.
When this model is ready for the Beta phase, it will more than likely look a little different from this, but I would say that it's about 80% ready at the moment.
2024-11-27 23:47:58 +0000 UTC
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I've made enough progress now that I feel comfortable revealing what my next character model will be. It's Yoruichi from Bleach! Bleach has always held a special place in my heart, and it has some of the best character designs I've seen in anime, so this is something I've wanted to do for a while now. I was putting this off for a long time because I didn't feel confident that I could pull it off, but I now feel that my skills have improved to the point where I can finally do this character ju...
2024-11-22 13:45:50 +0000 UTC
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I'm sure most of you have been wondering why most of my recent updates have just been adding new outfits to my models, and why I haven't released any new characters for a while now.
The reason for this is actually because I've been working on changing my workflow for how I make characters to improve a lot of the issue I've been having. The hope is that once I get everything worked out, I'll be able to created new character...
2024-11-12 19:42:29 +0000 UTC
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Note: The above render is using the "Voluptuous" and "Hip Size" morphs that I included in MustardUI to better show off this outfit.
Updated Power's Casual Outfit
Made some slight adjustments to the shaders for Power's skin, eyebrows, pub...
2024-10-31 13:38:20 +0000 UTC
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Hey everyone. I'm really sorry about the long wait between updates. I've been slowly adjusting to all the new things going on in my life, but I think things are starting to look a bit better.
It may still take a few more days until this update for my Power model is ready, but I'm hoping it doesn't take too long. I've also been working on some exciting projects in the background, but they're not far enough along for me to feel comfortable talking about it in detail if it ends up not work...
2024-10-28 03:13:13 +0000 UTC
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It took a bit longer for me to get these outfits done than I had hoped. But I at least got it mostly finished before the end of the day. The Arabian Dancer outfit comes with a "Sheer Ski...
2024-10-18 01:30:49 +0000 UTC
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This update hopefully should be done by tomorrow. I'm still dealing with a lot IRL, but I'm doing all that I can to get back in the rhythm of things.
I still have to work on the corrective shapekeys for the outfits to deal with clipping issues, and I'm considering changing the color of the outfit on the left. I'm not too sure though.
2024-10-16 18:54:21 +0000 UTC
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I'm just making this post so you all are aware of my current situation.
I was recently evicted from my apartment. As some of you may know, I originally started this Patreon specifically because my family was going through some financial hardship. Unfortunately, things didn't work out as well as I had hoped.
But don't worry. I still have a place to stay for now. I plan to continue posting here, but a lot of things are still kind of up in the air for me, so I don't want to make any ...
2024-10-11 02:08:56 +0000 UTC
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This is actually an updated version of a render I posted for my paid members about a month and a half ago. I've improved my render skills a lot since then, and I think this looks infinitely better.
You can also get the 4K NSFW (no watermarks) versions of all my renders with the $5 tier of my Patreon.
I still need to add volumetric lighting for the background, do some work in the compositor and then color grade. I'm just posting a quick WIP here because this is going to take some time to render, but I'm hoping to have this render + NSFW alt renders posted by tomorrow or Sunday at the latest.
2024-10-04 23:24:51 +0000 UTC
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It takes a lot more work than people would expect to get high heels to look right on a model. I had to do quite a bit of sculpting and mesh manipulation to have the heels morph correctly when posing the feet. I'm happy that I was finally able to get this done, so now I'm hoping to make some renders with these outfits.
So recently I've been spending a lot of time thinking about how I should approach making outfits for my characters. When I originally started out with my Makima model back in March, my thought process was that it would probably be a good idea to have my models come with ~4 outfits that could work with a variety of different settings. So I had outfits for a casual setting, lingerie for the bedroom, a yoga outfit for gym/exercise settings, and a bikini for beaches.
But I've noticed that m...
2024-09-28 02:51:48 +0000 UTC
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So this is a little different from the models I usually post. I actually made this model well over a year ago before I was ever considering releasing my models to the public. I posted a bit of art of the character, but eventually ended up abandoning it after I decided to move in the direction of making 3D models of anime characters.
However, someone apparently came across some of the renders I made of this model and expressed interest in wanting to use it, so I decided to release it her...
2024-09-22 05:18:43 +0000 UTC
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I've been working on a lot of projects in the background, but I wanted to try to get another render done in my free time. I feel this came out pretty decent, but I think I may make some adjustments to the colors whenever I start posting my renders to social media.
You can also get the 4K NSFW (no watermarks) versions of all my renders with the $5 tier of my Patreon.
2024-09-16 19:13:32 +0000 UTC
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Made slight adjustments to the shape of Yoru's hair and face, as well as her skin shader.
Added a Sexy Maid Outfit to the model
It's been quite some time since I made an update to my Yoru model due to me bouncing around to so many different projects. But Yoru was pretty badass in the most recent chapter of Chainsaw Man, so I got really motivat...
2024-09-08 22:48:45 +0000 UTC
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I've been studying a ton on things related to lighting, color theory, color grading and the Blender compositor in order to learn how to get that "cinematic" look to my renders. This is the first render I've actually been proud of.
There's still a lot for me to learn, but I'm finally starting to feel a bit confident when it comes to making art, so I'm hoping to be able to post renders more frequently . I'm not quite there yet, as it still takes a decently long time for me to get my rende...
2024-09-01 18:52:18 +0000 UTC
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Render Archive
2024-09-01 18:37:15 +0000 UTC
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2024-08-29 14:34:53 +0000 UTC
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I've been working on this for a bit now. It still needs a little more work, but I should hopefully have this outfit completed in the next day or so.
I'm currently using a bowtie instead of a standard necktie that the Makima figurine has because the latter would require rigging to look good, and I don't know if the effort would be worth it. But let me know if you all prefer the outfit with a necktie and I may consider making that.
2024-08-24 20:28:41 +0000 UTC
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There's still a bit more changes I want to make to Frieren's hair until I'm happy with it. Currently, when the hair is not sitting on her body, you have to activate the Hair Volume option in MustardUI under the Hair tab to make the hair look more natural and unbent. I'm still trying to find a better and more intuitive method for de...
2024-08-21 14:09:16 +0000 UTC
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For this render, I focused less on the lighting and, instead, paid more attention to how my model actually looked.
By default, the extreme angles the legs are bent in would result in a pretty awful looking shape around the butt area. So I actually sculpted the butt to make it look much more natural for this render.
Also, while working on this render, I noticed some issues with how the micro normals on the skin interact with the light, especially on the soles of the feet, which res...
2024-08-16 23:18:26 +0000 UTC
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