Evening all, have some big stuff to talk about tonight, so first, to get the usual out of the way: the latest free release is now up on the blog, and the goal for May is more epilogues! We'll be finishing Department epilogues in the first update this month, and then from there it'll be about a month's worth of Specialist scenes.
So to get to the main attraction tonight, I now feel ready to set some ...
2021-05-01 23:31:43 +0000 UTC
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And now, your game links. Thanks for your support!
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2021-04-30 22:52:08 +0000 UTC
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Evening all, it's time for our second release of the month! In this update we have the epilogue scene for the Sorority, and a large chunk of the Department epilogues as well. Additionally, we have a new CG to go along with the Infiltration endgame sequence, where you'll get to see some Figura take their revenge on their jailers, as Figura do best!
I don't have much more to add tonight, but I do have a lot more to tell you soon - so check back in tomorrow for the State of the Game post f...
2021-04-30 22:49:45 +0000 UTC
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Evening all, just a quick status & schedule update for the turn of the month! The Sorority epilogue is now in, and I'll be spending the rest of the week on Department scenes. The next patron release will be on Friday evening, and the next free release will be Saturday. See you soon!
2021-04-28 00:18:32 +0000 UTC
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This month's cheat code is 'Outcomes'. Enjoy!
2021-04-16 23:05:45 +0000 UTC
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2021-04-16 23:04:40 +0000 UTC
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Evening all, it's time for the first release of the month! And we have got...a lot. A lot of scenes, a lot of cleanup, and a bit of new art as well.
For starters, Director epilogue scenes are now complete! I've also begun a bit on the Department epilogues with the Commando department, although I did notice a bit of an oversight as I did so. The Commando Department scenes are possibly the oldest in the game, and were first written before the gender switch tag system was implemented. I di...
2021-04-16 23:02:11 +0000 UTC
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Hey all, welcome to this decidedly un-foolish update post! As usual, the free release has been updated on the blog for you all to enjoy!
The task list for the coming month is fairly straightforward - epilogues all the way through. In fact, I've worked my schedule forecast a bit further forward and it's looking like epilogue content will be our focus from now until the first half of June. Specifically...
2021-04-01 23:44:53 +0000 UTC
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And now, your game links. Thanks for your support!
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2021-04-01 00:02:52 +0000 UTC
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Evening all, it's time for the second release of the month! It's time to start digging in to the epilogue content, but before we get to that, I have a few warnings and notifications to mention about progression updates. I've made a fair few tweaks to the game's progression in this release, including a few things which have been in 'debug mode' for basically forever, so there's a few things to watch out for. Particularly if you're continuing with an old save, I would like to point out the foll...
2021-04-01 00:00:25 +0000 UTC
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Hey all, hope you're enjoying your weekend! Just wanted to give a quick status update, and an expected schedule for the end of the month. Currently have quite a few epilogue scenes written up, and a chunk of code changes and fixes ready to go out. The next patron release is currently planned for Weds the 31st, and the next free release is aimed for Thurs the 1st (no April Fools).
See you soon!
2021-03-28 01:26:24 +0000 UTC
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Hey all, hope you're enjoying your weekend! Princess's epilogue scene is currently in progress, and will be followed up by some progression work and department/director epilogues, but next month it will be time to dive into the Specialist epilogues fully. So, just a quick opinion poll, which Specialists would you like to see me work on first?
You can vote on multiple options, and this poll will run to the end of the month. Good luck!
2021-03-20 23:27:01 +0000 UTC
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This month's cheat code is 'NotIdeal'. Enjoy!
2021-03-13 01:07:05 +0000 UTC
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2021-03-13 01:05:27 +0000 UTC
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Evening all, it's time for the first release of the month, and the end of The Ends. Both bad ends are now in the game, one for if you fence-sit on your final scheme for the form of the coup, and one for if you fail the Climax Mission. To be specific, starting the mission itself is not the point of no return - once you reach the first encounter and choose to proceed rather than abandon, that is when you are fully committed. A few messages have been added to highlight this fact. I've also remov...
2021-03-13 01:02:57 +0000 UTC
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Hey all, it's time for another month, and more endings! Although before I start, as usual, the latest free release is now up on the blog with v0.49.1!
I had originally planned on having one Bad End for the game, but with feedback from last month's poll I'll be adding in a second - one for if the player waffles on which endgame strategy they wish to go with, and another if they fail the Climax M...
2021-03-02 01:31:50 +0000 UTC
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And here, your game links. Thanks for your support!
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2021-02-28 01:07:56 +0000 UTC
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Evening all, it's time for our second release of the month, and it's also time for...THE END. In that those are two words it was finally time for me to write, as the ending sequences for both main branches are now in the game! It was honestly a little strange writing those after so much time working on the game, and stranger still given that there's still a few months of development left to go.
Currently, once you complete the Climax Mission, if you have avoided the Bad End scenario you...
2021-02-28 01:05:19 +0000 UTC
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Evening folks, thought I'd drop in a quick art preview for you this week! This release we'll be adding a CG set for the Harian Pool random citizen encounter, with the above being one of nine different set variants! A little something to look forward to...
2021-02-25 01:45:46 +0000 UTC
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Hey all, just wanted to give a quick schedule update for the rest of the month! So far we've got in some art, and the Liberation plotline capstone, as well as some of the functionality for displaying the endgame. I'll be starting soon on the Infiltration ending, with an aim for the next release being this Saturday. The next free release meanwhile is planned for next Monday.
See you soon!
2021-02-23 00:57:15 +0000 UTC
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Hey all, have a quick poll for you this month! The Climax Mission in the latest release represents the game's point of no return, as once you openly start trying to conquer the station it's a little hard to put that genie back in the bottle. However, currently you can Abandon the mission and try it again, without consequences. I have considered having that lead to a Bad End, but am a bit torn for the following reasons:
- Can abandon - doesn't make as much sense storywise, logically ...
2021-02-13 19:56:56 +0000 UTC
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This month's cheat code is "NoReturn". Thanks for your support!
2021-02-13 00:40:28 +0000 UTC
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And now, your game links. Enjoy!
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2021-02-13 00:39:21 +0000 UTC
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Evening all, it's time for the first release of the month! This was a pretty short calendar cycle, but I did have time to squeeze in the Climax Mission as well as a bit of additional code work.
The climax sequence has a few steps to it. First, once you've flipped enough Directors to have a shot at winning the game, Hellfire will send you a message the next evening with a list of key targets. Part two will be taking and winning the Climax Mission, which will effectively be this game's 'p...
2021-02-13 00:36:14 +0000 UTC
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Evening all, it's time for another monthly State of the Game! And, of course, another update to the free release, now up on the blog page!
So, last month we finished off the last Director scenes, which is also more or less the last ramp-up material to the game's ending. The ending itself will come in the form of a special mission, which I expect to be pretty much my sole focus for the next release. A...
2021-02-02 01:44:08 +0000 UTC
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And here, your game links. Thanks for your support!
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2021-01-31 01:12:58 +0000 UTC
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Evening all, it's time for our second release of the month! Again, things are keeping on schedule, with the final two Director scenes now complete. Like the others, there is not yet a cost to play these scenes, and they can be replayed. I may go through and balance and activate these costs for the next release, we'll see how much time I end up spending on other things. Also as a reminder, you may need to replay your Specialists relationship scenes to get their special input on the Directors.<...
2021-01-31 01:10:20 +0000 UTC
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Hey all, just wanted to make a quick status update for the end of the month! Another Director scene is in the bag, and the final one is currently in progress. The next supporter release is currently scheduled for Saturday the 30th, and the next free release is aimed for the 1st. See you soon!
2021-01-26 00:54:27 +0000 UTC
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So, we're nearly running out of things to poll on! Art priorities are currently set for probably the next two months or so, and the development tasks for that period are fairly straightforward as well. So we'll be skipping ahead a bit, and asking about the Specialist Epilogue scenes. Those will probably be the most time-consuming of the remaining tasks, so it is worth considering which to prioritize. Which Specialist would you like to see get their final scene first?
This poll will run ...
2021-01-16 00:28:10 +0000 UTC
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This month's cheat code is "PrimeDirective".
Thanks for your support!
2021-01-16 00:22:42 +0000 UTC
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