Hey folks,
I made three little additions to Bazooka Panic on a whim yesterday. Let's talk about them!

Jump Nudging
I watch a lot of Kaizo Mario stuff on YouTube. It's cool too see the mechanics of Super M...
2023-09-13 17:03:46 +0000 UTC
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Hey everybody,
Here's three things I made for Gig Master that I thought worked out pretty well:

Events
Gig Master is full of Mega Man references, and in order to make those references work, I needed little scenes where you give up control of your character.
So when you hit the big orange button at th...
2023-07-19 18:05:04 +0000 UTC
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What's up everybody?
WIZARD LAWS Are Made to Be Broken is out and playable in your browser! It's a puzzle platformer with some Baba Is You and Wario Land 2 vibes.
Though I stuck to the typical SuperTry guns and made a puzzle platformer, I did try some new things in WIZARD LAWS.

Fire
Usually when I do...
2023-05-24 19:15:03 +0000 UTC
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Hey everybody,
Here are my favorite submissions from the SuperTry Grab Bag Jam in no particular order:

Spinalization by Axol Studio takes the god game format and removes the tedious micromanagement associated with the genre to focus on the *enjoyable* micromanagement associated with the genre.
Your input includes working within a budget to buy berry bushes, weapon...
2023-04-22 15:01:00 +0000 UTC
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Hey folks,
I've put a little palette together for my game!
I can't start making assets until I have a palette in place so that's usually my first art task when I start working on a game.
A lot of gamedevs recommend putting art off until you've done some game testing with some generic blocks, and I think that is probably good advice! For me, I like to kind of get a little bit of everythi...
2023-02-10 16:00:09 +0000 UTC
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Alright, brainstorming for the SuperTry Grab Bag Jam has been accomplished!
In general I like it when I have clear mechanics in mind instead of just "a game in a genre." Genre games tend to become massive projects ("I have to make a good stealth game!") and mechanics games tend to be more achievable ("I have to explore this one cool mechanic and then get out.")
The current idea has no clear genre yet but I have...
2023-02-07 16:01:00 +0000 UTC
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Hey everybody,
We’re talking about game physics today! For the purpose of this blog, “physics” just refers to how objects move and smack into each other. This hopefully won’t be too complicated.
One of the things that stumped me when I first started making games was physics. GameMaker 1’s default physics engine in the early 2010s was pretty quirky and I could never get things to work quite how I wanted. Characters would get stuck in walls a lot and I wouldn’t know why....
2022-01-12 22:39:15 +0000 UTC
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Hey everybody,
In this, the season finale of Heart Canon, I talk to my friend Satchell Drakes (Non Prophet) about Ghost Dog, the samurai/mafia/suspense/slice of life/character study film that I didn't know I desperately needed.
S...
2021-08-31 17:00:06 +0000 UTC
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Hey everybody,
This month I sat down with my friend Payton Knobeloch of PBS's Flyover Culture to talk about Superman Smashes the Clan, a short comic series by Gene Luen Yang and Gurihiru.
Payton and I dive into the book's message and discuss whether or not subtlety in antiracist art is particula...
2021-07-26 17:53:17 +0000 UTC
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Hey everybody,
This month I read Naoki Urasawa's Pluto, a dark and mysterious reimaging of Astro Boy's "The Greatest Robot on Earth" arc. Joining me is friend, artist, and podcaster Jeff Pennington!
Jeff and I spoil every twist in the first few minutes and talk our way through the more subtle portions of the work. Our topics include hatred as a meme, remakes, sad robot stories, and why Ges...
2021-06-30 17:54:26 +0000 UTC
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Hey everybody,
Here's part two of my two part discussion with Connor MacDonald on Into the Electric Castle!
Connor and I dig deeper into the fiction and metafiction of Ayreon's prog rock opera and discuss its triumphs, its flaws, and where to go from here.
Hope you enj...
2021-05-11 20:35:57 +0000 UTC
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Hey everybody!
This month I sat down with Connor MacDonald (aka SamuraiCorndog) to talk about science fantasy prog-rock collaborative album experience Into the Electric Castle!
Connor and I share our interpretations of the album, discuss our favorite characters, and explore ...
2021-04-27 11:01:01 +0000 UTC
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Hey everybody,
I finally got to do a Heart Canon about a video game and with Hadley St. Clair (Pancaketheon, Snack Run Blowout) no less! This month we're talking about hit indie horror party game phenomenon 2021-03-25 23:20:12 +0000 UTC
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Hey folks,
Quick announcement! I'm gonna be on The Yetee Show's stream tomorrow the 25th from 3pm to 5pm Eastern Time.
Glen and I are gonna talk about SuperTry games and maybe play some! It should be a chill time and I hope to see some of you there in the chat. Come hang out!
<3s
KC
2021-02-24 21:48:42 +0000 UTC
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[Content Warning: We talk about suicide in this episode.]
Hey errybody,
This month Calamity Carl (YouTube, The Millennium Microphone) joins me to talk about Inio Asano's moving slice of life manga, 2021-02-20 18:33:39 +0000 UTC
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Hey everybody,
Just wanted to fill you in on what's going on at SuperTry this month!
Last week I put a bunch of time into Bazooka Panic. My goal for this month is to put together a second level complete with new rooms, new hazards, and a new boss. My plan is to structure Baz...
2021-02-16 20:40:26 +0000 UTC
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Hey everybody,
Emily Kardamis (Steamed Veggies, Guilty Treasures) joins me again to talk about the second half of They...
2021-01-16 15:01:01 +0000 UTC
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Hey everyone!
First off, thank you for supporting me, Joe, and all the people we’ve collaborated with this year. 2020 was tough in a lot of ways but thanks to you I was able to support the people I love and make the art I wanted to make.
SuperTry’s goal in 2020 was to make a short video game every single month of the year and we actually did! We made twelve video games t...
2020-12-30 22:20:37 +0000 UTC
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Hey everybody!
On this month's episode of Heart Canon Emily Kardamis (Steamed Veggies, Guilty Treasures) is here to talk with me about everyone's favorite rock to wind a string around, They Might Be Giants.
We go song by song through 2020-12-26 13:01:01 +0000 UTC
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Hey everybody!
Is it possible to make successful art without being a total asshole? Is it ethical to enjoy an album made by someone who is very clearly a tool? Special guest Joe Kenneally and I dive into these questions and more in the latest episode of Heart Canon.<...
2020-11-21 13:00:03 +0000 UTC
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2020-11-13 13:00:03 +0000 UTC
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Hey everybody,
Here's episode two of Heart Canon where I talk to Paul Ritchey about his favorite arthouse Adam Sandler movie, Punch-Drunk Love.
There are spoilers for Punch-Drunk Love, but whether or not you choose to watch the film, Paul and I have some interesting things to discuss about family, anger i...
2020-10-16 20:28:26 +0000 UTC
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Hey everybody!
Paul is gonna be on another episode of Heart Canon this month and we'll be talking about Punch-Drunk Love.
In the meantime here's us talking about a game we've been playing off and on for a few months that I had to cut from the new episode because it didn't really have anything to do with anything!
Enjoy!
KC
2020-10-16 00:44:50 +0000 UTC
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Hey everybody,
This is a little 5e custom race project that I had been picking at for a while. I'll likely still be picking at it as I get more playtest data but I really wanted to get this out of my head and onto the Internet.
I just think Dullahans are neat!
Thanks to Jeff, Bam, 2020-10-07 18:00:05 +0000 UTC
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Hey folks,
Phew, we managed to finish this one before September ended!
You can now play Forager in your browser. It's a chill mushroom-hunting game where you have to talk to other mushroom hunters to figure out where the good shrooms are at.
Forager is our submission to AGBIC Jam. We hope you like it!
Enjoy!
Kevin Cole + SuperTry Studios
2020-09-30 01:11:41 +0000 UTC
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Hey everybody,
I started a new podcast where I research the stuff my friends like and then talk to my friends about the stuff. I want to explore how art influences artists and I want to broaden my horizons with more movies, games, books, and more!
The podcast is called Heart Canon and every episode will have a special guest. This week's special guest is Paul Ritchey from Continue? and Pretend Friends and many, many other things. Paul wanted to talk about Stand By Me, a film I had ...
2020-09-28 12:01:01 +0000 UTC
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Hello!
Wrack & Rune is SuperTry's submission to the 2020 GMTK Jam!
Joe did the music.
Bryan Shepherd made the amazing cover art.
I haven't slept in over 24 hours!
This game wouldn't be possible without your support. Thank you so much for supporting SuperTry!
I'm gonna take a nap!
2020-07-12 17:48:19 +0000 UTC
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Hello!
Snack Run Blowout is an interactive fiction game that we made over the course of two months! Joe Kenneally made the music and Hadley St. Clair wrote and directed it.
For once I got to (mostly) just be a programmer. It was super awesome to work with Hadley and I can't wait to do it again.
Snack Run Blowout deals with themes of growing up and preserving old friendships. Joe, Hadley, and I...
2020-06-30 20:35:01 +0000 UTC
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Hey everybody!
DETH BRIK is a goofy violent game that Joe and I made in a week. We were shooting for the video game equivalent of one of those Japanese rage rooms where you can smash stuff? I think we got close.
Also heads up, Patreon will be charging y'all a few cents more at the end of the month to comply with new digital tax laws or something. I went to the tiers and set all of the tax categories myself but I think most of what you're charged depends on what state you're in. Wh...
2020-05-29 20:36:22 +0000 UTC
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Good Afternoon Glorious Fans of SuperTry Studios,
At the outset of May, the SuperTry team concocted a plan to create a pleasantly melancholy game that would chart an emotional reckoning within a group of lifelong friends. The writing would have to be superb. The music spectacular. The impact would be felt deep in your hearts!
Supreme Commander Kevin Cole rounded up a crack team...
2020-05-17 19:53:43 +0000 UTC
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