XaiJu
vizguru

vizguru

patreon


vizguru posts

Hey Y'all Wonderful People!

 As most of you noticed I have not been active on Patreon. I thought my "mission" was finished and by starting Illusive Images I wouldn't have time for this, hence keeping it locked.

It has also been paused so no funds have been drawn from anyone while I haven't uploaded something.  


However, I've missed doing content for Patreon and I feel it's time to get started again.   Please note that I will not be able to make content every week, but I'll keep at it a...

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Studio lighting setup

Typical 3 point lighting but in a little bit different way.

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"FStorm Sample scene" from archvizscenes.com

Hey guys! Sharing this scene as a little "bandage for the wounds" because the video's has been coming up slowly. 

Finishing off the next video today, where we'll finishing the kitchen and starting to do interior design. I've tried to record this video several times but I didn't get pleased at all with what I came up with so I've thrown it away.

Attachments updated!

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Modelling a high detail glass

First video finally rendered. A bit more modelling to do, next will be some important stuff for our interior. 

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Status!

 

Hey guys, about time to show some life signs. Til now, I've been really busy, have a deadline that literally forces me to perform miracles. However that is due today and after today I can relax a bit and come back my usual "living habits" including giving all my Patrons the attention they need.  Sometimes when it gets quiet from me for a while, I will compensate by making upload more stuff in a "chunk" to catch up. If I get quiet, please don't feel like I've abandoned you because I...

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GPU rig + Project management (Outdated)

If you'd like to know where those alunimun profiles and plastic connects are from (if you'd like to order the same) I can try to look it up.

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FStorm Materialism pt. 1 - Basics

Now the videos come in the wrong order :-)

Anyway, this was supposed to be continuation of the interior project but in the end of the video I decided to make the materal videos a separate series. One more video coming shortly and will also record a continuation of the interior scene today.

So here's the first one, felt I start with the basic stuff in case there are people totally new to FStorm. I'm keeping a list of what you guys want to see, so feel free to add more suggestions in...

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"D2" Scene explained

As promised, an explaination of how this lighting is achieved using the experimental HDRI I shared a few days ago. 

The Lut's I'm talking about is as usual from deluts.com. 

Any questions, comment and I'll reply here or in coming videos which ever suits best.

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Happy new year!

Dear friends, I know I've been quiet for a while, let's just say that I really needed to let my family know that they comes first! After spending some quality time with them, realizing that I've made some bad priorities lately, as soon as we've welcomed the new year I will get back to you guys and start creating more content and videos. I've gotten a lot of wishes from you guys so I've made up a plan of what to do.More info next week when we get home! Until then, I wish you all a wonderful New Y...

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"FStorm Contest" pt. 2


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"FStorm Contest" pt. 1

Hey guys. As I said I recorded my way through the very short project to the FStorm Contest. It's a rather quick project and I wouldn't call this a tutorial, more of a making of. But hopefully you can still pick up some goodies along the way. 

As always, questions and feedback are very welcome! I'm not very used to making videos and I appreciate anything that can make me better!

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FStorm - Silver metallic car paint (dirty - experimental)

This is the same silver metallic carpaint shader that I made for my porsche (this  and this)

I added some experimental dirt, not tested on an actual car but just delete the dirt layer if you don't want it.

NOTE: The flakes are tiled to fit a UVW map of 100x100x100cm on map channel 2. Add a 100x100x100cm UVW box-map set to map c...

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