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LudicPen

LudicPen

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LudicPen posts

Asset - Mistborn (Path)

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Quest Front - Taming the Myth

EDIT: This quest front is now featured in Quest Fronts #2, which you can get in digital or print format on the following store pages:

Asset - Long-Standing (Path)

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Quest Fronts Now in Spanish

The Spanish edition of Ironsworn will soon be published. That's why from now on, the quest fronts will also be published in this language. The previous ones have also been translated.

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Quest Front - Bloody Innocence

EDIT: This quest front is now featured in Quest Fronts #2, which you can get in digital or print format on the following store pages:

Quest Front - White Bastion

EDIT: This quest front is now featured in Quest Fronts #1, which you can get in digital or print format on the following store pages:

Resuming Patreon

I'm getting back to work, with very exciting news.

First of all, this month will be free for everyone who is already part of the Patreon. I will start posting content this week and you will be charged from April 1st and on.

My break was very fruitful. College was excellent, I dedicated time to my family, and I delivered the print-on-demand for the Character-Centric Packs. During the break, I lo...

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Lorekeeper Rewards

Comments are enabled for all files within each Google Drive folder and YouTube videos.

Patreon Is Still Paused, Refunding February Unintentional Charge

I'm hoping you are having a good 2021 year so far.

As you already know, the arrangement is to unpause the Patreon on March 2nd, and that's how I settled it, but for some reason, Patreon started charging you today. That should have not happened.  I'm refunding you all that charge. Sorry for this gaffe.

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The Printed Decks Are Here!

Thank you so much for sticking around! I hope you are enjoying the holidays enough within the frame of circumstances.

The printed decks are finally here. I'll be sending you all the discount codes via private messages as per your lifetime pledge. You are paying only for the actual cost of production, the minimum required to cover the printing and del...

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Pausing Patreon Until Q1 2021

This is a rather difficult decision to make.

I'm pausing the Patreon until March 2nd of 2021. This means that Patreon will not charge you on January, February, and March 1st and I won't post content until then. If you are a newcomer, you will be charged upfront to access all the content published so far, and you will get the rewards through DriveThruRPG, but you won't be charged these dates.

The reasons for the pause are as follows.

University: I've just sta...

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Asset - Charging Cry (Technique)

Design Notes

This is a new type of assets I'm calling techniques, which have similar mechanical vibes to rituals, but are not supernatural, taking some liberties from the ritual formulas.

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Quest Front - A Proper Burial

EDIT: This quest front is now featured in Quest Fronts #2, which you can get in digital or print format on the following store pages:

Quest Front - A Fallen Star

EDIT: This quest front is now featured in Quest Fronts #2, which you can get in digital or print format on the following store pages:

Requiring a Recipient From the USA to Get Proof Copies of Printed Products

Shipping to Venezuela is not an option for DriveThruRPG. If there's anyone from the United States of America willing to be the recipient of the proof copies of the printed products I will be releasing, raise your hand. You must be able to provide pictures and attest to the quality of the products.

Comment here or send me a private message.

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Asset - Arbalist (Combat Talent)

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Quest Front - Unresting Dreams

EDIT: This quest front is now featured in Quest Fronts #1, which you can get in digital or print format on the following store pages:

Ironcrunch - Bestiary Update, Part 4 (Changelog 20201104)

  • Removed all mentions of the concept of the players character's role.
  • Changed the habitat terms as following: "shadowfen" to "marshes", and "tanglewood" to "woodlands"
  • Added the following humanoid creatures to the bestiary: ►Amphibian; ►Fungus Man; ►Goblin, Mystic; ►Halfling; ►Hobgoblin; ►Kilmoulis; ►Leprechaun; ►Magma Child; ►Mapinguari; ►Mimi; ►Mothman; ►Werescorpion.
  • Added the following animal creatures to the bestiary: ►Dragon, Kom...

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Quality Improved: Previous Materials Converted

All previous quest fronts, foes, and assets have been remade with Adobe InDesign. These are all the materials produced thus far, except the Character-Centric Packs and Ironcrunch. In brackets, the minimum Patreon tier to access them.

Quest Fronts

Quest Front - Wraith Doorways

EDIT: This quest front is now featured in Quest Fronts #2, which you can get in digital or print format on the following store pages:

Asset - Infusion (Ritual)

DESIGN NOTES

The idea behind this ritual asset was to make one for a potion maker, with enough versatility to make it beneficial or harmful. It serves as an alternative for the Alchemist or Herbalist path assets.

Side blog note: Spending 8 hours straight learning to use Adobe InDesign has paid off. I've set the asset template in INDD. You can clearly see the difference in quality between this asset and the previous ones I've released. I will start remaking a...

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Goal Achieved! Quality Improve and Printed Products Incoming

In the last blog, I explained what was the goal I was working on behind the scenes for the future of the Patreon: "If things go at the current pace, I will get the new machine by December. This will allow me to offer print-on-demand on DriveThruRPG for all the materials I produce and expand the scope of what I can do."

Thanks to your amazing support and the success of the sales, after four months of saving, t...

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Quest Front - Primordial Fire

The first quest front to swear a vow of extreme rank, as requested by the patron Micster.

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Asset - Veiler (Combat Talent)

DESIGN NOTES

1st ability: Granting the option to roll an alternative stat when making a fairly recurrent move is rarely present in the 1st ability of an asset because it is a considerable twist in the game mechanics. However, there are a few reasons I decided to break the mold a bit with this asset.

  • The main use of a cloak in combat is to outmaneuver your foe, so it is appropriate to abstract this fighting style with the shadow stat.
  • ...

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Quest Front - A Somber Coronation

EDIT: This quest front is now featured in Quest Fronts #1, which you can get in digital or print format on the following store pages:

Ironcrunch - Bestiary Update, Part 3 (Changelog 20200930)

  • Removed the shields' mechanic to take initiative on a weak hit.
  • Simplified and rebalanced the light weapon descriptor when using two weapons at the same time by making you roll with the highest weapon harm and adding +2 (instead of using both weapons' harm).
  • Reworded the recovery weapon descriptor for better reading and increase the momentum cost.
  • Tweaked the Secure an Advantage hit outcome to add an option to take the initiative in ...

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Asset - Therianthropy (Ritual)

DESIGN NOTES

Inspiration taken from bkrwm13's post on Reddit.

1st ability: This asset takes the chassis of the Invoke and Lightbearer rituals, taking from the first the imposing cost of enduring damage while taking from the latter the granting of a fixed value of the asset resource.

As opposed...

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Asset - Caravan Leader (Path)

Note: This is an extra free asset. The second patron-exclusive asset is scheduled to be released on the 29th.

DESIGN NOTES

1st ability: The main ability traces the one of the Commander path asset, while adjusting the semantic values to fit the theme. I didn't name any move, and simply abstract it as "when making a move that requires you roll +supply", to adhere to the wording of the Mammoth companion asset, which aims to accomplish the ...

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Quest Front - The Brighton Hamlet

EDIT: This quest front is now featured in Quest Fronts #1, which you can get in digital or print format on the following store pages:

Asset - Flogger (Combat Talent)

DESIGN NOTES

Icon: I'm using the same icon as in the Ironcrunch whip item card. However, in order to avoid repetition in the visual representation of the cards, I slightly tweaked this one to remove the grip, and thus emphasize the "flogger" (the talent) instead of the "whip" (the object). Just a little minutia that hopefully adds distinction.

1st ability: At first, I was considering rewarding rolling either +iron or +edge, similarly to...

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