The feature 40x40 multi-level map this month is Ship City, a map that combines all my favorite things! Based on a booklet I found on Building Fortresses, Temples, and Strongholds. This map features some of my favorite world-building options for creating your own home, but instead of using a castle, this home features separate ships for all the add-on locations.
You have your main 3 level Airship that would be the home base of our adventurers. This ship has a series of massive ballista's...
2021-10-29 09:16:54 +0000 UTC
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Hello one and all!
I've just updated my recent pack of creature tokens, with 23 unique designs and 30 variations to add to your next encounter! You can go take a closer look at these on the Website in the TOKEN section.
That's it for update NR.2, You'll find all the updated links on the Crosshead Website or here in...
2021-10-29 09:03:40 +0000 UTC
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Hello everyone!
In this first update, I am introducing over 300 new pieces to my Team Asset pack for Dungeondraft. This update has a main focus on building high-quality ships and terrains that will support their trek from one destination to the next, featuring both seas and swamps (and in my next update skies).
So be sure to check the tags SHIP, WATER, TEXTURE, WEAPONS, FLOORS, METAL for most of the new assets if you'd like to locate them in DungeonDraft.
2021-10-29 09:01:18 +0000 UTC
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Hello folks!
Update PART 2, features an update to my TEAM assets 0.5, about 100-150 new assets mainly focused on Celtic colorable and gold patterns you can place on top of the new carpet designs. Also more statues, with lots of serpent-themed content and updated paths for the rock terrains.
These assets were used in my updated Lair of the Medusa (of the Gorgon, before I realized in DnD Gorgon is the bull not the race of Gorgons from mythology). A full 28x88 super map with lots of ...
2021-10-01 11:08:37 +0000 UTC
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Hello all you fine folks!
This latest update feature the first part of my underwater assets, as part of the SEA PACK, with over 150 assets and a map featuring most of them! I've been playing around with some new shadowing techniques in this one, which I might share with you when I feel they are completely on point!
We've also started working on a series of excellent tokens to go with these assets and this map, here is a first sneak peak!
2021-10-01 11:00:36 +0000 UTC
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Hello, one and all!
I had originally planned on splitting this update into parts, releasing assets and some maps a couple of weeks ago, and doing the rest now but the whole thing was so tied together and made it a lot easier to playtest, rework and release as a single massive bundle that I decided to go for it and do it right!
SHORT CONTENT SUMMARY:
-8 Tokens + 5 Animated Tokens (FREE) (In the Attachment)
-8 New Maps (For all Patrons) plus Save F...
2021-09-16 21:51:50 +0000 UTC
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Hello everyone!
Here is the second batch of save files, featuring some smaller maps and my favorite map the gorgon lair. There are actually still a couple of maps coming to this batch, but they'll have to wait until next week!
Kind Regards,
Bert - Crosshead
2021-08-06 01:58:04 +0000 UTC
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This past couple of weeks we've been working on a large number of sweet statues to use in all of your content. These statues come without a base attached so that they can actually double as frozen soldiers for all your medusa and gorgon-based content!
The featured map I made for these special tokens is the Entrance to the Lair of the Gorgon. I will probably plan on finishing up the map completely, with a boss map and possibly even little side maps (like my cave bridge map). <...
2021-08-06 01:54:53 +0000 UTC
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Hello one and all!
I just finished uploading the updated version of the Crosshead Team asset pack. It features an additional 300 assets with featured content like 30 new statues, a complex pulley and crane system, and so much more! Wanted to make sure I got this pack out there before my holiday, so you'll see some maps in the pack that aren't fully updated (more on that in the text).
2021-08-06 01:46:50 +0000 UTC
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Hello everyone!
Here is the first of my batch of save files for the content I made in the last months. I plan on releasing another series every week this July so be on the lookout for more!
The Library is the biggest one of this asset drop, featuring multiple overlapping levels.
I might update that one in the future when I have more exterior assets to decorate it, so you might come across an update of that one later as well!
Kind regards,
Bert - Crosshead
2021-07-12 16:02:08 +0000 UTC
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The biggest map for this month is a 56x58 size battlemap of a royal library. The design was built using two popular requests for assets: marble floors and bookcase pathways. With lots of hidden pathways, small hiding spots, and a massive main floor with 2 levels of elevation connected by a series of bridges.
I tried making an easy-to-use legend to help you navigate the building and all its corridors. At some point, I might also return to this library and add an environment on the ...
2021-07-12 14:09:05 +0000 UTC
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Hello, one and all!
It's finally here.
The first Crosshead Team creation, a pack of almost 600 assets for DungeonDraft, and 3 maps for the MAY backlog. With enough maps still coming to fill JUNE and JULY on backorder, and even more assets by the end of this month.
(includes tags for all objects, colorable objects, and several brush options)
Check it out:
THE BACK CATALOGUE 2021-07-12 13:59:59 +0000 UTC
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Hello all you fine folks!
Things have been a bit quiet on my end, but I'm finally ready to showcase what I've been toiling at for the past couple of weeks! You see I've been doing all the work for Crosshead by myself for quite some time, there are so many projects I wanted to work on but only so much I could get to by myself. Well, I'm happy to announce I'm planning to expand and get more hands on deck for all the crazy stuff I still have in store for all of you!
2021-06-12 01:10:48 +0000 UTC
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Here is my first series of Animated region map assets! They will allow you to breath life into your custom made isometric village/city/region maps and are compatible with every Virtual Tabletop system as usual!
Enjoy!
Kind regards,
Bert | Crosshead
2021-05-21 19:21:06 +0000 UTC
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Hello everyone!
I've been working super hard on my latest assets and maps, I'm a bit behind on updating some content (including my website) so I apologize for the delay in these save files!
These files include all the latest snow maps I made and my latest isometric village map.
Hope they will be of aid for your next creation!
Kind Regards,
Bert | Crosshead
2021-05-21 19:19:17 +0000 UTC
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A second update is this tutorial I made that helps you create your own animated & interactive town map, like I did for the Syndei Adventure I wrote. As a bonus I'm adding said adventure, with all the updates maps, links and macros, as an attachment to this post for free.

The adventure included in that module is my Disney parody, featuring this beautiful flesh golem made out of a bunch...
2021-05-21 19:14:41 +0000 UTC
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Hello all you fine folks!
I've originally had planned on spending the last three weeks creating a bunch of indoor battlemaps, but I thought it might have been a fun concept to start with a hub map (a region/town map of the area) that could be used to navigate to all the buildings I was planning on making. One thing led to another and I ended up building an isometric village, fully interactive and animated for users who use Foundry VTT, built out of assets DungeonDraft users would ...
2021-05-21 19:07:04 +0000 UTC
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Hello all you fine folks!
This month I finally reached the height of my experiments in putting together the perfect toolset that allows anyone who uses my assets to create the most interactive maps. You see, the first experiments I did were mainly focused on using Roll20, a Virtual tabletop tool I had been using for years, as I believe a lot of us have. With little support for animation, however, it wasn't really alluring to see how far I could push my toolset for that system.&nbs...
2021-04-29 20:39:09 +0000 UTC
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I'm currently finishing up my next adventure/dungeon map as part of my SNOW assets. And I'd love to know what theme is up next once I do! I will include some "environment" ideas of last time and some others in the poll below.
I also plan on doing some animation for these new projects. I've got some basic ideas for things like adding in drawbridges, or animated traps, but plan on waiting for the results of this poll before I start planning ahead.
I also plucked a couple of su...
2021-04-09 21:37:12 +0000 UTC
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Here is the first pack of my animated assets for creating your own custom 2D animated maps on the fly! Simply drag and drop them into your VTT of choice after creating a map in DUNGEONDRAFT (or using my premade maps in the folder).
I also plan on building premade maps in certain VTTs (possibly Foundry) that I will be able to share with you in the future! Making it a lot easier to get my animated maps into your games on the fly!
Kind Regards,
Bert | Crosshead
2021-04-09 21:22:58 +0000 UTC
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Hello everyone!
This post was one I had planned on making last Saturday, before leaving on a holiday with limited tech at my disposal (just in case I messed something up in uploading certain files to put up here, which I had), when I had a blackout of both my phone and laptop. Now I'm back, however, so I'm happy to finally be able to upload the files of my new 2D animated battlemaps project.
DUNGEONDRAFT
A project which I decided to build around the SNOW ass...
2021-04-09 21:11:20 +0000 UTC
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I originally had planned on putting together a little video to explain how this map works, I mean it's rather straightforward but there are some hidden tips that you might miss without instructions.

Runeport was designed as an octagon that you can piece together in any photo editing software. I first made a sketch of the city's layout by vector drawing, making sure I get my bas...
2021-03-18 08:24:50 +0000 UTC
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Hello, one and all!
This project has been something I have been wanting to do in a long time, and although I hadn't originally planned on doing this map so soon once I did start working on it for my previous entry, I just decided to go all the way and build the entire map of this massive battlemap featuring a coastal village/stronghold.

BUILD YOUR OWN BASE
The...
2021-03-15 12:15:08 +0000 UTC
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Here are the save files used for creating the maps I released this month. I plan on posting a short how to video on how I designed the Gemhold map, and how I'll use it to build and entire city using that one save file.
For now I plan on releasing these save files as downloads on the Patreon here, instead of adding on another dropbox folder. I might switch it up in the future, but I think this might suffice.
Feel free to let me know!
Bert | Crosshead
2021-02-22 15:39:52 +0000 UTC
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Hey all you fine folks!
I've just finished updating the dropbox. You'll find the maps and DungeonDraft assets I used for my latest one-sheet adventure featuring a play on the whole GME - wallstreetsbets story. The main feature is a 90x44 battlemap of a city under siege, which is actually only part of a city design that would amount to a 150x150 battlemap when finished. I could get to this if people would like to see that happen.
2021-02-22 14:51:02 +0000 UTC
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Just finished my Youtube Tutorial on creating maps from scratch using DungeonDraft. I tried to go over everything starting with the basics like import my assets all the way to adding in shadows using a drawing software like Photoshop.
As usual, it took me a bit longer than I had expected, doing one of these and making sure my English isn't complete rubbish required some extra effort on my part haha.
Here are some excellent behind the scenes shots of me enjoying the pro...
2021-02-09 14:51:48 +0000 UTC
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I've just released part one of my nature pack, with 4 unique encounter maps and about 100 DungeonDraft assets. This pack is something I plan on working on each month, adding in new unique environments with each update. These polls are meant to figure out what you'd like to see first by popular demand, and are also the place to be to post your requests for upcoming polls!
ASSETS
If you are looking for specific assets, remember that you can visit the 2021-02-09 14:20:07 +0000 UTC
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With the base pack released I've just started on the next "final" phase of turning my maps into assets, as I plan on refining all the existing content and expanding the pack now that I'm content with the look of the art. I plan on doing this in different stages.
On one end I'll be creating these basic outdoor encounter maps for a while, to help me expand all the basic content needed to create any environment and on the other, I plan to keep making adventures that feature themed asset pa...
2021-02-09 14:12:58 +0000 UTC
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Just finished working on my latest one-sheet, which features the very long banner map I made. It's an adventure that features videogame tropes, both good and bad, and has references to several videogames I used to play.
It's basically a playground for players to test their skills, tryout new spells, and hopefully escape from before they are completely mind-wiped from experiencing the same loop over and over again. I'll write more about the adventure on my website later, as I plan ...
2021-01-22 12:01:30 +0000 UTC
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As I've mentioned in my previous post I plan on having my "one-sheet" adventures and maps featured in those as the basic level of my Patreon. My next level at 5$ will include both all the assets used to create those maps and Expansion maps. In my showcase map, this boils down to building maps around certain key features of the adventure map.

(like this sewer map built on the little se...
2021-01-20 21:55:40 +0000 UTC
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