Hello, all you fine folks!
I'm happy to announce I'm starting off this new year with a big one:
Crosshead's DungeonDraft 1.0
With over 1000 handpainted assets, my overhaul of DungeonDraft is ready for testing! It's not a complete 1 to 1, mine has more terrains, paths, walls, etc. but not all the objects just yet. As my focus was on getting the basics for this one right. I plan on uploading a little tutorial to sho...
2021-01-20 21:00:27 +0000 UTC
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Hello again!
First of all, and most importantly: The Dropbox has been updated and the workshop maps have been uploaded!
Secondly, I'm back again to show you the map variants I'm going to be introducing starting this month! For the first series I'm going to be dropping these variants in the $5 TIER and up, but once I get this ball rolling I might make it a $10 TIER reward to get a variant of each map I make in 3 to 4 unique locations. They'll also receive a save file of each ...
2020-12-22 22:15:32 +0000 UTC
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Hello, one and all!
For the past month, I've completely bunkered down set out to create the biggest batch of content I've made so far. Having bought new and higher quality brushes for painting my maps, I have set out to create a complete overhaul of DungeonDraft, which will not only allow me to create bigger and better-looking maps but also allow me to create more variants of each one. Something I'll showcase in my holiday pack PART TWO, by doing a forest, snow, and desert version...
2020-12-22 12:16:27 +0000 UTC
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Hey all you fine folks!
I've just updated the dropbox to feature my latest battlemap, a 41x82 dungeon called Azamon. It's also featured in this adventure prompt I made with a unique item and a monster called Beelbezos.
I really wanted to do some items and monster illustrations again but since I don't have the time to do full series of them I thought this might be a fun way to introduce a few here and there keeping the focus on building maps.
DungeonDraft
You'll a...
2020-11-13 11:24:49 +0000 UTC
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Hey Folks!
Just finished a minor pack of shipbuilding content including 3 animated maps (and backgrounds) and over 100 DungeonDraft assets. I've finished uploading all the animated content into the dropbox, I plan on also figuring out how to crunch the size for use on VTT. (so the pack will be updated later).

Next on my list is finishing up a couple of big dungeons that I was workin...
2020-10-30 13:54:29 +0000 UTC
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Hey Folks!
I've just finished a massive pack of dungeon content, featuring 3 battlemaps (one with and animated section) and over 300 DungeonDraft assets. The big one will also be featured in a post on my www.crossheadstudios.com adventure page, where I'll go into more detail about the locations and some ideas about playing it.

Finishing this big map I really think I want to return to doin...
2020-10-16 10:25:52 +0000 UTC
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In order to take the next step in our mapbuilding journey, I'd love to get your input on what we should work on next. The plan is to keep building asset packs so I can build ever growing maps. (and you'll be able to do the same if you'd like).
There is so much ground to cover, but it is up to you to make the choice of where to tread first.
Are we going back into the dungeon? Going in hard this time to build a series of underground sections that will last, maybe adding in some lava...
2020-09-14 19:15:56 +0000 UTC
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MISSION ACCOMPLISHED!
Hello all you fine folks!
First of all sorry for the delay in posting, but I'm very excited to finally showcase my latest foray into mapbuilding content. Converting my illustrations into assets for DungeonDraft and reassembling them so that users wont just be able to customize the maps I'll upload from now on, but also build their own one the fly . This is something I have been wanting to do for years, as some of you may know and what I had planned for Dungeo...
2020-09-14 11:15:28 +0000 UTC
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A two parted poll to determine the future of my map illustrations on one hand and the focus of my other content on the other.
DESIGN
I've been playing around with the look of my battlemaps, testing out the pros and cons of some styles. I had planned on moving to topdown because it seemed to have more options than the more unique isometric style I had come to, but now that I've figured out a solution for some of those cons I'm actually inclined to move back to my m...
2020-08-02 22:33:45 +0000 UTC
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Dungeon Design & Animation
A couple of months ago I decided to move from my original pseudo-isometric style to a topdown in favor of moving into a more customizable design. Having more options for my illustrations, because of some of the limitations my original designs were faced with. Limitations I didn't really see a solution for, until this past month.
In the animation (and in your dropboxes), you'll see the updates I made to my "isometric" maps. The angle ...
2020-08-02 21:30:20 +0000 UTC
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Hello Everyone!
I just released this FREE adventure based on one of this month's maps. You can download it for free via that link on DTRPG, or just find the PDF in your Back Catalogue (for users). It features a couple of unique monsters and items, that were designed by Swampland Games.
We put a story together ...
2020-07-04 11:41:19 +0000 UTC
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Hello, all you fine folks!
I'm working on a large set of Dungeon Tiles, that I'm planning on posting in bulk somewhere next week (about 100 of them), but I wanted to post an update to showcase a battlemap featuring 12 of those tiles in the meantime.
I'm also planning on writing a little one-shot, including some art for items, BBEG, and character tokens and have opened up the writing process on 2020-06-19 10:03:52 +0000 UTC
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Hello, all you fine folks!
What a crazy month it's been... Quarantine, two little ones stuck at home, wife at the hospital, working nights and last week wife brought home a little surprise from the hospital:
Corona!
Yippee! Jes, my radio silence for the past week has been primarily due to me being sick as a dog. I had to get daily checks from the doc making sure my lungs were doing fine, as I was showing a lot of alarm bell symptoms, making sure I didn't have to take a...
2020-05-01 12:08:04 +0000 UTC
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Just finished a series of Trap tiles that you can use as part of any dungeon. It's a series I made as part of doing basic hallway tiles for a stone dungeon, so you'll also be able to use each of these hallway tiles without the trap as part of it. I plan on doing something similar for the cave hallway tiles, where I turn them into a second set with useful assets you should be able to use in standard encounters. I was thinking possibly something spider related...
Any suggestion for other ...
2020-04-12 18:32:51 +0000 UTC
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Hey Folks!
Another message from the madhouse here. In this current state of lockdown, time is very scarce so I'm hyper-focused on just creating content right now, finishing the final steps of my website, which like the rest has taken a blow in workload during all of this.
I've updated both dropboxes so you'll find new maps in both. Including this new map (including the empty version, and finally the tiles version on the website coming soon) adding more tiles to the Dungeon Lava sc...
2020-04-08 20:55:27 +0000 UTC
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Hello Folks!
It's been a bit of a madhouse here as I imagine it is with a lot of people right now.
My wife works in one of the biggest hospitals here and I'm at home with the two kids full time, so been working nights to get work done.
I've uploaded the first designs of my Dungeon Tiles I plan on going with for the Dungeon Draw design. I was a bit unsatisfied with the coloring of the first SNOW batch I did, so I decided to put more effort into this next set and I am super pl...
2020-03-23 09:27:15 +0000 UTC
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Here is the final addition to my February Set (which took a bit longer than I had liked). I plan on updating the Back Catalogue with these in it tomorrow (and the rest of the tiles from February).
Building this first set for the Dungeon Draw concept, I designed this big workshop (which will be part of an adventure in the works). It was designed with a modular set in mind, not just in the sense that you can match it up with any of the other snow tiles, but that if I build any other build...
2020-03-05 21:03:51 +0000 UTC
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Hello Folks!
I recently finished my final base set of the snow setting, the Mountain Setting. These are cliffside areas, with the possibility to continue work on them later to create a mountain pass as you can see in the example below. They will also form the basis for building entrances for dungeons and the overlap between Dungeon Tiles and Snow Tiles.

In addition to the...
2020-02-28 11:59:55 +0000 UTC
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I've finished up the water tiles (which I had planned on finishing days ago, but had to take a visit to the hospital). The set contains 15 tiles for creating an icy coast line, plus some addition water and a icy bridge (as shown in my previous post).
Now that I'm back in business I plan on adding a bunch more tiles including some points of interest.
I'll upload the tiles including 6 premade maps (4 Maps of 30x30 (shown in this gif) and 2 Maps of 20x30) to the Extreme Catalogue in ...
2020-02-13 12:01:06 +0000 UTC
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I'm working on my next batch of tiles in the Snow Setting set, doing these water tiles and I decided to play with the concept of doing this ice bridge over the water. Now there as always a couple of paths opened up in my mind for adding on to this set.
Number one was doing a coloseum/arena set. Where you've got the 8 tiles (4 corners and 4 straights) to build an arena of any size, fill it up with a snow tiles of your choosing like an ice water battle with at the center of the ice ...
2020-02-07 10:45:03 +0000 UTC
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So I've finished my first base set and now I'd like to invite you to suggest some 10x10 tile options for "Point of interest" tiles. I'm starting with some basic stuff at first so this would be a druid circle or abandoned building in the forest or upturned cart by the side of the road. For now it should take place in the snow so I can use it with my current set (forest or plains) later I'll be adding more basic tiles and moving on to other settings per request as well. So whatever you're looki...
2020-01-31 22:31:07 +0000 UTC
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So as I've told you at the start of this month, I've began development on the Dungeon Draw Webapp with a team of developers. Working hard to take my mapmaking content to a next level. Working with modular content that will make it possible to create maps on the fly, or build more detailed and customized maps using my handdrawn content.
FIRST IMAGE
Here you can see the app in its current stage. Focusing all the attention in building the app itself, putting the desi...
2020-01-31 22:21:16 +0000 UTC
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Hey folks!
First of all, sorry for the update so late in the month! I've been working very hard on both the upcoming website (more info in Update 2) and the first set of modular tiles to show you what I have in store for the future of my map design!
I wanted to drop this first half of my basic snow pack in its entirety to give you a good idea of the possibilities of these newly designed modular tiles. Going forward with the site, I wanted to learn from my experiences creatin...
2020-01-31 21:51:22 +0000 UTC
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Hello folks!
First of all: Happy New Year to all!
(I've updated the Back Catalogue to include the new maps)
DUNGEON DRAW
Second: Work on Dungeon Draw, the Dungeon Drawing website I've been wanting to make for so long has finally started! I made the decision to just invest my own funds into the project because I really want to take my mapmaking content to the next level, putting a development team on it full time.
Now first I'm prob...
2020-01-06 19:27:37 +0000 UTC
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Happy Holidays!
https://drive.google.com/open?id=1qpk1XDPiasIM_LY55ivJrbZHw_Ls26xM
As a special gift over the holiday season we contacted 20 battlemap makers, 2 miniature makers, 2 composers, 1 magic item creator, 1 monster maker and 1 adventure writer to bring you a giant, terrifying, full formed Tarrasque for you party to take on! Here's what you'll get, for free, as thanks...
2019-12-26 18:53:05 +0000 UTC
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Hello Folks!
I've just released my latest map, a little village map called Kerzt. Now Kerzt isn't just part of a holiday adventure (Santa inspired adventure) I'm putting together with the wonderful Jesse Brake, it's also part of an experimental new modular set I'm calling Fragmented City.

Fragmented city is basically a way of me creating an easy to use system f...
2019-12-24 15:19:42 +0000 UTC
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Hello folks!
I've just updated the Back Catalogue Supreme to feature the first 10 tiles of my swamp battlemap set (including this setpiece of 2x2 tiles). As you can see I'm playing around with a new "top down" front view style, inspired by Zelda. The goal of this style is to get rid of the blocked squares in my isometric style but keeping the illustrative element. Now an additional feature I'll be playing around with this month for PART 2 of my maps (which will be Christmas (SNOW) theme...
2019-12-12 19:16:50 +0000 UTC
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Today I had my final meeting setting up preparations for the Dungeon Draw - Map Creator with the development team. Preparations to hopefully start full-time development in January next year for at least a couple of weeks to try and get a prototype up and running as soon as possible. It's still a bit early to really announce it, but things are looking really good.
Included is the layout design for creating a new map featuring your perspective options. I'm going to try and include an...
2019-12-06 21:17:21 +0000 UTC
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I've decided to suspend the Kickstarter, putting a hold on implementing print and advanced accounts, etc, instead of focusing more energy on the platform itself first. That is why I'm putting a team to work to start working on the Map Creator as well.
Now in order to help me build it, I would like to get your input on what you'd like to see us focus on first when creating this part of the platf...
2019-11-27 10:17:24 +0000 UTC
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I'm doing a Month of Magic Marathon on /r/DungeonDraw as part of my social Campaign. Long story short: you can suggest magic items on my posts and I'll try to draw as many of them I can in the following month and put them in a card layout (at least the black and white ones). Most will be Black and White, some in full-color.
2019-11-22 11:40:00 +0000 UTC
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