--Complementary r5.4 + Euphoria Patches 1.5.3 dev2--
Changes since EP 1.5.3 dev1:
Rewrote how settings are handled internally - many setting changes are applied very quickly now, some instantly (compile errors might appear, please report)
Fix Apple M1+ devices crashing the game in the End
Clouds change height automatically in dimensions such as the aether now - works with all cloud type...
2025-02-25 15:45:49 +0000 UTC
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--PixelCraft 1.2 dev2--
Changes since 1.2 dev1:
Added a palette swapper based on textures. Maximum of 10
Added many tonemappers - you know them from EP
The ACES tonemap is now the default one
Improved the look of world outline
Improved underwater distortion behaviour
Improved chromatic aberration behaviour
Linked some settings
Small t...
2025-02-05 14:08:46 +0000 UTC
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--PixelCraft 1.2 dev1--
Changes since 1.1:
Added a color palette swapper
Added screen dithering based on luminance
Improved the posterization
Small tweaks
And as always, please report any issues you encounter! <3
Download:
2025-02-03 14:56:58 +0000 UTC
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--Complementary r5.4 + Euphoria Patches 1.5.3 dev1--
Changes since EP 1.5.2 dev1:
Improved the Pixelate Camera option
Added new settings for the Pixelate option
Fixed Screenspace Colored Lighting not working on Optifine
Fixed handheld lava bucket not removing the desaturated darkness effect
Improved performance of world blur sneak - dof is now actually disabled when not sneaking...
2025-02-01 21:07:30 +0000 UTC
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--Complementary r5.4 + Euphoria Patches 1.5.2 dev1--
Changes since EP 1.5.0 dev2:
Improved handheld generated normals by a lot. It now works as intended without any visual artefacts. It does not make the Handheld lighting brighter/darker than intended. Normals even react depending on the hand you have the handheld item in!
Fix compile errors in older Minecraft versions
Fix pixel blocklight causing visual gli...
2025-01-27 17:08:17 +0000 UTC
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--Complementary r5.4 pre1 + Euphoria Patches 1.5.0 dev2--
Changes since EP 1.5.0 dev1:
Updated to Complementary r5.4 pre1 (Changelog Here)
Added Screen Space Reflections to Distant Horizons and added a beacon fix thanks to @Slaynash
Improved Deeper Darker Oceans (light sources will ma...
2025-01-19 16:56:36 +0000 UTC
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--Complementary r5.4 dev2 + Euphoria Patches 1.5.0 dev1---
Changes since EP 1.4.4 dev4:
Renamed update to 1.5.0
Made darkness desaturation work independently per dimension
Improved ACL light sources and emissive textures with purkinje
Made the potato easter no longer trigger any false positives and it looks so much cooler now (PLEASE TEST IT AND SHARE YOUR RESULTS - This changelog line will no...
2025-01-07 19:41:11 +0000 UTC
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--Complementary r5.4 dev2 + Euphoria Patches 1.4.4 dev4---
Changes since EP 1.4.4 dev3:
Updated to Complementary r5.4 dev2 (Changelog Here)
Improved Darkness Desaturation interior detection and it creating NaN issues
Updated Ukrainian translation file
Small tweaks
And as...
2024-12-24 18:57:07 +0000 UTC
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--Complementary r5.4 dev1 + Euphoria Patches 1.4.4 dev3---
Changes since EP 1.4.4 dev2:
Improved Darkness Desaturation effect colors
Made purkinje night time smoother and work correctly below water
Added creaking eye exception to purkinje
Fixed entities, blocks and everything else being transparent even though they should not be.
Added back cave smoke
Disable spri...
2024-12-21 19:55:58 +0000 UTC
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--Complementary r5.4 dev1 + Euphoria Patches 1.4.4 dev2---
Changes since EP 1.4.4 dev1:
Updated to Complementary r54 dev1 (Changelog Here)
Added many new modded blocks and items thanks to @Shotokhan
Fix low light level light sources breaking the purkinje effect
Add a night vision purkinje remove setting
<...
2024-12-13 23:01:21 +0000 UTC
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--Complementary r5.3 + Euphoria Patches 1.4.4 dev1--
Changes since EP 1.4.2 dev2:
Added the long awaited Darkness Desaturation setting (purkinje effect) (found in the atmosphere settings)
The above effect also has many options related to it
Added a Ukrainian translation thanks to @Starman
Fix Cloud shading being incorrect on Reimagined clouds if the direction is set to north-s...
2024-11-21 17:19:25 +0000 UTC
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Thank you so much for the support everyone! I know that dev versions have slowed down a bit, I am dealing with uni and other real-life related things but development has never stopped :)
In fact, a new dev version will be released today with a feature many have been waiting for: A Darkness Desaturation Setting! Also known as the purkinje effect, in dark areas like caves or at night it will be more desaturated.
Thank you so much again to everyone who is supporting me or has support...
2024-11-20 13:28:40 +0000 UTC
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--Complementary r5.3 + Euphoria Patches 1.4.2 dev2--
Changes since EP 1.4.1 dev1:
Potato
Added new IDs that can be used for automatic endstone and netherrack modded ores
Fix fire ball and other fire related things being too emissive in the soul sand valley
Make the branding more consistent by changing the colors regarding EP to magenta
Fix the pop-ups not working with EP and add...
2024-10-28 16:02:03 +0000 UTC
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--Complementary r5.3 + Euphoria Patches 1.4.1 dev1--
Changes since EP 1.3.3 dev9:
Updated to Complementary r5.3
Added a situational armour trim option
Added new IDs for modded colored light source items and brown
Lens flare now looks correct with the no rain above clouds option
Added the supportedMods file by @Eclipse
Fix overworld beams and auror...
2024-09-25 10:38:48 +0000 UTC
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--Complementary r5.3 pre3 + Euphoria Patches 1.3.3 dev9--
Changes since EP 1.3.3 dev8:
And as always, please report any issues you encounter! <3
Screenshot by Cloudina
2024-09-08 19:56:37 +0000 UTC
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--Complementary r5.2.3 pre2 + Euphoria Patches 1.3.3 dev7--
Changes since EP 1.3.3 dev7:
Fixed me forgetting to not make the "Too Much" preset of More Overworld Stars the default.... Yeah another SpacEagle17 moment
Added an emissive flower intensity slider
Fixed emissive flowers during rain option not behaving like intended... now flowers will actually glow during the rain no matter what time of day
...
2024-09-05 21:34:17 +0000 UTC
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--Complementary r5.2.3 pre2 + Euphoria Patches 1.3.3 dev7--
This time around with a new versioning scheme for dev versions!
Changes since 2408.31:
Made Star Roundness slider go into negatives as well for more star shapes
Reorganized the star color menu and inverted the Star Color Variation slider
Made stars from different star layers not overlap and made them work in reflections
- <...
2024-09-04 16:09:05 +0000 UTC
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--Complementary r5.2.3 pre2 + Euphoria Patches 2408.31--
I am sorry for the lack of dev versions recently, I was busy improving the mod. Awesome new features will be included in the next update!
Changes since 2408.13:
Added a star layers option which adds a smaller and bigger layer of stars
Added A star roundness slider, yes squircle stars are also a possibility
Added Colored Stars setting
2024-08-31 19:59:58 +0000 UTC
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Euphoria Patches now supports more than 25 THOUSAND modded blocks! All thanks to this amazing community!
2024-08-22 11:20:16 +0000 UTC
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--Complementary r5.2.3 pre2 + Euphoria Patches 2408.13--
Changes since 2408.09:
- Updated to Complementary 5.2.3 pre2 (Changelog Here)
- Added more blocks/items/entities to the properties files thanks to the community
- Some fixes to the shockwave option
And as always, please report any issues you encounter! &...
2024-08-13 11:20:36 +0000 UTC
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--Complementary r5.2.3 pre1 + Euphoria Patches 2408.09--
Changes since 2407.22:
Updated to Complementary 5.2.3 pre1 (Changelog Here)
Added a shockwave fun option
Added a lot of block.properties entries thanks to the community
Improved twinkling stars option, now with an animation speed setting
Added aurora inf...
2024-08-09 19:12:23 +0000 UTC
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--Complementary r5.2.2 + Euphoria Patches 2407.22--
Changes since 2407.17:
Improved Aurora Influence
Added pink and purple ore entries in block.properties so modded blocks fit better in those new categories
Added an Autumn Strength option
Added an alternative Amethyst Block Style
Added more modded blocks to block.properties thanks to the community
Increased the st...
2024-07-22 13:42:25 +0000 UTC
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I improved aurora influence :)
2024-07-22 12:32:07 +0000 UTC
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I wanted to share some screenshots I took with settings by the community on my discord server: https://discord.gg/5N45SAsC3X
2024-07-18 14:20:53 +0000 UTC
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--Complementary r5.2.2 + Euphoria Patches 2407.17--
Changes since 2407.05
Added a lot of block.properties entries thanks to the community
Fixed the AgX tonemap being too quickly black, creating artefacts. And added an AgX saturation option
Improved the look of grass with a changed lightmap curve
Fixed particles glowing INSAN...
2024-07-16 12:01:26 +0000 UTC
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--Complementary r5.2.2 pre2 + Euphoria Patches 2407.05--
This is likely the last dev version before the release
Changes since 2407.01
Added lightmap curve options (attached screenshot)
Added handheld and blocklight lightmap normals intensity sliders
Added a lot of block.properties entries thanks to the community
Improved handheld lightmap normals
M...
2024-07-05 10:34:25 +0000 UTC
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--Complementary r5.2.2 pre2 + Euphoria Patches 2407.01--
Changes since 2406.30
Updated to Complementary 5.2.2 pre2 (Changelog Here)
Remove force enabling entity shadows with end portal rays
Added a lot of block.properties entries thanks to the community and mostly @Pepe Le Spooder
Improved bedrock noise hand...
2024-07-01 18:59:53 +0000 UTC
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I improved lightmap normals in the recent version of Euphoria Patches.
No resource pack is used in any of these screenshots. All generated normals using the information from the lightmap. I did not think it was possible to make them look that good with only that little information, yet here we are :p
2024-07-01 11:56:02 +0000 UTC
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--Complementary r5.2.2 pre1 + Euphoria Patches 2406.30--
Changes since 2406.23
Improved lightmap normals from placed light sources and handheld light sources drastically, they are now as good as they can be
Added a pinker cherry leaves option
Added a beacon emission option
Fixed volumetric effects such as light shafts, nether smoke, ACL volumetric lights and so on from flickering
- <...
2024-06-30 13:30:47 +0000 UTC
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--Complementary r5.2.2 pre1 + Euphoria Patches 2406.23--
Changes since 2406.20
Made soul sand eyes and interactive foliage work in third person on iris
Fixed things such as selection outline, chunk borders, fishing lines... not rendering
Prevent mods which abuse the lightmap to blind you when holding a light source with a light level bigger than 15 (this is cursed from the mod)
The emissive so...
2024-06-23 20:52:39 +0000 UTC
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