Changes over r1.5 dev2:
- Added "Image Sharpening" option
- Added an option for Aurora Borealis to appear under full moon "or" in snowy biomes at the same time
- Tweaked noon time light shaft color
- Slightly slowed down the Aurora Borealis animation
- Both Cloud Layer Altitude settings can now be freely set to values ranging from 8 to 400
- Fixed some particles no longer being visible behind translucents on newer Iris versions
- Fixed some modded par...
2023-01-10 19:33:27 +0000 UTC
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Changes over r1.5 dev1:
- Added labPBR and SEUSPBR support to entities, block entities, held items and translucents
- Improved labPBR and SEUSPBR reflection intensity calculations
- Improved night time sky and light shaft balance to provide a darker feel without hurting visibility
- Improved TAA to reduce shimmering and crawling
- Slightly tweaked morning atmospheric fog
- Slightly tweaked the Cave Lighting setting
- Increased Shadow Quality on Very H...
2023-01-01 15:29:42 +0000 UTC
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Changes over r1.4:
- Added elementary support for labPBR and SEUSPBR resource packs:
- Added normal mapping support
- Added custom smoothness support
- Added custom emission support
- Added "Sun/Moon Angle" option
- Improved the End dimension lighting
- Tweaked blocklight to no longer appear too bright under sunlight
- Tweaked sun/moon lighting balance to be more consistent at different angle...
2022-12-29 00:43:27 +0000 UTC
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Reimagined r1.4 brings a significant color balance rework, a bunch of new features, a lot of tweaks, and a bunch of fixes. This update marks an important milestone for the development of Reimagined, and you can expect more exciting news soon!
Changes over r1.4 Pre-Release 2:
- Slightly tweaked Waving Water Boundaries
The full list of changes can be found at https://www.complementary.dev/chan...
2022-12-23 11:44:48 +0000 UTC
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Changes over r1.4 Pre-Release 1:
- Tweaked lava color to look just a bit less white (IntegratedPBR)
- Added support for the Vanillatweaks' "Emeralds to Rubies" pack with Glowing Ores (IntegratedPBR)
- Setting "Shadow Quality" to Low no longer disables shadow filtering
- Fixed Aurora Borealis still being visible with blindness or darkness effects
- Fixed a bright line appearing at distance in underwater
Download: 2022-12-20 10:41:15 +0000 UTC
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It's time for the pre-release period of the big color update.
Changes over r1.4 dev5:
- Snowy World option now interacts correctly with emissive blocks
- Fixed Snowy World option breaking the visuals on Apple silicon devices
- Removed setting value colors in preference settings
Download: https://www.curseforge.com/minecraft/customi...
2022-12-16 14:59:13 +0000 UTC
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Changes over r1.4 dev4 fix1:
- Added "Snowy World" option
- Added border fog blending to the clouds
- Waving Water Boundaries option is now enabled by default
- Tweaked lighting during noon to appear less bright in some scenes
- Tweaked cloud colors during day time
- Tweaked atmospheric fog during rain
- Tweaked the waves of Waving Water Boundaries
- Foliage color tweaks are no longer IntegratedPBR exclusive
- Leaf shadow optimisation is n...
2022-12-11 14:08:20 +0000 UTC
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Changes over r1.4 dev3:
- Added "Waving Water Boundaries" option
- Further improved atmospheric fog colors and distribution
- Tweaked cave fog color to appear more consistently in some situations
- Tweaked entity and block entity lighting when the Entity Shadows option is disabled
- Tweaked foliage shadows to look better especially during noon
- Tweaked foliage shading to look more consistent under different lighting conditions
- Tweaked Vex emission ...
2022-12-08 13:39:41 +0000 UTC
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Changes over r1.4 dev2:
- Tweaked underwater sun glare
- Tweaked TAA to prevent rare smudges and slightly reduce flickering
- Substantially reduced atmospheric fog closer to the camera
- Changed some atmospheric fog conditions
- Fixed some white particles having lava color tint (IntegratedPBR)
- Fixed dark cave fog appearing on terrain in some situations
- Fixed leaves getting split at the edges when waving
2022-11-18 15:11:10 +0000 UTC
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Changes over r1.4 dev1:
- Improved ambient occlusion intensity calculations to look better in a wide variety of situations
- Tweaked sunlight color and leaf shading during noon
- IntegratedPBR Changes:
- Tweaked the colors of many emissives including Lava, Fire, and Nether Stems
- Tweaked all particle colors to eliminate common particles looking brighter than intended
- Added lava particle handling
2022-11-13 10:27:56 +0000 UTC
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The tones and colors update!
Changes over r1.3.1:
- Retweaked daytime sky, sunlight and ambient colors
- Reworked rainy atmosphere
- Tweaked Bloom Strength, Tonemap White Curve, Upper Curve and Vibrance
- Tweaked the Nether light and fog colors
- IntegratedPBR Changes:
- Improved the look of a bunch of light sources using a new material recolor method
- Retweaked a lot of light sources to better fit...
2022-11-01 14:08:10 +0000 UTC
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The biggest update yet for Complementary Reimagined! Including the fan favourite rain puddles, motion blur, many improvements, over a dozen tweaks, fixes, and a bunch of new options.
Changes over r1.3 Pre-Release 2:
- Improved performance when Water Quality is set to Low
- Tweaked clouds to fade off later than the previous distance
- Tweaked shading on foliage
The full list of changes can be found at 2022-10-28 04:22:38 +0000 UTC
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Changes over v4.6:
- Improved Parallax Occlusion Mapping with Slope Normals. All thanks to null511#3026
- Improved foliage and leaf shading when shadows are disabled
- Added an option to disable cloud and aurora reflections on water. Disabled on Potato Profile
- Tweaked water color and reflection intensity when sky or terrain reflections are disabled
- Tweaked non-real-time shadows to appear smoother
- Fixed POM being broken with high resolution PBR resourc...
2022-10-28 01:10:05 +0000 UTC
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A quick patch over the Pre-Release 1.
Changes over r1.3 Pre-Release 1:
- Fixed opaque particles not being visible on Iris
- Fixed Crimson/Warped Pressure Plates not having IntegratedPBR materials
Download: https://www.curseforge.com/minecraft/customization/complementary-reimagined/files/4032724
2022-10-18 01:19:59 +0000 UTC
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The first Pre-Release of the biggest update yet for Complementary Reimagined!
Changes over r1.3 dev4:
- Added emission to Structure Block and Jigsaw Block (IntegratedPBR)
- Fixed entities having holes in their shadows. Thanks to IMS#7902
- Fixed End Portals/Gateways being broken with Optifine on Apple processors. Thanks to SpacEagle17#1350
- Fixed Soul Lanterns looking incorrect with some resource packs
- Fixed Coral Fans not having Coral propert...
2022-10-18 00:47:14 +0000 UTC
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Screenshot by Ruri#0649
Changes over r1.3 dev3:
- Extended the activation parameters of Scene-Aware Light Shafts
- Added "Selection Outline" option
- Added "Subtle" option to Dynamic Handheld Lighting
- Tweaked Sun/Moon Horizon to look more natural
- Tweaked rain atmosphere during night
- Reduced bloom on Beacon Beams at distance
- Fixed Motion Blur causing outline artifacts in some situations
- Fixed boats causing glitchy shado...
2022-10-04 14:57:17 +0000 UTC
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Screenshot by Ruri#0649
Changes over r1.3 dev2:
- Added "Rain Puddles" option
- Comes with "Puddles" and "Full Coverage" modes
- The style of puddle waves are affected by the "Water Style" option
- Puddle waves can also be observed on water if the Water Style is set to "Reimagined"
- Added "Motion Blur" option
- Tweaked Sea Lantern, End Rod, Gold Block and Diamond Block materials (Integr...
2022-09-30 19:46:05 +0000 UTC
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Screenshot by Ruri#0649
Changes over r1.3 dev1:
- Fixed the pack not working on Optifine unless unzipped
- Added an option to change the warmness of blocklight
- Added an option to disable Underwater Distortion
- Added an option to allow waving in closed areas
- Tweaked the brightness of Froglights, Sea Lantern, Glowstone, End Rod, Beacon Beam and Shroomlight (IntegratedPBR)
- Increased the intensity of Generated Normals
- Fixed Light...
2022-08-25 13:18:33 +0000 UTC
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The v4.6 update for Complementary v4 comes with a lot of lighting tweaks, color adjustments, improvements and fixes as usual to provide you the most natural v4 experience ever.
Download: https://www.complementary.dev/shaders-v4/
2022-08-25 13:07:46 +0000 UTC
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Screenshot by Ruri#0649
Warning: Due to an issue that will be fixed in the next version, you need to unzip the pack if you are going to use it with Optifine.
Changes over r1.2:
- Tweaked ambient lighting in a bunch of subtle ways
- Tweaked Cave Lighting calculation to improve the visibility of darker areas
- Tweaked Light Shafts to look less dark after passing through glass
- Slightly tweaked the morning/sunset sky
- Added support for r...
2022-08-16 20:06:25 +0000 UTC
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Screenshot by dragoncat#2188
Changes over v4.6 dev2:
- Further tweaked the sunrise/sunset sky
- Fixed some overworld light settings causing a visual error in the sky
- Slightly increased cloud movement depending on the camera altitude
Download: https://www.curseforge.com/minecraft/customization/complementary-shaders/file...
2022-08-14 11:07:09 +0000 UTC
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The natural colors update!
Changes over v4.6 dev1:
- A bunch of general color and lighting tweaks to achieve a more natural look, including:
- Tweaked daytime sky saturation and brightness
- Tweaked daytime light shaft colors
- Tweaked sunlight color temperature during sunrise/sunset
- Tweaked ambient lighting brightness during day
- Tweaked lighting b...
2022-08-07 12:21:29 +0000 UTC
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The r1.2 update for Complementary Reimagined is here with a bunch of requested features. Outlined World option, blocky-styled Aurora Borealis, underwater distortion, improved clouds, and many other changes!
Download: https://www.complementary.dev/reimagined/
2022-08-05 19:36:12 +0000 UTC
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Screenshot by Ruri#0649
Changes over r1.2 dev2:
- Slightly tweaked TAA jittering
- Fixed lava fog not working correctly in some situations
- Fixed some connected textures having flickering issues
- Updated license
Download: https://www.curseforge.com/minecraft/customization/complementary-reimagined/files/3912363...
2022-08-02 09:58:06 +0000 UTC
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Screenshot by Ruri#0649
Changes over r1.2 dev1.1:
- Added "Outlined World" option
- Added a subtle animation to Aurora Borealis
- Tweaked Aurora Borealis to appear brighter with a different distance fading curve
- Tweaked the atmospheric fog and the upper part of the sky to appear brighter during daytime
- Tweaked rain lighting colors and brightness depending on the "Brightness" slider
- Fixed many modded blocks and/or resource pack models ...
2022-07-25 22:49:22 +0000 UTC
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The first development version for Complementary v4.6.
Changes over v4.5.1:
- Improved vanilla clouds to have an extended range and also appear taller
- Added "Water Waves" option. Disabled on "Potato" and "Vanilla / RTX-ish" profiles
- Tweaked emissive layers of Warden, Endermen and Spiders
- Reduced brightness of Glowstone, Sea Lantern, Jack o'Lantern and End Rod (IntegratedPBR)
- Tweaked the look of Glow Lichen (IntegratedPBR)
- Fixed man...
2022-07-24 18:22:52 +0000 UTC
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Blocky aurora borealis, and a bunch of other stuff!
Changelog over r1.1.1:
- Added Aurora Borealis that appear in snowy biomes during full moon
- Added underwater distortion
- Added fancier light shading to regular Torches, End Rods and Campfires (IntegratedPBR)
- Improved cloud interior detection
- Improved sample distribution of Light Shafts
- Improved light source and particle handling when IntegratedPBR is disabled
- Reduced bloom...
2022-07-17 23:07:38 +0000 UTC
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The first main update for Complementary Reimagined is here.
There have been a lot of suggestions since the first release, and update r1.1 focuses on getting the top requested features implemented; like dynamic handheld lighting, options for glowing ores, realistic water, cave lighting, and more!
Download: https://www.complementary.dev/reimagined/
2022-07-01 13:49:21 +0000 UTC
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Changelog over r1.1_dev2:
- Reworked the "Realistic" water style option and renamed to "Realistic-ish"
- Added "License" file
Download: https://www.curseforge.com/minecraft/customization/complementary-reimagined/files/3853401
2022-06-30 00:04:05 +0000 UTC
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Screenshot by WAJ#3714
Full release will probably be out in a couple days if no problems are found in this version.
Changelog over r1.1_dev1:
- Tweaked "Realistic" Water Style option to appear more dynamic
- Added IntegratedPBR support for "Groovy Levers" and "Redstone Power Levels" resource packs by Vanillatweaks
- Fixed Handheld Lighting not working for secondary-hand light sources
- Fixed atmospheric fog appearing in closed areas
2022-06-26 13:49:52 +0000 UTC
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