XaiJu
dynamicdungeons

dynamicdungeons

patreon


dynamicdungeons posts

Yawning Portal - D&D fan content

"The Yawning Portal is a famous inn and tavern located in the Castle Ward of Waterdeep. Adventurers can meet all sorts of colorful characters here."

"Next to this gaping orifice hangs a winch with a simple rope-and-pulley mechanism that Durnan, the proprietor, uses to lower adventurers down the shaft and (someti...

View Post

LONELY FORTRESS BY THE SEA + All Traitors Fall (5e Adventure)

Hey there Dynamic Folks,

I’m psyched to hand over to you not only the latest installment of my map series - Lonely Fortress by the Sea but a never before seen opportunity to actually dive into the adventure of the Lonely Fortress itself.

I proudly presen...

View Post

LONELY FORTRESS BY THE SEA (Static)

This post contains the static jpg version of a selected scene

Hey there Dynamic Folks,  

I’m psyched to hand over to you not only the latest installment of my map series - Lonely Fortress by the Sea but a never before seen opportunity to actually dive into the adventure of the Lonely Fortress itself. 

For 2022-03-30 17:05:44 +0000 UTC View Post

FEYWILD ADVENTURES (CG) Part I and II.

Some of you might wonder why maps got released with a bit of a delay this month. The reason for this is a little fairy arriving into our family. Earlier this month my daughter was born and I failed my Wisdom saving throw and got charmed. Side effects are a few levels of exhaustion. Now you can understand and hopefully forgive me for turning all maps into pink.

I have never created a Feywild map before. Not only because it’s been a wholly new world for me, but because this topic requir...

View Post

FEYWILD ADVENTURES CONTINUED (Static)

This post contains a static jpg version of some selected scenes. 

It’s been quite entertaining to work on these enchanting locations straight out of a fairy-tale, so hope you agree that we could use more of this.  

Are you a Chaotic Good patron? Find your reward here.

View Post

FEYWILD ADVENTURES (Static)

This post contains the static jpg version of a selected scene

Some of you might wonder why maps got released with a bit of a delay this month. The reason for this is a little fairy arriving into our family. Earlier this month my daughter was born and I failed my Wisdom saving throw and got charmed. Side effects were a few levels of exhaustion. Now you can understand and hopefully forgive me for turning all maps into pink.

Are you a Chaotic Good patron? Fin...

View Post

OLD COBBLED ROAD IN SHADOWFELL (CG only free giveaway)

It's an old, misty road and an abandoned campfire site, perfect for your next random encounter if your players are that crazy to hang out in the Barovian wilderness.


If players want to start a fire, try the included bonfire prop, which also works great as a general fire effect. This time you'll find the new .unity extension. 

2022-01-31 17:40:09 +0000 UTC View Post

CASTLE RAVENLOFT - BACK OF THE KEEP

Having already completed the front and side courtyards of Castle Ravenloft, the back of the keep cannot be forgotten. 

Get the UHD grid and gridless video files, the gridless WEBM, and static jpg versions for your onl...

View Post

BROKEN BRIDGE BY THE FALLS (CG)

Last time I combined drone footage with the environment I created with 3d software. This time, I thought I’d give it a try to use only software, and I have to say I’m satisfied with the waterfall and the river - as they became very realistic and dreamy looking at the same time.

There might be dangers lurking at the adventurers from the rocky elevations at both sides of the passageway to th...

View Post

BROKEN BRIDGE BY THE FALLS (Static)

This post contains a static jpg version of a selected scene

Last time I combined drone footage with the environment I created with 3d software. This time, I thought I’d give it a try to use only software, and I have to say I’m satisfied with the waterfall and the river - as they became very realistic and dreamy looking at the same time. 

There might be dangers lurking at the adventurers from the rocky elevations at both sides of the passageway t...

View Post

SURVIVING THE RAPIDS (CG tier level)

I take out the drone from time to time, this time I used footage that was taken at the Soca River in Slovenia at the end of summer.  As you can see I was able to convert it to a snowy version.

Combining drone videos with elements created with 3d software is quite a cool result, if you like it, I'...

View Post

SURVIVING THE RAPIDS (LN & NG tier levels)

This post contains some selected scenes for the Lawful Neutral and Neutral Good tier levels

I take out the drone from time to time, this time I used footage that was taken at the Soca River in Slovenia at the end of summer.  As you can see I was able to convert it to a snowy version.

For playability, I made a scene on the hillside next to the river and even...

View Post

SURVIVING THE RAPIDS (Static)

This post contains the static jpg version of some selected scenes

I take out the drone from time to time, this time I used footage that was taken at the Soca River in Slovenia at the end of summer.  As you can see I was able to convert it to a snowy version. 

For playability, I made a scene on the hillside next to the river and even a river version wh...

View Post

UNDERDARK CASCADE (CG only free giveaway)

As usual, I created a more generic cave for those not DMing LMOP. I named it Underdark Cascade, but it’s inclusive enough to be played in the Upper Realms, too — especially with the extra entrance prop.

The poll you submitted proved to be of great use for me since I learned how it’s a great idea to add differences in ground level to locations. Encounters can this way become more exciting and dangerous if enemy monst...

View Post

LMOP: WAVE ECHO CAVE - North Barracks, Smelter Cavern, Old Streambed, Collapsed Cavern, Temple of Dumathoin

I’m bringing you two of the probably most well-known locations of Wave Echo Cave - Smelter Cavern and the Temple of Dumathion and other adjacent rooms and areas. 

"A blast furnace and a mechanical bellows powered by a waterwheel dominate this large chamber. The furnace is cold and dark, but heaps of coal are piled nearby, along with carts full of unrefined ore. The waterwheel sits in a ten-foot-wide channel cut into the floor of the room, but the channel is dry."<...

View Post

Deluged Cave / Magma Cave (patron only free giveaway)

The locations of the Wave Echo Cave are quite specific, but I was inspired to create variations, that have absolutely nothing to do with the locations of the original adventure. I named them Deluged Cave and Magma Cave.

I will continue with both styles and make props...

View Post

LMOP: WAVE ECHO CAVE - Great Cavern, Starry Cavern, Forge of Spells

I have brought you two new locations of Wave Echo Cave: firstly, the Great Cavern (area 9) and the Starry Cavern where adventurers can explore the Wizard’s Quarters and the Forge of Spells. (Areas 13,14,15)

"Steep escarpments divide this large cavern into three sections-high ledges at either end, and a lower section in the middle. Carved stone stairs climb up to the ledges."

View Post

MERCHANTS' DISTRICT (CG tier level)

Hey everyone, thanks for taking the survey. I read all of them - it was a several hundred-page long read. Your feedback was useful and your advice was very inspiring!

I’m working on quite a few projects at the same time, but now I decided to focus on urban locations again and by keeping the stylistic elements you got used to. These are the first installments of a new series of city-themed maps. 

2021-11-21 09:29:39 +0000 UTC View Post

MERCHANTS' DISTRICT (NG tier level)

This post contains a selected scene for the Neutral Good tier level

Hey everyone, thanks for taking the survey. I read all of them - it was a several hundred-page long read. Your feedback was useful and your advice was very inspiring!

I’m working on quite a few projects at the same time, but now I decided to focus on urban locations again and by keeping the stylistic elements you got used to. These are the first installments of a new series of city-the...

View Post

MERCHANTS' DISTRICT (Static)

This post contains the static version of a selected scene 

Hey everyone, thanks for taking the survey. I read all of them - it was a several hundred-page long read. Your feedback was useful and your advice was very inspiring! 

I’m working on quite a few projects at the same time, but now I decided to focus on urban locations again and by keeping the stylistic elements you got used to. These are the first installments of a new series of city-t...

View Post

Survey 2021

Taking this 1-minute survey would be of tremendous help for me in learning about your preferred content and a great opportunity to get some feedback on my work. 

Thanks for filling it in!

SURVEY 2021 

View Post

The Dynamic Dungeons Editor is live on Steam

Hi there,  

What we’ve all been waiting for, the renewed edition of Editor is readily available on Steam and the activation keys are being sent out.

As promised, those who purchased any previous version can download and install this version with the Steam activation key. So if you already own it, don’t click on ‘buy’, bu...

View Post

AUTUMN FOREST (CG tier level)

Hi there, I hope these two fall-themed forest encounter maps will catch your fancy. There are never enough of these general encounter scenes and I welcome your ideas on what else to come.

I used some in-season colors and I’m quite positive about the river, too. 

Night versions are includ...

View Post

AUTUMN FOREST (NG tier level)

This post contains a selected scenes for the Neutral Good tier level

Hi there, I hope these two fall-themed forest encounter maps will catch your fancy. I used some in-season colors and I’m quite positive about the river, too. There are never enough of these general encounter scenes and I welcome your ideas on what else to come.

2021-10-29 10:18:58 +0000 UTC View Post

AUTUMN FOREST (Static)

This post contains the static jpg version of a selected scene

Hi there, I hope these two fall-themed forest encounter maps will catch your fancy. I used some in-season colors and I’m quite positive about the river, too. There are never enough of these general encounter scenes and I welcome your ideas on what else to come.

One of the scenes is available for this tier level, but you can unlock the CG exclusive content (like this one below) by becomi...

View Post

Wizard of Wines Winery - D&D FAN CONTENT

The Wizard of Wines was founded by a mage whose name is buried in the annals of history. The wizard fashioned three magic gems, each one as big as a pinecone, and planted them in the rich valley soil. These “seeds” gave rise to healthy grapevines, which produced sweet, plump grapes. The winery and vineyard are tended by wereravens who have been fending off frequent attacks by scarecrows, druids, and twig blights.

"Situated in the midst of the vineyard, the winery is ...

View Post

ROCK CUT TEMPLE (CG tier level)

Today a desert, but once a wealthy land. Even though the realm has never been too fertile, if it has a strong ruler and a steady state the lands can grow rich, too. However, a firm and solid-state must stand on many grounds, and thus a powerful monarch needs some supernatural support, as well. This way the temple itself is an audience hall to a god.  

The temple sits in the valley of an o...

View Post

ROCK CUT TEMPLE (NG tier level)

This post contains some selected scenes for the Neutral Good tier level

Today a desert, but once a wealthy land. Even though the realm has never been too fertile, if it has a strong ruler and a steady state the lands can grow rich, too. However, a firm and solid-state must stand on many grounds, and thus a powerful monarch needs some supernatural support, as well. This way the temple itself is an audience hall to a god.  

2021-10-14 18:50:33 +0000 UTC View Post

ROCK CUT TEMPLE (Static)

This post contains the static jpg version of some selected scene

Today a desert, but once a wealthy land. Even though the realm has never been too fertile, if it has a strong ruler and a steady state the lands can grow rich, too. However, a firm and solid-state must stand on many grounds, and thus a powerful monarch needs some supernatural support, as well. This way the temple itself is an audience hall to a god.  

2021-10-14 18:49:44 +0000 UTC View Post

DD EDITOR 2021 - status report

UPDATE: 31st October:
The Dynamic Dungeons Editor is live now on Steam

Hi there,

I’m here with some great news: 

DD Editor’s Unity version is ready, the development of v. 1.0. has been completed. 

The bad news though is that Steam is only making it available after a verifying period of about 2 weeks...

View Post