The folder browser is a way to tag and rate a set of folders on the local hard drive and display them with a preview or for a gallery it's content quickly. Further more it lets you filter the local folders by the tags and ratings.
I tried very hard to find a program that does it and most people recommended totalCommander. I tried hard but I couldn't make it work. It was too clumsy and inefficient and never resulted in exactly what I wanted. Online these things exist everywhere. Every art websit...
2024-08-24 12:37:27 +0000 UTC
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Hello dear Fans,
I'm not sure if anyone used the flash folder browser except me. But I was using it alot. It helped me finding and reminding me of artists and circles in my big stash and keeping them sorted by tags and ratings. Sadly the old flash folder browser doesn't work anymore in windows as windows compability is dropping with newer windows versions.
So I've rewritten the borwser in html and js width some nodejs for the database creation. HTML is extremely limited compared to the old fla...
2024-08-24 12:19:18 +0000 UTC
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Hello dear Fans,
new in this update: the linework is colored. That part is still missing details of course. And then I started adding the expressive frames that shows why the transition to the next scene starts. So Zana will attack the tentacle in her directly which I started animation at the beginning, then it will weaken and she will run away.
I hope you like it so far :)
And the local product/gallery browser update will most likely come this weekend.
Cheers AGlassOfMilk
2024-08-19 18:42:40 +0000 UTC
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Hello dear Fans,
new in this update: the linework is colored. That part is still missing details of course. And then I started adding the expressive frames that shows why the transition to the next scene starts. So Zana will attack the tentacle in her directly which I started animation at the beginning, then it will weaken and she will run away.
I hope you like it so far :)
And the local product/gallery browser update will most likely come this weekend.
Cheers AGlassOfMilk
2024-08-19 18:41:43 +0000 UTC
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Hello dear Fans,
the next update for ImpregDef will be posted very soon. During the week I caught a flu which kept me in bed.
But not only that, because I started working on windows10 and 11 I noticed that my folder browser doesn't work anymore on those systems. Usually Windows was very backwards compatible. But win10/11 ist not. I wonder if wine is more compatible than windows itself.
In anyway, the longer I was without my folder browser the more I noticed having problems to browse my pron ...
2024-08-18 20:47:49 +0000 UTC
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Hello dear Fans,
new in this update: the clean lines are now done for the first part of the transition. Next will be details like face, hair, tentacles, genital and colors.
I hope you like it so far!
Cheers AGlassOfMilk
2024-08-08 13:00:29 +0000 UTC
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Hello dear Fans,
new in this update: the clean lines are now done for the first part of the transition. Next will be details like face, hair, tentacles, genital and colors.
I hope you like it so far!
Cheers AGlassOfMilk
2024-08-08 12:59:32 +0000 UTC
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Hello dear Fans,
new in this update: the clean lines for half of the first part of the transition animation are now done. Drawn in white lines over the rough sketch with much more detail.
And as a fan mentioned indeed Zana is now running away during this part. Will this be the end of ImpregDef? Will the credits scroll after Zana ran away?
Cheers AGlassOfMilk
2024-08-02 08:54:13 +0000 UTC
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Hello dear Fans,
new in this update: the clean lines for half of the first part of the transition animation are now done. Drawn in white lines over the rough sketch with much more detail.
And as a fan mentioned indeed Zana is now running away during this part. Will this be the end of ImpregDef? Will the credits scroll after Zana ran away?
Cheers AGlassOfMilk
2024-08-02 08:52:55 +0000 UTC
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Hello dear Fans,
I've been drawing the clean lines for the animation. But progress is slower than for the rough sketch so there aren't that many frames done yet. To have a bit more than just a short flash of animation I've delayed this update a bit. Also I hope it will get cooler, the heat isn't making things easier. In anyway, I will post the update soon. Please stay tuned!
AGlassOfMilk
2024-07-31 20:17:15 +0000 UTC
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Hello dear Fans,
new in this update: the first part of the transition rough lines are done. This animation isn't final. Next I will do the clean lines for this first part of the transition animation.
And I'm sorry for the delay, but the last days I had a headache.
The rough line animation isn't showing everything that is going on during this part of the transition. More will be revealed by the clean line drawing if everything goes well.
Cheers AGlassOfMilk
2024-07-24 19:27:31 +0000 UTC
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Hello dear Fans,
new in this update: the first part of the transition rough lines are done. This animation isn't final. Next I will do the clean lines for this first part of the transition animation.
And I'm sorry for the delay, but the last days I had a headache.
The rough line animation isn't showing everything that is going on during this part of the transition. More will be revealed by the clean line drawing if everything goes well.
Cheers AGlassOfMilk
2024-07-24 19:26:23 +0000 UTC
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Hello dear Fans,
most of you voted for it, so here we go. I'm now working on the transition from level 4 to 5. First Zana will have to turn around. This animation is supposed to be slower at the beginning in the final version, because the tentacle cauldron will get excausted and drop to the ground and also release Zana (breast, leg and arm).
It's very warm here and I hope it will cool down soon. Computers and heat makes the room even warmer. Well, I hope you like it so far. More will come soon....
2024-07-16 18:58:39 +0000 UTC
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Hello dear Fans,
most of you voted for it, so here we go. I'm now working on the transition from level 4 to 5. First Zana will have to turn around. This animation is supposed to be slower at the beginning in the final version, because the tentacle cauldron will get excausted and drop to the ground and also release Zana (breast, leg and arm).
It's very warm here and I hope it will cool down soon. Computers and heat makes the room even warmer. Well, I hope you like it so far. More will come soon....
2024-07-16 18:57:16 +0000 UTC
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Hello everyone!
The result is in: MUA had a strong fight but the majority wants more ImpregDef right now. So I will do my best to get this going. If it gets too much ImpregDef I will switch over to MUA Level 2 remaster.
So next will be the ImpregDef level 5 start. The transition from level 4 to 5. Stay tuned and thank you for voting. I will keep the results for future reference. The run of MUA wasn't that bad.
RESULT:
||||||||||||||||||||||||||||||||||| (A 35) Morcreas Universal Axis - Level...
2024-07-08 13:52:45 +0000 UTC
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Last chance this weekend to vote. I still have hope some protoss players will find their way here to vote.
2024-07-05 20:56:24 +0000 UTC
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Hello dear Fans,
it's time to chose what I will work on next:
A) Morcreas Universal Axis - Level 2 Remaster
Like level 1 got a redone which turned out really well. Level 2 will get the same workover, with a completely redone (new and improved) level sex scene and a new bonus animation (doesn't exist yet, will be a new animation, something independent of the level 2 like for level 1 bonus animation)
B) Impreg Defense Level 5
C) Impreg Defense Secret Level 3
D) Impreg Defense Secret Level 4
Y...
2024-06-26 09:45:29 +0000 UTC
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Hello dear Fans,
the Source Files for ImpregDef have been added to the past works tier. The fla files can be opened, edited and compile swfs/exes with Flash CS3 and newer. The the game.
Thank you very much for your support and making it possible to create my games! It helps me so much!
Next I will post a poll about what to work on next!
Please enjoy AGlassOfMilk
2024-06-22 14:30:14 +0000 UTC
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Hello dear Fans,
new in this update: the towers are now working as supposed. The new acid tower reduces enemies armor. To do that it has to spend it's stacks (yellow dots) on towers touching it. But the towers touching it have to use it on an attack (Curse). The curse only works if the armor of the enemy is lower than the Curse damage.
So there are multiple factors for the acid tower to stay active. The levels ballancing is still work in progress and I need to try moreways to solve the level ...
2024-05-13 20:14:53 +0000 UTC
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Hello dear Fans,
new in this update: the towers are now working as supposed. The new acid tower reduces enemies armor. To do that it has to spend it's stacks (yellow dots) on towers touching it. But the towers touching it have to use it on an attack (Curse). The curse only works if the armor of the enemy is lower than the Curse damage.
So there are multiple factors for the acid tower to stay active. The levels ballancing is still work in progress and I need to try moreways to solve the level ...
2024-05-13 20:12:34 +0000 UTC
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Hello dear Fans,
new in this update: the new tower and new enemy are there. But the new towers function isn't working yet. So it's just visually there, but the gameplay of the new tower is there only halfway there.
The info card of the new tower is also wrong. The new tower is the acidTower. What it's supposed to do but not doing yet is the following:
- it does swallow up to one (1) enemy but only if it got armor and the towers power stacks are not full
- then it removes a certain amount of ...
2024-05-04 21:10:19 +0000 UTC
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Hello dear Fans,
new in this update: the new tower and new enemy are there. But the new towers function isn't working yet. So it's just visually there, but the gameplay of the new tower is there only halfway there.
The info card of the new tower is also wrong. The new tower is the acidTower. What it's supposed to do but not doing yet is the following:
- it does swallow up to one (1) enemy but only if it got armor and the towers power stacks are not full
- then it removes a certain amount of ...
2024-05-04 21:07:09 +0000 UTC
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Hi dear Fans,
I'm still working on the gameplay of this level. This is a preview of the level 4 path changing from the level 3 layout to level 4 layout at the beginning. That means more spots to place new tower(s) and a faster path for the new enemie(s).
Cheers AGlassOfMilk
2024-04-23 20:15:35 +0000 UTC
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Hello dear Fans,
new in this update: all bugs should be fixed now and the head animation is working nicely. Except for one bug I just discovered: the background tentacle is on a foreground layer during the cum/egglay animation.
That will be fixed with the next update. Everything in the theater mode is working now.
I was hoping to start working on the new enemy and tower for the level, but that will be for next update. I hope you enjoy this levels animation so far.
Cheers AGlassOfMilk
2024-04-15 17:55:12 +0000 UTC
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Hello dear Fans,
new in this update: all bugs should be fixed now and the head animation is working nicely. Except for one bug I just discovered: the background tentacle is on a foreground layer during the cum/egglay animation.
That will be fixed with the next update. Everything in the theater mode is working now.
I was hoping to start working on the new enemy and tower for the level, but that will be for next update. I hope you enjoy this level so far.
Cheers AGlassOfMilk
2024-04-15 17:52:38 +0000 UTC
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Hi dear Fans,
new this update: the interactive theater mode is now working. Everything I've tested is working, except the head animation. With two eggs inside Zana her head animation should change. But it doesn't. have to see what I did wrong there. But this should be easy to fix and there with the next update.
I'm sorry for the delay, but this was a lot of work. I've converted many layers to movieclips to make them interactive. I hope you like it :) If you find any errors let me know.
Cheers...
2024-04-08 16:12:49 +0000 UTC
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Hi dear Fans,
new this update: the interactive theater mode is now working. Everything I've tested is working, except the head animation. With two eggs inside Zana her head animation should change. But it doesn't. have to see what I did wrong there. But this should be easy to fix and there with the next update.
I'm sorry for the delay, but this was a lot of work. I've converted many layers to movieclips to make them interactive. I hope you like it :) If you find any errors let me know.
Cheers...
2024-04-08 16:10:42 +0000 UTC
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Happy easter everyone! I hope you are having some nice holidays. I was visiting the family the last days but will get back to work now. I'm still working on the theater mode for ID. I hope to have this done soon.
Cheers and happy holidays AGlassOfMilk
2024-03-31 20:28:36 +0000 UTC
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Hi dear Fans,
new in this update: redness is added to the 3 egg belly bulge. Ingame/Theater the redness will stronger over time and will be able reset or adjust in Theater mode. Now that this all is done I will start making the theater mode and the gameplay next.
I hope you like the animation so far :)
Cheers AGlassOfMilk
2024-03-20 19:07:11 +0000 UTC
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Hi dear Fans,
new in this update: redness is added to the 3 egg belly bulge. Ingame/Theater the redness will stronger over time and will be able reset or adjust in Theater mode. Now that this all is done I will start making the theater mode and the gameplay next.
I hope you like the animation so far :)
Cheers AGlassOfMilk
2024-03-20 19:04:52 +0000 UTC
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