Hey, $1 patrons! I appreciate your support, so I'm going to put out the update for you too, one last time. ^-^ The postgame may not be truly final, but this is very close - see notes below.
Link: https://mega.nz/file/Ts12SBpK#cMQZXyc1m0aAgOYphNE9f2zgIHayg2aHjQJndYuFzb8
RTP: 2025-07-11 22:02:17 +0000 UTC
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Now that the postgame release isn't so hectic, it's time for the last in my series of potential projects after TLS. This post was ready a while back, but there was too much other stuff going on. Without further ado:
Imagine a fantasy world filled with hentai tropes... where you run a clinic that takes them in entirely wholesome directions. There are a million adult games ...
2025-07-06 17:00:07 +0000 UTC
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New build, new post! There are a lot of new goodies in this version of the postgame, but the work continues. Links after the notes.
TLS 0.80.3
- Yet further polishing, and I'm not convinced the base world is 100% up to par even now.
- New conversation added starting off the section and fixing battle music.
- New (non-sex) scene added to the base bed.
- Certain issues with base customization have been fixed thanks to a new script from DukeLeto7.
- Pla...
2025-07-04 21:59:19 +0000 UTC
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Lots going on! The postgame is still my primary ongoing concern, obviously, but this week I've been able to spend a little time tackling other things.
One of these is the TLS trailer, which is another important part of getting the game ready for the Steam release. A new version is attached, but perhaps I'd better say more about my goals and intentions with this trailer.
Many Steam users don't watch trailers at all, but the first trailer generally autoplays when you arrive on a pag...
2025-06-29 17:00:12 +0000 UTC
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New build, new post! If you were waiting to play the postgame, this would not be a bad time, as this represents a major new stage (though not the final stage) in its development. More below.
Link: https://mega.nz/file/X9UgiTha#m-TOpeUxsfem7Tx99DpMDkJD_JQibsh0osu_hRRPe3c
RTP:
2025-06-27 21:44:44 +0000 UTC
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Whew, the postgame is out. There was only one serious bug and I've already put out a cleanup build, so I hope everyone will forgive me for waxing sentimental.
I've finished a lot of stories before, across games and novels, but this is the first time I've finished something that's a saga in length. TLS is the equivalent of multiple large novels in text alone, and it's even longer when you consider gameplay; gameplay times vary, but it's probably the equivalent of several RPGs combined. T...
2025-06-22 17:00:09 +0000 UTC
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I don't usually post early, but it's the last major content update, I might as well! The bottleneck to further work is no longer time, it's my energy, so I'm ready to get this out there.
UPDATE
Alright, due to the courtyard bug (and the fact that Grim8P and Annikath intend to stream) I'm going to put out a cleanup build. I believe this fixes all reported bugs, plus updates some dialogue and tweaks minor thi...
2025-06-20 21:07:51 +0000 UTC
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Various things happened last week (including a new art post for $10 backers), but the main thing was TLS work. Lots and lots of TLS work.
As usual*, I'm finding that I'd finished more than I expected in the past. I've been working intensively on this for a month, but I didn't start working on it then: I'd completed so many pieces of the postgame prior and now they're all coming together. One ...
2025-06-15 17:00:10 +0000 UTC
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Been a while since we had one of these, but please enjoy this new set! These are already fully incorporated in version 0.80.0. ^-^
We begin with Reunited, one of the non-sexual CGs in the game. I hope this gets shared without context and people assume that TLS is some sort of skeleton fetish game. =P Otherwise, this accidentally turned into a threesome set; that wasn't intentional, we're just going down the list.
Eventually we may need to spend some art time/budget on doing other ...
2025-06-11 17:00:11 +0000 UTC
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You will hear more about the trailers and other details in time, but for now I want to focus on my work on the postgame.
I want this final run around the world to feel meaningful. The trouble with the common open world sections is that some players hate having to run around again (and simply won't), so I don't want to include anything too important outside of the new quests.
Well, this last time, I want it to feel worth it for everyone. Every NPC is getting new dialogue,...
2025-06-08 17:00:08 +0000 UTC
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First, a great follow-up from last week: TLS is back to Overwhelmingly Positive on Steam!

Or to put it another way that emphasizes how amazing this push of fans was:

This surge of reviews has given the game a bit of margin again, so hopefully we can maintain that. I also appreciate those who sa...
2025-06-01 17:00:09 +0000 UTC
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It'd be difficult to overemphasize how much more on top of work I'm feeling compared to two weeks ago! Lots of things have fallen in order and I no longer feel like my vacation will handicap the entire year.
My first priority remains TLS. This postgame is a really heavy lift... and I'm getting a bit nostalgic because this is the last heavy lift. There will be more work afterward, but that's polishing and revision and art direction. This current period is the last multi-month st...
2025-05-25 17:00:09 +0000 UTC
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In this post, I want to talk about further future projects, ones that I cannot realistically take on in the near future, but would like to at some point. You could argue this is all hype and no substance, but I wanted to give a glimpse of the creativity and passion that are bubbling up inside me, so I hope it will be taken in that sense. Here are seven games I would absolutely love to create eventually.
Ouroboros Remake
Ouroboros was my first side pro...
2025-05-18 17:00:23 +0000 UTC
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Though this post will have a bit of a "post-vacation catchup" feeling, I've actually been back and busy for about a week now!
In terms of my vacation, while I did some things I've wanted to do, as usual after traveling my dominant feeling now is "never again". The positive way to reframe it is that I have renewed my appreciation for how optimized my home environment, I guess. Also tons of passion for working on things, so if I can catch up, that should be exploding forth!
(One not...
2025-05-11 17:00:07 +0000 UTC
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And now we have the last vacation post! If everything has gone according to plan, I am actually back (or en route), but I prescheduled this one in case there were any flight delays or I was too wiped by jet lag to make a post.
This concludes both the vacation and tierlist series, I hope you have enjoyed them! Thank you for being understanding with me as I took some time off. ^-^
The plan is to ...
2025-05-04 17:00:01 +0000 UTC
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This week we have the first of the new vacation images, this time featuring Qum and Sabitha. ^-^
Meanwhile we have Orilise and Elleani doing a very long political analysis stream. If it's not clear, the characters don't include themselves on their lists. This is one of those where I was tempted to add a bunch of bonus panels of them discussing their exact placement reasoning, but I decided that was g...
2025-04-27 17:00:09 +0000 UTC
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After vacation-mode Yarra, we have vacation-mode Aka as well. I commissioned this at the end of 2023, intending to use it in 2024, but I didn't take any time off that year. Well, you all get to see it now!
I'm not sure how they convinced Balia to participate, but the organization really appealed to her once she got started. Life is easier this way.
-
(That was the pre-scheduled post, but ...
2025-04-20 17:00:09 +0000 UTC
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This is my first pre-scheduled vacation post! The image above is Vacation Yarra, who older patrons will remember from the last time I took a vacation three years ago. At one time I was thinking of commissioning all new vacation images from Annikath, but as I gave her too much work at once, I decided to re-use a couple.
Of course, part of the reason I'd given her too much is that I also commissioned images for a set of tierlists to keep you company. Here is the first:
2025-04-13 17:00:03 +0000 UTC
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Soon I will be taking the vacation that I've discussed. After intending to take a vacation in 2024 and putting it off all year, I made my reservations at the financially optimal time in order to lock myself in this year, even if my opinion changed.
Well, it changed, and if I could get a refund, I would. =/ Getting out a TLS update and running the Kickstarter at the same time was taxing, but worse than that, I needed to do a lot of writing on Depthless Hunger (in order to make space for ...
2025-04-06 17:00:03 +0000 UTC
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You're hired to renovate an old mansion... and as soon as you start noticing the blood stains, all the exits lock. Ghosts stalk you through the halls as you desperately try to uncover what happened in Hexenkessel and unravel a conspiracy.

This project is me taking on first person erotic horror! Game-wise, it's a mix of exploration and time management, as you have to take various actions to red...
2025-03-30 17:00:07 +0000 UTC
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I thought about just posting a "dead Sierra" representation, but nah. =P Tired as I am, I really am deeply grateful for everyone's support. Comment there or here, whatever works for you.
The last KS link:
https://www.kickstarter.com/projects/sierralee/dont-save-the-princess
We hit not only the essential stretch goals, the ones the KS existed to test, we passed...
2025-03-28 00:30:26 +0000 UTC
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Promotion is terrible, everyone. This Kickstarter has been so draining. Please don't take this as trying to badger anyone for support, it's just an explanation for why this post is going to be the laziest promo ever.
Look, Kickstarter:
https://www.kickstarter.com/projects/sierralee/dont-save-the-princess?ref=d4gkoq
It's almost over.
I w...
2025-03-23 17:00:13 +0000 UTC
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The new version is now public! You can find it on Steam, itch.io, or the blog:
https://the-last-sovereign.blogspot.com/2025/03/tls-0792-public-release-kickstarter.html
TLS 0.79.2
- Additional bugfixing and polishing.
- Some new sprites, faces, and busts.
- ...
2025-03-21 22:08:10 +0000 UTC
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So the new TLS release was well-received, I just uploaded the .1 version with the sprite bugs fixed, and we passed our main Kickstarter goal. This is all good, and you'd think I could rest, but nope. >_< There is so much to do or I will be a very unhappy Sierra in May.
T...
2025-03-16 16:55:54 +0000 UTC
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UPDATE
New build, cleaning up reported issues while also fixing the Stineford crash.
TLS 0.79.1
Link: https://mega.nz/file/qokWXQgI#keW7WRaS3Xxo4ZvPWAsXFX5f9-v4rYzDgO7QHMTH55k
ORIGINAL POST
Fancy new update, everyone! And the emphasis is on "fancy" this time, as this is a critical update i...
2025-03-14 22:05:52 +0000 UTC
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Last week was a real mix of emotions and events, so I think this has to be another update divided into sections. Image above is from the KS and promotion - nothing shocking, but I figure if backers get it, patrons should as well.
The Final Void
First, I was encouraged by the massive response to the previous post about my science fiction idea - perhaps I should have anticipated it, but I was honestly just really busy and thinking "What written posts are read...
2025-03-09 17:09:03 +0000 UTC
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This post isn't going to be quite like the others, before or after, because it's about something I intend to do instead of something I've started. I love what I did with The Last Sovereign and I would like to do it again: another very long game with complex decisions and political/economic variables.
I already did a huge fantasy game, though, so what appeals most to me is tackling the same appeals in science fiction. I have been accumulating notes about this potential project for a long...
2025-03-02 18:00:12 +0000 UTC
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It's time, everyone! This long-running side project will finally be completed as I dip my toe into Kickstarter:
https://www.kickstarter.com/projects/sierralee/dont-save-the-princess
Even if you aren't interested in backing, I have more for you, because you can play the first three worlds on N...
2025-02-25 22:23:44 +0000 UTC
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There is too much going on. Sierra tired. Putting new things at the top, things you know later.
Comfort and Warmth: Desertopa is a long-time member here and he has put out a cozy little game on Steam! If you check the reviews you'll see some other TLS fans as well, so please give it a look. ^-^
Audiobook Deal: I don't know how much I can tal...
2025-02-23 17:55:33 +0000 UTC
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So much is going on! Not everyone will care about all things, but please check out this post for the ones that interest you.
TLS 0.78.2b: I'm taking the unusual step of releasing a small hotfix on Steam alone. Lots of people are playing the game (we actually set a new record!) but not many achievement bugs are being reported. Since it's been a week, I decided to put out...
2025-02-21 23:02:42 +0000 UTC
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