An additional loop for computer vision training was needed in order to insure better operation at DPI scalings which upscale to subpixels.
Patchnotes:
- Adjusted computer vision for DPI scalings 125%, 175%, 225% which resulted in uneven pixel scalings.
Full Patch notes for 4.5.0:
2025-11-05 20:03:57 +0000 UTC
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With this small hotfix update I want to react to the latest reported bugs and issues.
Main focus has been adaptations regarding the VOE login window update.
Patchnotes:
Fine tuned computer vision for languages DE,ES
Fixed an issue when the game update was faster than then computer vision
Fixed an issue which blocked user input while a game is launching
Full patchnotes including 4.5.0:
2025-11-02 13:37:57 +0000 UTC
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Hello everyone! Very good news. Computervision training has been faster than expected and I am therefore able to release the new Version 4.5.0 ahead of schedule.
Happy x-pack launchday everybody. I hope you have fun!
Full Patch notes:
https://www.patreon.com/posts/launchbuddy-...
2025-10-28 18:37:56 +0000 UTC
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This update has been a long time in the making, and I truly appreciate your patience and continued support throughout the process.
The current update has been steadily growing in order to make EPIC Games Store Accounts possible. However as the x-pack is coming closer patches and fixes have been prioritized in order to keep Launchbuddy running as soon as the x-pack is released. Therefore this feature has been excluded from 4.5.0. The current progress of this feature is listed below t...
2025-10-03 20:26:30 +0000 UTC
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After months of troubleshooting and development, I am excited to announce the release of LaunchBuddy 4.4.0! This update took significantly longer than anticipated due to unforeseen compatibility issues introduced by recent Windows 11 updates. However, after extensive debugging and reverse engineering, these issues have now been resolved.
Challenges and Fixes
To ensure continued stability and performance, this update required:
Greetings,
Iām pleased to announce the release of Launchbuddy v4.3.0, just in time for the new expansion pack. This update primarily addresses compatibility with the latest game version, ensuring that Launchbuddy continues to function. To keep the focus on stability, changes have been kept to a minimum.
Microsoft rescan is currently still running. So if your PC falsy flags this as a virus please wait for an hour or two and then retry.
Changes:
LaunchBuddy 4.2.0 Changelog
New Features
Bug Fixes
Ultra Widescreen Client Progress Tracking: Fixed an issue where client progress tracking was not working correctly on ultra widescreen monitors.
Login File Swapper Issue: Resolved a problem where the login file swap...
2024-07-17 17:00:06 +0000 UTC
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Hello there everyone. A quick update on what was going for the past few weeks.
The past few weeks I had a quick check at my local doctor. Analysis sadly wasn't that great, had to be hospitalized and had a surgery at the same day. Development of LB has been paused during that time. Now I'm however back and hopefully will stay healthy.
To keep up with comments and private messages I will spent this week answering most of them and analysing the status quo. After that needed stability...
2024-07-01 07:52:14 +0000 UTC
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A bit delayed (I was ill for the past few weeks) but here it is!
I am pleased to announce the release of the second performance and stability patch, specifically targeting launch stability and overall performance enhancement. This patch is designed to streamline game launches and mitigate detection malfunctions, thereby improving the overall gamelaunch experience. Thank you for your continued support as I strive to deliver optimal performance and reliability.<...
2024-03-07 14:07:34 +0000 UTC
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I'm pleased to announce the release of the first maintenance update of the month, aimed at addressing several issues arising from recent changes in the Steam client. These fixes ensure compatibility between Steam accounts and LB once again.
The subsequent updates scheduled for this month will focus on resolving additional issues related to game launch and login file updates. Furthermore, I anticipate the introduction of new features by the end of next month.
Patch Notes:
Just a quick patch to react to your latest bugreports and wishes.
Keep the reports coming ! :)
4.1.3
- Added option to toggle game instance previews on mouse hover over
- Added option to toggle game instance highlights on mouse hover over
- Fixed an issue which did not align gamewindows with a LB startup config to be to the grid
- Changed the invalid logindata popup window to have an option to continue anyway
- Some group changes in the LB settings tab f...
2023-12-05 20:30:01 +0000 UTC
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Version 4.1.2 is here with a big focus on game window management!
Next update 4.2 will focus on general gamelaunch improvements and retraining the computer vision for special login states (looking at you SMS reminder).
- Added an option to exclude accounts from automated login file updates. This setting is available under account settings ā advanced settings. (Wished my patron @Defrost)
- New Grid Align feature for game clients. The game instance manager now has a new fe...
2023-12-02 01:00:02 +0000 UTC
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4.1.2 Update: Coming Soon!
EDIT: Date is now fixed for the first week in December!
Version 4.1.2 is just around the corner, with the major features now completed and in the testing phase. The upcoming release will primarily focus on game window management and minor bug fixes.
I welcome your feature wishes before the finalization of V 4.1.2, scheduled for release this month. Please keep in mind that not all feature wishes may make it into this version. However, they will be p...
2023-11-14 16:18:20 +0000 UTC
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This update brings several exciting changes and fixes that promise to make your gaming experience even better. As promised in the roadmap.
1. Improved CEF Handling
One of the key improvements in this update is the enhanced handling of Chromium Embedded Framework (CEF) swaps. In the past, Launchbuddy had a bug that sometimes caused it to treat CEF swaps as failures, especially when the Guild Wars 2 client copied a new .exe file during the launch process. .
2023-10-31 11:00:02 +0000 UTC
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Version 4.1.1: Addressing Critical Issues
In version 4.1.1, I am committed to addressing critical issues that have affected the functionality and user experience of LaunchBuddy.
Fixing Blocker Issues
I've been diligently working on resolving blocker issues that have been hindering your experience.
- CEF swap functionality will be enhanced to be more harsh. In its current state this feature works really gracefully which might lead to multibox crashes an...
2023-10-23 19:04:02 +0000 UTC
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With how many accounts do you use third party software like ArcDps or BlishHud....
Quick poll for future feature priority.
2023-10-06 16:21:57 +0000 UTC
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Faster than promised! The new fixed version 4.1.0 for Secrets of the Obscure is now live just after 26h. A night dev session and 3 cans of red bull made it possible.
LB's computer vision is now trained to handle the new loginwindow on all available languages.
Enjoy the new xpack!
Patchnotes:
- Trained Computer Vision for Loginbutton in languages: english, german, spanish, french
- Trained Computer Vision for Playbutton in languages: english, german, spanish, french<...
2023-08-23 19:26:03 +0000 UTC
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The release is ready. The new verion 4.0.9 is all about new features and QOL changes.
- Fixed an issue at CEF swap when non path supported characters have been in included in the account nickname
- New Feature: Account associated colors. You can now pick a color to better differentiate between accounts. Available under account settings Icons + Appearance
- New Feature: Bulk import. Some users have their long list of accounts saved in an external file. LB is now able to impo...
2023-08-17 08:00:04 +0000 UTC
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Hello there fellow friends :)
News regarding the upcoming XPack release:
Just a quick update on the very likely scenario that the xpack Secrets of the Obscure will break Launchbuddy for a few days after its launch. LB uses computer vision to track the clients launch progress. There changes in the login UI can cause (not guarenteed) the computer vision to not pick up whats going on.--> the algorithm has to be trained with the new data. I allready reserved a debug sess...
2023-08-11 18:50:49 +0000 UTC
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As promised the stability patch 4.0.8 is now available. Focusing on user reported issues, machine specific bugs and bugs found in remote debug sessions. Thanks for all your time and patience.
- Fixed loginfile creation and updating on high end PCs. Added additional flags to prevent loginfile updates which are faster than the computervision to be flagged as "gameclient self update" which had been classified as incomplete.
- Added Chromium Framework cache prevention feature. This sh...
2023-08-09 18:42:29 +0000 UTC
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Just a quick update that the 4.0.8 patch has been removed from the normal release schedule pipeline and added to the hotfix pipeline. This way fixes for 4.0.7 can be delivered as soon as possible and will not have to wait for new features to be completed. Clarification: 4.0.8 will now only include hotfixes to iron out leftover bugs. Features planned for 4.0.8 will be included in 4.0.9 with an unaffected release plan.
2023-07-29 18:22:05 +0000 UTC
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Finally, a build that I'm happy with! Thank you all for your patience. This maintenance build focuses on user-reported issues and bugs. Overall, Windows 11 needed some tweaks, and I am still closely observing it (I had to order a new small PC, as a virtual machine does not suffer from the issues reported by users). The CPU footprint of the client tracker has been reduced. And last but not least, the "Recreate Loginfile" feature has been updated to work with the newest Chromium-based GW2 updat...
2023-07-25 17:41:57 +0000 UTC
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A quick update on the current state of the 4.0.7 stability patch and why it is taking longer than planned. This patch will focus on stability and bug fixes regarding Windows 11 compatibility, users with high resoltion setups and computer vision perfomance overhead.
Windows 11 Compatibility:
These are mainly reflected in multiboxing not working. In its current form fixes have been made, however I am not happy with the quality of the endresult. For some reason my automated tests onl...
2023-06-27 21:09:14 +0000 UTC
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In the upcoming release, version 4.0.8 (upcoming 4.0.7 will be just bug and crashfixes ) I hopefully will be able to focus on new features and improvements once again. As always, I believe that the best ideas come from the users themselves. Therefore, I invite you to participate in a small brainstorming session. Share your ideas and suggestions in the comments below, and they might make it into the next release after 4.0.7!
My list for 4.0.8 so far:
- Root loginfile management. Cr...
2023-05-25 20:04:52 +0000 UTC
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This patch is the next follow-up to the recent changes in the client. It focuses on fixing issues related to client tracking and interaction. Launchbuddy uses triggers of different types, and some of them had to be completely overhauled due to changes in the new Chromium framework.
If you're still experiencing client tracking issues, you can try right-clicking the "X" button of the stuck client and selecting debug info.
Here are the changes made in this patch:
- Removed ...
2023-05-05 04:00:03 +0000 UTC
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The additional first loop of chromium fixes has now been implemented (lets hope the gameclient doesnt change everything again). These fixes focused on the biggest types of issues reported by you guys. Bug fixes have been picked based on statistics. If your issue is not resolved yet please wait for the next upcoming patch or report it here. Please also keep in mind that not all issues originate from Launchbuddy. Some issues are actually part of the gameclient itself as the chromium update is n...
2023-04-28 14:00:06 +0000 UTC
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As the latest patch notes from 18.04.2023 state:
"Chromium Embedded Framework has been re-enabled as a replacement to Coherent UI. This technology powers web-based UIs like the launcher and Trading Post.Please report any potential issues on the Guild Wars 2 forums."
However this new implementation is sadly not the same as before. This means that I will have to introduce additional adaptations in the next release. Resources have again been shifted away from new features to...
2023-04-18 19:10:00 +0000 UTC
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As promised the quick follow up to the 4.0.3 adaptions release is now ready to download. This small patch focused on fixing remaining adaption issues because of the recent gw2 gameclient changes.
- Decreased the DDOS account input value from using the accounts launched in the past 180 mins to 90 mins.
- Added an option to revert the LB configuration to default values if a crash on startup happens.
- Other accounts will no longer be skipped if one account update fails. ...
2023-04-01 13:00:06 +0000 UTC
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UDPATE: Hotfix patch is scheduled for this weekend :)
As described in the devlog some major changes have happened under the gw2 game clients hood. To adapt to these changes resourced had to be reallocated towards fixing newly introduced issues and bugs. Therefore 4.0.3 may not introduce new features and focuses more on plain stability. Debugging and finding these bugs is very time consuming as I do not have any insight into the gw2 gameclients inner workings. However stabilit...
2023-03-27 10:48:00 +0000 UTC
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Hello there fellow LB community! Just to give you all a quick update on what is going on.
LB 4.0.2 beta has now been out for some time and I am currently investing my resources into fixing the remaining and new bugs (some things in the gw2 client are bugged again, yay....). I am hoping to shine some light into the situation on which seems to be "no progress" in the users eyes, while the real work is a mix between remaining 4.0.2 issues and bigger changes under the hood of the gw2 gamec...
2023-03-14 21:19:37 +0000 UTC
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