Hello everyone!
First, some big news! I plan to formally announce it over at the Remtairy Patreon in a few days, but we have a new member joining me and Sachinama in Remtairy!! His name is Sinom and he will be helping us manage our ongoing projects with his experience and passion. With Sinom's help, I think we can continue to ensure that the quality of the eroges we publish will remain as high as they should be.
And with that, I think there is a need to bid farewell to this, the R...
2019-02-18 04:42:05 +0000 UTC
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Hello everyone!
It took over 2 weeks but I think the jet lag is finally out of my system now. So while I was randomly falling asleep with my heat pad turned on, here's what I've been doing since my last update:
-Karryn's Prison
I've been working on coding the semen stuff in, as well as currently doing the code necessary for UI stuff. The semen system won't be as extravagant as what I wrote last year for Pina's game, but it still follows the same basic structure of cum appearin...
2019-02-14 21:33:03 +0000 UTC
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Hello everyone. I've returned from my two weeks trip to Japan. I've just gotten back so I'm still feeling a little complicated about how to process my feelings. It was a fun, worthwhile trip. I met Sachinama personally, as while as many other Japanese creators and circles. There were a lot of personal and business related things I can't say publicly, but I can say publicly that I am very glad that I went to Japan.
In terms of progress with Karryn's Prison, very little actual work ...
2019-01-29 05:07:16 +0000 UTC
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Happy New Year everyone!!
When I first typed up this post I was still accidentally dating everything for 2018, ha! Anyway, first the big news. The current url for this Patreon has now changed from patreon.com/remtairy to patreon.com/rem_diary. Meanwhile, patreon.com/ahappylife has now been changed to patreon.com/remtairy. On a technical l...
2019-01-08 19:31:22 +0000 UTC
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Hello everyone and Merry Christmas!
I've been busy with holiday stuff and preparing for the my trip to Japan next month so not a lot of work for Karryn's Prison has been done this month. The trip has finally been booked and is scheduled for the second half of January by the way! On Karryn's Prison, I've implemented code for Clothing and and partial code for the defeat scene of the prison's Level 1 area.
Clothing in Karryn's Prison will work ...
2018-12-24 14:57:31 +0000 UTC
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Hey everyone, at the blink of an eye it's already halfway into December and I haven't written any Progress Report so here's what's been going on. Parts of the first week of December was spent preparing and getting the Chinese version of Meltys Quest out on Steam.
And then right afterwards, Sachinama and I decided that I should fly to Japan next month for a business trip to meet Sachinama in person as well participate in the DLsite and DMM events in Osaka that will involve many other Japa...
2018-12-17 05:43:40 +0000 UTC
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Hello everyone! In today's Progress Report I'm going to talk about Prison Levels and Riots.
The storyboard and everything for Karryn's Prison is still in the early, early design and planning stages, but for the time being the prison will consist of five levels. Each level in the prison will have a bit of their own theme. And when you defeat the level boss, Karryn will be able to access the next level. Defeating the final boss of the game, which would be the Le...
2018-11-30 03:51:15 +0000 UTC
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Hello everyone! First a quick announcement, the temporary name of the second project has now been changed to Karryn's Prison, and the protagonist's name has also been changed to Karryn.
Now with that out of the way, let's continue on from last week. Today, I'll be talking about the Prison's various stats, as well as Edicts.
The four most apparent stats related to the Prison are: Date, Order, Corruption and Fundin...
2018-11-21 03:32:12 +0000 UTC
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In the last Progress Report, I mentioned about implementing a system for Karen to be able to also initiate and retaliate with sexual moves. That had been successfully implemented a few days after I wrote the last Progress Report. I also quickly added a new system, which for the lack of a better term right now, I'll just call the 'sex counter' system. The system is where when Karen uses certain moves, such as a kicking attack for example, there is a chance certain enemies would, if the othe...
2018-11-12 20:53:19 +0000 UTC
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Hello everyone!
Before I forget all the progress I've made, time to write the first Progress Report for Karen's Prison! (temporary title)
In my last post several days ago, I mentioned that I completed the basic framework of the foundation of the combat; since then I've started filling out the skeleton with proper limp support so to speak. Everything I'm about to write below have been coded now.
Each turn in combat is generally broken into two phases: The Mental Phase<...
2018-11-04 01:54:27 +0000 UTC
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It's been so long since my last progress report, and there are so many things for me to talk about this time. I'm going to get straight to the main point and the rest of this post will be about the events that lead up to it.
The development of Pina and the Hero's Amazing Tale, also formerly known as Akemi in an RPG on here, is now on indefinite hiatus. In it's place, Sachinama and I are working on a new game tentatively titled as "Karen's Prison" for now. Karen's Prison will be created using R...
2018-10-31 01:54:13 +0000 UTC
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Wow, it's already October! Which means that it's almost the 1 year anniversary since Meltys Quest came out! Time is flying by way to fast.
Now for today's progress report, since the last progress report I've taken a break from working on the skill tree stuff to do other stuff. The first thing was to make a Patreon with Sachinama to have a more official public face for the development of Pina and the Hero's Amazing Tale. More details will come in the future when that Patreon is finished setting...
2018-10-10 03:36:39 +0000 UTC
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Hey everyone, time for the last progress report of the month. Dang, it's already the end of September. I'm pretty sure I worked everyday since the last progress report about 9 days ago yet it doesn't feel like I did much this time around unfortunately. A day was spent on fixing some bugs with Meltys Quest and then keeping up with the latest eroges. A day was spend in school. And then a day was spent on working on working on various subsystems for Pina and the Hero's Amazing Tale. That means I mo...
2018-09-29 00:57:48 +0000 UTC
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Hello everyone! Whew, since the last progress report quite a lot has happened over here! If you weren't following the news, Meltys Quest became the first eroge on Steam to become completely uncensored on September 11st, a day right after the last progress report. While making it uncensored on Steam, I also worked to bring the Japanese, Linux and Mac versions of Meltys Quest onto Steam. A big thanks to all the volunteer beta testers who helped make the Linux and Mac version of Meltys Quest into a...
2018-09-20 03:42:37 +0000 UTC
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Hello New York! Hello London!! Hello Tokyo!!!
Today, Meltys Quest has been updated to version 1.2 on Steam. Along with a few graphical fixes, it also uncensored Meltys Quest on Steam, making it the first Japanese eroge on Steam to be completely uncensored!! That's right, you no longer need an uncensor patch to see Meltys in all her glory!
Meltys Quest will also be on sale starting September 12 until September 23 for 30% off on Steam. But you can already download the new update on Steam t...
2018-09-11 23:37:10 +0000 UTC
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Hello everyone! Time for a progress report before I forget what I've accomplished!
This week I worked mainly on two systems: Skill trees and Debuffs. In this game, there will be three types of Debuffs: Damaging Debuffs, Status Debuffs, and Special Debuffs. Special Debuffs are, well, a little special and unique so I'll talk about that in the future. Damaging Debuffs are simple, they cause you to take a certain type of damage every turn. For example; bleed, poison or burn damage. Having bleed re...
2018-09-10 18:15:52 +0000 UTC
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Helllooo everyone! The current status of the project is that we're still, STILL in the planning stages. Every day on my end, I've been implementing systems, debugging those systems, and thinking about the various numbers and such to make those systems run smoothly. But today, I'm finally happy to reveal the "B System" that I hinted at earlier this month. I debated whether or not to leave this information as public or patron-only like the details of the STR-DEX-AGI-CON system and make it public a...
2018-08-29 21:13:04 +0000 UTC
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Man it's already been a week. So the big progress I've made this week was the implementation of displaying a picture in the battle screen. What? You may ask, but well basically it was *the* major obstacle for me since this project was decided and I finally managed to implement it. Again, it'll be easier to show it off when there is something more visual to show everyone. But basically it was something that took me months of trying with no progress, and I finally solved the problem on Monday and ...
2018-08-19 18:27:24 +0000 UTC
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Hello everyone! I'm gonna start off with some very good personal news this time around. I got the results back from last Sunday's colonoscopy and basically I'm currently in no risk of colon cancer, all I have is just normal hemorrhoid. Apparently hemorrhoids are untreatable but that is really whatever since it's not life threatening. As the days rolled on since last Sunday, I figured my diagnosis would be negative because based on my singular experience, if I did have something major, the doctor...
2018-08-12 18:11:00 +0000 UTC
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Hey everybody! Time for a quick progress report.
Since the last update, I'm still currently implementing the gameplay systems that I want to see implemented, and there's still plenty more left to do. The one that I implemented when I wrote the last progress report was a system I will simply call the STR/DEX/AGI/CON system. And more specifically, the implementation of the 'GRAZE' mechanic used in that system. For more details in the time being, you'll have to seek out the Patron-only post down ...
2018-08-04 18:48:00 +0000 UTC
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It's already been almost a week since my last post, and time is just flying by right now. So, here's what I've been up to since the last post.
Sachinama and I are still in the early planning stages of developing the game. Sachinama is in charge of writing the story, doing the art, laying out the map, and I am in charge of the game systems and mechanics, game balance, and of course, translating everything to English later. For now, my time has been split between working on trying to im...
2018-07-28 04:12:08 +0000 UTC
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Hello everyone, I wrote Mid July on the title but really it is a bit past that. So the first half of this post will be about my next title that I'm developing, localizing and publishing. Second half will be about my health so skip that if you're not interested.
First, there was a surprise post by Sachinama in my Discord in regards to our next game ahead of this post. The title of the second game co-developed by Remtairy and Hap...
2018-07-23 01:00:31 +0000 UTC
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Oh boy it has already been a month. So what have I been up to lately?
The development of Akemi in RPG (temp title) is still currently on a hiatus because Sachinama is busy working on another job right now. But that's fine because instead I've been spending my time studying and brushing up on my Japanese. Like I mentioned in my last post, I started a Discord server and I've been recording my daily progress in the #studying...
2018-06-29 03:31:08 +0000 UTC
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First a quick update. Development on Akari in an RPG 2 (temp title) is still stalled currently. But that's fine for now. Recently I've double downed on studying and have began taking private lessons whereas before I was on group classes. Also every three or six months I need to do medical check up stuff like imaging, blood test, etc and June is when I have do my per 3 and per 6 month stuff.
It's all thanks to everyone supporting me, whether that is through being my Patron, buying Meltys Quest,...
2018-06-07 19:50:29 +0000 UTC
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There's a lot of things to talk about so please excuse me if this post gets a bit sloppy and rambling, blame the cough syrup.
First let's talk about something that apparently happened last night over at Steam when several publishers got warned about pornographic content in their games. Several gaming news site and reddit subbreddits have already reported on it. From my point of view, there's been a bit of an overreaction since those games aren't being removed or banned. Was it an automat...
2018-05-18 20:42:39 +0000 UTC
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Hello guys, a quick update on my end. My family decided to do a kitchen renovation so I've been dragged into helping out since last Monday. Turns out living without a kitchen is highly inconvenient and unluckily the day right after the renovation began, the city decided it was a good time to do a water/sewer pipe project + tree cutting project on our block, so there's dust and noise from inside and outside most of the day. And then there was a gas leak where thankfully no one got ill off of, and...
2018-05-09 14:33:28 +0000 UTC
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Now with the Meltys Quest update done, it is time for me to go back to working on Akemi in an RPG. First I'm going to take a small break for the rest of this week to clear my head. I'm happy to see that people enjoyed the update and that some people just discovered Meltys Quest for the first time and enjoyed it a lot too. If someone new is having trouble uncensoring the game, they most likely need to use the full uncensor patch instead of the v1.10 update only uncensor patch. Do me a big favor a...
2018-04-25 02:28:44 +0000 UTC
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Almost!! Finished a scene today. One last scene and the dialog for triggering it left, plus some miscellaneous bits and parts here and there left to translate. Then I gotta implement a few new achievements, and do a little quality checking and testing. I'm aiming to drop the update on Steam on Monday.
Meltys Quest v1.10 Update
Scenes
6 out of 7
2018-04-14 04:48:35 +0000 UTC
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Alright, I stopped bleeding a while ago, so I didn't need to drink any laxative or give myself any enemas to do an operation I didn't want to do. After a minor family meltdown, everything should be taken care of for now. A note to anyone who might deal with hemorrhoids in the future: be extra careful if your rectum feels itchy, use wet wipes, and don't sit for a long period of time without a break.
Now down to business which I've neglected for a while, I finished two scenes in the past t...
2018-04-11 05:43:22 +0000 UTC
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Today, I finished translating the third scene. I also bled again from my hemorrhoids which isn't great. At least there is no pain really.
Meltys Quest v1.10 Update
Scenes
3 out of 7
2018-03-30 02:29:43 +0000 UTC
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