Doomsaday Part 2
More dragon growth
2020-10-27 14:03:23 +0000 UTC View Post
The next version of the growth RPG will be coming out the 30th. I want to focus on some combat changes, expanding the skill tree, and possibly getting the dungeon ready for the next update. I had a few thoughts over my break about how to improve the combat and I wanted to know your guys opinion on it.
I was thinking for combat growth instead of having AP build by waiting you would get it through combos and its main purpose would be to spend it on buffs. That way you don't have to wait a...
2020-10-08 21:31:24 +0000 UTC View Post
If you are having trouble with missing DLLs try running Engine/Extras/Redist/en-us/UE4PrereqSetup_x64.exe
Relatively s...
2020-09-28 18:26:13 +0000 UTC View Post
for those having issues with "VCRUNTIME140_1.dll" try running Engine/Extras/Redist/en-us run UE4PrereqSetup_x64.exe
Going to be taking a week off this month, I'm tired of looking at my ugly walls and its probably going to be more than a weekend or two worth of work to get finished. So Update coming out the 25th, with hotfix coming out 28th.
I want to do a major overhaul of the endless dungeon to make it a lot more fun, but it will probably take more than a month, so this month I'm going to focus on getting that started and expanding the new level.
Vote below on what else you want me to work on,...
2020-09-01 22:21:37 +0000 UTC View Post
Had some trouble reproducing a bug where multiple essence wouldn't work so if anyone encounters this please tell me what...
2020-09-01 22:21:17 +0000 UTC View Post
New Content this month, new area, weapon, and dragon Body parts
New area added along with a new boss, the entrance is in the m...
2020-08-28 22:26:16 +0000 UTC View Post
A science wolf testing out some mysterious green liquid
2020-08-19 21:51:59 +0000 UTC View PostPoll for the August 2020 update to the Growth RPG, which should be releasing the 28th. This month I'm going to be doing new content, because I haven't made anything new in the game for a while. And as always if you have something to suggest please put it below or send me a message.
Ego Mechanic - expanding ego into a full mechanic. Each fight you would "bet" ego. The more you bet the more aggressive/difficult enemies become, but the more ego you gain. And with more ego you get more XP t...
2020-08-05 12:32:17 +0000 UTC View Post
Please check the changelog before reporting any bugs
Got most of the glitches fixed. I wasn't able to find the ca...
2020-08-04 22:22:02 +0000 UTC View Post
The focus this month was on polish so no huge changes to systems or content added.
There is a new combo system, where if you hold d...
2020-07-31 18:43:54 +0000 UTC View Post
2 quick models that I made as doodles. I felt bad about never updating the model tier and I thought this would be a good way to update it and for me to try different things. Models are UV unwrapped, but untextured, I'm ju...
2020-07-24 15:07:59 +0000 UTC View Post
Thought I would try something different. I made some models which are essentially doodles and did some quick show of animations with them. Let me know if this would be something you would be interested in, maybe I could d...
2020-07-24 15:07:55 +0000 UTC View Post
sorry this is a bit of a coldfix this month with how my schedule turned out. I got most of the issues fixed, there were...
2020-07-07 22:52:46 +0000 UTC View PostBack to work on Tuesday. Ill be working on the hotfix and then start working on the next version of the game. I don't particularly have anything planned for this update, besides working on the UI. Vote below for what you want to see
Ego Mechanic - expanding ego into a full mechanic. Each fight you would "bet" ego. The more you bet the more aggressive/difficult enemies become, but the more ego you gain. And with more ego you get more XP to level.
Minigames - like in previous months...
2020-07-05 16:53:07 +0000 UTC View Post
Small update this time because of going on vacation and being sick.
The two biggest changes is that I made the Fat and Muscl...
2020-06-28 18:20:53 +0000 UTC View PostI'm going to delay the release of the next version of the growth RPG till I get back from vacation. So it will come out on the 29th. I'm sorry for the delay, but there's still some stuff I want to bugtest and I've been sick lately, still am, so my energy levels have been down. Again sorry for the delay
2020-06-19 18:24:38 +0000 UTC View Postthis month and is going to be kind of short, I'm going on a vacation the 21rst-27th so I've got a week less. Then my parents will be visiting for a week next month. But that will probably be the last of my vacation until Christmas. So I think how I'll do it is this month I'll release the game on the 19th, then the hotfix on the 30th. I'll try and aim for possibly releasing it earlier and getting the hotfix out the 19th so you don't have to wait as long for a fixed version. I will put a caveat...
2020-06-03 00:32:05 +0000 UTC View Post
changelog
Got most of the glitches fixed and cleaned up a few things. I wasn't able to replicate the crash after dying so if someo...
A bit of a small update this time. The big changes are unlocking the camera, adding more to the starting town, updating some ...
2020-05-29 20:05:34 +0000 UTC View PostNext update for the GrowthRPG should be live the 29th. I am not doing a poll this month, because I don't want to add any new systems right now because the game is still in rougher shape than I would like it, so I don't want to add any more new bugs on top of that.
What will be added this month
New character model
A controllable 3rd person camera
bit of a UI overhaul
and some added details to existing areas
again sorry no poll this ...
2020-05-12 17:43:23 +0000 UTC View Post
was able to fix most of the reported bugs. A few I couldn't reproduce, so if you get the crash when using gr...
2020-05-05 21:46:12 +0000 UTC View Post
Mostly cleaning up for this update.
For Active Combat. Enemies will now be a bit less aggressive, they won't attack while you have ...
2020-04-30 22:28:56 +0000 UTC View Post
Mega.nz link
my 4th animation starring the big kitty getting bigger
I thought I would ask everyone for feedback on this as there has been a lot of different opinions on the new combat system, quite a few want the old system. I have been thinking that the people who want a more traditional RPG experience probably don't want the added complexity of movement. so I wanted to put it to a poll as to how to handle passive in the future.
Removing movement means instead of hitting enemies that are within a certain sector instead skills would have a number of tar...
2020-04-12 21:15:35 +0000 UTC View PostThis month my main focus will be on cleaning everything up since last month was a big change with the Combat/UI. I have figured out a workflow for character models so I want to start on a new one thats a lot cleaner with less holes. I don't know if I can get this finished this month, It is a lot of work. I essentially have to make 3 character models and make sure they transition correctly from one another.
Vote in the poll below for what else you would like to see implemented thi...
2020-04-01 21:28:01 +0000 UTC View Post
Hotfix for V0.1.4 sorry for it being a bit late. I was having trouble fixing a bug not letting you unequip items. I wasnt able to fix everythi...
2020-04-01 16:30:55 +0000 UTC View Post
Got some real big changes this time around, I expect that I broke a lot.
New Armor system. No you no longer have to be naked. Armo...
2020-03-27 19:55:28 +0000 UTC View Post
new Renamon model with a short animation for IRAM. I call this one Renamon Rose
2020-03-14 00:25:35 +0000 UTC View Post
Changelog
Hotfix for version 0.1.3 Check out the changelog for everything that has been fixed. The dungeon should be an actual challenge now.