Hello everyone! Jérémie here with this week’s Patreon post. As the year draws to a close, we wanted to take a look at everything we’ve done through 2022, go into more details about some aspects of the game that we haven’t talked much about and overall reflect on how things went. We are super grateful for your continued support and you allow us to make this game a reality. This post is for Patrons only, so please do not share it, thank you! Also please note that this i...
2022-12-09 16:34:35 +0000 UTC
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Hello everyone! Chloé here bringing you today’s Patreon post.
For the past year, we have been working on the art style of our furniture items, as well as vegetation and other world-related elements. We have been developing all this through a house that is a testing dummy with the sole purpose of validating the art style we aim to have in-game. We have recently showcased its interior, but tod...
2022-12-02 14:09:10 +0000 UTC
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Hello there,
Hope you had a great week! We sure did and we are making good progress on many different aspects of Paralives, many of which will make for great Patreon posts in the near future! That’s starting today with a look at a cool new feature for expert players and master builders.
Get an Exclusive Paralives Postcard
On December 1st, 2022 everyone who is pledging on the Hero or Legend tier will be sent a Paralives postcard signed by t...
2022-11-25 18:01:19 +0000 UTC
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Hello!
For today’s Patreon post, I wanted to showcase some animations that Alice has recently created for our Parafolks. She created a nice video to share these animations with you which you can watch at the top of this Patreon post. ⬆🎥
The Animations in the Video
- Need to pee
- Need to eat (hungry)
- Laugh - Chuckle
- Laugh - Generic
- Laugh - Uncomfortable
- Laugh - Out loud
- Flirty
- Flattere...
2022-11-18 15:22:43 +0000 UTC
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Hello everyone, Sonia here!
Alice, Chloé, Léa and I are very excited to finally show you what we’ve been working on for the past month: babies and toddlers! This post concerns the visuals of babies and toddlers. Details regarding our plans for the gameplay related to them will come at a later time!
It was very wholesome to gather so many references of cute toddlers wearing adorable clothes and walking around all funny... Our work on the Parafolks is always very inspired ...
2022-11-11 15:05:37 +0000 UTC
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Hi!
Jérémie recently made changes to the game’s code that improved the Parafolks’ pathfinding that we’ve already told you about in a previous post. What is pathfinding? It’s how the characters will find their way in the world and walk around walls and objects. In order to test it out, we built a hedge maze for our Paras!
🎥▶️ Watch the video at the top of this post to ...
2022-11-04 16:59:13 +0000 UTC
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Hi!
Alex here with two updates for this week’s post. It’s for Patrons only so please don’t share, thank you!
Different Ways to Sit in Paralives
In Paralives, just like in real life, people will often be sitting. We thought it was important to support many ways of doing it because it will be a common action and it can show personality.

So...
2022-10-28 13:30:38 +0000 UTC
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Hello!
This week’s post is all about skills. What are skills? It’s anything that your Parafolks will be able to learn and eventually master. It could be cooking, painting or working out, to name just a few examples.
Before we get further into that, I’m very happy to announce that someone new has joined our team! Her name is Gabrielle and she will act as an assistant community manager. This means she will be interacting with you Patrons here as well as ...
2022-10-21 13:46:30 +0000 UTC
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Hey everyone!
Alex here today. I have one Paramaker thing, one build mode thing and one live mode thing to show you!
Video: Facial Hair Combinations
The video at the top of this post 🎥 is all about showing how you can combine various beards and mustaches in Paralives. Léa worked on this feature a while back and we wanted to show you how you will be able to customize facial hair to create the look you have in mind! Note that more bea...
2022-10-14 13:32:29 +0000 UTC
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*grabs the mic*🎙 Hellooooooo everyone!
For this first week of the spooky month I, Sonia, will be your host to showcase our newest character texture: 🎊 elder skin!🎊
I gathered a lot of references of seniors from various ethnicities and ages to be able to create this skin texture. I was amazed to see the huge differences in how people age based on environment, ethnicity or genetics! That really made us think about how we can offer such uniqueness in the game.
<...
2022-10-07 14:16:31 +0000 UTC
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Hello everyone! Chloé here to bring you today’s Patreon post.
As some of you may know, for the duration of the summer, we welcomed Javiera as an environment art intern. The summer has ended, and Javi has returned to her studies since. Let’s wish her the best with school! (๑˘︶˘๑)
During her internship, she was tasked with helping to develop the look of clutter items and creating many of them. Today, I will be showcasing some of the items that were done in the previous ...
2022-09-30 13:22:25 +0000 UTC
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A good Friday to everyone!
Jérémie here with an insider look on something we did during a whole week last June - a “Hack Week”! As usual, this post is for Patrons only, so do not share it, thanks!
What’s a Hack Week?
A bit like a game jam - where people work intensely during a short period of time to create a game - our Hack Week was an occasion for all of us on the team to pick a feature, an idea to develop or som...
2022-09-23 13:30:01 +0000 UTC
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Hello!
The summer is coming to an end in the northern hemisphere. I hope you had the opportunity to relax and take some time off. Maggie, one of our Parafolks, sure had a great summer! We thought it would be interesting to show you activities she did to relax over the hot season. This post is for Patrons only so please don’t share it, thank you!
Sitting Against a Tree
We are creating many different ways to sit in Paralives and o...
2022-09-16 14:52:16 +0000 UTC
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Hey there!
We have a variety of updates this week that I’m sure you’ll like. Let’s get started!
Multitasking Progress
In a previous post, I’ve told you that we were working on allowing Parafolks to do multiple interactions at the same time and I showed you how Sebastian was able to call his grandma without even needing to stop dancing first.
We’ve made more progress an...
2022-09-09 14:34:47 +0000 UTC
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Hey there!
I hope you are doing well and had a nice week. I have a few interesting things to share this week! This post is for Patrons only so please don't share it, thank you.
Exercising with Maggie
You might remember Maggie’s very first outfits that we’ve shown back in 2020 when we first revealed her. One of them was a sports outfit. Léa recently reworked it to modernize it and make it fit with the art style that has...
2022-09-02 16:20:49 +0000 UTC
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Hi!
Today, I’m gonna show you some very useful features I added to the interaction menu this week. Let’s get into it! This post is for Patrons only so please don’t share it, thank you!
Interaction Menu Feature: Searching
Earlier this year, in a Patreon post, I shared some ideas I had for the interaction menu in Paralives. Well, now they are no longer just ideas ...
2022-08-26 18:00:13 +0000 UTC
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Good Friday everybody! Jérémie here - as you might’ve surmised! This week, I’ll be happy to give you a look at everything I did during the past five days so you have a better idea of what it’s like being in my shoes; The kind of tasks I do, the challenges I face, and maybe some insight on things I’ve been working on! As you might know, I’m a programmer, game designer, but I also help with other things when needed. This post is for patrons only, so please don’t share it! ...
2022-08-19 15:42:37 +0000 UTC
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Hello everyone! For today’s Patreon post, we, Chloé and Léa, are excited to show you the progress that we have made so far for the vegetation of the game!
Through the creation process, we encountered many challenges; we will be discussing these today as well. This post is for Patrons only, so please do not share it with non-Patrons. Thank you!
Our Art Direction for the Vegetation
First thing first, references! We had to figure out what we wa...
2022-08-12 14:55:26 +0000 UTC
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Hi!
Alex here with various Paralives development updates. Let’s get into it!
Multitasking Progress (For Patrons only! Please don’t share)
We have been working on multitasking lately. It’s a pretty complex system to develop but a very interesting one for sure! We have to create rules to determine if interactions are compatible for multitasking, we have to improve our animation system to support playing and combining multiple animatio...
2022-08-05 15:52:41 +0000 UTC
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Hi there, happy Friday!
Alex here. How was your week? I hope you have nice weekend plans ahead of you!
In Paralives, you manage and watch your characters living their lives. And just like in real life, sometimes, Parafolks will have private moments and they would be shy if you could see them naked or partly naked. Today’s post is about the censored effect in Paralives, a rectangle overlay that we created to display on top of Parafolks to give them some privacy! This post...
2022-07-29 14:49:28 +0000 UTC
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Hi there,
Alex here! As you know, after working a lot on the build mode and Paramaker, we are now focusing on the live mode where you will be able to control the actions and the lives of your Parafolks. But what are we working on exactly? That’s what I will be describing in today’s post. Anna and Jérémie will also be sharing details regarding two specific tasks that they recently worked on. This post is for Patrons only so please don’t share it, thank you!
2022-07-22 14:49:11 +0000 UTC
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Hey everyone!!! Andrei here hoping that you’ve had an awesome week! Up until now, I’ve talked to you about music in Paralives such as how we produced some demos to test the musical direction of the game (if you wanna check that out, here’s the link to that Patreon post!). But today we’re gonna give things a little twist and talk instead about UI sound effects! What are they? How do we make t...
2022-07-15 14:01:03 +0000 UTC
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Hi everyone! This is Chloé, your friendly neighbour, bringing you today’s Patreon post!
As some of you may remember, I was working on a house to test improvements to the art style for the houses, furniture and general environments. (Here is the link for those who need a refresher: https://www.patreon.com/posts/creating-new-and-58897848)
Right now, Léa and I are focussing on improvin...
2022-07-08 13:01:03 +0000 UTC
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Happy Thursday everybody! Hope you are having a good one! Today I wanted to show you something that we hope you’ll be using to capture great shots of the game, the Photo Mode! We're currently hard at work on the core live mode features under the summer heat but this is a little something that we’ve quickly done in our spare time since it will be very useful for us to showcase the game and for players eventually as well!
Photo Mode Basics
Put...
2022-06-30 14:48:02 +0000 UTC
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Hi everyone, Anna here!
Today’s post is about something that represents a lot of our everyday “background” work on Paralives. Let’s talk about a hidden part of the game development iceberg: bugs! 🐛 Note that this Patreon post is for Patrons only so please don’t share it, thank you!
Let me reassure you right away: even if bugs might seem scary, they’re a normal part of the development process, especially at this stage, since we’re ...
2022-06-23 14:12:16 +0000 UTC
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Hey there!
How was your week? Ours was really great. We made some progress on exciting things that I can’t wait to tell you about in the future! Today’s Patreon post is exciting as well and it’s about the character animations in Paralives. This post is for Patrons only so please don’t share it, thank you!
Animation Sequences
In Paralives, performing interactions often require playing a sequence of animations. Playing multiple animations ...
2022-06-17 17:47:53 +0000 UTC
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Hello there, Alex here for another update about our progress on the simulation aspect of Paralives: the live mode.
Before that, here’s a couple of pictures from Tuesday afternoon when we signed almost 600 postcards for Patreon supporters on the Hero and Legend tiers! If that’s you, you should get your postcard within 3 weeks, depending on the speed of the postal services from Canada to different places around the world. Please send me a private message here on Patreon if we’re a m...
2022-06-10 15:00:22 +0000 UTC
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Hi there!
Alex here to share some news, a recap of the last monthly brainstorming about Pets as well as a poll about babies. Let’s begin!
New Team Member
We are very happy to welcome Javiera to the team! She will be working as an environment artist with us as part of a 3 months internship. She will be joining Chloé and Léa to create furniture and various objects as well as testing some improvements to their art style. You might also see he...
2022-06-03 15:19:58 +0000 UTC
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Hi there, happy Friday!
Alex here today for another Patreon post.
Paralives Postcard
Last December, we sent a postcard to Patrons on the Hero tier and up. It showcased an exclusive Paralives artwork:

Diana Benitez, a freelance illustrator, worked with us to create this amazing winter scene with our Parafolks! From top to bottom: Marvin, ...
2022-05-27 18:58:30 +0000 UTC
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A good day to everybody! Jérémie here with this week’s Patreon post!
While we are still working on Live Mode features and designs, I wanted to take some time this week to show you the basic process of how we add clothes to the game, from the modeling software to textures to the control panel! This is not a tutorial, but a small glimpse into our current process and the workflow that will most likely be used for modders in the future. This post is for Patrons only, please do n...
2022-05-20 14:44:16 +0000 UTC
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