XaiJu
Shattered Pixel

Shattered Pixel

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Shattered Pixel posts

Early Trinket Implementation | Patreon Weekly #249

Hey Patrons! In this weekly I’m going to go over some of the implementation I’ve done for the player acquiring trinkets.

There’s also a new poll this week! In this poll there are some options for potential side content in v2.4.0!

Trinket Catalysts

Creating a trinket starts with finding a trinket catalyst, which spawns somewhere on floors 1-3. The catalyst uses the game’...

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v2.4.0 Side Content | Patreon Poll #51

A quick note for users on the Patreon mobile apps: multiple-choice polls don’t seem to be working correctly right now. You may need to refresh this post or restart the app to be able to vote for more than one option.

Hey Patrons! In this poll there are some options for potential side content in v2.4.0! Just like with v2.3.0, I want to keep this update fairly focused, so these additions are relatively small.

The results of this poll will help me determine...

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More Delays | Patreon Weekly #248

Hey Patrons! Another week has gone by, and unfortunately right after posting weekly #247 I got sick! I’m finally feeling better now, but this means yet another week in February has been a wash. I’ll probably be making a public status update blog post shortly to get everyone in the loop regarding these delays.

In the last week I have managed to do a few small changes to alchemy though, so let’s go over that!

Catalyst and Alchemy UI Improvements

Firstl...

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Trinket Details | Patreon Weekly #247

Hey Patrons! My dad is now pretty much totally able to move on his own and so I am back from my parents! I’m starting to ramp development up again, although unfortunately I expect the month of march will also have some distractions, though not nearly as large. In this weekly I’m going to be giving an overview of trinkets that digs a little deeper than the small paragraphs I’ve shared before.

This weekly also includes an audio Q&A! You can find audio timestamps at the end of th...

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V2.4 Overview | Patreon Weekly #246

Hey Patrons! Afraid I’m still with my parents helping my dad, but things have improved quite a bit and I’m hopeful I’ll be able to get back to Shattered in another few days. In the meantime, this week I’m going to share a summary of what I have planned for v2.4.0.

There’s also a new Shattered Secrets this week! In this Shattered Secrets I’m sharing some thoughts I have for potential broad changes ...

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Knee Recovery | Patreon Weekly #245

Hey Patrons! As I mentioned in last weekly, this week I’ve been fairly busy with helping my dad recover from some knee surgery. Everything’s going well on that front, but recovery takes a while and as a result I’ve had little time to work on Shattered stuff.

I’m afraid that because of this I don’t really have anything worth showing atm. I’m hopeful to have a little more time this week, even just for more thorough concepting, but it’s possible that my work time will still b...

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Holiday Item Sprites | Patreon Weekly #244

Hey Patrons! In this weekly I’m going to show off sprites for the remaining holiday items coming in 2024!

There’s also a patreon poll up this week! This poll is asking for your opinions on alchemical catalysts, and whether they should still have a place in the alchemy system.

Finishing up Holiday Items

In addition to various v2.4 concepting, one thing I spent some time on th...

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Catalyst Recipes | Patreon Poll #50

A quick note for users on the Patreon mobile apps: multiple-choice polls don’t seem to be working correctly right now. You may need to refresh this post or restart the app to be able to vote for more than one option.

Hey Patrons!

In this poll I’d like your opinion on alchemical catalysts. Design-wise they come from a time when any given combination of items could only have one recipe output, and energy was a static resource that couldn’t be produced by sacri...

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LibGDX 1.12 Native Code | Patreon Weekly #243

Hey Patrons! In this weekly I’m going to talk a bit about Shattered’s internal changes that are releasing today with v2.3.1.

There’s a new Shattered Secrets this week too! In this Shattered Secrets I’m going to share some rough concepting ideas I have for trinkets in v2.4.0!

The Easy Part

libGDX is the game library Shattered uses. It lets me easily build Shattered to work on multiple platforms, without writing a bunch of code for each one. Over the...

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Future Holiday Plans | Patreon Weekly #242

Hey Patrons! Sorry for the slight holdup this week. In this weekly I’m going to share some info on upcoming holiday items that I previously detailed in Shattered Secrets #31.

We’ve also go the results from Patreon Poll #49! In this poll I asked how soon Patrons would like to see a 3rdvariant fo...

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Future Fungal Priority | Patreon Poll #49

A quick note for users on the Patreon mobile apps: multiple-choice polls don’t seem to be working correctly right now. You may need to refresh this post multiples times to be able to vote for more than one option. EDIT: multiple choice polls now seem to be working for me, so hopefully there won't be any issues with them moving forward.

Hey Patrons!

As you should know by now, I’ve made the decision to delay the fungal caves quest to some later update, in favo...

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Fungi Design Work | Patreon Weekly #241

Hey Patrons! In this weekly I’m going to share the current final state of the design for the fungal caves quest variant.

There’s also a new Patreon Poll this week! Seeing as the fungal caves quest is being delayed, I’m curious what your thoughts are on that, and when you might like to see it re-prioritized.

The Current Fungal Design

While the fungal caves quest isn’t com...

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Spritework Experiments | Patreon Weekly #240

Hey Patrons! In this weekly I’m showing off some spritework experiments that I previous shared in some Shattered Secrets posts earlier last year.

This weekly also includes an audio Q&A! Go and give it a listen if you’d like. You can find audio timestamps at the end of this weekly.

Spritework Experiments

After I posted ‘Shattered Pixel Dungeon in 2023’ I got a few contacts from Pixel Artists, and two of them did produce some art while experiment...

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The Plan for 2024 | Patreon Weekly #239

Hey Patrons! Sorry for the holdup on posts for the last week. I’ve been preoccupied with a mix of holidays, a stressful family visit, and getting sick from said visit! I’ve been testing negative for COVID, so I suspect it’s just a head cold. I’m starting to feel better now, so I’ve been getting caught up on emails and Patreon posts.

In this weekly I’m going to share a look at the things I have roughly planned for 2024! These are the main things I’m looking to add in 2024 (...

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Fungal Foes | Patreon Weekly #238

Hey Patrons, happy holidays! In this weekly I’m going to share my early concepting and implementation progress for the various enemies in the third caves quest variant.

I’m also hoping to release a Shattered Secrets in another day or two, sharing some early info on what I’m planning for 2024.

The Fungal Caves Layout

As mentioned previously, I want the layout of the fungal caves to be heavily focused around tall vegetation. Here’s a quick screencap ...

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Gnoll Difficulty | Patreon Weekly #237

Hey Patrons, the last week has been almost entirely spent getting the beta for v2.3.0 out and evaluating/addressing reports from that.

I’m planning to try and release a Shattered Secrets next week, but there unfortunately won’t be an Audio Q&A this month. With the holidays right around the corner I’m not going to have a good time to record one. I might try to do January’s Q&A a bit closer to the middle of the month to shorten the gap.

Gnoll Quest, Poll Res...

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Gnoll Quest Feedback | Patreon Poll #48

A quick note for users on the Patreon mobile apps: multiple-choice polls don’t seem to be working correctly right now. You may need to refresh this post multiples times to be able to vote for more than one option.

Hey Patrons!

Much like poll #46, I’d like to gauge how well you guys are enjoying the new caves quest variant that I released to alpha recently! I’m going to ask you to rate the new quest on a scale of 1-5, comparing its overall difficulty/complexi...

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Finishing up v2.3.0’s Side Content | Patreon Weekly #236

(somehow this got scheduled for 1am instead of 11am, so here's this weekly/poll a little early I guess! Patreon's new UI for scheduling isn't the best...)

Hey Patrons, in this weekly I’m going to cover what I’ve implemented on the various side content for v2.3.0. All of this comes from November’s Patreon Poll.

There’s also a new Patreon Poll this week! Poll #48 is asking golden+ Patrons for thei...

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v2.3.0 Patreon Alpha! (latest: BETA-1.0)

Hey Golden+ Patrons, an alpha test is ready for the second caves quest variant!

This initial alpha includes a complete second variant for the caves quest, and almost all side-content planned for v2.3.0. Please let me know what you think, or if you run into any bugs. Happy testing!

Please note that these builds may be unstable! I will do my best to fix issues ASAP, but you probably shouldn't update yet if you've got a great run in progress you don't want to lose. Please let...

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Gnoll Geomancer | Patreon Weekly #235

Hey Patrons, in this weekly I’m going to go over final progress on the Gnoll Geomancer!

Edit: whoops, I seem to have hit 'publish' instead of 'schedule', oh well, you guys get this one a day early.

The Gnoll Geomancer Fight

As mentioned two weeklies ago, my plan was to implement gnoll sapper attacks into the geomancer and then see what the fight needed after that point. After a bunch of coding, the geomancer was causing rockfalls and slinging boulders, b...

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Lunar Cycles | Patreon Weekly #234

Hey Patrons, in this weekly I’m going to change gears a little bit. I fell down a bit of a rabbit hole while working on some side content, and thought I’d share some of that journey with you.

This weekly also includes an audio Q&A! Go and give it a listen if you’d like. You can find audio timestamps at the end of this weekly.

Figuring out Holiday Dates

As mentioned in the last weekly, new holiday items did reasonably well in the most recent patre...

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Geomancer Rock Armor | Patreon Weekly #233

Hey Patrons, in this weekly I’m going to share some more progress on the gnoll quest variant, including some early geomancer implementation!

First though, there’s a new Shattered Secrets this week! Shattered Secrets #31 covers my current plans for extending the game’s various holiday items!

Also, here are the results for 2023-11-21 16:00:08 +0000 UTC View Post

Sapper Attacks! | Patreon Weekly #232

Hey Patrons, in this weekly I’m going to show off some of the implementation work I’ve done for gnoll sapper attacks!

There’s also a new Patreon Poll this week! In Poll #47, I’m gauging support on five possible options for side content in v2.3.0.

Rockfalls

Firstly, gnoll sappers have an attack lifted pretty much directly from DM-300: a triggered rockfall

2023-11-13 17:02:38 +0000 UTC View Post

v2.3.0 Side Content | Patreon Poll #47

A quick note for users on the Patreon mobile apps: multiple-choice polls don’t seem to be working correctly right now. You may need to refresh this post multiples times to be able to vote for more than one option.

Hey Patrons!

I want to keep v2.3.0 fairly lightweight overall and focused on the two new quest variants, but there’s definitely room for a little side content as well! I’ve got 5 different options here that I’d like to gauge support on, which var...

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Gnoll Sappers | Patreon Weekly #231

Hey Patrons, in this weekly I’m going to share some details on the second enemy for the gnoll caves quest: the Gnoll Sapper!

A Quick Gnoll Recap

v2.2 is looking pretty solid with the recent release of v2.2.1 (just one patch this time!), so I’ve started moving on to working on the caves quest again.

As a quick recap, the second quest variant that I’ll be adding is one that focuses on gnolls and collapsed terrain. The gnolls have been experimenting wit...

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Caves Quest Balancing | Patreon Weekly #230

Hey Patrons, in this weekly I’m going to cover how v2.2.1 is performing from a balance standpoint. (Note that all gameplay data discussed here is from v2.2.1, from 0 challenge runs and players who have already won the game at least once)

This weekly also includes an audio Q&A! Go and give it a listen if you’d like. You can find audio timestamps at the end of this weekly.

Lastly, there are also some results from the 2023-10-30 15:00:09 +0000 UTC View Post

Seeded Deck Sequences | Patreon Weekly #229

Hey Patrons, I’m taking a short break from new development, so in this weekly I’m going to briefly talk about v2.2.0’s release and do a little deep-dive into a bug I fixed recently.

There’s also new Shattered Secrets this week! In this Shattered Secrets I share a rough idea for another new challenge!

Lastly, next week’s weekly will have an audio Q&A segment! Feel free to ask questions eith...

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Gem Cutting | Patreon Weekly #228

Hey Patrons, in this weekly I’m going to share some progress I’ve made to the various visuals in the new crystal caves quest region!

There’s also new Patreon Poll this week! This time around I’m curious to get your feedback on how tough and taxing the new caves quest is.

Visual Improvements

Firstly, the most important visuals in the quest are the ever-present crystal spi...

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Crystal Hardness | Patreon Poll #46

A quick note for users on the Patreon mobile apps: multiple-choice polls don’t seem to be working correctly right now. You may need to refresh this post multiples times to be able to vote for more than one option.

Hey Patrons!

In this poll I’m curious to get your feedback on how tough and taxing the new caves quest is! It’s been a little while since I’ve added new content like this to Shattered, and it’s positioned a little different compared to prior en...

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Gnoll Types and Release Changes | Patreon Weekly #227

Hey Patrons, in this weekly I’m going to share some more design work on the gnoll variant of the caves quest, and an important update about the release plans for v2.2.0.

Also, as a quick aside, if you have any feedback about the recent Patreon redesign then please let me know. I don’t use this site much outside of posting to it, and so am eager to hear about how the changes work (or don’t work) for you guys.

Meet the Gnolls

Much like with the crystal...

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