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laserllama

laserllama

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laserllama posts

A New Project? - Adjusted UA Races!

Hey all, not sure how you all feel about the direction the newest player races are taking, but I thought it'd be fun to take a crack at redesigning them using the style of the 5e PHB. 

I've also run them through the ever-popular "5e detect balance sheet" used by brewers everywhere to create player races balanced against official content.

As always, I'd love to get your feedback!

Astral Elf: This is now a subrace of actual Elves (kinda weird that it wasn...

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Alternate Monk 1.0.0 - Public Post

PHB to Alternate Monk Changes:

  • Class Features // Hit Dice // Upgraded to 1d10.
  • Class Features // Equipment // Added an option for Shortbow and 20 arrows
  • Martial Arts // Die starts as a d6. Increased by one step at each stage.
  • Martial Arts // Rewrote the language around “unarmed strikes and monk weapon attacks” to just “Martial Arts attacks”.
  • Martial Arts // You can use Martial Arts in light and medium armor.
  • Mar...

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Alternate Monk - 1.0.0 Update!

Hey all, just finished a pretty major revision to the Alternate Monk! I've made some pretty significant changes that I'll post in detail below, but the main two were:

Improving Combat Effectiveness: I opened up the Martial Arts feature so it works with light and medium armor, and most of the features now apply to Marital Arts weapons as well. With "Ki-Infused Weapon" coming out as an optional feature in TCoE, Wizards have said it's okay to use any non-heavy weapons with...

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The Savant Class - Public 4.4.0 Update!

Hi Everyone! After collecting a ton of feedback from my play testers, Patrons, and suggestions from various Reddit threads I’ve completed another update to the Savant class.

Common Questions

What is the Savant? For those that may not be familiar, the Savant is a class I created to fill what I perceived was an unfulfilled thematic niche in official 5e classes; a non-magical, Intelligence-based support-focused class. The Savant was inspir...

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Savant 4.4.0 - Patreon Exclusive Disciplines

Hey all, just finished updating the Patreon-exclusive Academic Disciplines for the Savant class: Combat Engineer, Occultist, Orator, Polymath, and Voyager.

FYI. The last time I posted the Savant to Reddit I messed up the version number, so I've renamed this most recent version to "Savant v4.4.0". It's only a few grammar corrections since the 4.0.0 version. I just wanted to rename it for the sake of clarity.

Combat Engineer: No major changes to this Academic Discip...

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The Savant Class - v4.0.0!

Hey all, been working hard on some quality of life updates for the Savant. My original goal was mostly a visual update, I wanted the class layout/visuals to more closely make official content. I ended up making enough changes to qualify for a full-on 4.0 update! The big ones are below. As always, I'm open to feedback!

Adroit Analysis: Bonus Action ability checks are back baby!

Accelerate Reflexes/Keen Awareness: Some fun new tools when you roll in...

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Bard Colleges (New & Updated)

Hey all, I'm happy to present an updated version of my Bard Compendium which includes ten subclasses! I've made some updates thanks to feedback from my Patrons, Reddit followers, and players at my table, but I'm always looking for more!

College of Anarchy // NEW! Channel chaos magic to sow confusion!

College of Command // UPDATED! Inspired by the Warlord class of 4e!

College of the Crossroads // NEW! Want some devilish Warlo...

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The College of Glory!

Hey all, working on updating/adding to my Compendium of Bard Colleges and I wanted to share a new one that I was proud of!

I feel like it could make for some fun characters, but I'd love to hear thoughts on its balance.

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New Class! The Alternate Monk v1.0.0

Hey all! 

I've been working diligently trying to "fix" the monk class in a way that fits with the design philosophy of 5e (simple mechanics for an evocative archetype). The monk, with its (frankly) wild number of class features and niche thematic archetype was a bit of a challenge. I decided I wanted the Alternate Monk to do a few things different than the monk class as presented in the Player's Handbook:

Reduce the MADness of the Class: To play an e...

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Alternate Monk: Coming Soon!

Hoping to have a full beta version of the class done at some point in the next week or two. Until then, enjoy the teaser!


https://www.youtube.com/watch?v=bmfudW7rbG0

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Upcoming Content Survey!

Hey all, as I continue to work through my various brews and make updates, I wanted to reach out and see what sort of content my Patrons would like to see in the future! I'll probably get around to making all these things eventually, but I'd like to prioritize things you guys would like to see/use!

If you'd like to see something I didn't include as an option, feel free to leave a comment!

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Bard - College of Anarchy!

Hey all, continuing to work through some of my Bard Colleges and I just finished my first draft of a new College, the College of Anarchy!

Anyways, I'd be interested to get your feedback.

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Bard - College of Drama (Update)

Hey all, I've started updating my Bard subclass compendium, so I figured I'd post them as I finish the updates. First up is the College of Drama!

Most of the changes here were phrasing and small tweaks:

Channel the Muse: Specified that you can use this feature after the creature rolls, but before you know the result of your roll.

Thespian's Craft: If you already have Performance proficiency you now gain another proficiency of your choice. View Post

Alternate Fighter (& Expanded Options) v2.0.1

Hey all, I got a ton of excellent feedback from Patrons and Redditors alike, and I'm proud to publish the 2.0.1 version of the Alternate Fighter. A lot of small adjustments, and a ton of fun new (slightly weeabo) options in the Alternate Fighter: Expanded.

Alternate Fighter Change Log:

  • Martial Exploits - You can only use one Exploit per attack/ability check/saving throw.
  • Martial Exploits - Exploit Die scaling increased (to a total of 7 at 2...

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Alternate Fighter & Alternate Fighter: Expanded

Version 2.0.0 of both the full Alternate Fighter class and the Alternate Fighter: Expanded is here! The goal of the Alternate Fighter has always been to bring the versatility of the Battle Master to the full class and allow fighters to perform feats worthy of legends both in and out of combat.

Official Content Compatible: The Alternate Fighter class works seamlessly with any officially published content after the Player's Handbook, including Fighting Styles and...

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Alternate Fighter - v2.0.0 update!

Hey all, been working on a rather large update for the Alternate Fighter. Biggest thing has been replacing Maneuvers with Martial Exploits; feats you can perform both in and out of combat. As always, let me know what you think! 

I'm working on the Alt Fighter: Expanded now, so I'll post that when I'm done.

Alternate Fighter v2.0.0

  • Various spelling/grammar corrections for clarity.
  • Class Features / Skill Proficiencies - Removed Animal Handl...

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Barbarian Primal Paths v2.0.0 (New & Updated)

Hey all! Here is the latest version of my Barbarian Primal Paths. Some of them have just needed the finishing touches of grammar and formatting, while others are completely new. 

As always, I'd love to get your feedback (particularly on the first drafts of the new subclasses). PDF is attached to this post, and deposited in the Google Drive.

Path of the Brute (Updated) - A unarmed/grappler barbarian. This one has been through a number of updates, and I'm fairl...

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Path of the Brute (Barbarian Compendium Update)

Hey all, just finished up my Artificer subclass adjustments, so I've moved on to my Barbarian content. 

To tide you all over, here is an updated version of my Path of the Brute - My take on an urban/brawler Barbarian who excels at unarmed combat and grappling. The only mechanical updates are phrasing changes for clarity, and the addition of a climbing speed at 10th level (grip).

I should have the entire compendium, including some new Pri...

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Magen Player Race - Arcane Lifeforms!

Hey all, this is an idea that I've had for awhile, finally brought to life after some inspiration from the create magen spell in Rime of the Frostmaiden.

This is a Player Race for anyone that was created through magical abilities. 

Playing as a Clone that doesn't know they are a Clone? Magen!

Running a one-shot where everyone is a Simulacrum of the same Wizard? Magen!

Revived by an Order of Wizards after being slain by an Iron Dragon...

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Artificer - Specialties & Infusions (Tiny Update)

Hello Patrons! I've made some quality of life updates to my 10 Artificer subclasses based on some great feedback here and on r/unearthedarcana. A new PDF is attached below (and in the google drive for my Journeyman/Archmage Patrons).

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Artificer Specialists: 10 New & Updated Subclasses

Hey all, been spending a ton of time lately updating and creating new subclasses for the Artificer. Some of these are a first draft, so I'd definitely love your feedback!

Aeronaut (Updated): Take to the skies with some small formatting, grammar, and phrasing updates for this winged Specialist.

Archivist (Updated): Reviving my favorite UA subclass with this Specialist who has unlocked the secret of creating artificial intelligence.

Bi...

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Laserllama's Alternate Class Series

Hey all, for those of you that would like to check out my Alternate Class series all in one place, this is the post for you! I've attached the most up to date PDFs of my four Alternate Classes below. As always, I'm open to any constructive feedback.

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Alternate Fighter: Expanded v1.4.0

Hey all, just some updates to my expanded options for my Alternate Fighter class. Full of new and updated options.

As always, I love to hear feedback.

Change Log:

New Fighting Styles: Berserkergang, Heavyweight Fighting, Pit Fighting.

New Maneuvers: Martial Focus, (Spell Maneuvers - testing): Zephyr Strike, Rain of Arrows, Steel Wind Strike, Storm of Arrows.

Guardian: Cleaned up language.

Guerrilla: Scaled back the flexibility of Guerrilla ...

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Alternate Fighter Class - v1.4.0 Update!

Hey all, sorry I've been radio silent for a few days. I'm a teacher and it was graduation week so I was super busy. Anyway, back to D&D stuff!

I've been working on a fairly sizable update to my Alternate Fighter class, it's mostly smoothing out the mechanics and progression of features to match official content. As always, PDF is attached below, and I'd love to get any feedback you may have!

P.S. I'm updating the Alternate Fighter: Expanded right now. When I finish I'...

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Half-Dwarf (Updated) - Combine the best of humans and dwarves with this player race!

Hey all, another day, another player race. A polished up version of my half-dwarf player race. Not the most exciting thing, but I think it has a place in the game.

As always, I'm open to constructive feedback.

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Fairies - A New Tiny-sized Player Race!

Hey all, finished up another Player Race today, the Fairy!

Obviously, I've drawn some inspiration from the most recent UA, but unlike the conservative game designers at WotC (cowards), I tried to make this work as a Tiny sized race. 

I've limited the flight you get until 5th level (I think that's fair), and I've changed out druidcraft (?) for minor illusion.

As always, I'd love to hear your thoughts.

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Entlings - New Plantfolk Player Race!

Hey all, working through some new ideas for Player Races that I've had kicking around for awhile. First up is the Entlings!

A homage to the Ents of The Lord of the Rings, Entlings are treefolk who dwell in the great forests of the world. They naturally lend themselves to being druids/rangers, but could also work with any class that uses Wisdom. 

Let me know what you think!

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Expanded Options for my Alternate Artificer

Hey all, just finished a pretty big update with all my homebrew Artificer specialties updated for my Alternate Artificer. Its got 10 new Infusions and 6 subclasses!

Aeronaut - Take to the skies in your Flying Machine!

Archivist - An old UA favorite back again, awaken an Artificial Mind!

Biomancer (NEW!) - Experiment on yourself and create a Biomancer Golem!

Composer - Blast your foes with thunderous no...

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Alternate Artificer v2.0.0

Hey all, just finished a major overhaul on my Alternate Artificer. It should be fairly balanced and playable at this point.

I started developing this about a year ago. I've played my Artificer from 1st to 10th level. Started off with the UA: Battle Smith, transitioned to the official Battle Smith, then switched my subclass to the UA: Armorer, and finally the official Armorer. I was personally never satisfied with the Artificer as it is officially published, but I always thought it was c...

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Shaman Class v5.0.0 - Spiritual Update!

Hey all, I've recently returned to an old project of mine, the Shaman class! This was the first full homebrew class I created, and as such it had some strange features and was slightly boring in theme (pretty much just Warlock + Druid).

Now the Shaman is a unique spellcaster that wields the Primal power of Spirits! With spellcasting similar to the warlock, and a system of interchangeable Totems, the Shaman is a force to be reckoned with.

I've updated all six Spiritualities (subcla...

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